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Battlefield 1942 (commonly abbreviated BF1942) is the first installment in the Battlefield series and is set during World War II in the Pacific, European and Northern African theatres. Battlefield 1942 can support up to 64 players on a map and has multitudes of vehicles ranging from jeeps to planes to aircraft carriers. It was the AIAS and IGN 2002 Game of the Year and was released for the PC in 2002. As of November 6, 2012, it has been released for free and can be downloaded on Origin.

Setting

Battlefield 1942 is set during the Second World War. Like later games in the series, it allows players to play on maps based on famous battles from this major conflict. It features the battles from the Eastern and Western Fronts, North Africa, and the Pacific Theatre.

Gameplay

The gameplay of Battlefield 1942 generally has a more cooperative focus than previous games in the FPS (first-person shooter) genre, as it is not only important to kill the opposition but to also hold certain "control points" around the map. Capturing control points allow the team to reinforce themselves by enabling players and vehicles to spawn in the vicinity of the control point. Consequently, capturing and controlling these points also will reduce enemy reinforcements. Battlefield 1942 was one of the first mainstream games to represent a dramatic shift in FPS gameplay mentality not only favouring individualism, but simultaneously encouraging teamwork and coordination.

The most popular gameplay mode, and only mode featured in singleplayer, is Conquest. Conquest centers on the capture and control of control points on a map, represented by flagpoles with either a white flag or an allied or enemy nation's flag over it. Once a team captures a control point, its members can respawn from it. When a team loses control of all their control points, they cannot respawn. And if no one is alive, the team with no spawn points loses the match.

In Conquest games are composed of rounds. A team wins the round when the other team runs out of respawn tickets. A team loses tickets when its members are killed, but also when the other team holds a majority of the capture points on a map. Therefore, sometimes the winning team must hunt down straggling or hiding enemy forces at the end of a round. thumb|300px|right|The introduction movie for Battlefield 1942 Spawn tickets also play a vital role in the success of both teams. Every time a player on a team dies and respawns, his team loses one ticket. Every team starts each round with between 150 and 300 tickets, depending on the team's role (e.g., defense). Teams also gradually lose tickets depending on how many spawn points they control. As a general rule, the fewer spawn points controlled by a team, the more tickets they lose. For a team of 32 on a 64 player map, with 150 tickets, this means a little less than 5 respawns or deaths on average for every player if they hold their starting spawn points.

The Cooperative gameplay mode or Co-Op most resembles the singleplayer conquest mode, but multiple online players could join the game and fight alongside and against the computer controlled AI or Bots. The server could set the difficulty level of the bots and how many bots would be assigned to which teams. This was used in great effect to create Humans VS AI servers.

Capture the Flag or CTF is a multiplayer only gameplay mode where each team must capture the other teams flag. The Capture the Flag gameplay mode is not unique to Battlefield 1942, but it had up until that time never been implemented with such large maps or player controlled vehicles that the flag carrier could operate. Each time a team captured a flag they were awarded one ticket. When a preset number of points was reached the game was over and the team who reached that number had won.

Team Death Match or TDM is a multiplayer only gameplay mode where two teams are pitted against each other on smaller sized versions of the game's maps. When a member of a team is killed that team loses one ticket. When a team reaches zero tickets the game is over and the other team wins.

Factions


Maps


Weapons

Vehicles

Mods

File:Cobra.jpg

An AH-1 Cobra Attack Helicopter from the Eve of Destruction mod.

Battlefield 1942 has been "mod friendly" since its beginning, with free modding tools even published by EA. Notable modifications include BattleGroup42, Battlefield 1918, Desert Combat, Eve of Destruction and Forgotten Hope.


