Battlefield Wiki
Battlefield Wiki
m (clean up, typos fixed: 1970's → 1970s)
No edit summary
(38 intermediate revisions by 16 users not shown)
Line 1: Line 1:
  +
{{classification|silver}}
{{classification|silver}} {{clear}} [[File:Aks74u.png|thumb|300px|The AKS-74u in real life.]] The '''AKS-74u''' (Russian: Автомат Калашникова Складной образца 1974 года Укороченный ''Avtomat Kalashnikova Skladnoy obraztsa goda 1974 Ukorochenniy''; English: ''Automatic Kalashnikov Folding model 1974 Shortened'') is a Soviet carbine, developed in the late 1970s from the AKS-74 assault rifle (itself a folding-stock variant of the AK-74), firing the 5.45x39mm M74 cartridge. The AKS-74u straddles the line between assault rifle and submachine gun, firing assault rifle ammunition with a severely abbreviated barrel which allows for maneuverability in restricted spaces, yet noticeably decreases both its accuracy and muzzle velocity. {{clear}}
 
  +
{{Infobox/image
  +
|image1 = [[File:Aks74u.png]]
  +
|caption1 = The AKS-74U in real life.}}
 
The '''AKS-74U''' (Russian: Автомат Калашникова Складной образца 1974 года Укороченный ''Avtomat Kalashnikova Skladnoy obraztsa goda 1974 Ukorochenniy''; English: ''Automatic Kalashnikov Folding model 1974 Shortened''), nicknamed "''Krinkov''" in English sources, is a Soviet carbine, developed in the late 1970s from the AKS-74 assault rifle (itself a folding-stock variant of the [[AK-74]]), firing the 5.45x39mm M74 cartridge. The AKS-74U straddles the line between assault rifle and submachine gun, firing assault rifle ammunition with a severely abbreviated barrel which allows for maneuverability in restricted spaces, yet noticeably decreases both its accuracy and muzzle velocity. {{clear}}
   
 
==Battlefield 2==
 
==Battlefield 2==
Line 18: Line 22:
 
|spreadinc = 2.5
 
|spreadinc = 2.5
 
|faction = [[File:MEC.jpg|20px|border]] [[Middle Eastern Coalition|MEC]]<br>[[File:Flag of Russia.svg|20px|border]] [[Spetsnaz]]<br>[[File:BF2SF REBEL FORCES FLAG.gif|20px|border]] [[Rebel Forces|Rebels]]<br>[[File:BF2SF INSURGENT FORCES FLAG.gif|20px|border]] [[Insurgent Forces|Insurgents]]|border]] [[Middle Eastern Coalition|MEC]]<br>[[File:Flag of Russia.svg20px|border]] [[Spetsnaz]]<br>[[File:BF2SF REBEL FORCES FLAG.gif20px|border]] [[Rebel ForcesRebels]]<br>[[File:BF2SF INSURGENT FORCES FLAG.gif20px|border]] [[Insurgent ForcesInsurgents]]
 
|faction = [[File:MEC.jpg|20px|border]] [[Middle Eastern Coalition|MEC]]<br>[[File:Flag of Russia.svg|20px|border]] [[Spetsnaz]]<br>[[File:BF2SF REBEL FORCES FLAG.gif|20px|border]] [[Rebel Forces|Rebels]]<br>[[File:BF2SF INSURGENT FORCES FLAG.gif|20px|border]] [[Insurgent Forces|Insurgents]]|border]] [[Middle Eastern Coalition|MEC]]<br>[[File:Flag of Russia.svg20px|border]] [[Spetsnaz]]<br>[[File:BF2SF REBEL FORCES FLAG.gif20px|border]] [[Rebel ForcesRebels]]<br>[[File:BF2SF INSURGENT FORCES FLAG.gif20px|border]] [[Insurgent ForcesInsurgents]]
|kit = [[File:SF.Icon.BF2.png]] Special Forces
+
|kit = [[File:SF.Icon.BF2.png]] Special Forces }}
}}
 
 
 
{{Quote|The AK-74u is a shortened version of the AK-74 and is intended as a personal defense weapon for tank and helicopter crews. It lacks accuracy at longer ranges but is easier to handle in confined spaces.|In-game description}}
 
{{Quote|The AK-74u is a shortened version of the AK-74 and is intended as a personal defense weapon for tank and helicopter crews. It lacks accuracy at longer ranges but is easier to handle in confined spaces.|In-game description}}
   
The '''AK-74U''' in ''[[Battlefield 2]]'', is the standard primary weapon for the [[Special Forces]] on the [[Middle Eastern Coalition|MEC]] team. It comes with a [[Kobra]] [[Red Dot Sight]] and sports desert camouflage. It has the highest stopping power of all the standard Spec Ops Kit weapons; compared to its [[United States of America|American]] counterpart, the [[M4 Carbine|M4A1 Carbine]], it does more damage at the cost of lower accuracy and sight magnification.
+
The '''AK-74U''' is featured in ''[[Battlefield 2]]'' as the standard primary weapon for the [[Special Forces]] on the [[Middle Eastern Coalition|MEC]] team. It comes with a [[Kobra]] [[Red Dot Sight]] and sports desert camouflage. It has the highest stopping power of all the standard Spec Ops Kit weapons; compared to its [[United States of America|American]] counterpart, the [[M4 Carbine|M4A1 Carbine]], it does more damage at the cost of lower accuracy and sight magnification.
   
 
===Gallery===
 
===Gallery===
 
<gallery widths="150" captionalign="left">
 
<gallery widths="150" captionalign="left">
AK-74u.png|The AK-74U at [[Strike at Karkand]].
+
AK-74u.png|The AK-74U at [[Road to Jalalabad]].
 
