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{{Classification|Standard}}{{Construction}}{{Cleanup|Article|a lack of images}}
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{{See|For customization in other installments, see [[Customization]]}}
   
'''Appearance''' is a customization feature in the ''[[Battlefield Series]]'' that allows users to change the default look of a vehicle, weapon or soldiers camouflage.
+
[[File:BF3 Loadout.jpeg|thumb|270px|Soldier class loadout]]
  +
[[File:BF3 Vehicle Loadout.jpeg|thumb|270px|Vehicle loadout]]
   
==Battlefield 3==
+
'''Customization''' in ''[[Battlefield 3]]'' allows the customization of soldier and vehicle loadouts. Each kit contains a slot for primary and secondary weapons, two gadget slots, and a [[specialization]] slot. Soldier camouflage is also expanded from Battlefield 3. Vehicle loadouts consist of primary weapon slot, a specialization slot, and a countermeasure gadget slot.
Appearance debuted in ''[[Battlefield 3]]''. It consists of different camouflages available to the player. It is somewhat similar to the [[SPECACT]] option of ''[[Battlefield: Bad Company 2]]'' and the customization of ''[[Battlefield Vietnam]]''.
 
   
Soldier camouflages are unlocked through leveling up, completing [[assignments]], or being a [[Premium]] member. These can be equipped by highlighting your kit and pressing Appearance option on PC (next to Customize), Triangle on PlayStation 3, or Y on Xbox 360. The different camouflage types have an effect on both visibility, and some effect on the player's perception through the IRNV scope.
+
Primary weapons have three attachment slots while secondary weapons have three attachment slots. The three attachment slots for primary weapons are optics, barrel, and grip. Attachments serve to improve the performance of a weapon such as reducing weapon recoil or the addition of a flashlight. Players may also customize their dog tags which will be displayed on killcards. Premium members also have the option to customize the appearance of their soldiers and weapons with camouflage. Camouflage patterns are unlocked for Premium members as they achieve player progression and are different for each faction.
   
===Camouflage patterns===
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__TOC__
  +
==Camouflage patterns==
 
{| border="1" cellpadding="1" cellspacing="1" style="width: 95%; height: 95%;"
 
{| border="1" cellpadding="1" cellspacing="1" style="width: 95%; height: 95%;"
 
! scope="col"|Camouflage
 
! scope="col"|Camouflage
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- ''RGF'' - Flora (VSR-93; note that game incorrectly shows it as horizontal pattern)
+
- ''RGF'' - Flora (VSR-98)
 
|-
 
|-
 
| style="text-align: center; "|
 
| style="text-align: center; "|
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- ''RGF'' - Beryozka
+
- ''RGF'' - KLMK
 
|-
 
|-
 
| style="text-align: center; "|
 
| style="text-align: center; "|
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[[File:BF3_Spec_Ops_Black_Camo.png|180px]]
 
[[File:BF3_Spec_Ops_Black_Camo.png|180px]]
 
| style="text-align: center; "|
 
| style="text-align: center; "|
The all black combat uniform used by many police forces during urban operations. Also commonly used by Russian Spetsnaz forces.
+
The all black combat uniform used by many police forces during urban operations. Also commonly used by Russian [[Spetsnaz]] forces.
   
   
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|-
 
|-
 
| style="text-align: center; "|
 
| style="text-align: center; "|
SPECACT
+
[[SPECACT#Battlefield 3|SPECACT]]
   
   
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| style="text-align: center; "|Using a technique to create organic pixels this tan camo is perfectly suited for rocky and desert theaters.
 
| style="text-align: center; "|Using a technique to create organic pixels this tan camo is perfectly suited for rocky and desert theaters.
 
| style="text-align: center; "|Exclusive Premium bonus
 
| style="text-align: center; "|Exclusive Premium bonus
| style="text-align: center; "| - ''USMC'' - Advanced Tactical Concealment System (Arid / Urban) (A-TACS AU)
+
| style="text-align: center; " | - ''USMC'' - Advanced Tactical Concealment System Arid / Urban (A-TACS AU)
 
|-
 
|-
 
| style="text-align: center; "|
 
| style="text-align: center; "|
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| style="text-align: center; "| - ''RGF'' - Kamysh (Tiger)
 
| style="text-align: center; "| - ''RGF'' - Kamysh (Tiger)
 
|}
 
|}
 
{{Features/BF3}}
 
 
==Battlefield 4==
 
Camouflage returns in ''Battlefield 4'' with a much wider variety of patterns available for battle dress, weapon and vehicle paints.
 
 
 
===Weapon/Vehicle Palettes===
 
Camouflages for weapons and vehicles are organized into eight groups of palettes:
 
 
{| width="85%"
 
|'''Name of Group'''
 
|'''Description'''
 
|-
 
|Miscellaneous
 
|''One-Off Patterns that do not fit into any other categories.''
 
|-
 
|Adaptive
 
|''Colors determined by the current map on server.''
 
|-
 
|Autumn
 
|''Warm, saturated orange and brown hues.''
 
|-
 
|Desert
 
|''Muted sandy yellows and various grays.''                             
 
|-
 
|Naval
 
|''Predominantly blue.''
 
|-
 
|Snow
 
|''White and light grays with little to no color.''
 
|-
 
|Urban
 
|''Grays between slate and black.''
 
|-
 
|Woodland
 
|''Combination of browns and greens.''
 
|}
 
<br />
 
These patterns are available with all palettes aside from Miscellaneous.
 
