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+ | {{Stub}} |
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− | {{stub}}{{construction}} |
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+ | {{Construction}} |
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+ | |||
+ | '''Custom Gamemodes''' are official custom variants of gamemodes featured in ''[[Battlefield 1]]''. |
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==Hardcore== |
==Hardcore== |
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− | All [[Hardcore]] game modes in |
+ | All [[Hardcore]] game modes in ''[[Battlefield 1]]'' are found in the Custom Games section of Multiplayer.<ref>https://www.battlefield.com/news/article/hardcore-servers-in-battlefield-1</ref> |
− | * |
+ | *Increased bullet damage |
− | * |
+ | *Elimination of HUD elements such as [[Spotting#Battlefield 1|spotting]] icons and [[minimap]] |
− | * |
+ | *On reload, partial magazines are discarded |
− | * |
+ | *No health [[regeneration]] |
+ | *[[Friendly fire]] on |
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− | == |
+ | ==Fog of War== |
+ | Added on 16 November 2016 with the [https://www.battlefield.com/news/update-notes/fall-update Fall 2016 Update].<ref>https://www.battlefield.com/news/article/the-official-custom-games-in-battlefield-1</ref><ref>https://youtu.be/ceRZCxjTsMY</ref> |
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⚫ | |||
+ | |||
+ | *[[Team Deathmatch]] game mode on [[Argonne Forest]] |
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+ | *Some of the HUD elements have turn off like [[Minimap]], killfeed, crosshair, hit marker, soldier name tag |
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+ | *Primary Weapons and all explosives are disabled |
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+ | *Weather set to fog |
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+ | |||
+ | ==Line of Sight== |
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+ | Added on 6 December 2016.<ref>https://www.battlefield.com/news/article/official-custom-game-line-of-sight</ref><ref>https://youtu.be/P19A1XnmQ4A</ref> |
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+ | |||
+ | *Increased bullet damage |
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+ | *[[Rush#Battlefield 1|Rush]] game mode on [[Suez (Battlefield 1)|Suez]] |
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+ | *Only [[Medic]] and [[Scout]] available |
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+ | *No vehicles and grenades |
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+ | *Longer respawn time |
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+ | |||
+ | ==Standard Issue Rifles / Back to Basics== |
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⚫ | Added on 12 December 2016 with the [https://www.battlefield.com/news/update-notes/december-update Giant's Shadow Update]. All infantry weapons are replaced with each faction's standard issue rifle (in a basic variant equipped only with [[Iron sights#Battlefield 1|iron sights]]) and sidearms. Offensive gadgets are removed, leaving only those capable of [[Support action|support actions]]. |
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+ | |||
+ | ==Eye to Eye== |
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+ | Added on 14 December 2016.<ref>https://www.battlefield.com/news/article/official-custom-game-eye-to-eye</ref><ref>https://youtu.be/GQK1g_xHXWc</ref> |
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+ | |||
+ | *[[Conquest#Conquest Domination / Domination|Domination]] game mode on [[Amiens]] |
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+ | *Player can spawn as [[Assault]] with shotgun and [[Melee Weapon#Battlefield 1|melee weapon]] only |
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+ | *No health [[regeneration]] |
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+ | |||
+ | ==Blind Delivery== |
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+ | Added on 21 December 2016 along with the Holiday 2016 Event.<ref>https://www.battlefield.com/news/article/battlefield-1-holiday-event</ref><ref>https://youtu.be/ffVIc_rbhmo</ref> |
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+ | |||
+ | *[[War Pigeons]] game mode |
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+ | *Some of the HUD elements have turn off like [[Minimap]], killfeed, crosshair, hit marker |
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+ | *Only handguns and explosives are allowed |
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==Armored Kill== |
==Armored Kill== |
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− | Borrowing from the [[Battlefield 3: Armored Kill]] DLC, '''Armored Kill''' game mode increases the number of vehicles present on large maps, and eliminates long range infantry primary weapons. |
+ | Borrowing from the [[Battlefield 3: Armored Kill]] DLC, '''Armored Kill''' game mode increases the number of vehicles present on large maps, and eliminates long range infantry primary weapons.<ref>https://www.battlefield.com/news/article/the-road-ahead-jan-2017</ref> |
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⚫ | |||
⚫ | |||
⚫ | |||
+ | |||
+ | ==Bleed Out== |
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+ | Added on 18 January 2018.<ref>https://www.battlefield.com/news/article/the-road-ahead-jan-2017</ref> |
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+ | |||
+ | *[[Rush#Battlefield 1|Rush]] game mode |
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+ | *Respawn faster |
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+ | *No health [[regeneration]] |
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+ | ==References== |
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⚫ | |||
+ | {{reflist}} |
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⚫ | |||
[[Category:Gamemodes of Battlefield 1]] |
[[Category:Gamemodes of Battlefield 1]] |
Revision as of 15:19, 11 July 2018
This article is a stub. It is short and in need of fortification. Why not help out? |
Custom Gamemodes are official custom variants of gamemodes featured in Battlefield 1.
Hardcore
All Hardcore game modes in Battlefield 1 are found in the Custom Games section of Multiplayer.[1]
- Increased bullet damage
- Elimination of HUD elements such as spotting icons and minimap
- On reload, partial magazines are discarded
- No health regeneration
- Friendly fire on
Fog of War
Added on 16 November 2016 with the Fall 2016 Update.[2][3]
- Team Deathmatch game mode on Argonne Forest
- Some of the HUD elements have turn off like Minimap, killfeed, crosshair, hit marker, soldier name tag
- Primary Weapons and all explosives are disabled
- Weather set to fog
Line of Sight
Added on 6 December 2016.[4][5]
- Increased bullet damage
- Rush game mode on Suez
- Only Medic and Scout available
- No vehicles and grenades
- Longer respawn time
Standard Issue Rifles / Back to Basics
Added on 12 December 2016 with the Giant's Shadow Update. All infantry weapons are replaced with each faction's standard issue rifle (in a basic variant equipped only with iron sights) and sidearms. Offensive gadgets are removed, leaving only those capable of support actions.
Eye to Eye
Added on 14 December 2016.[6][7]
- Domination game mode on Amiens
- Player can spawn as Assault with shotgun and melee weapon only
- No health regeneration
Blind Delivery
Added on 21 December 2016 along with the Holiday 2016 Event.[8][9]
- War Pigeons game mode
- Some of the HUD elements have turn off like Minimap, killfeed, crosshair, hit marker
- Only handguns and explosives are allowed
Armored Kill
Borrowing from the Battlefield 3: Armored Kill DLC, Armored Kill game mode increases the number of vehicles present on large maps, and eliminates long range infantry primary weapons.[10]
- Conquest game mode (large maps with vehicles)
- Increased vehicle count for both teams
- Medic self-loading rifles and Scout single-action rifles are unavailable
Bleed Out
Added on 18 January 2018.[11]
- Rush game mode
- Respawn faster
- No health regeneration