BF2 Kobra.jpg|The AK-74u's Kobra sight
 
BF2 Kobra.jpg|The AK-74u's Kobra sight
 
File:AKS-74u BF2|Overview of the AK-74u in ''Battlefield 2''
 
</gallery>
 
</gallery>
   
 
{{Weapons/BF2}}
 
{{Weapons/BF2}}
 
   
 
==Battlefield 2: Modern Combat==
 
==Battlefield 2: Modern Combat==
 
{{infobox/weapon
 
{{infobox/weapon
 
|name = AKS 74U
 
|name = AKS 74U
  +
|image = [[File:Aks74.png|256px]]
|image = http://images1.wikia.nocookie.net/battlefield/images/thumb/3/3c/Aks74.png/180px-Aks74.png
 
 
|damage = Medium-low
 
|damage = Medium-low
 
|magazine = 30 rounds
 
|magazine = 30 rounds
Line 44: Line 46:
 
|fire = Fully Automatic
 
|fire = Fully Automatic
 
|faction = [[File:MEC.jpg|20px|border]] [[MEC]]|border]] [[MEC]]
 
|faction = [[File:MEC.jpg|20px|border]] [[MEC]]|border]] [[MEC]]
  +
|kit = [[File:MC specops.png|20px]] [[Special Ops]]}}
|kit = [[Special Ops]]}}The '''AKS 74U''' appears in the hands of the [[MEC]] [[Special Ops Kit]]. Equipped with a [[Red Dot Sight]] and a suppressor, its high rate of fire, good power, high accuracy and little recoil make it an easy gun to use.
 
  +
 
The '''AKS 74U''' is a weapon featured in ''[[Battlefield 2: Modern Combat]]'', issued to the [[MEC]] [[Special Ops]] kit. Equipped with a [[Red Dot Sight]] and a suppressor, its high rate of fire, good power, high accuracy and little recoil make it an easy gun to use.
  +
  +
The PS2 version uses a different reload animation similar to the [[AK-101]] while the Xbox 360 version uses the normal one.
  +
 
{{Weapons/BF2MC}}
 
{{Weapons/BF2MC}}
   
Line 50: Line 57:
 
{{Infobox/weapon
 
{{Infobox/weapon
 
|name = AKS74u
 
|name = AKS74u
  +
|image = [[File:BC aks.png|256px]]
 
|damage = Medium
 
|damage = Medium
 
|magazine = 60 rounds
 
|magazine = 60 rounds
|level = Unlocked at start
+
|level = RU Default
 
|startammo = 240 rounds
 
|startammo = 240 rounds
|rof = Medium
+
|rof = 900
  +
|acc = 50
 
|range = Short-mid
 
|range = Short-mid
 
|fire = Fully Automatic
 
|fire = Fully Automatic
 
|faction = [[File:Flag of Russia.svg|20px|border]] [[Russian Army]]
 
|faction = [[File:Flag of Russia.svg|20px|border]] [[Russian Army]]
|kit = Specialist
+
|kit = [[File:BC specialist.png|20px]] [[Specialist]]
  +
|source = Battlefield: Bad Company Official Prima guide}}
|image = [[File:BFBC AKS-74u Weapon.png|250px]]}}{{Quote|A shortened, modified version of the legendary AK-47. Popular among Russian special forces for its size, but suffering from limited range and accuracy. Despite this, it's a very powerful and reliable rifle. |In game description}}
+
{{Quote|A shortened, modified version of the legendary AK-47. Popular among Russian special forces for its size, but suffering from limited range and accuracy. Despite this, it's a very powerful and reliable rifle. |In game description}}
In ''[[Battlefield: Bad Company]]'''s singleplayer mode, the '''AKS74u''' can be found on dead Russian commandos. Like all the compact assault rifles, it comes with a permanently attached suppressor.
 
   
  +
The '''AKS74U''' is a compact assault rifle featured in ''[[Battlefield: Bad Company]]'', equipped with a permanently attached suppressor.
In multiplayer, it is the default compact assault rifle issued to the Russian [[Specialist (Kit)|Specialist Kit]]. The [[SCAR-L|SCAR]] and the [[9A-91 Avtomat|9A91]] are its [[United States of America|American]] and [[Middle Eastern Coalition|MEC]] counterparts, respectively. It has a 60 round magazine (with 180 in reserve) and a good fire rate, and kills in around 10-15 shots, making it statistically equivalent to its in-game counterparts. Essentially a close quarters weapon, it is relatively accurate compared to the other compact assault rifles in the game and can be fired in an automatic mode effectively at medium ranges; it is not a good weapon to use at longer ranges.
 
   
 
===Singleplayer===
  +
The AKS74u is a fairly common weapon operated by the [[Russian Ground Forces]] and can typically be found on dead Russian commandos.
  +
  +
===Multiplayer===
 
The AKS74U is the default compact assault rifle issued to the [[Russian Ground Forces#Battlefield: Bad Company|Russian]] [[Specialist]] Kit. The [[SCAR-L]] and the [[9A-91 Avtomat|9A91]] are its [[United States Army#Battlefield: Bad Company|American]] and [[Middle Eastern Coalition#Battlefield: Bad Company|MEC]] counterparts, respectively. It has a 60-round magazine (with 180 in reserve) and a good fire rate, and kills in around 10-15 shots, making it statistically equivalent to its in-game counterparts. Essentially a close quarters weapon, it is relatively accurate compared to the other compact assault rifles in the game and can be fired in an automatic mode effectively at medium ranges; it is not a good weapon to use at longer ranges.
  +
  +
===Gallery===
 
<gallery widths="150" captionalign="left">
 
<gallery widths="150" captionalign="left">
  +
BFBC AKS-74u Weapon.png|Weapon model.
 
File:BFBC_AKS74u.jpg|The AKS74u at [[Deconstruction]] in [[Rush|Gold Rush]] mode.
 
File:BFBC_AKS74u.jpg|The AKS74u at [[Deconstruction]] in [[Rush|Gold Rush]] mode.
 