<br />
 
{| width="85%"
 
|'''Pattern Name'''
 
|'''Requirements for Unlock'''
 
|
 
'''Description'''
 
|-
 
|Atomic
 
|''Battlepack Item''
 
|Distorted circles with dots inside on a solid background
 
|-
 
|Dot
 
|''Battlepack Item''
 
|Multiple colors/sizes of dots on a splinter background
 
|-
 
|ERDL
 
|''Battlepack Item''
 
|Famous American woodland pattern, see EDRL further below
 
|-
 
|Flat
 
|''Battlepack Item''
 
|Single color
 
|-
 
|Flecktarn
 
|''Battlepack Item''
 
|Germany's Flecktarn pattern involves numerous dot clusters intermeshing with each other
 
|-
 
|Hexagon
 
|''Battlepack Item''
 
|Ultra-modern camouflage featuring hexagon-shaped cells similar in principle to pixel camouflage
 
|-
 
|Splinter
 
|''Battlepack Item''
 
|The Swedish splinter pattern is difficult to describe, see below
 
|-
 
|Spray
 
|''Battlepack Item''
 
|Spray paint-like... sprays over a solid background
 
|-
 
|Starburst
 
|''Battlepack Item''
 
|Similar to atomic but with random gashes of color mixed in
 
|-
 
|Tiger
 
|''Battlepack Item''
 
|World-famous Tigerstripe pattern
 
|-
 
|Reed
 
|''Battlepack Item''
 
|Rastr pattern
 
|-
 
|Worm
 
|''Battlepack Item''
 
|Similar in principle to ERDL
 
|-
 
|Turtle
 
|''Battlepack Item''
 
|-
 
|Digital
 
|''Seen in Alpha/Beta.''
 
|-
 
|Grass
 
|''Seen in Alpha/Beta.''
 
|-
 
|Palm 
 
|''Seen in Alpha/Beta.''     
 
|}
 
<br />
 
{|border="1" style="text-align: center; "
 
| '''Group'''
 
|colspan="8" | '''Paint Patterns'''
 
|-
 
|rowspan="2" | '''Adaptive'''
 
|Atomic<br />[[File:BF4 Atomic Adaptive Paint.png|128px]]
 
|Dot<br />[[File:BF4 Dot Adaptive Paint.png|128px]]
 
|ERDL<br />[[File:BF4 ERDL Adaptive Paint.png|128px]]
 
|Flat<br />[[File:BF4 Flat Adaptive Paint.png|128px]]
 
|Flecktarn<br />[[File:BF4 Flecktarn Adaptive Paint.png|128px]]
 
|Hexagon<br />[[File:BF4 Hexagon Adaptive Paint.png|128px]]
 
|Splinter<br />[[File:BF4 Splinter Adaptive Paint.png|128px]]
 
|Spray<br />[[File:BF4 Spray Adaptive Paint.png|128px]]
 
|-
 
|Starburst<br />[[File:BF4 Starburst Adaptive Paint.png|128px]]
 
|Tiger<br />[[File:BF4 Tiger Adaptive Paint.png|128px]]
 
|Reed<br />[[File:BF4 Reed Adaptive Paint.png|128px]]
 
|Worm<br />[[File:BF4 Worm Adaptive Paint.png|128px]]
 
|Digital<br />[[File:BF4 Digital Adaptive Paint.png|128px]]
 
|Grass<br />[[File:BF4 Grass Adaptive Paint.png|128px]]
 
|Palm<br />[[File:BF4 Palm Adaptive Paint.png|128px]]
 
|Turtle<br />[[File:BF4 Turtle Adaptive Paint.png|128px]]
 
|-
 
|rowspan="2" | '''Autumn'''
 
|Atomic<br />[[File:BF4 Atomic Autumn Paint.png|128px]]
 
|Dot<br />[[File:BF4 Dot Autumn Paint.png|128px]]
 
|ERDL<br />[[File:BF4 ERDL Autumn Paint.png|128px]]
 
|Flat<br />[[File:BF4 Flat Autumn Paint.png|128px]]
 
|Flecktarn<br />[[File:BF4 Flecktarn Autumn Paint.png|128px]]
 
|Hexagon<br />[[File:BF4 Hexagon Autumn Paint.png|128px]]
 
|Splinter<br />[[File:BF4 Splinter Autumn Paint.png|128px]]
 
|Spray<br />[[File:BF4 Spray Autumn Paint.png|128px]]
 
|-
 
|Starburst<br />[[File:BF4 Starburst Autumn Paint.png|128px]]
 
|Tiger<br />[[File:BF4 Tiger Autumn Paint.png|128px]]
 
|Reed<br />[[File:BF4 Reed Autumn Paint.png|128px]]
 
|Worm<br />[[File:BF4 Worm Autumn Paint.png|128px]]
 
|Digital<br />[[File:BF4 Digital Autumn Paint.png|128px]]
 
|Grass<br />[[File:BF4 Grass Autumn Paint.png|128px]]
 
|Palm<br />[[File:BF4 Palm Autumn Paint.png|128px]]
 
|Turtle<br />[[File:BF4 Turtle Autumn Paint.png|128px]]
 
|-
 
|rowspan="2" | '''Desert'''
 
|Atomic<br />[[File:BF4 Atomic Desert Paint.png|128px]]
 
