Battlefield Wiki

Editing

Battlefield 1942 patches

1
  • The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit. If you are undoing an edit that is …
Latest revision Your text
Line 408: Line 408:
 
==Patch 1.2==
 
==Patch 1.2==
   
NETWORK/SERVER FIXES<br>
+
NETWORK/SERVER FIXES
-Low close combat hit accuracy due to network lag is much improved.<br>
+
-Low close combat hit accuracy due to network lag is much improved.
-Some Server CPU usage optimizations: Multiple server instances should perform better.<br>
+
-Some Server CPU usage optimizations: Multiple server instances should perform better.
-Fixed currently connected players being dropped at map switch in favor of new connections.<br>
+
-Fixed currently connected players being dropped at map switch in favor of new connections.
-Remote Console application is now fixed.<br>
+
-Remote Console application is now fixed.
-Release of bound sockets works correctly.<br>
+
-Release of bound sockets works correctly.
-Bug causing missing spawn points and Gray flags that do not change is fixed.<br>
+
-Bug causing missing spawn points and Gray flags that do not change is fixed.
-Bug causing soldier animation states to be dropped is fixed.<br>
+
-Bug causing soldier animation states to be dropped is fixed.
-Reconnection problems fixed.<br>
+
-Reconnection problems fixed.
-The ASEHost.dll "Failed to execute ASEQuery_init()" error is fixed.<br>
+
-The ASEHost.dll "Failed to execute ASEQuery_init()" error is fixed.
-No longer need to reissue the admin.enableRemoteConsole and enableRemoteAdmin commands every time the server restarts.<br>
+
-No longer need to reissue the admin.enableRemoteConsole and enableRemoteAdmin commands every time the server restarts.
-Bug in Standalone Server causing "Corrupted Data" error when hosting CTF on Bocage is fixed.<br>
+
-Bug in Standalone Server causing "Corrupted Data" error when hosting CTF on Bocage is fixed.
-Added hit detection feedback: Client crosshairs blink with a small dot in the crosshair and additional cross-lines when the server registers a successful hit.<br>
+
-Added hit detection feedback: Client crosshairs blink with a small dot in the crosshair and additional cross-lines when the server registers a successful hit.
-Dedicated server settings are saved properly. (Note: if Friendly Fire checkbox is turned off, the next time the dedicated server is started the check box will be checked, but the percentages will all be at 0%)<br>
+
-Dedicated server settings are saved properly. (Note: if Friendly Fire checkbox is turned off, the next time the dedicated server is started the check box will be checked, but the percentages will all be at 0%)
 
-Remote Admin (admin connected to server as a player) does not have to authorize every time a new map starts anymore.
 
-Remote Admin (admin connected to server as a player) does not have to authorize every time a new map starts anymore.
   
