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(Bunker)
 
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[[File:Air_raid.jpg|thumb|300px|A bombing run as seen in ''Battlefield 1943'']]
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{{Classification|standard}}
The '''Air Raid Bunker''' is an invulnerable concrete building that is used to call in bombing runs in ''[[Battlefield 1943]]''.
 
   
==Bunker==
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The '''Air Raid Bunker''' is an invulnerable concrete building or trailer that is used to call in bombing runs in ''[[Battlefield 1943]]'' and ''[[Battlefield 4]]''.
   
The bunker itself can be found on every map except Coral Sea (since there is nearly no infantry based combat). It can be found on the "Airfield" flags of Wake Island and Iwo Jima and the "Outpost" flag of Guadalcanal.
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==Battlefield 1943==
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The Air Raid Bunker can be found on every map except [[Coral Sea]]. It can be found on the "Airfield" flags of [[Wake Island]] and [[Iwo Jima]], and the "Outpost" flag of [[Guadalcanal]].
   
It can only be used as soon as any team has captured it. From there, any player from either faction can activate the air raid.
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It can be used as soon as any team has captured its flag location. Throughout the match, any player from either faction can activate the air raid. Once inside the bunker, the player is completely invulnerable and remains so until the bombing run is over. It will "recharge" for another use within a few minutes.
   
A player inside the bunker is completely invulnerable and is so until the bombing run has been used. Often, enemy players tend to[[File:AirRaid-Bunker.jpg|thumb|left|150px|The Air Raid Bunker used for calling in Air Raids on the maps they're on.]] wait for an enemy player to come out of the bunker to get a kill.
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The bunker allows players to take control of a bomber squadron, consisting of either the [[Mitsubishi G4M Betty]] or [[B-25 Mitchell]], depending on team.
   
==Bombers==
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<gallery>
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Air raid fp.jpg|First-person view of the air raid.
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Air raid.jpg|A bombing run in progress.
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AirRaid-Bunker.jpg|An Air Raid Bunker.
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</gallery>
   
::::''Also see [[Mitsubishi G4M Betty]] and [[B-25 Mitchell]]''
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{{Vehicles/BF1943}}
   
The bombers themselves can be controlled by the player, but their maneuverability is very limited. One should choose a target as soon as possible for the best shot. The player can also fire at will and can switch to first person for an accurate view of what the player is going to bomb. Once the bombing is triggered, all things in the middle and surroundings of the affected area will most likely be obliterated. Trees, in particular, have their branches bent upwards and appear completely burnt.
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==Battlefield 4==
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{{Stub/section}}
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The Air Raid Bunker appears in the ''[[Battlefield 4: China Rising]]'' expansion pack. Similar to ''Battlefield 1943'', the control point containing the bunker must be held by either team in order to call in a bomber, but the bunker can be used by any player from either team. It allows a player to control the [[Bomber]] and designate areas on the map for JDAM strikes.
   
[[File:Air_raid_fp.jpg|thumb|200px|First-Person view of the bombing sight used to help the bombers drop their payload accurately]]
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===Final Stand===
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In the expansion pack ''[[Battlefield 4: Final Stand]]'', the Air Raid Bunker appears only on the map [[Operation Whiteout]]. Unlike other maps, it takes the form of a surfaced submarine frozen in the ice. It can be entered by a hatch on the top of the submarine.
   
The bombers can pack a punch, but they're very vulnerable to fire from [[40mm Bofors|AA guns]] and fighters, especially since they're big targets and are very slow. The raid can still be triggered as long as a single bomber survives, but the raid's performance will be significantly diminished, as that one bomber will not do as much damage as two or three.
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<gallery>
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BF4_air_raid_bunker.jpg|The bunker on Silk Road
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Bomber view.png|First person bomber view.
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Air raid bunker Guilin.png|The air raid bunker on Guilin Peaks.
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</gallery>
   
If the player is on the USMC, [[B-25 Mitchell]]s will be sent whilst if the player is on the IJN, [[Mitsubishi G4M Betty|Mitsubishi G4M Betties]] will be sent. Their only difference is their appearance.
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{{Vehicles/BF4}}
   
{{Vehicles of Battlefield 1943}}
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==Trivia==
[[Category:Vehicles]]
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===Battlefield 4===
[[Category:Battlefield 1943 Vehicles]]
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*For about five seconds after an enemy first enters the bunker, the player may kill him (and prevent the air raid) by firing the [[Defibrillator]] at the door. This is the only occasion on which a player in the bunker may be killed.
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[[Category:Emplaced Weapon]]
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[[Category:Vehicles of Battlefield 1943]]
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[[Category:Vehicles of Battlefield 4]]

Latest revision as of 05:06, July 19, 2019

BF1 Check green

The Air Raid Bunker is an invulnerable concrete building or trailer that is used to call in bombing runs in Battlefield 1943 and Battlefield 4.

Battlefield 1943Edit

The Air Raid Bunker can be found on every map except Coral Sea. It can be found on the "Airfield" flags of Wake Island and Iwo Jima, and the "Outpost" flag of Guadalcanal.

It can be used as soon as any team has captured its flag location. Throughout the match, any player from either faction can activate the air raid. Once inside the bunker, the player is completely invulnerable and remains so until the bombing run is over. It will "recharge" for another use within a few minutes.

The bunker allows players to take control of a bomber squadron, consisting of either the Mitsubishi G4M Betty or B-25 Mitchell, depending on team.

Battlefield 4Edit

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The Air Raid Bunker appears in the Battlefield 4: China Rising expansion pack. Similar to Battlefield 1943, the control point containing the bunker must be held by either team in order to call in a bomber, but the bunker can be used by any player from either team. It allows a player to control the Bomber and designate areas on the map for JDAM strikes.

Final StandEdit

In the expansion pack Battlefield 4: Final Stand, the Air Raid Bunker appears only on the map Operation Whiteout. Unlike other maps, it takes the form of a surfaced submarine frozen in the ice. It can be entered by a hatch on the top of the submarine.

TriviaEdit

Battlefield 4Edit

  • For about five seconds after an enemy first enters the bunker, the player may kill him (and prevent the air raid) by firing the Defibrillator at the door. This is the only occasion on which a player in the bunker may be killed.
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