|Dot<br />[[File:BF4 Dot Desert Paint.png|128px]]
 
|ERDL<br />[[File:BF4 ERDL Desert Paint.png|128px]]
 
|Flat<br />[[File:BF4 Flat Desert Paint.png|128px]]
 
|Flecktarn<br />[[File:BF4 Flecktarn Desert Paint.png|128px]]
 
|Hexagon<br />[[File:BF4 Hexagon Desert Paint.png|128px]]
 
|Splinter<br />[[File:BF4 Splinter Desert Paint.png|128px]]
 
|Spray<br />[[File:BF4 Spray Desert Paint.png|128px]]
 
|-
 
|Starburst<br />[[File:BF4 Starburst Desert Paint.png|128px]]
 
|Tiger<br />[[File:BF4 Tiger Desert Paint.png|128px]]
 
|Reed<br />[[File:BF4 Reed Desert Paint.png|128px]]
 
|Worm<br />[[File:BF4 Worm Desert Paint.png|128px]]
 
|Digital<br />[[File:BF4 Digital Desert Paint.png|128px]]
 
|Grass<br />[[File:BF4 Grass Desert Paint.png|128px]]
 
|Palm<br />[[File:BF4 Palm Desert Paint.png|128px]]
 
|Turtle<br />[[File:BF4 Turtle Desert Paint.png|128px]]
 
|-
 
|rowspan="2" | '''Naval'''
 
|Atomic<br />[[File:BF4 Atomic Naval Paint.png|128px]]
 
|Dot<br />[[File:BF4 Dot Naval Paint.png|128px]]
 
|ERDL<br />[[File:BF4 ERDL Naval Paint.png|128px]]
 
|Flat<br />[[File:BF4 Flat Naval Paint.png|128px]]
 
|Flecktarn<br />[[File:BF4 Flecktarn Naval Paint.png|128px]]
 
|Hexagon<br />[[File:BF4 Hexagon Naval Paint.png|128px]]
 
|Splinter<br />[[File:BF4 Splinter Naval Paint.png|128px]]
 
|Spray<br />[[File:BF4 Spray Naval Paint.png|128px]]
 
|-
 
|Starburst<br />[[File:BF4 Starburst Naval Paint.png|128px]]
 
|Tiger<br />[[File:BF4 Tiger Naval Paint.png|128px]]
 
|Reed<br />[[File:BF4 Reed Naval Paint.png|128px]]
 
|Worm<br />[[File:BF4 Worm Naval Paint.png|128px]]
 
|Digital<br />[[File:BF4 Digital Naval Paint.png|128px]]
 
|Grass<br />[[File:BF4 Grass Naval Paint.png|128px]]
 
|Palm<br />[[File:BF4 Palm Naval Paint.png|128px]]
 
|Turtle<br />[[File:BF4 Turtle Naval Paint.png|128px]]
 
|-
 
|rowspan="2" | '''Snow'''
 
|Atomic<br />[[File:BF4 Atomic Snow Paint.png|128px]]
 
|Dot<br />[[File:BF4 Dot Snow Paint.png|128px]]
 
|ERDL<br />[[File:BF4 ERDL Snow Paint.png|128px]]
 
|Flat<br />[[File:BF4 Flat Snow Paint.png|128px]]
 
|Flecktarn<br />[[File:BF4 Flecktarn Snow Paint.png|128px]]
 
|Hexagon<br />[[File:BF4 Hexagon Snow Paint.png|128px]]
 
|Splinter<br />[[File:BF4 Splinter Snow Paint.png|128px]]
 
|Spray<br />[[File:BF4 Spray Snow Paint.png|128px]]
 
|-
 
|Starburst<br />[[File:BF4 Starburst Snow Paint.png|128px]]
 
|Tiger<br />[[File:BF4 Tiger Snow Paint.png|128px]]
 
|Reed<br />[[File:BF4 Reed Snow Paint.png|128px]]
 
|Worm<br />[[File:BF4 Worm Snow Paint.png|128px]]
 
|Digital<br />[[File:BF4 Digital Snow Paint.png|128px]]
 
|Grass<br />[[File:BF4 Grass Snow Paint.png|128px]]
 
|Palm<br />[[File:BF4 Palm Snow Paint.png|128px]]
 
|Turtle<br />[[File:BF4 Turtle Snow Paint.png|128px]]
 
|-
 
|rowspan="2" | '''Urban'''
 
|Atomic<br />[[File:BF4 Atomic Urban Paint.png|128px]]
 
|Dot<br />[[File:BF4 Dot Urban Paint.png|128px]]
 
|ERDL<br />[[File:BF4 ERDL Urban Paint.png|128px]]
 
|Flat<br />[[File:BF4 Flat Urban Paint.png|128px]]
 
|Flecktarn<br />[[File:BF4 Flecktarn Urban Paint.png|128px]]
 
|Hexagon<br />[[File:BF4 Hexagon Urban Paint.png|128px]]
 
|Splinter<br />[[File:BF4 Splinter Urban Paint.png|128px]]
 
|Spray<br />[[File:BF4 Spray Urban Paint.png|128px]]
 
|-
 
|Starburst<br />[[File:BF4 Starburst Urban Paint.png|128px]]
 
|Tiger<br />[[File:BF4 Tiger Urban Paint.png|128px]]
 
|Reed<br />[[File:BF4 Reed Urban Paint.png|128px]]
 