File:BFBC_AKS-74U_AIMED.jpg|The AKS74u being aimed
 
File:BFBC_AKS-74U_AIMED.jpg|The AKS74u being aimed
Line 75: Line 92:
 
|name = AKS-74u Krinkov
 
|name = AKS-74u Krinkov
 
|image = [[File:BFBC2 AKS-74u Krinkov ICON.png|256px]]
 
|image = [[File:BFBC2 AKS-74u Krinkov ICON.png|256px]]
  +
|faction = [[File:Flag_of_Russia.svg|20px]] [[Russian Army]] <small>(SP)</small>
 
|damage = 16.7-11.2
 
|damage = 16.7-11.2
 
|mult = 2.1x Head
 
|mult = 2.1x Head
Line 84: Line 102:
 
|fire = Fully Automatic
 
|fire = Fully Automatic
 
|kit = [[File:BFBC2 Engineer Icon.gif]] [[Engineer]]
 
|kit = [[File:BFBC2 Engineer Icon.gif]] [[Engineer]]
|source = <ref>[http://denkirson.xanga.com/722757523/bad-company-2/ Bad Company 2 nowiki|</nowiki> DenKirson on Xanga] - retrieved March 10, 2010</ref>|</nowiki> DenKirson on Xanga] - retrieved March 10, 2010</ref>|</nowiki> DenKirson on Xanga] - retrieved March 10, 2010</ref>
+
|source = <ref>[http://denkirson.xanga.com/722757523/bad-company-2/ Bad Company 2 nowiki|</nowiki> DenKirson on Xanga] - retrieved March 10, 2010</ref>
  +
|sound = [[File:Battlefield Bad Company 2 - AKS-74u Krinkov Sound]]
|sound = Firing sound<br>
 
<youtube width="155" height="25">http://www.youtube.com/watch?v=rcyme7ZO4k4
 
</youtube>
 
 
|range = [[File:BFBC2 XM8C Range.png|155px]]
 
|range = [[File:BFBC2 XM8C Range.png|155px]]
|video = <center>[[Video:AK-74U Gameplay and Review (Bad Company 2)|246px]]</center>
+
|video = [[File:AK-74U Gameplay and Review (Bad Company 2)]]
 
|maxammo = 210+30 (SP) <br> 90+30 (without Ammo Upgrade) <br> 180+30 (with Ammo Upgrade)
 
|maxammo = 210+30 (SP) <br> 90+30 (without Ammo Upgrade) <br> 180+30 (with Ammo Upgrade)
 
|slot = Primary Weapon}}
 
|slot = Primary Weapon}}
 
{{Quote|Adopted by the Red Army, this fully automatic carbine was designed primarily for use with special forces such as the airborne infantry and rear echelon support groups because of its considerable maneuverability. |In-game description}}
 
{{Quote|Adopted by the Red Army, this fully automatic carbine was designed primarily for use with special forces such as the airborne infantry and rear echelon support groups because of its considerable maneuverability. |In-game description}}
In ''[[Battlefield: Bad Company 2]]'' singleplayer mode, the '''AKS-74u Krinkov''' can be acquired easily in the final mission, [[Airborne]]. The player is immediately forced to pick up and use the weapon and enemies use it either with iron or [[Red Dot Sight]]s.
 
   
  +
The '''AKS-74u Krinkov''' is a weapon featured in ''[[Battlefield: Bad Company 2]]''.
In multiplayer, the AKS-74u Krinkov is the 4th compact weapon issued to the [[Engineer (Kit)|Engineer Kit]], requiring 16,000 points for to unlock; a player pre-ordering from ''GameStop'' or ''BartSmit'' can immediately unlock it by redeeming the pre-order code. It has a 30 round magazine and, like all other engineer-issued carbines, is equipped with suppressor.
 
  +
  +
===Singleplayer===
 
The AKS-74u can be found throughout the singleplayer campaign but is easily acquired in the final mission, [[Airborne]]. The player is immediately forced to pick up and use the weapon once the mission starts. Enemies can usually be seen using the weapon with either with iron or [[Red Dot Sight]]s.
  +
  +
===Multiplayer===
 
The AKS-74u Krinkov is the 4th compact weapon issued to the [[Engineer]] kit, requiring 16,000 points for to unlock; a player pre-ordering from ''GameStop'' or ''BartSmit'' can immediately unlock it by redeeming the pre-order code. It has a 30-round magazine and, like all other engineer-issued carbines, is equipped with suppressor.
   
 
Its moderate damage and rate of fire make it effective at close ranges. However, its now high recoil makes It is advised to burst fire at long range. A patch increased its recoil in an effort to make using it at longer ranges more difficult.
 
Its moderate damage and rate of fire make it effective at close ranges. However, its now high recoil makes It is advised to burst fire at long range. A patch increased its recoil in an effort to make using it at longer ranges more difficult.
   
  +
===Gallery===
 
<gallery position="center" widths="250">
 
<gallery position="center" widths="250">
 
AKS74UStatsBC2.png|The AKS-74u's in-game description and stats evaluation.
 
AKS74UStatsBC2.png|The AKS-74u's in-game description and stats evaluation.
Line 113: Line 135:
 
AKS74UBC2.JPG|The AKS-74u Krinkov at [[Port Valdez]] in multiplayer.
 
AKS74UBC2.JPG|The AKS-74u Krinkov at [[Port Valdez]] in multiplayer.
 
AKS74UBC2SP.JPG|The AKS-74u Krinkov with a [[Red Dot Sight]] in the single player level [[Airborne]].
 
AKS74UBC2SP.JPG|The AKS-74u Krinkov with a [[Red Dot Sight]] in the single player level [[Airborne]].
 
File::AKS-74U Krinkov|Gameplay with the AKS-74u Krinkov in ''Battlefield: Bad Company 2'' at [[Panama Canal]] and [[Arica Harbor]] in [[Squad Deathmatch]] mode.
 
