QBU-88

Not to be confused with the Type 88 LMG The QBU-88, or Type 88, is a Chinese-made bullpup semi-automatic marksman rifle designed in the late 1980s by Norinco. By the first decade of 2000s, it is deployed in increasing numbers by the Chinese People's Liberation Army, primary amongst the 1st grade mechanized outfits, replacing the local copy of SVD, the Type 85 rifle. In addition to military arm, the Chinese People's Armed Police Force, as well as some local police forces, adopted the QBU-88 as part of their sharpshooter's arsenal as well.

The rifle uses the 5.8x42mm DBP87 cartridge from a 10-round box magazine with an effective range of 800 meters.

Battlefield 2
In Battlefield 2, the Type 88 is the standard Sniper Rifle for the PLA in the game. It has lower damage than the MEC's SVD, but it has higher accuracy. A Type 88 will kill unarmored infantry in 3 hits, while an armored soldier may take up to 4 hits at times. A headshot will provide an instantaneous kill.

Battlefield 2: Modern Combat
In Battlefield 2: Modern Combat, the Type 88 DMR is the standard sniper rifle issued to the PLA Recon Kit. It has high firepower and good accuracy, but a low rate of fire. In fact, there is no difference in its rate of fire compared to other sniper rifles, not even the M95.

Battlefield: Bad Company
In Battlefield: Bad Company, the QBU88 can be unlocked by completing a "Find-all-Five!" challenge. It was unlocked through a unique code provided if the player pre-ordered the game. A universal code was released by DICE to unlock the weapon. The code is.

Only available in multiplayer, the QBU-88 is issued to the Recon kit. It is a semi-automatic sniper rifle and takes about 3-4 shots to take down a enemy through body shots. It has a 10 round magazine and 40 rounds in reserve. However, unlike the SVU, the QBU-88 has no suppressor, which can easily give away the position of a sniper.

Battlefield: Bad Company 2
"The Type 88 is a new Chinese automatic rifle used as a marksman weapon rather than a sniper rifle. Able to employ various optics, the weapon has backup iron sights and a 10 round magazine."

- In-game description.

Singleplayer
In Battlefield: Bad Company 2s singleplayer campaign, the Type 88 Sniper' is automatically acquired in the beginning of Upriver. It can also be found with a Red Dot Sight on Heart of Darkness after the first weapon crate drops next to a building, and being used by an enemy in "Crack the Sky". Both variants of it are Collectible Weapons.

It is one of the two snipers in the Singleplayer game, the other being the M95. However, both snipers can kill in one shot to the body, and as the Type 88 is semi-automatic and has a 10 round magazine, it has a superior rate of fire.

Multiplayer
In multiplayer, the Type 88 Sniper is the second sniper rifle issued to the Recon, requiring 1300 points. It is semi-automatic, and therefore has a significantly higher rate of fire than bolt-action sniper rifles, but is balanced by the fact that it is less accurate, has higher recoil and deals less damage (headshots are not one hit kills unless using Magnum Ammo and other shots require a few hits) than the bolt-action sniper rifles. The weapon can also be modified with a Red Dot Sight, a 4X Rifle Scope, 12X High Power Scope, and/or Spotting Scope. It has exactly the same stats as the SVU, except in terms of reload time. However, the recoil pattern on the SVU is significantly longer than that of the Type 88, making it easier for the Type 88 to put the second/third killing round on target.

Battlefield 3
The QBU-88 is in the Back to Karkand expansion along with 9 other weapons. It holds 10+1 rounds per magazine and has about one-third less bullet drop due to the smaller ammo. In order to obtain it, the player must complete the first of the Recon assignments, called "Specops", which requires:
 * 20 kills with sniper rifles
 * 5 Laser designations

There was a glitch where the weapon would appear at the top of the screen with the player's arms stretched out, blocking the player's view. While you could ADS to remove the weapon and zoom in, there was no indication of where the bullet would land and no scope. This glitch only happened on the Back to Karkand expansion maps, but was patched in a recent update.

The weapon also suffers a glitch when deyployed with the bipod. The weapons sights, including iron sights, will be wrong in there showing of the rounds projected spot of impact. The sights are significantly below where the actual round hits making it so the player will have to aim aproximatly a notch and a half above the sights cheverons to get a hit making the use of the bipod with this weapon questionable. If equipped with a laser sight the laser will also appear at the top of the scope making shot estimation further difficult.

Trivia

 * In Bad Company 1 and 2, the scope of the QBU-88 has chevrons, but in Battlefield 2, the scope has crosshairs.
 * In Battlefield 3, the QBU-88 has a hexagonal camoflauge in first-person.

Videos
Video:Type 88 Sniper|Gameplay with the Type 88 Sniper in Battlefield: Bad Company 2 at Atacama Desert and Arica Harbor in Rush mode. Video:Overview_of_the_MK11_MOD|Overview of the QBU-88 in Battlefield 3. Note: The QBU-88 appears later in the video, after the Mk11 Mod 0. Video:Battlefield 3 - QBU-88 Sound|Firing signature from the QBU-88 in Battlefield 3.