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A cruise missile is a self-propelled aircraft containing a significant explosive payload. It is designed to fly itself to a predetermined target, usually by multiple means of guidance. Upon reaching its target, it explodes, causing massive damage to local infrastructure, killing any living being in the surrounding area, and destroying itself in the process.

Cruise missiles can be launched from a considerable distance, with only intercontinental ballistic missiles and long-endurance bombing missions having further reach. Cruise missiles may be fired from land-based platforms such as missile installations or heavy trucks, air-based platforms such as heavy bombers, or sea-based platforms such as guided missile destroyers and submarines.

One such example is the Tomahawk Missile, a long-range, all-weather, subsonic cruise missile introduced by General Dynamics in the 1970s designed as a medium-to-long range, low altitude missile that can be launched from a surface platform.

Battlefield 4[]

The Cruise Missile is a main asset commander resource in Battlefield 4 that is obtained by owning a specific control point in Conquest gamemode. It replaces Artillery as a strike asset from past games and was first seen on the Siege of Shanghai map launched from one of the background warships during the Battlefield 4: Official Commander Mode Trailer

The cruise missile will hit its target about fifteen seconds after launch, inflicting heavy damage in a wide radius around the point of impact.[1] Though highly unlikely, cruise missiles can impact against aircraft, causing it to explode in midair.

An incoming cruise missile can be defeated by disrupting the target area with an EMP UAV. Another commander resource—Evac Order—can be used to warn any subordinates in the vicinity of an impact zone.

It is not yet known how an enemy Proxy Attack interacts with a cruise missile en route to its target. It is also not yet known if an EMP UAV has any effect on a missile far from its target.