 
CLIENT FIXES
 
CLIENT FIXES
   
<nowiki>#Totally new file structure</nowiki><br>
+
<nowiki>#Totally new file structure</nowiki>
-Ensures easy implementation of mods and expansion packs.<br>
+
-Ensures easy implementation of mods and expansion packs.
-There is a bf1942.pid file that includes the process id for the battlefield game running.<br>
+
-There is a bf1942.pid file that includes the process id for the battlefield game running.
<nowiki>#Gameplay tweaks</nowiki><br>
+
<nowiki>#Gameplay tweaks</nowiki>
-Jeeps more sensitive to shells (one shot equals one kill).<br>
+
-Jeeps more sensitive to shells (one shot equals one kill).
-Increased B17 rate of fire for better carpet bombing.<br>
+
-Increased B17 rate of fire for better carpet bombing.
-Grenade damage versus tanks is 40% less powerful.<br>
+
-Grenade damage versus tanks is 40% less powerful.
-AA Gun Damage vs Infantry is increased (1 shot equals 1 kill in torso/head). Also removed splash damage versus infantry.<br>
+
-AA Gun Damage vs Infantry is increased (1 shot equals 1 kill in
-Slightly increased knife damage distance.<br>
+
torso/head). Also removed splash damage versus infantry.
-Slightly decreased deviation when walking and shooting with side arms.<br>
+
-Slightly increased knife damage distance.
-Increased damage for Machine Gun 42 and browning versus infantry.<br>
+
-Slightly decreased deviation when walking and shooting with
-Increased damage for Plane Machine Guns versus other planes.<br>
+
side arms.
-Tiger tank health increased by 25%.<br>
+
-Increased damage for Machine Gun 42 and browning versus infantry.
-Fixed M10 being treated as a jeep for splash damage.<br>
+
-Increased damage for Plane Machine Guns versus other planes.
-Slightly increased damage for MP40, MP18 and Thompson versus infantry.<br>
+
-Tiger tank health increased by 25%.
<nowiki>#Cheats removed</nowiki><br>
+
-Fixed M10 being treated as a jeep for splash damage.
-"Long View Distance" cheat fixed.<br>
+
-Slightly increased damage for MP40, MP18 and Thompson
-"Wireframe" cheat fixed.<br>
+
versus infantry.
-"Turning Off Fog" cheat fixed.<br>
+
<nowiki>#Cheats removed</nowiki>
<nowiki>#Sound improvements and optimizations</nowiki><br>
+
-"Long View Distance" cheat fixed.
-Irregular looping sounds and/or loss of sounds bug has been fixed.<br>
+
-"Wireframe" cheat fixed.
-Redundant sound state changes removed.<br>
+
-"Turning Off Fog" cheat fixed.
<nowiki>#Memory usage optimizations.</nowiki><br>
+
<nowiki>#Sound improvements and optimizations</nowiki>
<nowiki>#Physics engine improvements</nowiki><br>
+
-Irregular looping sounds and/or loss of sounds bug has been
-Mine placed on jeep causing jeep to sink through ground no longer possible.<br>
+
fixed.
<nowiki>#AI optimization</nowiki><br>
+
-Redundant sound state changes removed.
-Bots do not jump in and out of vehicles anymore.<br>
+
<nowiki>#Memory usage optimizations.</nowiki>
-Bots have improved mobility and behavior while sitting in tanks: close range enemies now make the AI drive further away and fire from distance instead of just hopelessly circling around the enemy.<br>
+
<nowiki>#Physics engine improvements</nowiki>
-Several small tweaks and improvements for bot control<br>
+
-Mine placed on jeep causing jeep to sink through ground no
<nowiki>*Major improvements to artillery.</nowiki><br>
+
longer possible.
<nowiki>*Improved path selection (less prone to go on rough terrain).</nowiki><br>
+
<nowiki>#AI optimization</nowiki>
<nowiki>*Major improvement of the fire behavior.</nowiki><br>
+
-Bots do not jump in and out of vehicles anymore.
<nowiki>*Fixed bug in SAI's bot ordering update.</nowiki><br>
+
-Bots have improved mobility and behavior while sitting in tanks:
<nowiki>*Fixed AI handgun sound effect.</nowiki><br>
+
close range enemies now make the AI drive further away and fire
<nowiki>*AI will not favor planes on a runway which is blocked by other vehicles.</nowiki><br>
+
from distance instead of just hopelessly circling around the
<nowiki>*Decreased AI view distance.</nowiki><br>
+
enemy.
<nowiki>*Several tweaks of .con-files for more accurate description of the game elements.</nowiki><br>
+
-Several small tweaks and improvements for bot control
<nowiki>#Menu</nowiki><br>
+
<nowiki>*Major improvements to artillery.</nowiki>
-New Button "Custom Game" lets the player play a custom made mod game or Expansion Pack games.<br>
+
<nowiki>*Improved path selection (less prone to go on rough terrain).</nowiki>
-Server browser "Backfire" setting displays properly in server details window.<br>
+
<nowiki>*Major improvement of the fire behavior.</nowiki>
-The in-game console stays in front of game text and is less transparent for improved visibility.<br>
+
<nowiki>*Fixed bug in SAI's bot ordering update.</nowiki>
-Improved In-game server browser filters.<br>
+
<nowiki>*Fixed AI handgun sound effect.</nowiki>
-TAB button works so players can see their own score even if they didn't make the top-3.<br>
+
<nowiki>*AI will not favor planes on a runway which is blocked by other vehicles.</nowiki>
-The Minimap arrow yellow flash lasts longer when a teammate uses a voice or radio command.<br>
+
<nowiki>*Decreased AI view distance.</nowiki>
-Dedicated Server menu has an added function called "Automatic Restart". When checked the server will automatically restart if it crashes or is turned off any other way than pressing the stop server button.<br>
+
<nowiki>*Several tweaks of .con-files for more accurate description of the game elements.</nowiki>
<nowiki>#Rendering optimization</nowiki><br>
+
<nowiki>#Menu</nowiki>
-Billboard trees for GeForce 3-4.<br>
+
-New Button "Custom Game" lets the player play a custom made mod
-Hardware shadows on all cards (GeForce 1-4).<br>
+
game or Expansion Pack games.
-Hardware skinning on animated meshes (wheels, flags, soldiers)<br>
+
-Server browser "Backfire" setting displays properly in server
(GeForce 3+ and hw vertexshaders cards).<br>
+
details window.
<nowiki>*New option to put into videoDefault.con (if wanted)</nowiki><br>
+
-The in-game console stays in front of game text and is less
renderer.forceSwSkinning 1<br>
+
transparent for improved visibility.
(default is 0 = use hardware if available.)<br>
+
-Improved In-game server browser filters.
-Tri-stripping (optimizing meshes to improve FPS).<br>
+
-TAB button works so players can see their own score even if they
-GeForce4 MX support fix that eliminates desktop crashes occurring on some computers.
+
didn't make the top-3.
  +
-The Minimap arrow yellow flash lasts longer when a teammate uses
  +
a voice or radio command.
  +
-Dedicated Server menu has an added function called
  +
"Automatic Restart". When checked the server will automatically
  +
restart if it crashes or is turned off any other way than
  +
pressing the stop server button.
  +
<nowiki>#Rendering optimization</nowiki>
  +
-Billboard trees for GeForce 3-4.
  +
-Hardware shadows on all cards (GeForce 1-4).
  +
-Hardware skinning on animated meshes (wheels, flags, soldiers)
  +
(GeForce 3+ and hw vertexshaders cards).
  +
<nowiki>*New option to put into videoDefault.con (if wanted)</nowiki>
  +
renderer.forceSwSkinning 1
  +
(default is 0 = use hardware if available.)
  +
-Tri-stripping (optimizing meshes to improve FPS).
  +
-GeForce4 MX support fix that eliminates desktop crashes occurring
  +
on some computers.
   
 
==Patch 1.1==
 
==Patch 1.1==
  Loading editor
Below are some commonly used wiki markup codes. Simply click on what you want to use and it will appear in the edit box above.

View this template