User blog comment:USMC Lance/Spike VGAs are fucking stupid./@comment-3453223-20111213020205/@comment-2224289-20111213213607

Valve is seen by me and many as the best game developer ever. They do try do to things different, they take risks and are mostly the standard base for all games to date. First, Half-Life followed by all other games that came in (either mods or them), Counter-Strike, Day of Defeat, Team Fortress, you name it. After such, they do follow one of the best innovations I've seen, that while turning Half-Life into the Source engine, they transformed all games to Source turning some games into serious franchises (like Counter-Strike), while turning some games into a much more hilarious gameplay (like Team Fortress and future Portal and Left4Dead). With the introduction of, but no limited to, Garry's Mod players had the ability of creating, let's say, "their own games" with a much bigger freedom than many other games/engines. I could really tell that my hours on Counter-Strike were by playing other games than such game itself.

To conclude it, they revolutionized video games with Portal, brief but arguably the best component of the Orange Box. Its originality in making a FP Puzzle game like that, plus (again) mod access, gave the game more life that you'd expect. Portal 2 was a big surprise, but VALVe succeeded in making Portal a full game, keeping its hilariousity to a whole new level (that, TBH, thought it wouldn't be possible) and creating puzzle in a design that wasn't even thought before. So, I'm with Portal 2 for PC Game of even GOTY if it's really not Battlefield 3m which DICE disappointly admitted (and proven by PC gamers like me) that the game looked (although much less than BC2) a console port compared to what they made us to expect.