|Worm<br />[[File:BF4 Worm Urban Paint.png|128px]]
 
|Digital<br />[[File:BF4 Digital Urban Paint.png|128px]]
 
|Grass<br />[[File:BF4 Grass Urban Paint.png|128px]]
 
|Palm<br />[[File:BF4 Palm Urban Paint.png|128px]]
 
|Turtle<br />[[File:BF4 Turtle Urban Paint.png|128px]]
 
|-
 
|rowspan="2" | '''Woodland'''
 
|Atomic<br />[[File:BF4 Atomic Woodland Paint.png|128px]]
 
|Dot<br />[[File:BF4 Dot Woodland Paint.png|128px]]
 
|ERDL<br />[[File:BF4 ERDL Woodland Paint.png|128px]]
 
|Flat<br />[[File:BF4 Flat Woodland Paint.png|128px]]
 
|Flecktarn<br />[[File:BF4 Flecktarn Woodland Paint.png|128px]]
 
|Hexagon<br />[[File:BF4 Hexagon Woodland Paint.png|128px]]
 
|Splinter<br />[[File:BF4 Splinter Woodland Paint.png|128px]]
 
|Spray<br />[[File:BF4 Spray Woodland Paint.png|128px]]
 
|-
 
|Starburst<br />[[File:BF4 Starburst Woodland Paint.png|128px]]
 
|Tiger<br />[[File:BF4 Tiger Woodland Paint.png|128px]]
 
|Reed<br />[[File:BF4 Reed Woodland Paint.png|128px]]
 
|Worm<br />[[File:BF4 Worm Woodland Paint.png|128px]]
 
|Digital<br />[[File:BF4 Digital Woodland Paint.png|128px]]
 
|Grass<br />[[File:BF4 Grass Woodland Paint.png|128px]]
 
|Palm<br />[[File:BF4 Palm Woodland Paint.png|128px]]
 
|Turtle<br />[[File:BF4 Turtle Woodland Paint.png|128px]]
 
|}
 
 
<br />
 
Miscellaneous Patterns are often awarded for completing Silver Assignments
 
<br />
 
{| border="1"
 
|'''Pattern Name'''
 
|'''Paint'''
 
|'''Requirements for Unlock'''
 
|-
 
|Default
 
|[[File:BF4 Default Paint.png|128px]]
 
|''Unlocked By Default''
 
|-
 
|Crimson Woodland
 
|[[File:BF4 Crimson Woodland Paint.png|128px]]
 
|''Complete [[Battlefield 4 Multiplayer Assignments#Silver|Assault Veteran]] Assignment''
 
|-
 
|Duckweed
 
|[[File:BF4 Duckweed Paint.png|128px]]
 
|''Complete [[Battlefield 4 Multiplayer Assignments#Silver|Recon Veteran]] Assignment''
 
|-
 
|Green Underbrush
 
|[[File:BF4 Green Underbrush Paint.png|128px]]
 
|''Complete [[Battlefield 4 Multiplayer Assignments#Silver|Support Veteran]] Assignment''
 
|-
 
|TTsKO Blue
 
|[[File:BF4 TTsKO Blue Paint.png|128px]]
 
|''Complete [[Battlefield 4 Multiplayer Assignments#Silver|Engineer Veteran]] Assignment''
 
|-
 
|Blue Tiger
 
|[[File:BF4 Blue Tiger Paint.png|128px]]
 
|''Complete [[Battlefield 4 Multiplayer Assignments#Silver|Shotgun Veteran]] Assignment''
 
|-
 
|Flanker
 
|[[File:BF4 Flanker Paint.png|128px]]
 
|''Complete [[Battlefield 4 Multiplayer Assignments#Silver|Aircraft Veteran]] Assignment''
 
|-
 
|Blue Sky
 
|[[File:BF4 Blue Sky Paint.png|128px]]
 
|''Complete [[Battlefield 4 Multiplayer Assignments#Silver|Watercraft Veteran]] Assignment''
 
|-
 
|Black Shark
 
|[[File:BF4 Black Shark Paint.png|128px]]
 
|''Complete [[Battlefield 4 Multiplayer Assignments#Silver|Land Vehicles Veteran]] Assignment''
 
|-
 
|Ripple
 
|[[File:BF4 Ripple Paint.png|128px]]
 
|''Complete [[Battlefield 4 Multiplayer Assignments#Silver|Carbine Veteran]] Assignment''
 
|-
 
|Ink Blotch
 
|[[File:BF4 Ink Blotch Paint.png|128px]]
 
|''Complete [[Battlefield 4 Multiplayer Assignments#Silver|PDW Veteran]] Assignment''
 
|-
 
|DICE
 
|[[File:BF4 DICE Paint.png|128px]]
 
|''DICE Developers Only''
 
|-
 
|BEO GAM
 
|[[File:BF4 BEO GAM Paint.png|128px]]
 
|''Premium Item Only''
 
|-
 
|Relish
 
|[[File:BF4 Relish Paint.png|128px]]
 
|''Premium Item Only''
 
|-
 
|KLMK
 
|[[File:BF4 KLMK Paint.png|128px]]
 
|''Premium Item Only''
 
|-
 
|Havoc
 
|[[File:BF4 Havoc Paint.png|128px]]
 
|''Premium Item Only''
 
|-
 
|
 
DPM6
 
|[[File:BF4 DPM6 Paint.png|128px]]
 
|''In [[Battlefield 4: Second Assault|Second Assault]], complete the [[Battlefield 4 DLC Assignments|Air Mail]] assignment.''
 
