Artillery

Artillery is one of the new 'commander resources' introduced in Battlefield 2. Instead of artillery being the responsibility of a player driving a slow, lightly armoured and unpopular unit, it is now called in by a team's commander using his overhead map. The actual artillery guns are stationary, usually within the team's mainbase, and if they are destroyed by a Spec Ops' explosives, the commander will be unable to call artillery.

The number of artillery guns present (and hence the number of rounds fired) is determined by the size of the map. Previously, commanders could lose points for teamkilling with artillery, but did not gain points for killing the other team with artillery. This was changed by a patch - commanders now cannot be 'punished' for teamkills with artillery. However this has lead to troll commanders deliberately calling artillery on their own team's mainbase, and due to the extremely high number of votes Battlefield 2 requires to 'muntiny' (eject) a commander, this can lead to the game becoming unplayable.