Thompson



The  is a series of American submachine guns designed by John T. Thompson in 1919. The Thompson became infamous during the 1920s-30s. It had a long list of variants, most notably the M1928, M1 and M1A1 variants which were adopted by the United States military in 1938. It was also widely used by British and Canadian units in Europe during World War II.

The Thompson fired the .45 ACP cartridge loaded typically into 20 or 30-round stick magazines, or 50 or 100-round drum magazines. The M1928 models had a rate of fire of around 1200 rounds per minute, while the M1/M1A1 had a rate of fire of about 600 because of army requirements, with a range of about 100 meters, and an effective range of about 50 meters.

Battlefield 1942
The Thompson is a weapon featured in Battlefield 1942 and is issued to the United States Army, United States Marine Corps, British Army and Canadian Army Medic kit. It has a high rate of fire, low damage, medium recoil and low accuracy. Although it has low recoil per shot, its high rate of fire, one of the highest in the game, can create overwhelming recoil. This, along with its relatively low accuracy, makes the Thompson a horrible choice for long range engagements. However, the previously stated factors are ideal for close quarters, and even medium range if fired in bursts.

The Battlefield 1942: The Road to Rome expansion replaces the British Army's Thompson with the Sten.

World War II Mod
The Thompson is a weapon featured in the official World War II mod of Battlefield Vietnam. Unlike many of its counterparts, the Thompson is completely redesigned from the original Battlefield 1942 version, albeit with the same stats.

Battlefield 1943
The Thompson is a weapon featured in Battlefield 1943 and is issued to the USMC in the Infantry Kit. It is a direct equivalent to the Japan counterpart, the Type 100, the two weapons being statistically identical.

It has low power, low accuracy, a high rate of fire and 30 round magazine. It can kill in around 7 to 10 or so rounds, though its mediocre accuracy will require a few more shots to finally kill an enemy. It is essentially a close quarters weapon. Since the iron sights on the Thompson cannot be used, aiming simply closes up and increases accuracy, so it's efficiency deteriorates at longer ranges.

Battlefield: Bad Company 2
"The new installment of the "Tommy Gun". This 30 round fully automatic submachine gun was adopted by the US Army and the Allies in WWII. Possessing .45 caliber stopping power complimented by firing 600 rounds per minute."

- In-game description

The Thompson is a weapon featured in Battlefield: Bad Company 2.

Singleplayer
The weapon is seen during the beginning of the Operation Aurora. Thomas Wyatt is seen holding it in the boat but is forced to drop it in the water when discovered by the Japanese. Throughout rest of the level, Wyatt's squad-mates are seen using the weapon, but it cannot be used by the player.

Multiplayer
The WWII M1A1 Thompson is a submachine gun available to all kits. It is unlocked by reaching rank 10 or by owning either the Limited or Ultimate editions of the game. It uses the same weapon model from Battlefield 1943, though it appears to be rusted in areas due to its age and wear.

It has relatively low damage, and only beats the Type 88 LMG, M60 and F2000 in terms of damage per second. It has a moderate recoil, but is not hard to keep on target at close to medium range.

Battlefield: Bad Company 2: Vietnam
"The new installment of the "Tommy Gun". This 30 round fully automatic submachine gun was adopted by the US Army and the Allies in WWII. Possessing .45 caliber stopping power complimented by firing 600 rounds per minute."

- In-game description

The WWII M1A1 Thompson is a weapon featured in Battlefield: Bad Company 2: Vietnam. Like the base game, it is an all kits weapon and is unlocked in conjunction with Battlefield: Bad Company 2 ' s multiplayer. It has mostly the same stats as in the base game, though it does have increased damage and a modified range of 18m rather than 16m.

Its appearance has changed slightly, with a darker steel finish and notably more rust and wear, as well as khaki-colored cloth wrapped around its handguard and magazines, similar to many other weapons in the expansion.

Battlefield Hardline
The M1A1 is an all-kit submachine gun introduced in patch 1.04 that was released alongside the Battlefield Hardline: Criminal Activity expansion. Since the weapon was released in a patch alongside the expansion, it is thereby available to all players for free and does not require ownership of the Criminal Activity expansion. Unlike other weapons, the Thompson only features a custom modeled Stubby Grip and Extended Magazine as available attachments, and can only use metallic Paints.

The Thompson's slow rate of fire and light recoil makes it easy to control and keep rounds on target, and it has very tight hipfire spread, allowing it to work well in close to medium ranges. While the M1A1 has little recoil, its spread increases very quickly while firing; firing in short bursts is useful for medium ranges. However, the Thompson suffers from a short damage falloff distance, a low minimum damage of 15, and a slow bullet velocity of 320 m/s (slightly slower than the 92FS), causing it struggle significantly at long ranges. Along with this, the Thompson's reload time is somewhat long compared to other submachine guns, so its recommended to find a safe place out of direct combat to reload to avoid being caught off guard.

Most of the M1A1's weaknesses, however, can be remedied with its two available attachments. The Stubby grip will reduce the Thompson's spread increase with each shot, so it will remain much more accurate and be able to preform better at range. Extended Magazines will increase the Thompson's magazine capacity to 50 from 30, so the longer reload will not be too much of an issue as the player will be able to fire longer. However, the M1A1 will only have 3 extra magazines in reserve instead of 5 when using Extended Magazines, so players will either need to conserve ammo carefully or work with a friendly Enforcer to stay supplied. The Thompson's iron sights, however, can be problematic as a player must be either motionless or moving forward in order to use them effectually, otherwise the rear sight will obstructed by the front sight from both sides, depending on whether the player is moving right or left, resulting in diminished accuarcy.

Overall, the M1A1 is a accurate and controlable close quarters weapon for all-kits, but it mostly benefits Enforcers and Professionals, as Operators and Mechanics already have access to better close quarter SMGs and rifles.

Battlefield: Bad Company 2

 * In Battlefield: Bad Company 2, the Thompson used to be glitched and kills made with the it wouldn't be tracked. Rather, kills with the M1 Garand would count towards the Thompson's kill count. This has since then been patched.
 * In Battlefield: Bad Company 2, when the Thompson is reloaded, the user can see the bullet in the chamber is actually ejected, but nothing happens to the ammo count.
 * While reloading in Battlefield 1943 and Battlefield: Bad Company 2, the player first tries to put in the new mag in at an off angle, and has to rotate it and try again.