|-
 
|Phantom
 
|
 
|''Complete Phantom Trainee Assignment''
 
|-
 
|Quick Response
 
|
 
|''Battlepack Item''
 
|-
 
|Crimson Tiger
 
|[[File:BF4 Crimson Tiger Paint.png|128px]]
 
|''Seen in Alpha/Beta''
 
|-
 
|Fire Fighter
 
|[[File:BF4 Fire Fighter Paint.png|128px]]
 
|''Seen in Alpha/Beta''
 
|-
 
|Hunter
 
|[[File:BF4 Hunter Paint.png|128px]]
 
|''Seen in Alpha/Beta''
 
|-
 
|PLA Digital
 
|[[File:BF4 PLA Digital Paint.png|128px]]
 
|''Seen in Alpha/Beta''
 
|-
 
|Euro Flecktarn
 
|[[File:BF4 Euro Flecktarn Paint.png|128px]]
 
|''Seen in Alpha/Beta''
 
|-
 
|Eastern Turtle
 
|[[File:BF4 Eastern Turtle Paint.png|128px]]
 
|''Seen in Alpha/Beta''
 
|-
 
|Poland
 
|[[File:BF4 Poland Paint.png|128px]]
 
|''Seen in Alpha/Beta''
 
|-
 
|Atomic Two Tone
 
|[[File:BF4 Atomic Two Tone Paint.png|128px]]
 
|''Seen in Alpha/Beta''
 
|-
 
|M/84
 
|[[File:BF4 M84 Paint.png|128px]]
 
|''Seen in Alpha/Beta''
 
|-
 
|M/84 Desert
 
|[[File:BF4 M84 Desert Paint.png|128px]]
 
|''Seen in Alpha/Beta''
 
|-
 
|Aegean
 
|[[File:BF4 Aegean Paint.png|128px]]
 
|''Seen in Alpha/Beta''
 
|-
 
|Tigrillo
 
|[[File:BF4 Tigrillo Paint.png|128px]]
 
|''Seen in Alpha/Beta''
 
|}
 
<br />
 
 
===Soldier Camouflage===
 
Various camouflage patterns are available to each faction:
 
<br />
 
====Russia====
 
Russia deals exclusively in Jungle and Forest patterns, with plenty of dark green throughout. The closest thing they come to another environment is the premium-exclusive Yeger which has some transitional coloring
 
 
{| border="1" cellpadding="1" cellspacing="1" style="width: 95%; height: 95%;"
 
! scope="col"|Camouflage
 
! scope="col"|Intel
 
! scope="col"|Requirements
 
|-
 
|style="text-align: center; "|
 
Default (VSR-98)
 
 
[[File:BF4 RU Default Camo.png|180px]]
 
|Adaptation of the famed ERDL pattern printed in colors suited to Russian environments and deployments.
 
|''Unlocked By Default''
 
|-
 
|style="text-align: center; "|
 
Izlom
 
 
[[File:BF4 Izlom Camo.png|180px]]
 
|Digitized version of the German flecktarn camouflage pattern. The word means fissure or fracture in Russian.
 
|''Battlepack Item''
 
|-
 
|style="text-align: center; "|
 
Berezka
 
 
[[File:BF4 Berezka Camo.png|180px]]
 
|Modern issue recolorization of the traditional Russian KLMK camouflage pattern is use by some MVD and FSB troops.
 
|''Battlepack Item''
 
|-
 
|style="text-align: center; "|
 
Partizan
 
 
[[File:BF4 Partizan Camo.png|180px]]
 
|Another Russian design heavily influenced by German camouflage patterns, this oakleaf variation is popular with Spetsgruppa Alfa.
 
|''Battlepack Item''
 
|-
 
|style="text-align: center; "|
 
VDV Flectarn
 
 
[[File:BF4 VDV Flectarn Camo.png|180px]]
 
|Flecktarn-inspired camouflage pattern developed specifically for the Russian VDV Airborne units.
 
|''Battlepack Item''
 
|-
 
|style="text-align: center; "|
 
Fire Starter
 
 
[[File:BF4 RU Fire Starter Camo.png|180px]]
 
|Release your inner pyro.
 
|''Complete Second Assault assignment [[Battlefield 4 DLC Assignments#Second Assault|Fire Starter]]''
 
|-
 
|style="text-align: center; "|
 
Yeger
 
 
[[File:BF4 Yeger Camo.png|180px]]
 
|Influenced by a modern Finnish camouflage design, the "hunter" pattern was first witnessed in use during the recent Georgian conflict.
 
|''Premium Item Only''
 
|-
 
|style="text-align: center; "|
 
Splinter
 
 
[[File:BF4 RU Splinter Camo.png|180px]]
 
|Recolor of the modern Swedish Splinter camouflage pattern customized for elite units.
 
|''Veteran Battlepack Item''
 
|-
 
|style="text-align: center; "|
 
DICE
 
 
[[File:BF4 DICE Camo.png|180px]]
 
|Exclusively for the developers of Battlefield 4™
 
|''DICE Developers Only''
 
|-
 
|style="text-align: center; "|
 
Spetsnaz Jungle
 
|
 
|''Seen in Alpha/Beta''
 
|-
 
|style="text-align: center; "|
 
Rastr
 
|
 
|''Seen in Alpha/Beta''
 
|-
 
|style="text-align: center; "|
 
KLMK
 
|
 
|''Seen in Alpha/Beta''
 
|}
 
<br />
 
 
====USA====
 
The USA Primarily focuses on transitional and desert patterns with the ERDL Woodland pattern and Splinter being the only green-focused patterns
 
