Zero

The Mitsubishi A6M Zero was a long range Japanese fighter aircraft used by the Imperial Japanese Navy from 1940 to 1945. The A6M was usually referred to by the Allies as the "Zero" — a name that was frequently misapplied to other Japanese fighters, such as the Nakajima Ki-43—as well as other codenames and nicknames, including "Zeke", "Hamp" and "Hap".

Battlefield 1942
In Battlefield 1942, the Zero is the IJN's main fighter aircraft.

Battlefield 1943
In Battlefield 1943, the Zero spawns regularly at IJN Shokaku-class aircraft carriers and bases and the "Airfield" flags on Wake Island and Iwo Jima and the "Village" flag on Guadalcanal if the IJN captures them.

In the hands of a skilled player, the Zero can be effective on almost everything. Its armament is very powerful, consisting of 2 rapid firing 7.7mm Machine Guns to a couple of bombs effective for dive bombing targets. Its main nuisance when attacking is its maneuverability and speed as this can make it very difficult to control. It is very vulnerable to other fighters and 40mm Bofors AA Guns.

The Zero features landing gear if one ceases to throttle, but its speed can make it a very rare sight to land a Zero, so most players prefer to either attempt a Kamikaze and jump out at the last second or simply parachute down.

It is a direct equivalent (in stats) to the USMC F4U Corsair.

Battlefield: Bad Company 2
In Battlefield: Bad Company 2, the Zero can be seen briefly during the opening mission, Operation Aurora. After the player finishes off the remaining enemies after the Chi-Ha convoy is destroyed, there is a crashed Zero on the hill leading towards the next objective. When clearing the airfield and during the car chase segment, Zeros can be spotted flying around and firing at targets. In the airfield itself, a semi-destroyed Zero can be seen stationed. Also in the mission No One Gets Left Behind, in the cinematic of Marlowe saving Flynn, in the hangar there appears to be an old, rusty Zero. The Zero is never usable by the player.