Valparaiso

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Layout
the map consists of 4 sets of 2 M-coms, the attackers always get one UAV� ,� a Tank� and one UH-60 Black Hawk� to aid their attack, the defenders usualy obtain a� mounyed MG and on some bases a Stationary AT.

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The Huge light house gives alot of advantage to both offence and defence snipers, as a Defence sniper can see directly to B and snipe anybody advancing along the cliffs, Offence can also snipe into the next base with maximum cover from their own spawn, giving huge advantages to infantry that may need assistance.

Defence
be prepared for blackhawks, you can get on a heany MG or have a launcher ready before they get close enough to fire, If a pilot bails they will most likley land in the surrounding sea and be vunerable for some time, it is also a good idea to use AT mines as most cover is destructable and you will be massacred if a tank breaks through.

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offence
If you plan on piloting a blackhawk use vehicle armour, also it should be noted that the llighthouse is the only decent cover for a sniper and thus a recon class should be avoided until the lighthouse is available as your spawn point. Flanking is also very difficult on this map as most of the map edges lead directly to the point and not behind, a player must be lucky to flank an enemy team.