User blog comment:The Z/Battlefield 3 - What DICE (still) need to fix/@comment-3453223-20120101205942/@comment-24476373-20120101225504

If anything, the Tunguska/LAV-AD needs to be balanced. Using the cannons against infantry and Troop transports is horribly effective. I wnt 27-0 on Wake Island once. While I did enjoy it, I think it's unfair that whoever makes it to the Mobile AA first becomes an invincible one-man army. I think they should add a second seat to the AA tank (Another issue I have. I'm sure there's room for more than one person in there) and do what they did in BC2 with the Bakhcha AA- tie the AA gun (And I guess the missiles too) to the second player, the gunner. That way, it at least requires a two-man team to reach the same level of effectiveness as the AA Tank at it's current point.

Now, if they do balance it, I'd definitely like to see the return of AA tanks to Conquest (They were originally in CQ foor the beta). As of now, it's only on Wake Island.