User blog comment:TheAmazingBBP/BC2V thoughts/@comment-1840523-20110113140710

OK, time to to a brief (yet rather long) statement on my view of BC2:V

Assault Rifles

 * M16 = Great gun! Sounds a bit like they've nicked the M16 firing sound from BFH, but it's a good, all-round assault rifle. Main game weapon = AUG (for some reason, that's what I relate it to)
 * AK-47 = Too many players use it with magnum ammo. But when you do use it, it's a nice little trench clearer. Main game weapon = AEK-971/XM8
 * M14 = The only weapon I use with the assault class. Good damage, managable fire rate, and with Mmn AR, good accuracy. Main game weapon = G3

SMGs

 * PPsH = Nice gun, good all-rounder. Excellent for trench clearing and close-medium range combat. Main game weapon = AKS-74U Kriknov
 * M-10 = Not really used this much. A nice weapon for the tunnels on H137 or the temple/houses on Cae Son, but lacks a bit at range due to the lack of scopes. MGW = PP-2000
 * Uzi = My favourite SMG. Not too powerful, yet a good weapon for close range combat and engagements at close-medium ranges. Like the M-10, lacks at medium ranges due to lack of scopes. MGW = Uzi!!
 * M1A1 = Most used SMG in my classes. Powerful, accurate, and has a decent fire rate. Poor iron sights and a slow reload for an SMG, but a switch to ma pistol makes up for it. MGW = M1A1

LMGs

 * M60 = Powerful weapon, good for long ranges due to the low fire rate, and a lack of whingers when using it. MGW = M60
 * RPK = My NVA weapon. Has good iron sights, a nice 100-round drum magazine and a decent set of stats, as well as being the non-belt weapon in BC2:V. MGW = XM8
 * XM22 = Main LMG. Good fire rate, low damage made up for by accuracy and RoF, and lack of recoil when stationary. Perfect for using as a TRUE medic's weapon with the two medic specs. MGW = M249

Snipers/BRs

 * M21 = Best of the lot. Not too powerful, good RoF, nice feel to the weapon. Good for any engagements really. MGW = Type 88 Sniper
 * SVD = Not a fan of this sniper. Doesn't feel as nice as the M21, much louder firing sound (IMO) and greater muzzle flash. MGW = Type 88 Sniper
 * M40 = OP, when every sniper uses it with Magnum ammo and a 12x. Bit of an annoyance, being the only bolt-action in-game, but makes up for this by being a powerful, accurate and all-round effective sniper rifle. MGW = M24
 * M1G = Like it a lot. A nuisance with this weapon is the reload time, too slow IMO, but a nice powerful weapon, great for Engineers or Medics.

Misc.

 * R870 = One word. Great.
 * M2 = Nice close up weapon. Not too over-powered, short range made up for by ability to (literally) spray and pray.
 * M1911 = Not my favourite, magazine's not large enough, accuracy isn't great.
 * TT-33 = Love it in the same way i loved the MP-443. Great ruskie pistol.

Vehicles

 * M48/T-54 = Nice vehicles. Like the BC/BF1943-style sights. Not sure about the Flamethrower upgrade, and a little lacking in anti-infantry firepower, but useful when used in a co-ordinated assault
 * Jeep/GAZ = Like the jeeps from BF1943. Powerful when used correctly, but too weak when not.
 * Ice Cream Van (Tuk-Tuk) = Funny as hell. Bit rubbish, but a nice tag-along vehicle.
 * Huey = Needs more armour, and less dirty windows. M60s on the side (@BBP09) are probably because DICE didn't want to have to make the miniguns vietnamised to save time, as well as the transport UH-1 from BF:V, which the BC2:V UH-1 is a mix of that and the UH-1C gunship, having the M60s in the sides.