Notable Mods

Eve of Destruction

Eve of Destruction (EoD) is a series of mods based off of the Indochina War. Maps from 1942 were ported in a "Vietnam fashion", with appropriate vegetation and buildings. The mod also includes "fun" maps, like Jocosiness, an oval archipelago with surrounding road with many speeding vehicles, and arcade style physics, as well a map with teams of "superheroes", composed of comedy and action movie's characters. Scattered around parts of the maps are pin-ups of Playboy Playmates of that time. The mod was extremely successful and awarded 2 mod of the year awards and it had sequels for every game before Battlefield 2142.

http://www.moddb.com/mods/eve-of-destruction1

Desert Combat

Desert Combat (DC) is a mod created by Frank Delise, Brian Holinka, Tim Brophy, and Stephen Wells. It features new weapons and Conquest and Capture the Flag maps. Desert Combat is based in Iraq during the Gulf War. The game gained extreme popularity after the 2003 invasion of Iraq and was featured in many media websites. DC also had mods of its own which were Desert Combat Extended, Desert Combat Realism, and Desert Combat Final, which modify gameplay and add new content such as additional armies and features. Because of the popularity of the mod DICE bought Trauma Studios to help them with Battlefield 2. Some members of the studios Desert Combat team decided not to join and DICE and finish Desert Combat Final which was released on October 16th, 2004. The mod was awarded 4 awards by different gaming websites.

http://www.moddb.com/mods/desert-combat

Forgotten Hope

Forgotten Hope (FH) is a mod released in 2003 that concentrates on adding both a more realistic and more enjoyable playing experience than the original Battlefield 1942. It features over 250 pieces of new authentic equipment, which is more than any other FPS set in World War II, as well as new maps and armies, like the Polish army. The mod also adds new pickup kits, like the "Pilot", which can be found near aircraft, "Sniper", which can be found in sniper hides and the "Paratrooper", which are found in certain maps that they are useful for. The mod has won awards such as the ModDB Players Choice Award in 2006 and the Macologist Mod of the Year Award after the mod was ported to Mac computers. It has since spawned a sequel, Forgotten Hope 2, in 2006.

http://www.moddb.com/mods/forgotten-hope

Battlefield 1918

Battlefield 1918 (BF1918) is a total conversion mod that brings World War I into Battlefield 1942. The gameplay has been drastically changed so that players must now rely on teamwork, artillery, trenches and slow vehicles. The mod includes over 90 maps and many playable armies including the United States, Canada, Great Britain, Germany, Austria-Hungary, Ottoman Empire, India, Russia, etc. The battles included in the mod range from Western, Eastern and Southern areas of Europe to North and Equatorial Africa to the Middle East and finally Asia. Besides the land and air battles that took place in World War I, naval battles have been included in which battleships ruled the seas. The mod has garnered positive reviews, with a ModDB community rating of 9.6 out of 10 and a Battlefield 2 FileFront rating of 9.5 out of 10.

http://www.moddb.com/mods/battlefield-1918

Soundtrack

Slaughter IV, Battlefield 1942's classic main theme

The soundtrack for Battlefield 1942 was composed by Joel Eriksson. There are 4 tracks in-game; the main theme (Slaughter IV), the loading theme (Vehicle IV), the losing theme (Menu), and the winning theme (Vehicle III). However, 18 more tracks are available at Joel Eriksson's website.

Reception

Battlefield 1942 has received unanimous praise from critics in the game industry. The game currently has a score of 89[1] in Metacritic based on 27 reviews and 88.67%[2] in GameRankings based on 44 reviews.

GameSpot gave the game an 8.8 out of 10[3], saying that "For now, as long as you can find skilled teammates and aren't getting pestered by the game's technical problems, Battlefield 1942 can be, quite appropriately, a real blast."

IGN gave the game a 9.3 out of 10[4], saying that "The game is a perfect bet for fans of online action. It's even likely that this game will find converts in the RPG or strategy crowd."

GameSpy gave the game 4.5 out of 5 stars[5], saying that "While it takes a beefy system to run and requires a good game server to really appreciate, Battlefield is one of the most rewarding shooters we've played in a long time. It's a tank game, a dogfighting game, a naval warfare game, a driving game, and a first-person shooter all rolled into one."

External links

References

  1. Battlefield 1942 for PC Reviews, Ratings, Credits, and More - Metacritic - retrieved August 21, 2012
  2. Battlefield 1942 for PC - GameRankings - retrieved August 21, 2012
  3. Battlefield 1942 Review - GameSpot.com - retrieved September 5, 2012
  4. Battlefield 1942 - IGN - retrieved September 5, 2012
  5. GameSpy: Battlefield 1942 - Review - retrieved September 5, 2012


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