{| border="1" cellpadding="1" cellspacing="1" style="width: 95%; height: 95%;"
 
! scope="col"|Camouflage
 
! scope="col"|Intel
 
! scope="col"|Requirements
 
|-
 
|style="text-align: center; "|
 
Default (OCP)
 
 
[[File:BF4 US Default Camo.png|180px]]
 
|Standard issue camouflage produced by the US Department of Defense (DOD) for issue in Afghanistan to USMC and other ISAF forces.
 
|''Unlocked By Default''
 
|-
 
|style="text-align: center; "|
 
MARPAT Desert
 
 
[[File:BF4 MARPAT Desert Camo.png|180px]]
 
|Marine Pattern digital camouflage designed by computers to blend in more effectively than organic designs. This is the desert variation.
 
|''Battlepack Item''
 
|-
 
|style="text-align: center; "|
 
Chocolate Chip
 
 
[[File:BF4 Chocolate Chip Camo.png|180px]]
 
|Affectionately nicknamed after the famous cookie from the US, this camouflage saw heavy service in the Persian Gulf.
 
|''Battlepack Item''
 
|-
 
|style="text-align: center; "|
 
UCP
 
 
[[File:BF4 UCP Camo.png|180px]]
 
|The Army's version of digital camouflage, following the lead of the USMC. Essentially MARPAT in a different set of colors that performs of in any environment.
 
|''Battlepack Item''
 
|-
 
|style="text-align: center; "|
 
Vine Leaf
 
 
[[File:BF4 Vine Leaf Camo.png|180px]]
 
|Early USMC camouflage sometimes also called "wine leaf." A rare pattern that saw some service during Vietnam and in other Asian theaters.
 
|''Battlepack Item''
 
|-
 
|style="text-align: center; "|
 
Fire Starter
 
 
[[File:BF4 US Fire Starter Camo.png|180px]]
 
|Release your inner pyro.
 
|''Complete Second Assault assignment [[Battlefield 4 DLC Assignments#Second Assault|Fire Starter]]''
 
|-
 
|style="text-align: center; "|
 
ERDL
 
 
[[File:BF4 ERDL Camo.png|180px]]
 
|Named for the US Army Engineer Research and Development Laboratory, this woodland camo is probably the most widely used pattern in the world.
 
|''Premium Item Only''
 
|-
 
|style="text-align: center; "|
 
Splinter
 
 
[[File:BF4 US Splinter Camo.png|180px]]
 
|Recolor of the modern Swedish Splinter camouflage pattern customized for elite units.
 
|''Veteran Battlepack Item''
 
|-
 
|style="text-align: center; "|
 
DICE
 
 
[[File:BF4 DICE Camo.png|180px]]
 
|Exclusively for the developers of Battlefield 4™
 
|''DICE Developers Only''
 
|-
 
|style="text-align: center; "|
 
Tricolor Desert
 
 
[[File:BF4 Tricolor Desert Camo.png|180px]]
 
|
 
|''Battlepack Item, but cannot be equipped''
 
|}
 
<br />
 
 
====China====
 
China's patterns have a heavy urban and maritime influence, and apart from the desert pattern feature lots of greys and blues.
 
{| border="1" cellpadding="1" cellspacing="1" style="width: 95%; height: 95%;"
 
! scope="col"|Camouflage
 
! scope="col"|Intel
 
! scope="col"|Requirements
 
|-
 
|style="text-align: center; "|
 
Default (Type 07 GI)
 
 
[[File:BF4 CN Default Camo.png|180px]]
 
|Standard issue Chinese urban uniform in dark blue and grey; ideal for blending in with concrete and steel.
 
|''Unlocked By Default''
 
|-
 
|style="text-align: center; "|
 
Urban Airborne
 
 
[[File:BF4 Urban Airborne Camo.png|180px]]
 
|Large pattern urban ERDL pattern camouflage in use by Chinese airborne troops.
 
|''Battlepack Item''
 
|-
 
|style="text-align: center; "|
 
Oceanic Green
 
 
[[File:BF4 Oceanic Green Camo.png|180px]]
 
|A blend of oceanic green and blue colors on light background in use by the Chinese marines.
 
|''Battlepack Item''
 
|-
 
|style="text-align: center; "|
 
PLA Desert
 
 
[[File:BF4 PLA Desert Camo.png|180px]]
 
|Chinese Type 07 digital pixel pattern developed for desert and arid environments.
 
|''Battlepack Item''
 
|-
 
|style="text-align: center; "|
 
Dense Urban
 
 
[[File:BF4 Dense Urban Camo.png|180px]]
 
|A denser bland ERDL pattern for use in urban environments. The more prominent whites in this pattern also function is snowy environments.
 
|''Battlepack Item''
 
|-
 
|style="text-align: center; "|
 
Fire Starter
 
 
[[File:BF4 CN Fire Starter Camo.png|180px]]
 
|Release your inner pyro.
 
