Server

Custom game settings are used on servers where the admin wishes to change settings from those used in Normal game settings or Hardcore.

Battlefield 3
Admins can change the following settings in Custom servers (defaults for Normal and Hardcore are shown):

Display

 * SHOW HUD: [Normal: On | Hardcore: Off] The full HUD is displayed, including ammo count and hip-fire reticle.
 * SHOW ENEMY NAME TAGS: [Normal: On | Hardcore: Off] Enemy names are displayed if the player aims directly at them
 * SHOW MINIMAP: [Normal: On | Hardcore: On] The minimap is visible in first-person view

Gameplay

 * USE MINIMAP SPOTTING: [Normal: On | Hardcore: On] Spotted enemies appear on the minimap (if enabled) and game menu map.
 * USE 3D SPOTTING: [Normal: On | Hardcore: Off] Spotted enemies are marked in first-person view
 * TEAM BALANCE: [Default: On] The server will automatically reassign players if there is a deficit on either side
 * REGENERATIVE HEALTH: [Normal: On | Hardcore: Off] Players can recover health when out of danger
 * ONLY SQUAD LEADER SPAWN: [Normal: Off | Hardcore: On] Squadmates can only spawn on the squad leader
 * VEHICLES: [Default: On] Turning off this feature enables "Infantry Only" mode
 * 3P VEHICLE CAM: [Normal: On | Hardcore: Off] Players can use the button to switch to third-person chase view

Health and damage

 * PLAYER HEALTH IN %: [Normal: 100 | Hardcore: 60]
 * BULLET DAMAGE MODIFIER IN %: [Default: 100] Weapons can inflict more or less damage than normal
 * PLAYER MAN DOWN TIME IN %: [Default: 100] Players may be critically wounded longer or shorter than normal
 * PLAYER RESPAWN TIME IN %: [Default: 100] Players are kept out of action longer or shorter than normal
 * KILL CAM: [Normal: On | Hardcore: Off] The kill cam is displayed, showing the player's killer in their surroundings
 * FRIENDLY FIRE: [Normal: Off | Hardcore: On] Teammates can inflict friendly fire damage on each other

Moderation

 * KICK IDLE PLAYER AFTER SECONDS: [Default: 300] The server automatically kicks inactive players
 * # OF TK BEFORE PLAYER IS KICKED: [Default: 5] The server kicks players who have committed too many teamkills
 * BAN PLAYER AFTER OF KICKS: [Default: 0] Players who have received too many kicks are banned indefinitely.