Knife



A Knife, or known primarily as a Combat Knife or Fighting Knife is a cutting weapon designed for military use, specifically for close combat; however, since the end of trench warfare, most military knives have been primarily designed for utility/tool use (clearing foliage, chopping branches for cover, opening ammunition crates, etc.).

Battlefield 1942
The Knife is an all-kit weapon featured in Battlefield 1942. The Allied and Axis knives have different skins, yet they are identical in terms of functions and stats.

The Bayonet replaces the Combat Knife for the Engineer kit's bolt-action rifle in the Battlefield 1942: The Road to Rome expansion. When equipped, aim button is used to thrust.

The Commando Knife and the German Elite Knife are weapons featured in the Battlefield 1942: Secret Weapons of WWII expansion and are issued to the Special Air Service and to the Waffen-SS respectively, replacing the default combat knife when playing in the expansion. They function identical to the default knife and share the same stats but by pressing the primary fire key, the knives can be thrown or used as a melee weapon with the secondary fire key. Each kit comes with five knives.

Battlefield Vietnam
The Knife is an all-kit weapon featured in Battlefield Vietnam. The Knife retains the same statistics as the 1942 variant but features a drastically different design, being much larger, and held with the blade down and to the side, rather than upright. The Axis knife was also redesigned into the Machete.

The 1942 models of the knife appear in the Battlefield Vietnam WWII mod, with an Allied knife issued to the US Marines and an Axis knife issued to the Imperial Japanese Army. The Knife retains the same statistics however.

Battlefield 2
The Knife is an all-kit weapon featured in Battlefield 2. Unlike previous games, the combat knife's skin does not change between factions.

Battlefield 2: Modern Combat


The Knife is a weapon featured in Battlefield 2: Modern Combat. The game features numerous variations for the weapon based on faction. The Combat Knife is issued to the Spec-Ops Kit. USMC and EU soldiers are issued the Model 15 Combat Knife. The Type 95 Combat Knife is issued to the PLA, and the Kukri is issued to the MEC. All share identical function and statistics.

Battlefield 2142


The BJ-2 Combat Knife is an all-kit weapon featured in Battlefield 2142. It kills with a single hit, awarding the player with the victim's dogtag.

After fifty kills with the knife, the player earns the Dogtagger Dagger, a knife replacement with a dog tag attached to the handle and is purely a cosmetic item.

Battlefield: Bad Company


The Kniv-1 is an all-kit weapon featured in Battlefield: Bad Company. It can be utilized to destroy fences or wooden objects as well as to obtain an enemy's dog tag. The weapon kills in a single hit, but takes two strikes to kill a team mate.

Battlefield Heroes


The Knife is a weapon featured in Battlefield Heroes and is issued to the Commando class for both factions. Rather than bullet-like damage fixed on a crosshair, the knife inflicts splash-like damage, spread in an area in front of the wielder.

Battlefield: Bad Company 2


"Ideal for close quarters when the 'continuum of force' has been reduced to hand to hand combat. For optimum performance, the leading edge, 'pointy end', should be applied to the enemy and thrust into vital regions. This should be repeated as necessary."

- In-game description

The Combat Knife is a weapon featured in Battlefield: Bad Company 2.

Singleplayer
The knife is the first usable weapon in the game, and can be equipped upon three occasions. The first time is after the opening cutscene of Operation Aurora where the player loses their Thompson, the player pulls out the knife and kills a Japanese guard with it. Soon after, the player receives a Type 100 and the combat knife can no longer be equipped as a stand-alone.

The second time is at the beginning of the mission Upriver, when the player must use the combat knife to quietly take out a sentry at an outpost overlooking a Bolivian Militia base without raising the alarm. The third time it is used is in the beginning of Airborne, where the player is equipped with a combat knife again, this time in order to kill a Russian soldier.

The player immediately picks up the soldier's AKS-74U, however, and can no longer equip the knife as a standalone weapon. Throughout most of the campaign, the player can only use the knife in an attack sequence.

Multiplayer
The Combat Knife is the standard melee weapon, usable by all kits. When using the knife on an enemy within its range, roughly five feet, it will cause the player to lunge forward against the enemy and perform a stabbing attack. An attack without an enemy target will instead cause the player to slash with the knife.

It will kill an enemy player in a single strike but  the weapon can be heard when utilized as the player often yells and makes a distinct noise. Players can kill certain enemies in vehicles if they are in an exposed position.

The knife is also a useful tool for knocking away certain destructible barriers, such as windows, fences, barbed wire, wooden doors, wooden railings, and many other light physical barriers in the player's path.

