(Editing a gallery)
Line 20: Line 20:
NS2.png|Teaser Image
NS2.png|Teaser Image
Carrier Assault Tutorial|Carrier Assault Tutorial
Carrier Assault Tutorial|Carrier Assault Tutorial
Carrier assault.jpg|Soldiers preparing to assault the carrier.

Revision as of 07:48, April 16, 2014

BF1 Flag
BF1 Flag
This article is a stub as it is considered incomplete. Why not help out?
BF1 Wrench Icon
This article is currently under construction. It may contain little or inaccurate information.
"A Homage to a Classic Game Mode, Battlefield 2142 and Titan mode veterans will feel right at home with Carrier Assault."

— Gustav Halling

Carrier Assault is a gamemode featured in the Battlefield 4: Naval Strike expansion. It is a re-imagined variant of the Titan game mode from Battlefield 2142.

Stage 1

Players start out at their respective carriers where they must then capture missile launchers scattered throughout a map. There are a total of three flags in the small variant and five flags in the large variant, similar to Conquest small and Conquest large. Once captured, the launchers will periodically damage the opposing team's carrier. The missiles hitting the enemy carrier deal 1 percent (1 hit point) of the starting health and the launchers shoots in intervals of 15 seconds.

Once a carrier has sustained 50% damage, its hull will be blown open allowing for the opportunity to board it and destroy it. This will also reset its health bar to the second phase and highlight M-COM A.

Alternatively, players may choose not to board the opposing carrier as the missile launchers will still periodically damage it until it is destroyed.

Stage 2

After the hull of a carrier has been blown open, players may board either by driving a boat or flying a helicopter to the carrier and climbing aboard, or by paradropping onto it from spawn points above.

Once onboard, players must then destroy two M-COM stations situated on opposite ends of the carrier. The inside of the carriers consists of a maze of corridors similar to those of the USS Valkyrie  in the campaign.  Once the first M-COM is destroyed, it will open new areas of the carrier that will lead to the second M-COM. After both M-COMs have been destroyed, the round will end with the losing team's carrier exploding in the background.



  • The models of the carriers are not true aircraft carriers, but amphibious assault ships.
  • There is a Large variant of Carrier Assault, just like Conquest.
  • On a server with too few players to start, completing the objectives which would normally end the game instead allow the carrier to continue taking damage until its model glitches.
Community content is available under CC-BY-SA unless otherwise noted.