User blog comment:Delta1138/What guns should be added in future DLCs?/@comment-1990578-20120502205527

I like the ideas here, especially the gadgets. I'm skeptical of the M32, but having the SRAW and even the ERYX as a counterpart would be cool. More pistol choices would be nice too, like a silenced revolver (Nagant M1895), just because it seems so ridiculous to have. Powerful, but silent.

Other additions could be the FNC - a 5.56 FAL, the SG550 as either a semi-auto like the SKS or an AR like the AN-94 - in regards to accuracy over long range, the HK21 or 23 for another LMG that can be either box or belt fed and has two different calibers, and the Vektor CR-21 for its sleek lines. The NTW-14.5 would be fun for Armored Kill. A bolt-action Halo sniper with 3+1 rounds and all the damage - maybe even the 20mm variant for overkill and heavy armored vehicle damage. But I think the M95 is a given return for Armored Kill though, seeing its history in BF games, and that it could hit light armored vehicles.

Also, I WANT AN MG3! BRING IT BACK! But with the damage stats as they are now, it would probably be OP as fuck, meaning it would have to be a 30-18.4 or something gun with a long reload, bad accuracy, and high recoil.