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Class Archetypes was a system planned to be introduced into Battlefield V. Under this system, the four core classes of Assault, Medic, Support and Recon were divided into selectable subclasses or "archetypes" which allowed for further class specialization. The original concept of Class Archetypes was dropped during development in favor of the Combat Role system.[1]
Overview[]
Compared to the setup of Combat Roles seen in the retail version of Battlefield V, Class Archetypes were more numerous and considerably more niche. Like Combat Roles each archetype had a number of "Perks" that provided specific bonuses, however they also came with limitations that affected which primary weapons, secondary weapons and gadgets could be equipped. They also had distinct statistical attributes, with archetypes rated on a five point system for their agility, health regeneration, blast reduction and suppression sensitivity. Each class had a single "base" archetype unlocked by default, and would unlock "exotic" archetypes as they improved their class rank.
Some perks (renamed as traits) as well as whole archetypes were transferred over to the Combat Role system, which was officially announced as replacing archetypes on August 21st 2018.[2]
List of Archetypes[]
Assault[]
Name | Description | Perk | Weapons | Gadgets |
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Light Infantry | Assault the objective and don't abort when you run into resistance, thanks to your superior physique and the uncanny ability to find more ammo on dead enemies. |
SCAVENGER - |
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Grenadier | Versatile assault kit optimal behind enemy lines. Enough explosives to take out any target. | BATTLE HARDENED - Regenerates a larger amount of health than other Class Archetypes. |
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Anti-Tank | Anti-Tank doesn't have any primary weapons. Instead it has rocket launchers, find a tank and blow it up. |
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Rifleman | Rifleman have access to Semi Autos. It is specialized for mid range combat. |
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Medic[]
Name | Description | Trait | Weapons | Gadgets |
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Field Surgeon | All round medic, keep your squad alive and lead your team towards victory. |
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Combat Medic | Offensive medic, Have access to SMGs, Fire grenade, health buff syrette and bandages. |
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Field Medic | A crucial squad member, the Field Medic can engage enemies with confidence, but thrives on healing and reviving teammates to keep them in the fight. |
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Support[]
Name | Description | Trait | Weapons | Gadgets |
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Engineer | An excellent defender, the Support Engineer can lay down heavy fire as well as repair vehicles and quickly build Fortifications and heavy weapons. | FORTIFICATIONS EXPERT - Builds Fortifications faster and can construct heavy weapons installations. |
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Machine Gunner | Make it rain with this heavy support. Lay down suppressive fire to lead your squad behind enemy lines. | FOCUSED FIRE - Fully suppressed enemies are spotted for your team. |
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Recon[]
Name | Description | Trait | Weapons | Gadgets |
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Recon | Mid Range recon. Great at spotting enemies and gather intelligence for it's teammates. |
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Paratrooper | A stealthy, short range, behind enemy-lines gameplay exotic archetype. Kills silently, using suppressed SMGs and silent gadgets. | SILENT FOOTSTEPS - The sound of your footsteps is reduced. GAROTTE SPOTTING - |
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Sniper | The Sniper is trained to engage with high precision from a distance, and is well versed in tracking enemy targets and relaying intel to teammates. |
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