A Bayonet is a knife, dagger, sword, or spike-shaped point blank ranged weapon designed to fit on, over or underneath the muzzle of a rifle barrel or similar weapon, effectively turning the gun into a spear. It is a close quarter combat or last-resort weapon.
The Bayonet is featured in the Battlefield 1942: The Road to Rome expansion as a melee weapon mounted on the Engineer kit's un-scoped No 4 and K98 rifles, replacing the combat knife. Switching to the bayonet still allows the player to fire their weapon, but it disables the ability to aim and replaces it with a fast melee attack. Unlike the combat knife, the bayonet is always a one-hit kill.
For the Rifleman kits, it is mounted on the end of the rifle which gives it a bit of extra range compared to other melee weapons. For the USMC Scout kit, it is handled like a short sword, like the Type 94 Shin Gunto. Being a melee weapon, a hit will result in a guaranteed 1 hit kill.
The Bayonet is a weapon accessory featured in Battlefield 1. It is capable of being mounted onto many primary weapons (save for light machine guns as a category and a few specific guns from others), allowing the user to perform a bayonet charge.
Equipping a bayonet gives a penalty to weapon handling, which takes the form of the player being slower to recover from sprint by an additional 50%. The bayonet has no other penalties.
Takedowns occur any time a bayonet charge is initiated and within range of an enemy, dealing an instant at any health, kill no matter the stance, as long as the charge connects.
The attacker lunges at the target, stabbing the victim and forcing them onto the ground.
|Left||The attacker lunges into the side of the victim, pushing the bayonet inside them.|
|Right||The attacker lunges into the targets neck, forcing them onto the ground.|
|Back||The attacker forces the bayonet into the back of the victim, dropping them to their knees. The attacker then kicks the victim off the bayonet to remove it.|
|Prone||Front||The attacker lunges and drives the bayonet into the targets upper back, turning the victim over.|
|Left||The attacker lunges into the victims back, turning the victim over.|
|Right||The attacker lunges into the victims back, turning the victim over.|
|Back||The attacker drives the bayonet into the victims back.|
The Bayonet is a weapon accessory returning in Battlefield V. Functioning similar to Battlefield 1, it is capable of being mounted onto some primary weapons, including all Recon bolt-action rifles. In order to be equipped, players must purchase the BAYONET weapon specialization in Tier 4. Once equipped, it allows players to perform a bayonet charge.
Some time after it was added, the M1 Garand received the bayonet as a third option for tier 4 specialization, and is currently the only weapon to have three options in any tier.
- According to the Battlefield: Bad Company 2 official website, a bayonet is shown to be obtainable for use with the M1 Garand. This was, however, proven to be a mistake by the website.