Gold Rush

Gold Rush was the only multiplayer mode included in the initial release of Battlefield: Bad Company. The setup of the game is an Attackers vs. Defenders scenario much like rush from bfbc2. The eight initial maps are Harvest Day, Over and Out, End of the Line, Ascension, Valley Run, Deconstruction, Oasis, and Final Ignition, each with destructible environments, certain atmospheres, and vehicles. One team must defend two crates filled with gold while the other team attempts to destroy the crates. Once the crates are destroyed, more of the map is available to fight on with new crates appearing, along with added reinforcement numbers. The attacking team has a limited amount of respawns to achieve their goal of capturing the 3-5 gold stashes either by setting charges or simply destroying the 2 crates of gold at each base. The defending team has an unlimited amount of respawns available, but their goal is to exhaust the attacking teams respawns