|This article is a stub. It is short and in need of expansion. Why not help out?|
This video featured UX Designer as a host with Franchise Design Director and Multiplayer Producer discussion about changing the gameplay from previous titles and details such as spawning, reviving, fortification, closed alpha feedback and development of the Rotterdam map which taking inspire from Seine Crossing in some elements.
The DICE developers bring you behind the scenes of Battlefield V. Get a deep dive on the game's development process, tweaks to gameplay, the Open Beta, the Rotterdam map, and more.
Subscribe and be the first to see all official Battlefield V videos: http://bit.ly/270eMcA
Follow Battlefield 5: