User blog comment:AnonymousTom/DICE responds to "Blackout"./@comment-1142365-20120226200755

They need to balance vehicles in general. They were perfect in BC2. They are totally unbalanced in BF3. Jets and helicopters need too many missiles to take down, and combined with the fact that they have infinite amounts of flares, it's essentially not possible to take one down individually. It was possible to do this in BC2, if you were good with the tracer dart.

Tanks take too many hits to destroy. They took 3 in BC2, now they take 4, along with the magically regenerating health. Why is there this difference? Why did DICE deem it necessary?