User blog comment:Heatedpete/Battleblog 9: Online vehicle warfare/@comment-24476373-20110910164629

I've been thinking.

I'm worried this might mess with the roles of each vehicle. Like, they say that there are attack jets and fighter jets, yet you can customize a fighter jet to have ATGMs, which is for ground warfare, which I'm pretty sure is the attack jet's job. I'd rather have it like, for attack jets, you can choose between no secondary weapon (default spec), Hydra 70 rockets (Higher Capacity, faster reload, slightly higher rate of fire), or AGM-114 Hellfire Missiles (Lock-on capabilities, far higher damage), while the Fighter jets could choose between no secondary, extra cannons, or Air-To-Air missiles. I'm just worried that you'll basically be able to turn a fighter jet into an attack jet, and vice versa.