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{{classification|standard}} |
{{classification|standard}} |
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+ | {{Infobox/image |
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+ | |image1 = [[File:AKM.jpg]] |
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The '''AKM''' is a modernized variant of the [[AK-47]] with a wide range of improvements over nearly every part of the AK-47. It was developed in the 1950s by Mikhail Kalashnikov, and adopted as the Soviet service rifle in 1959. It has since become the most prolific of the AK series of rifles, finding its way all around the world and continuing to be used. It is often mistaken or mislabeled as an AK-47. |
The '''AKM''' is a modernized variant of the [[AK-47]] with a wide range of improvements over nearly every part of the AK-47. It was developed in the 1950s by Mikhail Kalashnikov, and adopted as the Soviet service rifle in 1959. It has since become the most prolific of the AK series of rifles, finding its way all around the world and continuing to be used. It is often mistaken or mislabeled as an AK-47. |
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+ | __TOC__ |
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{{clear}} |
{{clear}} |
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==Battlefield Vietnam== |
==Battlefield Vietnam== |
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{{Infobox/weapon |
{{Infobox/weapon |
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− | |image = [[File: |
+ | |image = [[File:Akms_vietnam.png|250px]] |
|name = AKMS |
|name = AKMS |
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|damage = 7 |
|damage = 7 |
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− | |mult = |
+ | |mult = |
+ | *5 (head) |
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*4 (torso) |
*4 (torso) |
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*2 (limbs) |
*2 (limbs) |
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|magazine = 30 rounds |
|magazine = 30 rounds |
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+ | |startammo = 5 magazines |
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− | | |
+ | |maxammo = 5 magazines |
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− | | |
+ | |rof = 540 rpm |
+ | |recoil = Recoil Force Up: 0.65 - 0.25 <br> Recoil Force Left Right: -0.2 - 0.2 |
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+ | |faction = [[File:Viet_Cong_Flag.svg.png|20px]] [[Viet Cong]] |
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+ | |console = <tt>AKMS</tt> |
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+ | |slot = Primary |
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+ | |vel = 1600 m/s |
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+ | |ammotype = Ak47Projectile |
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+ | |drop = none |
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+ | |lifetime = 1 second |
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+ | |acc = .7 <small>(minimum deviation)</small> |
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+ | |spreadinc = 2.9 (base deviance)<br>0.95 (added per shot) |
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+ | |spreaddec = 0.15 <small>(amount reduced per server-frame (30 per second))</small> |
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+ | |inaccmove = <u>''General Movement''</u><br> |
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+ | 0.9 <small>(maximum deviation by moving)</small><br> |
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+ | 0.2 <small>(moving forward/backwards)</small><br> |
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+ | 0.2 <small>(add for moving sideways)</small><br> |
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+ | 0.1 <small>(reduce per server-frame (30 fps))</small><br> |
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+ | <u>''Turning''</u><br> |
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+ | 0.9 <small>(maximum deviation by turning)</small><br>0.2 <small>(turning up and down)</small><br>0.2<small>(turning left and right)</small><br>0.175<small>(reduce per server-frame (30 fps))</small><br> |
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+ | <u>''Jumping''</u><br> |
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+ | 2.5 <small>(maximum deviation by jumping)</small><br>0.7 <small>(performing a jump)</small><br>0.1<small>(reduce per server-frame (30 fps))</small> |
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+ | |accuracy = 1.2 <small>(standing)</small> <br> 1.1 <small>(crouching)</small><br> 0.9 <small>(prone)</small><br> 0.8 <small>(Zoomed)</small>}} |
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+ | |||
The '''AKMS''', a folding-stock variant of the AKM, makes an appearance in ''[[Battlefield Vietnam]]''. It is issued uniquely to the [[Viet Cong]] [[Assault]] kit. The weapon has decent power and accuracy, however firing fully automatically is not recommended. Firing in 2 round bursts can take out any target from a medium distance. The weapon also has a quick reload time which can prove useful during desperate times. It is a direct equivalent in stats to the [[AK-47]]. |
The '''AKMS''', a folding-stock variant of the AKM, makes an appearance in ''[[Battlefield Vietnam]]''. It is issued uniquely to the [[Viet Cong]] [[Assault]] kit. The weapon has decent power and accuracy, however firing fully automatically is not recommended. Firing in 2 round bursts can take out any target from a medium distance. The weapon also has a quick reload time which can prove useful during desperate times. It is a direct equivalent in stats to the [[AK-47]]. |
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+ | ===Gallery=== |
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<gallery> |
<gallery> |
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BFVAKMS2-1-.jpg |
BFVAKMS2-1-.jpg |
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</gallery> |
</gallery> |
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− | {{ |
+ | {{Weapons/BFV}} |
==Battlefield Hardline== |
==Battlefield Hardline== |
