KORD

The KORD is a Russian-made Heavy Machine Gun (albeit the Russians consider it man-portable, even equipping it with a stock and bipod) that appears in the Battlefield series. It is first encountered in Battlefield: Bad Company. The KORD is later encountered in its sequel, Battlefield: Bad Company 2.

Battlefield: Bad Company


In Battlefield: Bad Companys singleplayer, the KORD' is often seen being used by Russian and MEC enemies in machine gun nests, with ballistic shields and watchtowers.

In Battlefield: Bad Company's multiplayer, it is seen on almost every map. It can be very useful for defending positions, as it is very accurate and it has high damage. Being uniquely mounted, it is void of recoil and an ammunition count, but is limited by an overheating process and a cooldown. KORDs are found on Cav Buggies, Patrol Boats and Vodniks.

Battlefield: Bad Company 2
In Battlefield: Bad Company 2s singleplayer, the KORD' can be seen occasionally used by enemies. It is seen used with ballistic shields and on Russian Vodniks. It is also used on Cav Buggies.

In Battlefield: Bad Company 2s multiplayer, the KORD (designated Heavy MG' in-game) can be seen in almost every level. It can be found stationary alone, with a ballistic shield, in windows and on Vodnik 4WDs and Cobra 4WDs as the second passenger's weapon, and occasionally on CAVs as the third passenger's weapon. It is generally issued to Russian defenders, like on Laguna Presa or Arica Harbor, but is also used by American defenders, like on Port Valdez. The XM312 is the American counterpart to the KORD; the two are only aesthetically different.

It's power per bullet and rate of fire make it an excellent anti-infantry weapon. It can also damage light vehicles, such as LAVs, boats and helicopters, though it will do significantly less damage with a multiplier of x0.15 against these vehicles. Players also need to lead their targets.

The KORD fires very powerful rounds, and hence, can easily destroy light pieces of environment, such as trees and wooden structures, though it will do relatively nothing against sturdier targets, such as the ground, sandbags and walls.