User blog comment:SSDGFCTCT9/Battlefield: Bad Company 2 to have an opening WWII level/@comment-1751442-20100301145859

I'm a little disappointed with the controls of bad company 2...it's just too easy,. I'm a really big fan of the apache in bad company 1 and that took me forever to master and for the apache, the only thing keeping me from mastering it the 1st and 2nd flight was the change of the buttons. on the 3rd go i got about 4000 points and got the ace pin.

Everything else is fine to me. medics and assaults get massive amount of points from throwing boxes of health and bullets everywhere and engineers get points from repairing and killing vehicles, and the recon...is recon snipe people, be sneaky and C4 some vehicles.

Vehicles are good, i like how they reduce the damage of the Bradley's main gun against tanks and increase them against infantry,and to kill MBTs/IFVs/AA Tanks/ any vehicle easily is to use to spec: Alt Weapon fire which gives you the TOW thingy on the Bradley.

The UAV is more balanced but the reason of why the damn thing explodes every time i get out to attempt to repair it eludes me.

Blackhawk is more of a teamwork vehicle, needs co-operative pilot, good gunners and...something else in the last 2 seats i don't know what (i didn't really get into the Blackhawk in the Port Valdez demo.)

Apache...too easy to use and too hard to shoot down, that's all i can say. AA Tank, Balanced it's good against helicopters but not as good as the one in the first bad company game the helicopter pilot (Attackheli) has a good chance of killing it but probably won't get a second chance if he/she misses and after you kill it you usually won't have alot of health and you'll need to repair.

the main battle tanks are good too if you have the alt weapon package (i only played the port valdez demo) and if you half decent and have a dude repairing you, your just as good as a real tank.

Weapons&Kits are much much MUCH better than they were in bad company 1, there's alot more freedom in selection, allowing you to pick a main weapon,secondary(which i always use the pistol no matter how fun the tracer dart is)and specs. And you get to customize your weapon with some stuff (eg. red dot, x4/x8/x12 scope,grenade launchers).

i like that they added the M14 EBR and G3 and a variety of pistols and some WWII weapons (which i won't use as WWII weapons in a modern war is stupid.I'll probably only use to M1911 and the rest for fun.) and now the shotguns are available for all classes along with these weapons.

Specs are definitely good they allow players to experiment with different combinations of specs for a variety of tasks (ninja,MBT driver, helicotper pilot,UAV operater, some infantry dude). I only dislike the armor spec as it ruins the tank-tank combat.

usually tanks take 3 MBT shots to kill and that decreases when you hit them from the sides or back and if a guy with the armor gets hit from the back it'll problaby ruin the advantage and he'll turn to the front to gain extra armor and have a advantage as he has more armor than you.

i hope they'll add more weapons in like the M16A4 along with the M16A2 so there could be like a 1 shot burst assault rifle or something (i like using the M16 in bad company 1 in 1-3shot burst instead of the automatic way).

More vehicles would be nice too like add the Stryker and the BTR-80 in as a dedicated transport or something or them like a commander vehicle or something in a 'revival' of the commander system from other battlefield games like battlefield 2 and the 'commander' can call in airstrikes or something from the Stryker/BTR-80 and use the Strker/BTR-80 as a moblie heavy machinegun or trooptransport i duno just an idea of mine.

maybe improve the player limit in each game, Battlefield 2 and 2142 had 64 player cap and Bad company 2 only has half that amount and on much smaller maps.

Just my opinion of the game can't wait to play the single-player campaign tommorow and rest of the multiplayer maps :D (i know i typed alot)