User blog:Zealot Guy/How to be a Medic

I am a medic. I think you know I'm a good medic. I'm very proud of my medic skills. As of writing this, I am currently the best medic there is on the PS3's BFBC2. That's quite an accomplishment. I'm rank 50 and I've gathered over 2.5 million points as a medic. I did all of it without ever using Magnum Ammo on an M60. So I thought it might be a good idea to share my experience as a medic. So, let's start. =How to be a medic=

So you want to be a medic...
Now, when I say medic I mean medic. Not machine gunner. Your primary role as a medic is to support the infantry by keeping them healthy and alive. Killing is of secondary importance. Your choice of specs will be the Med H+ and Med R+. They will give you a huge advantage.

Let's say you've never been a medic before. You'll be using your PKM but with no medkit or defibrillator. Just play as you normally would until you unlock your gear. I'll go over killing stuff later.

Healing people
Your medkits are going to be your prime source of points. Just toss them down and let them work. This is why the Med H+ and Med R+ are important. The increased range and speed of the healing will get your team-mates back on their feet much faster, as well as net your points faster. Keep an eye on your mini-map to locate injured players. They'll also be highlighted on your HUD.

Reviving people
Reviving is very important, but also a very risky job. It's going to require you to put yourself in harms way to save a ticket. Dead players are marked on the mini-map and the HUD as little EKG blips (lightning bolts). Tickets are very important, so try to revive anyone and everyone you can. This does not mean you should run to save everyone. You need to be able to judge who's worth saving and who's not. Your life is more important; as selfish as that sounds, it's true. Games are won by Assaults and Engineers, riding on the back of their Medics, with Recons pushing them along.

My recommended tactic is to stay in a group with your squad. Let your squad do the killing, and offer support. Try not to expose yourself, let your mates do it. If your mate falls, bring him back up. This will keep your boys fighting without having to wait to re-spawn, as well as saves the ticket. Simple, yes?

Killing people
You're still a soldier and you'll still need to be killing people. LMGs are relatively weak weapons, coming short in performance at close range, but excelling at medium to long ranges. Always fire from a stable, crouched stance. Always stand still when firing. Always avoid being caught in the open, but also avoid getting surprised at close range.

=Tactics for Medics= As a medic, I've made use of many tactics that I've never thought to give a name until now. Well, I've thought about them, so here's a list of my medic tactics.

Bait and Switch
Many players will assume that everyone will be shooting at them. So, if you're a medic and your mate is an assault, let your assault friend do the shooting. If your mate is taken down, the killer will be lulled into a false sense of security, and most likely start reloading their weapon. Take this opportunity to finish off your friend's killer, and then revive your friend.

Healing > Hurting
A health kit with the increased healing rate heals at an amazing rate. Have one out near you at all times. If you get in a fire fight, the kit will heal you as you're being shot, giving you crucial fractions of a second to kill your assailant before he can kill you. Multiple kits stack the effect. Three medics sitting on their three kits behind hard cover become almost unstoppable (granted they are also immobile).

Immortal snipers
Bolt action rifles take a second or so to cycle the bolt and chamber a new round. Medkits with the extra healing rate can actually fully heal someone who was just on the receiving end of a body shot before the shooter can chamber a new round. Dropping a health kit by a recon will give that recon the ultimate advantage during sniper duels, allowing him to take several opposing snipers out without worrying about being shot in the gut.

Medkit launch
You need to get a medkit to someone who is a few meters away, or a meter or so above you. Do you run to them to give the kit, or do you just throw it right to them? The latter, obviously. I've mastered medkit launching, and it's an important skill to have when people are dying all over. To throw your medkit, orientate yourself to where you want it to go; look up of necessary. Then quickly sprint forward about one foot, jump, and throw your kit as you're jumping. It may take a while until you break down to a science, but being able to toss kits a modest distance will help out immensely. (also works with ammo crates)