</gallery>
 
</gallery>
  +
 
{{Weapons/BFBC2}}
 
{{Weapons/BFBC2}}
   
Line 123: Line 147:
 
|damage = 30-17
 
|damage = 30-17
 
|mult = x 2.1 (head)
 
|mult = x 2.1 (head)
|magazine = 15 rounds
+
|magazine = 22 rounds
 
|level = Level 18
 
|level = Level 18
 
|cost = 300 [[File:PF4 Credits.png|15px]] (one day)<br/>
 
|cost = 300 [[File:PF4 Credits.png|15px]] (one day)<br/>
Line 131: Line 155:
 
499 [[File:P4F Funds.png|15px]] (thirty days)<br/>
 
499 [[File:P4F Funds.png|15px]] (thirty days)<br/>
 
1,249 [[File:P4F Funds.png|15px]] (forever)
 
1,249 [[File:P4F Funds.png|15px]] (forever)
|startammo = 60 + 15 rounds
+
|startammo =
|maxammo = 124 + 31 rounds with [[Casket Mags]]
+
|maxammo =
 
|reload = 4.0 seconds
 
|reload = 4.0 seconds
 
|rof = 400 rounds per minute
 
|rof = 400 rounds per minute
Line 138: Line 162:
 
|range = [[File:AKS-74U Range BFP4F.png|175px]]
 
|range = [[File:AKS-74U Range BFP4F.png|175px]]
 
|radius =
 
|radius =
|recoil = {{columns
+
|recoil = '''Hip'''<br/>
|col1='''Hip'''<br/>
 
 
1.05 Up<br/>
 
1.05 Up<br/>
 
0.65 Left<br/>
 
0.65 Left<br/>
Line 147: Line 170:
 
0.46 Left<br/>
 
0.46 Left<br/>
 
0.46 Right
 
0.46 Right
}}
 
 
|spreadz = 0.32 - 0.80
 
|spreadz = 0.32 - 0.80
 
|spreaduz = 0.66 - 3.30
 
|spreaduz = 0.66 - 3.30
Line 163: Line 185:
 
|ani =
 
|ani =
 
|vidcaption =
 
|vidcaption =
|video =
+
|video = }}
  +
}}
 
In ''[[Battlefield Play4Free]]'', the '''AKS-74U''' is a purchasable submachine gun for the Engineer Kit. It is a close-range powerhouse with the highest damage at short distances out of any other weapon in its class. This comes at a great cost, however, as the AKS-74U has incredible recoil and a mere 15 rounds per magazine. The weapon's spread is also large, making it far better to use in close quarters where it excels.
+
The '''AKS-74U''' is a purchasable submachine gun featured in ''[[Battlefield Play4Free]]'' for the Engineer Kit. It is a close-range powerhouse with the highest damage at short distances out of any other weapon in its class. This comes at a great cost, however, as the AKS-74U has incredible recoil and only 22 rounds per magazine. The weapon's spread is also large, making it far better to use in close quarters where it excels.
   
 
Equipping the AKS-74U with [[Casket Mags]] will alleviate its low capacity issue and serves the best solution for those who want to maximize ammunition capacity with the weapon, unlike other SMGs that would need [[Extra Magazines]] to benefit from the most ammunition available. A [[Stabilized Stock]] can lower horizontal recoil and hip-fire inaccuracy, while a [[Thunderbolt Stock]] can lower vertical recoil to help the AKS-74U at range.
 
Equipping the AKS-74U with [[Casket Mags]] will alleviate its low capacity issue and serves the best solution for those who want to maximize ammunition capacity with the weapon, unlike other SMGs that would need [[Extra Magazines]] to benefit from the most ammunition available. A [[Stabilized Stock]] can lower horizontal recoil and hip-fire inaccuracy, while a [[Thunderbolt Stock]] can lower vertical recoil to help the AKS-74U at range.
   
 
The weapon can be bought for 300 [[File:PF4 Credits.png|15px]] for a day or 45,000 [[File:PF4 Credits.png|15px]] to have forever by Credits, or 69 [[File:P4F Funds.png|15px]] for a day, 179 [[File:P4F Funds.png|15px]] for a week, 499 [[File:P4F Funds.png|15px]] for a month, or 1,249 [[File:P4F Funds.png|15px]] [[Play4Free Funds]] to have forever, putting the AKS-74U in a moderate price range for its damage output.
 
The weapon can be bought for 300 [[File:PF4 Credits.png|15px]] for a day or 45,000 [[File:PF4 Credits.png|15px]] to have forever by Credits, or 69 [[File:P4F Funds.png|15px]] for a day, 179 [[File:P4F Funds.png|15px]] for a week, 499 [[File:P4F Funds.png|15px]] for a month, or 1,249 [[File:P4F Funds.png|15px]] [[Play4Free Funds]] to have forever, putting the AKS-74U in a moderate price range for its damage output.
  +
  +
===Gallery===
 
<gallery captionalign="left">
 
<gallery captionalign="left">
 
BFP4F AK74u.jpg|The AKS-74u in Battlefield Play4Free.
 
BFP4F AK74u.jpg|The AKS-74u in Battlefield Play4Free.
 
BFP4F AK74u Sights.jpg|The AKS-74u's ironsights.
 
BFP4F AK74u Sights.jpg|The AKS-74u's ironsights.
 
</gallery>
 
</gallery>
  +
{{Clear}}
 
 
{{Weapons/BFP4F}}
 
{{Weapons/BFP4F}}
   
Line 186: Line 210:
 
|level = • Default Russian Engineer weapon<br/>• 145,000 Engineer score for US
 
|level = • Default Russian Engineer weapon<br/>• 145,000 Engineer score for US
 
|fire = Full-automatic<br>Semi-automatic
 
|fire = Full-automatic<br>Semi-automatic
|faction = [[File:Flag of Russia.svg|20px]] [[Russian Ground Forces]] <small>(MP)</small><br>[[File:Flag of the United States.svg|20px]] [[United States Marine Corps]] <small>(MP, 145,000 [[Engineer]] score)</small><br>[[File:Flag of Iran.png|20px]] [[Islamic Republic of Iran Army]] <small>(SP)</small><br>[[People's Liberation and Resistance]] <small>(SP)</small>|border]] [[Russian Army]]|border]] [[Russian Army]]|border]] [[Russian Army]]
+
|faction = [[File:Flag of Russia.svg|20px]] [[Russian Ground Forces]] <small>(MP)</small><br>[[File:Flag of the United States.svg|20px]] [[United States Marine Corps]] <small>(MP, 145,000 [[Engineer]] score)</small><br>[[File:Flag of Iran.png|20px]] [[Islamic Republic of Iran Army]] <small>(SP)</small><br>[[People's Liberation and Resistance]] <small>(SP)</small>
 
|kit = [[File:BF3 Engineer Icon.png|20px]] [[Engineer]]
 
