Assault (Battlefield 2)

Assault is an all-round combat class in Battlefield 2. It lacks any of the advanced capabilities of the other classes, and is therefore a good class for people new to the game, as it is most similar to the style of play required in other first-person shooter games.

Pistol
The assault class carries a standard, unsilenced pistol

Primary weapon
The assault class carries an assault rifle - the USMC have the three-round burst M16, and the others have fully automatic weapons of all kinds. All of the weapons can be switched to semi-automatic mode for more accurate (but less powerful) long-range shooting.

Grenades
Instead of hand grenades, the default assault loadout includes a powerful grenade launcher. The projectiles explode on impact, although since the version 1.2 patch they have a minimum range. Before bunny hopping was nerfed in the 1.2 patch, the grenade launcher was often referred to as a 'n00b tube' by players who were incapable of countering the combination.

The G3, the Tier 1 Assault unlock, replaces the grenade launcher with ordinary hand grenades. However, the Tier 2 unlock, the F2000 reinstates the grenade launcher and also adds Flashbangs, which are unique to that kit although slightly less effective than in the Special Forces expansion due to the lack of night vision.

Strategy
The assault class has the heaviest body armour, and is therefore well-suited to sustained fighting. However, the class lacks any ability to heal or to damage tanks (although cars and trucks are vulnerable to the grenade launcher). It is therefore advisable to stay close to, and protect, teammates whose kits give them such abilities.