User blog comment:Delta1138/What guns should be added in future DLCs?/@comment-5268157-20120504013000/@comment-770363-20120507212022

Okay, first I'm gonna ask, how the hell do you keep changing the content of that post? And now for my reaction.


 * XM8: Yes.


 * Barrett REC7: Maybe, but nly if they don't add in anther 6.8x43mm AR. I just added the Beretta ARX160 for that exact role.


 * Mk. 18 Mod 0: No, we've got members of the M16 family in everything but the PDW, LMG, and Shotgun categories. So if we add another, it should be in a category that lacks a member of that family, such as the PDW category.


 * Galil SAR: Looks too much like an AK family weapon, I'm going for visual diversity as well as functional diversity.


 * HK21: I don't see why not. We've already got G3 family weapons in the AR and Carbine categories, so a GPMG could be added I guess.


 * Stoner 96: I can actually see this being added, good thinking.


 * CheyTac Intervention: No, it'd be too similar to the M98B already in the base game.


 * XM2010: Visually similar to the upcoming JNG-90, and it's an Army only weapon.


 * Zlatoust RB-12: This gun looks like it was made by an amateur carpenter, and I just can't see it in BF3 at all.


 * Uzi: I've already made statements on the Uzi and all of its triteness, and I stand by them. The list on Wikipedia does not list former operators seperately, and it has been replaced by most modern militaries.


 * Calico M960: Like I said before, it's too similar to the PP-19 already in BF3.


 * COP Derringer: Dude, there's no way they'd put in a derriger destined to be the MP412's wimpy brother. I can see soldiers using modern revolvers, but this is a goddamned derringer designed to be a second pistol for cops.


 * AT4: Still not a Marine weapon, and we already have unguided rockets for both factions.


 * XM25: No way this wouldn't turn into an even more OP weapon than the USAS-12 Frag. It'd just be ridiculously OP.


 * Night Vision: Sure.


 * Tear gas and gas masks: these would be very limited in their usefulness, being limited to extreme CQC with many tightly packed enemies rarely occuring in BF3. This is a weapon better used for riots and Conter-terrorism. And how would you balance the RU Engineer already having a gas mask?


 * Bullet Drop estimator: Still only useful for static targets, unless it can lock on to a moving enemy.