User blog comment:MyOpsAreBlackerThenYours/What game modes would you like to be added?/@comment-4732697-20120531234636

Have few ideas

HVT: small to large maps. The attacking team needs to get into a bunker and kill the HVT (high value target). He is armed with pistol and is either controlled by a player, an AI that follows a chosen player, or just normal AI (the last method being most idiot-and trollproof.

Airstrike: VERY large maps. Attacking team starts on a carrier battlegroup while defenders at an airport. All players spawn in jets. It is similar to rush but with the jets. To destroy an objective attackers simply need to shoot enough at them.

Convoy/Escort/Supply lines: Large maps. One team must drive certain amount of heavily armored transport vehicles from point A to point B before time is up. Heavily vehicle-oriented maps

Rescue/Extraction:small to large maps. An alternate to HVT where the target must be rescued and taken back to attackers deployment.