|''Complete Second Assault assignment [[Battlefield 4 DLC Assignments#Second Assault|Fire Starter]]''
 
|-
 
|style="text-align: center; "|
 
Urban Tiger
 
 
[[File:BF4 Urban Tiger Camo.png|180px]]
 
|Chinese modernized take on the tiger stripe camouflage pattern for urban and naval environments.
 
|''Premium Item Only''
 
|-
 
|style="text-align: center; "|
 
Oceanic Blue
 
 
[[File:BF4 Oceanic Blue Camo.png|180px]]
 
|An update to the Oceanic Green, the blue colors prominent in this ERDL pattern blends in better in sea environments.
 
|''Premium Item Only''
 
|-
 
|style="text-align: center; "|
 
Splinter
 
 
[[File:BF4 CN Splinter Camo.png|180px]]
 
|Recolor of the modern Swedish Splinter camouflage pattern customized for elite units.
 
|''Veteran Battlepack Item''
 
|-
 
|style="text-align: center; "|
 
DICE
 
 
[[File:BF4 DICE Camo.png|180px]]
 
|Exclusively for the developers of Battlefield 4™
 
|''DICE Developers Only''
 
|-
 
|style="text-align: center; "|
 
Kodey
 
|
 
|''Seen in Alpha/Beta''
 
|}
 
<br />
 
 
===Emblems===
 
Players can create '''emblems''' in [[Battlelog]] by using a series of predetermined icons and symbols, applying various colors and opacities, and arranging them in layers. This resembles the system available for BF3 Platoons in Battlelog.
 
 
By default, players can choose 20 symbols from an initial pool of 80. An additional 70 symbols can be unlocked from Battlepacks. Premium players can use 20 exclusive symbols, and gain 20 more layers.
 
 
<gallery>
 
BF4_Vehicle_Paint.jpg|A limited selection of vehicle camouflages were available during the E3 2013 alpha.
 
Golmud Railway 2.jpg|Camo patterns seen on tanks on [[Golmud Railway]].
 
BF4 Hex Heli Camo.jpg|The [[WZ-10|Z-10W]] with hexagonal camouflage seen in the ''[[Only in Battlefield 4: "Crash In Guns Blazing" Trailer]]''.
 
camos.png|The weapon/vehicle camouflages of Battlefield 4 in woodland color
 
</gallery>
 
 
{{Features/BF4}}
 
   
 
==Trivia==
 
==Trivia==
Line 913: Line 265:
 
*All [[Battlefield Premium]] camouflages do not share a similar pattern when changing teams, for example the Premium Camo 4 is a Navy Blue Digital Camo to camouflage against water and metal for the US side, whereas the RU side has a Woodland Stripe Camo which camouflages the player against woodland.
 
*All [[Battlefield Premium]] camouflages do not share a similar pattern when changing teams, for example the Premium Camo 4 is a Navy Blue Digital Camo to camouflage against water and metal for the US side, whereas the RU side has a Woodland Stripe Camo which camouflages the player against woodland.
 
**The premium camouflages for the US side are predominantly camouflaged against both desert and urban, while the premium camouflages for the RU side are predominantly camouflaged against woodland.
 
**The premium camouflages for the US side are predominantly camouflaged against both desert and urban, while the premium camouflages for the RU side are predominantly camouflaged against woodland.
**This must be kept in mind when choosing a camo for your primary weapon as while one may fit with the outfit on one team, it may not fit for the other.
 
*The Russian Ground Forces have two versions of the same camouflage; Dr. Pepper and Premium Camo 3. Only the color tone is different.
 
   
==External links==
+
{{Features/BF3}}
* [http://emblemsbf.com/ Emblems BF], a collection of user-designed emblems.
 
[[Category:Features]]
 
[[Category:Battlefield 3]]
 
 
[[Category:Features of Battlefield 3]]
 
[[Category:Features of Battlefield 3]]
[[Category:DLC]]
+
[[Category:Customization]]
[[Category:Battlefield 4]]
 
[[Category:Features of Battlefield 4]]
 

Latest revision as of 09:26, January 21, 2019

For customization in other installments, see Customization


BF3 Loadout

Soldier class loadout

BF3 Vehicle Loadout

Vehicle loadout

Customization in Battlefield 3 allows the customization of soldier and vehicle loadouts. Each kit contains a slot for primary and secondary weapons, two gadget slots, and a specialization slot. Soldier camouflage is also expanded from Battlefield 3. Vehicle loadouts consist of primary weapon slot, a specialization slot, and a countermeasure gadget slot.

Primary weapons have three attachment slots while secondary weapons have three attachment slots. The three attachment slots for primary weapons are optics, barrel, and grip. Attachments serve to improve the performance of a weapon such as reducing weapon recoil or the addition of a flashlight. Players may also customize their dog tags which will be displayed on killcards. Premium members also have the option to customize the appearance of their soldiers and weapons with camouflage. Camouflage patterns are unlocked for Premium members as they achieve player progression and are different for each faction.

