A crossbow is a weapon consisting of a bow mounted onto a stock that shoots projectiles named bolts or quarrels at parabolic arcs. Their first major usage originates in China around 600 BCE. Although they see very little use in modern militaries, crossbows are still used for hunting and recreational target shooting. Modern crossbows can be mounted onto rifle receivers, allowing accessories such as optical sights to be easily added.
— In-game description
The crossbow is the name of two items in Battlefield 2: a handheld weapon, as well as the projectile it fires.
The physical crossbow itself is considered a weapon in game-terms, much like the other gadgets. This is the handheld model of the crossbow itself, and shares the same localized name as the projectile it fires. It does no damage, and serves only to generate the projectile.
They are used to move from a higher point to a lower one over a longer range than jumping with a Parachute. When using one, activates a crosshair that displays either a circle or a cross within the crosshair.
If the icon is a cross, it means the target is out of range. Theis used to fire the Zip Line to the intended target. To zip down the line, press . The zipline can be retrieved after use with . If it is deployed but not used for a certain duration of time it will disappear and will not be retrievable.
— In-game Description
Two crossbow variants are featured in Battlefield Heroes, Carlson's Crossbow for the Royal Army and Albert's Arbalest for the National Army. Available for the Soldier kit, both were introduced in the Knights bundle. Similar to the M16-203 Battle Rifle, both crossbows are capable of three round burst fire.
— Battlelog description
The XBOW is an improvised crossbow introduced in the Battlefield 3: Aftermath expansion.
According to a post in the Battlefield Blog, the XBOW is described as a jury-rigged weapon made from a malfunctioning M417 rifle, wire from a broken down car, scrap metal for the bow, and an optical sight like the Red Dot Sight or PKS-07 as shown in the trailer and preview screenshots.
The XBOW, with a default Kobra sight, is unlocked after completing the assignment Sticks and Stones. The XBOW Scoped, with a PKS-07 sight, is unlocked by completing the Go Play Close Quarters assignment.
Aside from differences in targeting and scope sway, the two weapons are functionally identical.
Standard bolts are the starting ammunition type. These three non-standard bolts are unlocked via assignments. (default on PC, on consoles) switches between the bolt types. Bolts can only be changed after the bow is fully loaded.
There are three unlockable specialist bolts. The HE Bolt is a C4-tipped variant with higher drop, lower range and a small blast radius. The HE Bolt can also do damage to vehicles, varying depending on the type. Most helicopters will take enough damage to bring them near their disable thresholds, 36%. MBTs however, will take much less. The Scan Bolt, with its 10-meter radius, scans for enemies on the minimap similar to the T-UGS. The BA Bolt has less drop and higher velocity, giving the XBOW more marksman tendencies.
- Main article: Battlefield 3 Achievements and Trophies
|Image||Name||Criteria||Achievement Points||Trophy Type|
|Handyman||Unlocked all XBOW parts||20G|
|Home Made Javelin||Destroyed an enemy vehicle using the XBOW||20G|
|Pocket Full of Death||Without dying, get a kill with XBOW, primary weapon, and hand grenade||30G|
- Main article: Zipline#Battlefield Hardline
A Zipline Crossbow appears again in Battlefield Hardline as an all class gadget. It functions similarly to its Battlefield 2 counterpart, but is more modernized with a customized optic that displays the distance to the target. It must also be aimed at a downward angle to actually fire, and is capable of killing players with one hit. It is referred to as the Zipline in all instances, again unlike its Battlefield 2 counterpart.
- Main article: Crossbow Launcher
— In-game description
The Ghostmaker R10 is a crossbow featured in Battlefield 2042, Added in Zero Hour season. Player can unlock the weapon by reaching tier 29 in Battle Pass. It uses lever action to cock the bowstring; an optional magazine allows additional bolts to be queued by the action.
Despite a stated magazine capacity of 10 bolts in Weapons Customization, the Ghostmaker R10 carries only a single standard or explosive bolt, or a 5-bolt magazine. Unlike other weapons, enemies downed by the Ghostmaker do not drop ammo pouches, preventing the player from resupplying in this manner. Pouches dropped by other players will each contribute one bolt for the currently equipped ammo type.
The Ghostmaker will also mark the user on the enemy minimap at all ranges, despite the low noise profile. However, hits by the Ghostmaker are treated the same as Subsonic ammo, using its imprecise HUD damage marker.
Three different ammunition types are available to the player:
Standard bolts inflict great damage against infantry, killing in one shot out to 30 meters. Standard bolts can potentially inflict collateral damage on aligned targets.
The Ammo rack attaches a five-bolt magazine with stackable ammunition. Although the bolts inflict less damage (with one-hit kill range reduced to five meters), the weapon will load the next bolt while the lever action is worked. Bolts must be reloaded individually into the magazine once depleted.
Explosive bolts include a charge capable of damaging armor, and will generally kill infantry in one shot. The explosive charge has a one-second time delay.
Weapons Customization again gives conflicting rating and value for range, which is expected to be shorter due to the heavier bolt.
- Both the zipline and crossbow share the same killmessage,
Crossbow. This is not visible in-game because neither item is capable of killing. However, the files are named differently (the crossbow itself is
- The lower part of the XBOW, the M417 receiver, has its ejection port, bolt release button, and magazine well taped shut.
- The XBOW is the only weapon in Battlefield 3 other than a Shotgun or Grenade Launcher that is capable of switching between different types of ammunition, and the only weapon aside from the mortar capable of doing so in the middle of gameplay.
- Without HD textures, the first bolt fired out of the XBOW has red fletching, while every successive bolt fired has white fletching in that life.
- The Kobra's reticle on the standard XBOW is misaligned towards the bottom of the sight. However, the bolt is still accurately shot wherever the reticle is aimed.
- The lever-action sequence re-engages the safety latch, which is immediately disengaged by the character.
- Using the Ghost Hybrid 1.5–4× scope with explosive ammo, a 300m shot corresponds roughly to the top of the thick bar where a 1100m (11) mark would likely be.