When players knife an enemy player in the game, they receive that player's dogtag as an award. These appear as bronze, silver or golden dogtags, depending on the victim's rank, with their name written below them. There are also several awards related to knife kills which the player can acquire. The dogtags from all of a player's past victims can be viewed in the Main Menu, providing a running tally of how many individual dogtags players have acquired as well as player-specific ones.

Battlefield Play4Free


The 'Combat Knife is an all-kit weapon featured in Battlefield Play4Free. It cannot be equipped, as it works like in Battlefield: Bad Company 2, performing a slash animation when used. The knife always results in a one hit kill, providing the player with the "Close Quarters Kill" bonus for 20 points.

Battlefield 3
"Standard issue combat knife based on the M9 Bayonet, the Knife is capable of quick, clean, silent kills when approaching a target from behind and claiming the victim's Dogtags in the process. Slash attacks from the front can be lethal with multiple attacks, however they will not result in Dogtag trophies."

- Battlelog description

The Knife is an all-kit weapon featured in Battlefield 3, providing to ways to utilize it, the standard knife slash or the takedown method. The weapon can also be used in all three modes in the game (singleplayer, co-op, and multiplayer).

Knife attacks (whether quick or standard) can destroy chain link fences and window glass with a single blow, allowing passage through them (although there are some exceptions such as the Russian spawn building windows in Operation Metro).

Singleplayer
In singleplayer, Blackburn's and Dima's knifes are different cosmetically, Blackburn's being an M9 bayonet and Dima's being a Spetsnaz Machete. Some enemies will try to perform takedowns on players if they get close enough to them. To counter it, simply press the attack button and the enemy trying to kill you will be killed instead.

Multiplayer
In multiplayer, the game utilizes the quick knife, which reduces 50% of health per slash, and an all new takedown action which kills instantly.

Takedown
"A melee attack is always more successful from behind an opponent"

- A loading screen tip regarding Knife Takedown

Holding the button while behind or beside an enemy will perform a fatal takedown attack. When in range of a takedown target, the knife is raised to a vertical 'ready' position—the knife is held horizontally when equipped if there is no target, or if the target is not in range. Players have to decide whether the extra time and exposure during a takedown are worth the risk, especially when other alert enemies are nearby. There are nine takedown animations in all, three for each stance.

When a takedown is performed, the knife user is awarded the victim's Dogtags which is unobtainable in any other way. When attacking with a knife, you do not appear on the radar; however, knife sound effects may reveal your position.

Battlefield Premium
"Advanced Combat Blade model 90 is a heavy duty combat blade with a razor sharp edge, partly serrated and complete with a gut hook at its tip. This premium piece of equipment allows for quick, clean, silent kills when approaching a target from behind and claiming the victim's Dogtags in the process. Slash attacks from the front can be lethal with multiple attacks, however they will not result in Dogtag trophies."

- Battlelog Description

The ACB-90, is a melee weapon that was based off the United Cutlery M48 Kommando Survivor Guthook Knife and is available to Premium members. It permanently replaces the standard knife yet it only differs aesthetically, albeit using a crosshair reticle as opposed to the standard knife's dot reticle. Those killed by it will still be counted toward 'knife' kills.

Battlefield 4
The Knife returns in Battlefield 4.

Singleplayer
In the singleplayer, its model is identical to the Bayonet in multiplayer, only replaced once with a Shank given by Dima to Recker in Kunlun Mountains

Multiplayer
Battlefield 4 features a total of nine different customizable skins for the knife, all featuring the same statistics and function, with all kills counting toward the knife.


 * Bayonet (based on the M9 Bayonet) - Unlocked by Default
 * ACB-90 (based on the  United Cutlery M48 Kommando Survivor)  - Unlocked by Veteran Battlepack
 * Shank - Unlocked upon completion of Fang of the Underworld
 * Machete (based on the Russian Spetsnaz Machete) - Unlocked upon completion of A Trapped Wolf Will
 * Bowie - Unlocked by Battlepack
 * Carbon Fiber (based on the Escort III Carbon Fiber Dagger) - Unlocked by having Battlefield 4 Premium Membership
 * Scout (based on the Morakniv Classic Scout) - Unlocked by Battlepack
 * Survival - Unlocked by Battlepack
 * Trench - Unlocked by Battlepack
 * Boot (based on the United Cutlery Combat Commander Boot Knife) - Unlocked by Battleback
 * Seal (based on the SOG SEAL Team Elite) - Unlocked by Battlepack

Takedown
The Takedown mechanic from Battlefield 3 returns in Battlefield 4, albeit with new features. Takedowns can now be performed from 360 degrees, completely eliminating knife slashing. Takedowns can now be performed while swimming, along with use of sidearms. Takedowns can also be used to break an enemy's own takedown attempt against a teammate.