Camouflage patternsEdit

Camouflage Intel Requirements Based on

Default


BF3 Default Camo

This modern, digital pattern provides a good, general purpose camouflage for arid environments. Level 1

- USMC - MARPAT Desert


- RGF - SURPAT

Woodland


BF3 Woodland Camo

This 4-color, digital pattern provides a good, general purpose camouflage for temperate and tropical environments. Level 3

- USMC - MARPAT Woodland


- RGF - Partizan (SS Summer)

Ranger


BF3 Ranger Camo

A modern, universal-purpose digital camo inspired by the battle dress of the US Army special forces. Level 6

- USMC - Universal Camouflage Pattern (UCP)


- RGF - Izlom

Army Green


BF3 Army Green Camo

The classic, district green camo has been in use since at least World War II. Archaic but effective. Level 8  

 - Olive Drab (OD)

Expeditionary Force


BF3 Expeditionary Force Camo

Older 3-color variant of the desert Battle dress pattern. Still in wide use. Level 12

- USMC - Desert Camouflage Uniform (DCU, Tri-color Desert)


- RGF - Flora (VSR-98)

Paratrooper


BF3 Paratrooper Camo

Adopted woodland design with black brush strokes to give a darker shade. Developed for airborne special forces. Level 15

- USMC - MultiCam


- RGF - Rastr

Navy Blue


BF3 Navy Blue Camo

A classic, full color camo for use by amphibious forces. Not in wide use today. Level 18 N/A

Jungle Pattern


BF3 Jungle Camo

An older version of the 4-color woodland camo. Still in use for operations in jungle conditions. Level 20

- USMC - U.S. Woodland Camouflage Pattern (M81 Woodland)


- RGF - Flora (VSR-98)

Desert Khaki


BF3 Desert Kaki Camo

The light brown Khaki color has been in use since the 19th century and is still popular in military uniform. Level 24 N/A

Urban Pattern


BF3 Urban Camo

A monochrome "puzzle" pattern for use in city environments. Developed during the cold war but rarely used by armed forces. Level 27

- USMC - U.S. 'Urban' Camouflage


- RGF - Gorod-1

Veteran Kit


BF3 Veteran Kit Camo

A rare 2-color "Leaf" pattern in woodland tones. Distinguishes the veterans in the field from those of lesser pedigree. Level 39

- USMC - Mitchell Pattern (Spring-Summer wine leaf)


- RGF - KLMK

Spec Ops Black


BF3 Spec Ops Black Camo

The all black combat uniform used by many police forces during urban operations. Also commonly used by Russian Spetsnaz forces.


The only camo with a major effect on the IRNV scope. Vest appears black. Limbs uncovered by the camo still glow.

Level 42

N/A

SPECACT


BF3 SPECACT Camo

Multi-purpose camouflage adapted from the classical woodland pattern, used by special forces.

Pre-order bonus & Purchasable content

- USMC - Numerous Patterns; M81 Woodland, Olive Drab, Desert Camouflage Uniform.


- RGF - Numerous Patterns; Flora (VSR-93), SURPAT, Gorod-1, Urban Kamysh

Dr. Pepper


3636

A modern 3-color adaption of the digital woodland camo. Refreshing, fruity, and tangy. Dr. Pepper promotional offer. Dr. Pepper promotion & Purchasable content

- USMC - Universal Camouflage Pattern Delta (UCP-D)


- RGF - Digital Flora (Cifra, ZDU, EMR Summer)

Airman Camo / Premium Camo 1


4

Based from the Vietnam era Tiger camo, this US camo features a subdued grey three tone pixelated stripe. Exclusive Premium bonus - USMC - Airman Battle Uniform (ABU)

Berkut Camo / Premium Camo 1


123646

A three color woodland camo that is frequently used by the Ukrainian Berkut forces. Exclusive Premium bonus

- RGF - Sever (Flectar-D)

Tactical Camo / Premium Camo 2


5

Using a technique to create organic pixels this tan camo is perfectly suited for rocky and desert theaters. Exclusive Premium bonus - USMC - Advanced Tactical Concealment System Arid / Urban (A-TACS AU)

Woodland Oak / Premium Camo 2


7

A woodland camo that was originally designed for use in central Russia by both Russian Spec Ops and their internal forces. Exclusive Premium bonus - RGF - SS Autumn

Desert Stripe Pattern / Premium Camo 3


6

A classic three color desert stripe used by US forces. Exclusive Premium bonus - USMC - Desert Tiger Stripe Pattern

Digital Woodland Camo / Premium Camo 3


8

A modern digital version of the flora camo based on one of the uniforms worn by the Russian Spetsnaz. Exclusive Premium bonus - RGF - Digital Flora (Cifra, ZDU, EMR Summer)

Navy Blue Digital Camo / Premium Camo 4


2144142

A modern four color camo designed for the Navy, the blue-green digital pattern helps to break up the wearers outline both on ship and in an urban environment. Exclusive Premium bonus for completing the Only for the Dedicated Assignment - USMC - Navy Working Uniform (NWU Type I)

Woodland Stripe Camo / Premium Camo 4


1515

A three color woodland stripe used by the Russian Spetsnaz. Exclusive Premium bonus for completing the Only for the Dedicated Assignment - RGF - Kamysh (Tiger)

TriviaEdit

  • Before the 1.04 patch, camouflages were only shown on the USMC class models. The only way to see what they looked like on the RGF classes was to browse them while in a multiplayer match on the RU team.
  • All Battlefield Premium camouflages do not share a similar pattern when changing teams, for example the Premium Camo 4 is a Navy Blue Digital Camo to camouflage against water and metal for the US side, whereas the RU side has a Woodland Stripe Camo which camouflages the player against woodland.
    • The premium camouflages for the US side are predominantly camouflaged against both desert and urban, while the premium camouflages for the RU side are predominantly camouflaged against woodland.
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