User blog comment:Pedro9basket/Is EA Overstating??/@comment-3469974-20110508171258/@comment-1840523-20110508183222

Read this article. There, it says that Battlefield games only include something if there is a definate counter to it. Essentially, if a gaming company listens to their community all the time, and factors in everything they want, then essentially the whole point of balancing goes to hell. Take this example: After any match with helicopters that I play, many people message me on the PSN saying that DICE will balance the Apache because people like me (i.e. skilled people) can actually fly the thing, and can thus make the helicopter as effective as it can be. But DICE won't make the helos less effective, because the fact is this - if there isn't a counter to an element, beit a weapon, a specialisation, a vehicle, then that element won't go into the game. Those players useless whingers simply don't know how to counter the helicopter in the right way, considering most of them are Useless Sniper Faggots who simply try to spawn camp the enemy, and so they aren't able to stand against a person who knows how to counter their tactics.