|kit = [[File:BF3 Engineer Icon.png|20px]] [[Engineer]]
 
|vel = 440m/s
 
|vel = 440m/s
 
|maxrange = 660m
 
|maxrange = 660m
 
|supp = 7.0%
 
|supp = 7.0%
|unlocks = [[Kobra]] <small>(10 kills)</small><br>[[Laser Sight]] <small>(20 kills)</small><br>[[Foregrip]] <small>(30 kills)</small><br>[[PK-A]] <small>(40 kills)</small><br>[[Tactical flashlight|Tactical Light]] <small>(50 kills)</small><br>[[PKA-S]] <small>(60 kills)</small><br>[[Suppressor]] <small>(70 kills)</small><br>[[PSO-1]] <small>(80 kills)</small><br>[[Heavy Barrel]] <small>(90 kills)</small><br>[[PKS-07]] <small>(100 kills)</small><br>[[IRNV scope|IRNV]] <small>(125 kills)</small><br>[[Rifle Scope]] <small>(150 kills)</small><br>[[M145 Machine Gun Optic|M145 MGO]] <small>(175 kills)</small><br>[[Flash suppressor|Flash Suppressor]] <small>(200 kills)</small><br>[[Red Dot Sight (attachment)#Battlefield 3|Reflex]] <small>(235 kills)</small><br>[[Holographic Sight|Holographic]] <small>(270 kills)</small><br>[[ACOG]] <small>(300 kills)
+
|unlocks = [[Kobra]] <small>(10 kills)</small><br>[[Laser Sight]] <small>(20 kills)</small><br>[[Foregrip]] <small>(30 kills)</small><br>[[PK-A]] <small>(40 kills)</small><br>[[Tactical flashlight|Tactical Light]] <small>(50 kills)</small><br>[[PKA-S]] <small>(60 kills)</small><br>[[Suppressor]] <small>(70 kills)</small><br>[[PSO-1]] <small>(80 kills)</small><br>[[Heavy Barrel]] <small>(90 kills)</small><br>[[PKS-07]] <small>(100 kills)</small><br>[[IRNV scope|IRNV]] <small>(125 kills)</small><br>[[Rifle Scope]] <small>(150 kills)</small><br>[[M145 Machine Gun Optic|M145 MGO]] <small>(175 kills)</small><br>[[Flash suppressor|Flash Suppressor]] <small>(200 kills)</small><br>[[Red Dot Sight (attachment)#Battlefield 3|Reflex]] <small>(235 kills)</small><br>[[Holographic Sight|Holographic]] <small>(270 kills)</small><br>[[ACOG]] <small>(300 kills)</small>
 
|startammo = 124 + 31 rounds
 
|startammo = 124 + 31 rounds
 
|maxammo = 372 + 31 rounds (SP)<br>217 + 31 rounds (MP)
 
|maxammo = 372 + 31 rounds (SP)<br>217 + 31 rounds (MP)
Line 206: Line 230:
 
|dogtag = '''Proficiency''' <br> [[File:aks74udogtag.png]] <br> '''Master''' <br> [[File:AKS-74uMasterDogTag.png]]}}
 
|dogtag = '''Proficiency''' <br> [[File:aks74udogtag.png]] <br> '''Master''' <br> [[File:AKS-74uMasterDogTag.png]]}}
 
{{Quote|Derived from the AKS-74, the AKS-74u is a shortened Carbine with the power of a rifle cartridge but the size of a submachine gun. Often called by its nickname “Krinkov” the shortened barrel makes the weapon inaccurate at medium ranges but extremely effective in close quarters. Due to its incredibly short length the AKS-74U cannot mount a bipod.|Battlelog description}}
 
{{Quote|Derived from the AKS-74, the AKS-74u is a shortened Carbine with the power of a rifle cartridge but the size of a submachine gun. Often called by its nickname “Krinkov” the shortened barrel makes the weapon inaccurate at medium ranges but extremely effective in close quarters. Due to its incredibly short length the AKS-74U cannot mount a bipod.|Battlelog description}}
  +
===Singleplayer===
 
  +
The '''AKS-74u''' is a weapon featured in ''[[Battlefield 3]]''.
The '''AKS-74u''' in ''[[Battlefield 3]]'' singleplayer and cooperative modes is one of the primary weapons of the [[PLR]] and Iranian military. It is first found in [[Semper Fidelis]]/[[The Great Destroyer]], where the player takes one from a PLR soldier after the first quick time event of the level(s). It is also one of the player's starting weapons along with the [[AS VAL]] in [[Comrades]]. It is most heavily used in the missions taking place outside of Iran—where it is largely offset by the [[KH2002]].
 
  +
  +
===Singleplayer and Co-Op===
 
The AKS-74u is one of the primary weapons of the [[PLR]] and Iranian military. It is first found in [[Semper Fidelis]]/[[The Great Destroyer]], where the player takes one from a PLR soldier after the first quick time event of the level(s). It is also one of the player's starting weapons along with the [[AS VAL]] in [[Comrades]]. It is most heavily used in the missions taking place outside of Iran—where it is largely offset by the [[KH2002]].
   
 
===Multiplayer===
 
===Multiplayer===
The AKS-74u is the default Russian carbine for the [[Engineer]] kit. It functions in a similar manner to its larger relative, the [[AK-74M]], with a slower firerate its USMC counterpart, but is less effective at long range and more effective at close range compared to the [[AK-74M]]. As the final unlock for the [[Engineer]], the player will unlock the ability to use the AKS-74u while playing as the US faction, as well as being able to use the [[M4 Carbine|M4A1]] for the RU faction.
+
The AKS-74u is the default Russian carbine for the [[Engineer]] kit. It functions in a similar manner to its larger relative, the [[AK-74M]], with a slower firerate than its USMC counterpart the [[M4A1 Carbine]], but is less effective at long range and more effective at close range compared to the [[AK-74M]]. As the final unlock for the [[Engineer]], the player will unlock the ability to use the AKS-74u while playing as the US faction, as well as being able to use the M4A1 for the RU faction.
   