Counter Knife
Balancing this

The "Battlefield 4: Official "Siege of Shanghai" Multiplayer Trailer" demonstrates these features. When under attack from the front, the target has a HUD prompt appear and has one second to press before the attack connects and the player is killed. A successful counter-attack awards the victor with the enemy's dogtags. Counter-knifing can also be performed in the water. A missed counter attempt will result in the attacker eventually overwhelming the target, which takes longer to complete than a side

Videos
thumb|left|300px|Knife combat in [[Battlefield Vietnam, on the map Operation Flaming Dart.]] thumb|right|300px|Gameplay with the Combat Knife in Battlefield: Bad Company 2's multiplayer thumb|left|300px|BF3: All Knife Animations

Trivia

 * -|Battlefield 4=
 * The HUD animates the display of dogtags taken from enemies.
 * The Carbon Fiber knife available to Premium players is based on the Carbon Fiber Gear Escort III Dagger.
 * The Scout knife resembles the Classic Scout 39 model produced by Mora of Sweden.
 * The Trench knife is based on a custom integral design by Dr. Fred Carter, a two-time president of the Knifemakers Guild.
 * The Bowie knife model seen in BF4 is based on the Outback Hunting Bowie knife from Down Under Knives, which bears a handle wrapped in polished leather.
 * The Survival knife is based on the Smith & Wesson Homeland Security Survival knife.
 * An "Improvised" knife was seen before the release of Battlefield 4, but was removed before launch.


 * -|Battlefield 3=
 * The takedown animations during alpha were considerably longer. DICE switched to shorter animations that incorporate the removal of the victim's dogtags, and keep the first-person view steadier so the player is more aware of their immediate surroundings.
 * Mortar users are immune to takedown attacks—vehicle operators cannot be taken down, and the mortar is considered a vehicle for gameplay purposes. It is possible to provoke the user into exiting the mortar, although there is a slight risk of being struck by an outbound smoke mortar (the regular HEDP mortar round does not inflict damage until it falls).
 * There is a glitch that occurs when performing a takedown on a victim looking downsight, where the victim's cutscene is shown in magnification equal to the optics on his gun.
 * A complicated glitch allows players to teleport to an arbitrary point above certain maps after performing a takedown, with enough height to safely parachute down.
 * The ACB-90 knife given to Battlefield Premium users is based on the United Cutlery M48 Kommando Survivor Knife.
 * Battlelog tracks knife swings under "shots fired".
 * It is possible to score a headshot with the quick knife attack, which can kill an enemy with full health.
 * A glitch introduced after one of the 2012 patches limited the number of consecutive takedowns to one, causing players to not attack for up to five seconds. It has since been patched in the October 11th server update.
 * If caught in a takedown from certain angles, it is possible to counter the attempt with a Quick Knife attack. Certain animations will place the attacker's body in the victim's crosshairs, allowing the victim's knife attack to kill the attacker if already weakened below 50 health. A few of these even hit the attacker's head, permitting a headshot (2× 50 damage). Takedowns from behind cannot be countered, nor can takedowns on crouching victims.
 * It is possible to score a simultaneous double kill with the knife. This may either be a case of latency causing both enemies to be caught in a takedown, or the "shot" from the takedown on one enemy also striking the second enemy.
 * Due to latency, it is possible to stab somebody and die during a specific frame, granting the person a suicide with the Knife.


 * -|Battlefield: Bad Company 2=
 * This is the first Battlefield game where the player does not wield the knife as a weapon—it now functions more as a melee attack option. The player just uses the knife then puts it away instantly, returning to wielding the previously equipped item. The only exceptions of this are the beginnings of Operation Aurora and Airborne.
 * A glitch can occur when the player is climbing a ladder. If the player starts climbing in mid-slash, they will equip the knife after reaching the top.
 * An update reduced the lunge distance for the combat knife.
 * Occasionally, after slashing with the knife, the player character may hold their knife for a few seconds the same way as in the mission Operation: Aurora, usually during a small lag spike.


 * -|Battlefield: Bad Company=
 * It is possible to cut down small trees with the knife.


 * -|Battlefield Vietnam=
 * The files for the ARVN and U.S. knives are the same as those used by the allies' knife in Battlefield 1942, with a different model. The axis combat knife still exists in the game files, but goes unused, replaced by the NVA and Viet Cong melee weapons.