Battlefield Wiki
Battlefield Wiki
This article is rated as standard
For bayonets not mounted as a weapon attachment, see Knife

A Bayonet is a knife, dagger, sword, or spike-shaped point blank ranged weapon designed to fit on, over or underneath the muzzle of a rifle barrel or similar weapon, effectively turning the gun into a spear. It is a close quarter combat or last-resort weapon.

Battlefield 1942[]

"The reports of excessive casualties among engineers in the field have led to bayonets as a new standard issue. From now on, engineers have the option of mounting a bayonet on the ends of their rifles should hand-to-hand combat be encountered."

— World War II Anthology Edition Manual

The Bayonet is featured in the Battlefield 1942: The Road to Rome expansion as a melee weapon mounted on the Engineer kit's un-scoped No 4 and K98 rifles, replacing the combat knife. Switching to the bayonet still allows the player to fire their weapon, but it disables the ability to aim and replaces it with a fast melee attack. Unlike the combat knife, the bayonet is always a one-hit kill.


Battlefield 1943[]

In Battlefield 1943, the bayonet is the melee weapon issued to the USMC (M1 variant) and the IJN (Type 5 variant) Rifleman kits and the USMC Scout kit.

For the Rifleman kits, it is mounted on the end of the rifle which gives it a bit of extra range compared to other melee weapons. For the USMC Scout kit, it is handled like a short sword, like the Type 94 Shin Gunto. Being a melee weapon, a hit will result in a guaranteed 1 hit kill.

Battlefield 1[]

The Bayonet is a weapon accessory featured in Battlefield 1. It is capable of being mounted onto many primary weapons (save for light machine guns as a category and a few specific guns from others), allowing the user to perform a bayonet charge.

Equipping a bayonet gives a penalty to weapon handling, which takes the form of the player being slower to recover from sprint by an additional 50%. The bayonet has no other penalties.

It can be mounted or removed in the Customization menu or in Battlefield Companion.


Takedowns occur any time a bayonet charge is initiated and within range of an enemy, dealing an instant at any health, kill no matter the stance, as long as the charge connects.

Target Stance Direction Action
Standing/Crouching Front

The attacker lunges at the target, stabbing the victim and forcing them onto the ground.

Left The attacker lunges into the side of the victim, pushing the bayonet inside them.
Right The attacker  lunges into the targets neck, forcing them onto the ground.
Back The attacker forces the bayonet into the back of the victim, dropping them to their knees. The attacker then kicks the victim off the bayonet to remove it.
Prone Front The attacker lunges and drives the bayonet into the targets upper back, turning the victim over.
Left The attacker lunges into the victims back, turning the victim over.
Right The attacker lunges into the victims back, turning the victim over.
Back The attacker drives the bayonet into the victims back.


Battlefield V[]

The Bayonet is a weapon accessory returning in Battlefield V. Functioning similar to Battlefield 1, it is capable of being mounted onto some primary weapons, including all Recon bolt-action rifles. In order to be equipped, players must purchase the BAYONET weapon specialization in Tier 4. Once equipped, it allows players to perform a bayonet charge.

Some time after it was added, the M1 Garand received the bayonet as a third option for tier 4 specialization, and is currently the only weapon to have three options in any tier.


BFBC2 Bayonette

The M1 Garand with the Bayonet, as seen in the official website for Battlefield: Bad Company 2.

  • According to the Battlefield: Bad Company 2 official website, a bayonet is shown to be obtainable for use with the M1 Garand. This was, however, proven to be a mistake by the website.