Due to its lower firerate, this gun is less effective at close ranges than the M4A1, but the more controlled firerate makes its recoil slightly more predictable at medium ranges. In terms of recoil and firerate, the AKS-74u is to the AK-74M as the M4A1 is to the M16A3.
+
Due to its lower firerate, this gun is less effective at close ranges than the M4A1, but the more controlled firerate makes its recoil slightly more predictable at medium ranges. In terms of recoil and firerate, the AKS-74u is to the AK-74M as the M4A1 is to the [[M16A3]].
   
 
===Gallery===
 
===Gallery===
 
<gallery captionalign="left" widths="156">
 
<gallery captionalign="left" widths="156">
 
BF3 AK-74U Render.png|'''AKS-74u'''.
 
BF3 AK-74U Render.png|'''AKS-74u'''.
AKS-74U Custom Attachments.png|AKS-74u with mixed attachment, in this case [[Holographic Sight|holographic sight]] and [[suppressor]].
+
AKS-74U Custom Attachments.png|AKS-74u with [[Holographic Sight|holographic sight]] and [[suppressor]].
 
AKS74u.png|Render of the AKS-74u in ''Battlefield 3''.
 
AKS74u.png|Render of the AKS-74u in ''Battlefield 3''.
 
File:BF3_Operation_Métro_trailer_screenshot9_AKS-74u.png|The AKS-74u in ''Battlefield 3''
 
File:BF3_Operation_Métro_trailer_screenshot9_AKS-74u.png|The AKS-74u in ''Battlefield 3''
Line 224: Line 251:
 
BF3 AKS-74u Right Side During Full Reload.jpg|Right side of the AKS-74u when you do a full reload
 
BF3 AKS-74u Right Side During Full Reload.jpg|Right side of the AKS-74u when you do a full reload
 
</gallery>
 
</gallery>
  +
 
{{Weapons/BF3}}
 
{{Weapons/BF3}}
   
  +
==Battlefield Hardline==
==Videos==
 
  +
{{Infobox/weapon
  +
|name = AKS-74U
  +
|image = [[File:BFHL AKS74U.png|270px]]
  +
|damage = 28 - 14
  +
|hrestore =
  +
|arestore =
  +
|supp =
  +
|mult =
  +
|magazine = 30 Rounds<br>
  +
35 Rounds <small>(with [[Extended Magazine]])</small>
  +
|level =
  +
|cost = $21,000
  +
|ammotype = 5.45x39mm WP
  +
|startammo = 124 + 31 rounds
  +
|maxammo = 62 + 31 rounds (SP)<br>180 + 36 rounds (SP <small>with [[Extended Magazine]]</small>)<br>217 + 31 rounds (MP - <small>[[Extra Magazines]]</small>)
  +
|reload =
  +
|rof = 735 RPM
  +
|acc =
  +
|vel =
  +
|range = [[File:BFHL AKS74u range.png|185px]]
  +
|maxrange =
  +
|drop =
  +
|radius =
  +
|recoil1st = 1.8&times;
  +
|recoil = {{Recoil|0.27|0.075|0.150}}
  +
|recoildec =
  +
|spreadz =
  +
|spreaduz =
  +
|sreadinc =
  +
|spreaddec =
  +
|Inaccmove =
  +
|fire = Automatic<br>
  +
Semi-automatic
  +
|feature =
  +
|hitpoints =
  +
|faction = {{Faction|CR}}
  +
|kit = [[Operator]]
  +
|unlocks =
  +
|dogtag =
  +
|source =
  +
|hud =
  +
|sound =
  +
|slot = Primary Weapon
  +
|ani =
  +
|vidcaption1 =
  +
|video =
  +
|vidcaption2 =
  +
|footer = }}
  +
{{Quote|A variant of the [[AK-74]], a short barrel and rifle caliber allow this rifle to bridge the gap between SMG and AR. Firing a lower-recoil 5.45x39 cartridge, this rifle is controllable in full-automatic fire.|In-game description}}
  +
  +
The '''AKS-74U''' is a weapon featured in ''[[Battlefield Hardline]]''. It is a purchasable carbine for the [[Criminal]] [[Operator]] kit, and is equipped with a [[Laser Sight]] by default. The carbine has a moderate rate of fire, similar to the [[SG553]], and does not do as much damage as the larger AKM due to firing the smaller 5.45x39mm round. Because of this, the weapon is very accurate and has low recoil, making it easily controllable and useful in medium ranged engagements. It also has the best hipfire and mobility in its class.
  +
  +
Also, while it has the lowest damage at range, its close-range damage is the second highest in its class, only after the AKM. Combined with its high mobility, this makes it the one of the best Operator weapons for close range, filling a role similar to a submachine gun.
  +
  +
Due to its low recoil, any sight attachment can be useful, but keep in mind that the AKS-74U is best suited to close to medium range combat. The [[Laser Sight]] is generally a good choice for this carbine, as it compliments its unaimed fire at close range. When it comes to grips, the choice depends on the desired role on the Battlefield. The [[Vertical Grip]] further enhances its great close-range performance and hipfire accuracy of the weapon, while the [[Stubby Grip]] enhances its accuracy at mid-range. The [[Angled Grip]] is the least recommended of the three, as this weapon already has a very low kick. For barrel attachments, the [[Muzzle Brake]] will slightly improve recoil control, while the [[Compensator]] is largely unnecessary. The [[Heavy Barrel]] will largely improve accuracy, but will penalize mobility, so using the Vertical Grip is recommended to counteract this. The [[Suppressor]] will silence the weapon, but will reduce its effective range.
  +
  +
Overall, the AKS-74u is an effective choice for a close-range weapon, and is much more affordable than the more versatile [[M416]]. It will beat out any other Operator weapon at close range, making it well-suited to Operators who are highly mobile.
  +
  +
===Gallery===
 
<gallery>
 
<gallery>
  +
BFHL AKS74Umodel.png|'''AKS-74U'''
Video:AKS-74u BF2|Overview of the AK-74u in ''Battlefield 2''
 
  +
BFHL trailer AKs74u.jpg|The '''AKS-74U''' during Gamescom 2014
Video:AKS-74U Krinkov|Gameplay with the AKS-74u Krinkov in ''Battlefield: Bad Company 2'' at [[Panama Canal]] and [[Arica Harbor]] in [[Squad Deathmatch]] mode.
 
