User blog comment:Bovell/E3 coverage of Battlefield 3./@comment-70.24.91.67-20110613172106/@comment-1439572-20110616104826

Well, BC2 had gorgeous sound, and in BF3 they're making a special sound engine with sound priorities and actual decibel volume.

Talking will be silenced by gunfire, explosions will silence the gunfire, staying behind a building will only get you to hear an echo etc...