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|name = AKM |
|name = AKM |
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|image = [[File:BFHL AKM.png|250px]] |
|image = [[File:BFHL AKM.png|250px]] |
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− | |magazine = 30 + 1 rounds |
+ | |magazine = 30 + 1 rounds<br>35 + 1 rounds <small>(with [[Extended Magazine]])</small> |
|startammo = 124 + 31 rounds (MP) |
|startammo = 124 + 31 rounds (MP) |
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− | |maxammo = 62 + 31 rounds (SP)<br>217 + 31 rounds (MP) |
+ | |maxammo = 62 + 31 rounds (SP)<br>180 + 36 rounds (SP <small>with [[Extended Magazine]]</small>)<br>217 + 31 rounds (MP) |
− | |damage = 36 - |
+ | |damage = 36 - 24 |
|range = [[File:BFHL akm range.png|185px]] |
|range = [[File:BFHL akm range.png|185px]] |
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|recoil = {{Recoil|0.6|0.15|0.4}} |
|recoil = {{Recoil|0.6|0.15|0.4}} |
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|cost = $12,000 |
|cost = $12,000 |
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|kit= [[Operator]] |
|kit= [[Operator]] |
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− | | |
+ | |fire=Automatic<br>Semi-automatic |
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− | Semi-automatic |
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− | }} |
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{{Quote|A modernized version of the famous AK-47, the AKM is the most ubiquitous variant of the entire AK series of firearms. A hard-hitting but heavy recoil weapon, the AKM takes practice to master.|In-game description}} |
{{Quote|A modernized version of the famous AK-47, the AKM is the most ubiquitous variant of the entire AK series of firearms. A hard-hitting but heavy recoil weapon, the AKM takes practice to master.|In-game description}} |
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+ | |||
The '''AKM''' is a weapon featured in [[Battlefield Hardline]]. |
The '''AKM''' is a weapon featured in [[Battlefield Hardline]]. |
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+ | ===Singleplayer=== |
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+ | The AKM is used by various enemies in the campaign. It is first seen in [[Gator Bait]], and can be selected for use in any episode after it is acquired. |
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+ | ===Multiplayer=== |
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− | In Single Player, the AKM can be picked up from dead enemies |
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⚫ | The AKM is a purchasable weapon for the [[Criminal]] [[Operator]] kit in multiplayer. The weapon does more damage than any of the other [[assault rifle]]s or [[carbine]]s, but has a somewhat slow rate of fire at 600 RPM and heavy recoil, making the [[Muzzle Brake]] a useful attachment on the weapon. |
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===Gallery=== |
===Gallery=== |
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+ | <gallery> |
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− | ====Pre-release==== |
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− | <gallery widths="150px"> |
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BFHL_AKMmodel.png|Weapon model |
BFHL_AKMmodel.png|Weapon model |
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HL_trailerakm1.png|The '''AKM''' as it appears in the [[Battlefield Hardline: 6 Minutes of Multiplayer Gameplay Trailer]] |
HL_trailerakm1.png|The '''AKM''' as it appears in the [[Battlefield Hardline: 6 Minutes of Multiplayer Gameplay Trailer]] |
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HL_trailerakm2.png|Iron sights |
HL_trailerakm2.png|Iron sights |
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</gallery> |
</gallery> |
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==References== |
==References== |
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{{Reflist}} |
{{Reflist}} |
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− | |||
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[[Category:Assault Rifles]] |
[[Category:Assault Rifles]] |
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− | [[Category: |
+ | [[Category:Assault Rifles of Battlefield Hardline]] |
Revision as of 03:03, 19 July 2019
The AKM is a modernized variant of the AK-47 with a wide range of improvements over nearly every part of the AK-47. It was developed in the 1950s by Mikhail Kalashnikov, and adopted as the Soviet service rifle in 1959. It has since become the most prolific of the AK series of rifles, finding its way all around the world and continuing to be used. It is often mistaken or mislabeled as an AK-47.
Battlefield Vietnam
The AKMS, a folding-stock variant of the AKM, makes an appearance in Battlefield Vietnam. It is issued uniquely to the Viet Cong Assault kit. The weapon has decent power and accuracy, however firing fully automatically is not recommended. Firing in 2 round bursts can take out any target from a medium distance. The weapon also has a quick reload time which can prove useful during desperate times. It is a direct equivalent in stats to the AK-47.
Gallery
|
Battlefield Hardline
This section is a stub. It is short and in need of fortification. Why not improve this section? |
— In-game description
The AKM is a weapon featured in Battlefield Hardline.
Singleplayer
The AKM is used by various enemies in the campaign. It is first seen in Gator Bait, and can be selected for use in any episode after it is acquired.
Multiplayer
The AKM is a purchasable weapon for the Criminal Operator kit in multiplayer. The weapon does more damage than any of the other assault rifles or carbines, but has a somewhat slow rate of fire at 600 RPM and heavy recoil, making the Muzzle Brake a useful attachment on the weapon.
Gallery
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Trivia
- In Battlefield Hardline, the weapon features a rare reload animation that involves using the Kinesis ability from the Dead Space franchise. Isaac's iconic breathing sound is also audible during this animation.[1]
References
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