  +
BFHL trailer AKs74u aiming.jpg|Iron sights
Video:AK-74U Gameplay and Review (Bad Company 2) | A review of the AKS-74U in Bad Company 2. Gameplay with iron sights, red dot sight, and 4x scope is shown, as well as a recoil test.
 
 
</gallery>
 
</gallery>
   
{{clear}}
+
{{Weapons/BFHL}}
   
 
==Trivia==
 
==Trivia==
 
===Battlefield: Bad Company 2===
  +
*The AKS-74u's in-game icon depicts it with black plastic furniture whereas the actual in-game model has wooden furniture. This is because the in-game image is reused from the original ''Bad Company'', where it had plastic furniture.
  +
  +
===Battlefield 3===
 
*In ''Battlefield 3'', the AKS-74u shares its charging handle animation with the [[AK-74M]], [[M39 EMR]], [[SVD]], [[AS Val]], [[PP-19]], [[QBU-88]], and [[SKS]].
 
*In ''Battlefield 3'', the AKS-74u shares its charging handle animation with the [[AK-74M]], [[M39 EMR]], [[SVD]], [[AS Val]], [[PP-19]], [[QBU-88]], and [[SKS]].
*The AKS-74U, along with the [[G53]], are the only two class-specific non-bullpup weapons that can't equip the bipod.
 
   
 
*The AKS-74U, along with the [[G53]], are the only two class-specific non-bullpup weapons that can't equip the bipod. However, during the open beta, the AKS-74U could equip the bipod.
==External links==
 
*[[wikipedia:AK-74#AKS-74U|AKS-74u on Wikipedia]]
 
*[http://world.guns.ru/assault/rus/aks-74u-e.html AKS-74u on Modern Firearms]
 
   
 
==References==
 
==References==
 
{{Reflist}}
 
{{Reflist}}
  +
[[ru:АКС-74у]][[es:AKS-74U]][[de:AKS-74u]]
 
[[Category:Weapons]]
+
[[ru:АКС-74у]]
  +
[[es:AKS-74U]]
[[Category:Weapons of Battlefield 2]]
 
  +
[[de:AKS-74u]]
[[Category:Weapons of Battlefield 2: Modern Combat]]
 
  +
[[pl:AKS-74u]]
[[Category:Weapons of Battlefield: Bad Company]]
 
[[Category:Weapons of Battlefield Heroes]]
+
[[Category:Carbines of Battlefield 2]]
[[Category:Weapons of Battlefield: Bad Company 2]]
+
[[Category:Carbines of Battlefield 2: Modern Combat]]
[[Category:Weapons of Battlefield Play4Free]]
+
[[Category:Assault Rifles of Battlefield: Bad Company]]
[[Category:Weapons of Battlefield 3]]
+
[[Category:Submachine Guns of Battlefield Heroes]]
 
[[Category:Submachine Guns of Battlefield: Bad Company 2]]
  +
[[Category:Submachine Guns of Battlefield Play4Free]]
 
[[Category:Submachine Guns]]
 
[[Category:Submachine Guns]]
 
[[Category:Carbines]]
 
[[Category:Carbines]]
[[Category:Weapons of Battlefield Online]]
+
[[Category:Carbines of Battlefield 3]]
 
[[Category:Submachine Guns of Battlefield Online]]
  +
[[Category:Submachine Guns of Battlefield Hardline]]

Revision as of 02:51, 29 July 2019

This article is a Silver Article

The AKS-74U (Russian: Автомат Калашникова Складной образца 1974 года Укороченный Avtomat Kalashnikova Skladnoy obraztsa goda 1974 Ukorochenniy; English: Automatic Kalashnikov Folding model 1974 Shortened), nicknamed "Krinkov" in English sources, is a Soviet carbine, developed in the late 1970s from the AKS-74 assault rifle (itself a folding-stock variant of the AK-74), firing the 5.45x39mm M74 cartridge. The AKS-74U straddles the line between assault rifle and submachine gun, firing assault rifle ammunition with a severely abbreviated barrel which allows for maneuverability in restricted spaces, yet noticeably decreases both its accuracy and muzzle velocity.


Battlefield 2

"The AK-74u is a shortened version of the AK-74 and is intended as a personal defense weapon for tank and helicopter crews. It lacks accuracy at longer ranges but is easier to handle in confined spaces."

— In-game description

The AK-74U is featured in Battlefield 2 as the standard primary weapon for the Special Forces on the MEC team. It comes with a Kobra Red Dot Sight and sports desert camouflage. It has the highest stopping power of all the standard Spec Ops Kit weapons; compared to its American counterpart, the M4A1 Carbine, it does more damage at the cost of lower accuracy and sight magnification.

Gallery

Battlefield 2: Modern Combat

The AKS 74U is a weapon featured in Battlefield 2: Modern Combat, issued to the MEC Special Ops kit. Equipped with a Red Dot Sight and a suppressor, its high rate of fire, good power, high accuracy and little recoil make it an easy gun to use.

The PS2 version uses a different reload animation similar to the AK-101 while the Xbox 360 version uses the normal one.


Battlefield: Bad Company

"A shortened, modified version of the legendary AK-47. Popular among Russian special forces for its size, but suffering from limited range and accuracy. Despite this, it's a very powerful and reliable rifle. "

— In game description

The AKS74U is a compact assault rifle featured in Battlefield: Bad Company, equipped with a permanently attached suppressor.

Singleplayer

The AKS74u is a fairly common weapon operated by the Russian Ground Forces and can typically be found on dead Russian commandos.

Multiplayer

The AKS74U is the default compact assault rifle issued to the Russian Specialist Kit. The SCAR-L and the 9A91 are its American and MEC counterparts, respectively. It has a 60-round magazine (with 180 in reserve) and a good fire rate, and kills in around 10-15 shots, making it statistically equivalent to its in-game counterparts. Essentially a close quarters weapon, it is relatively accurate compared to the other compact assault rifles in the game and can be fired in an automatic mode effectively at medium ranges; it is not a good weapon to use at longer ranges.

Gallery

Battlefield: Bad Company 2

"Adopted by the Red Army, this fully automatic carbine was designed primarily for use with special forces such as the airborne infantry and rear echelon support groups because of its considerable maneuverability. "

— In-game description

The AKS-74u Krinkov is a weapon featured in Battlefield: Bad Company 2.

Singleplayer

The AKS-74u can be found throughout the singleplayer campaign but is easily acquired in the final mission, Airborne. The player is immediately forced to pick up and use the weapon once the mission starts. Enemies can usually be seen using the weapon with either with iron or Red Dot Sights.

Multiplayer

The AKS-74u Krinkov is the 4th compact weapon issued to the Engineer kit, requiring 16,000 points for to unlock; a player pre-ordering from GameStop or BartSmit can immediately unlock it by redeeming the pre-order code. It has a 30-round magazine and, like all other engineer-issued carbines, is equipped with suppressor.

Its moderate damage and rate of fire make it effective at close ranges. However, its now high recoil makes It is advised to burst fire at long range. A patch increased its recoil in an effort to make using it at longer ranges more difficult.

Gallery

Battlefield Play4Free

The AKS-74U is a purchasable submachine gun featured in Battlefield Play4Free for the Engineer Kit. It is a close-range powerhouse with the highest damage at short distances out of any other weapon in its class. This comes at a great cost, however, as the AKS-74U has incredible recoil and only 22 rounds per magazine. The weapon's spread is also large, making it far better to use in close quarters where it excels.

Equipping the AKS-74U with Casket Mags will alleviate its low capacity issue and serves the best solution for those who want to maximize ammunition capacity with the weapon, unlike other SMGs that would need Extra Magazines to benefit from the most ammunition available. A Stabilized Stock can lower horizontal recoil and hip-fire inaccuracy, while a Thunderbolt Stock can lower vertical recoil to help the AKS-74U at range.

The weapon can be bought for 300 PF4 Credits for a day or 45,000 PF4 Credits to have forever by Credits, or 69 P4F Funds for a day, 179 P4F Funds for a week, 499 P4F Funds for a month, or 1,249 P4F Funds Play4Free Funds to have forever, putting the AKS-74U in a moderate price range for its damage output.

Gallery

Battlefield 3

"Derived from the AKS-74, the AKS-74u is a shortened Carbine with the power of a rifle cartridge but the size of a submachine gun. Often called by its nickname “Krinkov” the shortened barrel makes the weapon inaccurate at medium ranges but extremely effective in close quarters. Due to its incredibly short length the AKS-74U cannot mount a bipod."

— Battlelog description

The AKS-74u is a weapon featured in Battlefield 3.

Singleplayer and Co-Op

The AKS-74u is one of the primary weapons of the PLR and Iranian military. It is first found in Semper Fidelis/The Great Destroyer, where the player takes one from a PLR soldier after the first quick time event of the level(s). It is also one of the player's starting weapons along with the AS VAL in Comrades. It is most heavily used in the missions taking place outside of Iran—where it is largely offset by the KH2002.

Multiplayer

The AKS-74u is the default Russian carbine for the Engineer kit. It functions in a similar manner to its larger relative, the AK-74M, with a slower firerate than its USMC counterpart the M4A1 Carbine, but is less effective at long range and more effective at close range compared to the AK-74M. As the final unlock for the Engineer, the player will unlock the ability to use the AKS-74u while playing as the US faction, as well as being able to use the M4A1 for the RU faction.

Due to its lower firerate, this gun is less effective at close ranges than the M4A1, but the more controlled firerate makes its recoil slightly more predictable at medium ranges. In terms of recoil and firerate, the AKS-74u is to the AK-74M as the M4A1 is to the M16A3.

Gallery


Battlefield Hardline

"A variant of the AK-74, a short barrel and rifle caliber allow this rifle to bridge the gap between SMG and AR. Firing a lower-recoil 5.45x39 cartridge, this rifle is controllable in full-automatic fire."

— In-game description

The AKS-74U is a weapon featured in Battlefield Hardline. It is a purchasable carbine for the Criminal Operator kit, and is equipped with a Laser Sight by default. The carbine has a moderate rate of fire, similar to the SG553, and does not do as much damage as the larger AKM due to firing the smaller 5.45x39mm round. Because of this, the weapon is very accurate and has low recoil, making it easily controllable and useful in medium ranged engagements. It also has the best hipfire and mobility in its class.

Also, while it has the lowest damage at range, its close-range damage is the second highest in its class, only after the AKM. Combined with its high mobility, this makes it the one of the best Operator weapons for close range, filling a role similar to a submachine gun.

Due to its low recoil, any sight attachment can be useful, but keep in mind that the AKS-74U is best suited to close to medium range combat. The Laser Sight is generally a good choice for this carbine, as it compliments its unaimed fire at close range. When it comes to grips, the choice depends on the desired role on the Battlefield. The Vertical Grip further enhances its great close-range performance and hipfire accuracy of the weapon, while the Stubby Grip enhances its accuracy at mid-range. The Angled Grip is the least recommended of the three, as this weapon already has a very low kick. For barrel attachments, the Muzzle Brake will slightly improve recoil control, while the Compensator is largely unnecessary. The Heavy Barrel will largely improve accuracy, but will penalize mobility, so using the Vertical Grip is recommended to counteract this. The Suppressor will silence the weapon, but will reduce its effective range.

Overall, the AKS-74u is an effective choice for a close-range weapon, and is much more affordable than the more versatile M416. It will beat out any other Operator weapon at close range, making it well-suited to Operators who are highly mobile.

Gallery


Trivia

Battlefield: Bad Company 2

  • The AKS-74u's in-game icon depicts it with black plastic furniture whereas the actual in-game model has wooden furniture. This is because the in-game image is reused from the original Bad Company, where it had plastic furniture.

Battlefield 3

  • The AKS-74U, along with the G53, are the only two class-specific non-bullpup weapons that can't equip the bipod. However, during the open beta, the AKS-74U could equip the bipod.

References