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'''Custom Gamemodes''' are official custom variants of gamemodes featured in ''[[Battlefield 1]]''.
   
 
==Hardcore==
 
==Hardcore==
All [[Hardcore]] game modes in {{#if:|[[{{{1}}}#Battlefield 1{{!}}{{#if:|{{{2}}}|{{{1}}}}}]]|''[[Battlefield 1]]''}} are found in the Custom Games section of Multiplayer.
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All [[Hardcore]] game modes in ''[[Battlefield 1]]'' are found in the Custom Games section of Multiplayer.<ref>https://www.battlefield.com/news/article/hardcore-servers-in-battlefield-1</ref>
   
* Increased bullet damage
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*Increased bullet damage
* Elimination of HUD elements such as [[spotting]] icons and [[minimap]]
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*Elimination of HUD elements such as [[Spotting#Battlefield 1|spotting]] icons and [[minimap]]
* On reload, partial magazines are discarded
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*On reload, partial magazines are discarded
* No health [[regeneration]]
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*No health [[regeneration]]
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*[[Friendly fire]] on
   
==Standard Issue Rifles==
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==Fog of War==
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Added on 16 November 2016 with the [https://www.battlefield.com/news/update-notes/fall-update Fall 2016 Update].<ref>https://www.battlefield.com/news/article/the-official-custom-games-in-battlefield-1</ref><ref>https://youtu.be/ceRZCxjTsMY</ref>
All infantry weapons are replaced with each faction's standard issue rifle (in a basic variant equipped only with [[iron sights]]) and sidearms. Offensive gadgets are removed, leaving only those capable of [[support action]]s.
 
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*[[Team Deathmatch]] game mode on [[Argonne Forest]]
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*Some of the HUD elements have turn off like [[Minimap]], killfeed, crosshair, hit marker, soldier name tag
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*Primary Weapons and all explosives are disabled
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*Weather set to fog
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==Line of Sight==
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Added on 6 December 2016.<ref>https://www.battlefield.com/news/article/official-custom-game-line-of-sight</ref><ref>https://youtu.be/P19A1XnmQ4A</ref>
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*Increased bullet damage
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*[[Rush#Battlefield 1|Rush]] game mode on [[Suez (Battlefield 1)|Suez]]
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*Only [[Medic]] and [[Scout]] available
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*No vehicles and grenades
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*Longer respawn time
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==Standard Issue Rifles / Back to Basics==
 
Added on 12 December 2016 with the [https://www.battlefield.com/news/update-notes/december-update Giant's Shadow Update]. All infantry weapons are replaced with each faction's standard issue rifle (in a basic variant equipped only with [[Iron sights#Battlefield 1|iron sights]]) and sidearms. Offensive gadgets are removed, leaving only those capable of [[Support action|support actions]].
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==Eye to Eye==
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Added on 14 December 2016.<ref>https://www.battlefield.com/news/article/official-custom-game-eye-to-eye</ref><ref>https://youtu.be/GQK1g_xHXWc</ref>
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*[[Conquest#Conquest Domination / Domination|Domination]] game mode on [[Amiens]]
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*Player can spawn as [[Assault]] with shotgun and [[Melee Weapon#Battlefield 1|melee weapon]] only
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*No health [[regeneration]]
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==Blind Delivery==
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Added on 21 December 2016 along with the Holiday 2016 Event.<ref>https://www.battlefield.com/news/article/battlefield-1-holiday-event</ref><ref>https://youtu.be/ffVIc_rbhmo</ref>
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*[[War Pigeons]] game mode
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*Some of the HUD elements have turn off like [[Minimap]], killfeed, crosshair, hit marker
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*Only handguns and explosives are allowed
   
 
==Armored Kill==
 
==Armored Kill==
Borrowing from the [[Battlefield 3: Armored Kill]] DLC, '''Armored Kill''' game mode increases the number of vehicles present on large maps, and eliminates long range infantry primary weapons.
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Borrowing from the [[Battlefield 3: Armored Kill]] DLC, '''Armored Kill''' game mode increases the number of vehicles present on large maps, and eliminates long range infantry primary weapons.<ref>https://www.battlefield.com/news/article/the-road-ahead-jan-2017</ref>
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*[[Conquest]] game mode (large maps with vehicles)
 
*Increased vehicle count for both teams
 
*[[Medic]] self-loading rifles and [[Scout]] single-action rifles are unavailable
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==Bleed Out==
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Added on 18 January 2018.<ref>https://www.battlefield.com/news/article/the-road-ahead-jan-2017</ref>
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*[[Rush#Battlefield 1|Rush]] game mode
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*Respawn faster
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*No health [[regeneration]]
   
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==References==
* Conquest game mode (large maps with vehicles)
 
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{{reflist}}
* Increased vehicle count for both teams
 
* [[Medic]] self-loading rifles and [[Scout]] single-action rifles are unavailable
 
 
[[Category:Gamemodes of Battlefield 1]]
 
[[Category:Gamemodes of Battlefield 1]]

Revision as of 15:19, 11 July 2018

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This article is currently under construction. It may contain little or inaccurate information.

Custom Gamemodes are official custom variants of gamemodes featured in Battlefield 1.

Hardcore

All Hardcore game modes in Battlefield 1 are found in the Custom Games section of Multiplayer.[1]

Fog of War

Added on 16 November 2016 with the Fall 2016 Update.[2][3]

  • Team Deathmatch game mode on Argonne Forest
  • Some of the HUD elements have turn off like Minimap, killfeed, crosshair, hit marker, soldier name tag
  • Primary Weapons and all explosives are disabled
  • Weather set to fog

Line of Sight

Added on 6 December 2016.[4][5]

  • Increased bullet damage
  • Rush game mode on Suez
  • Only Medic and Scout available
  • No vehicles and grenades
  • Longer respawn time

Standard Issue Rifles / Back to Basics

Added on 12 December 2016 with the Giant's Shadow Update. All infantry weapons are replaced with each faction's standard issue rifle (in a basic variant equipped only with iron sights) and sidearms. Offensive gadgets are removed, leaving only those capable of support actions.

Eye to Eye

Added on 14 December 2016.[6][7]

Blind Delivery

Added on 21 December 2016 along with the Holiday 2016 Event.[8][9]

  • War Pigeons game mode
  • Some of the HUD elements have turn off like Minimap, killfeed, crosshair, hit marker
  • Only handguns and explosives are allowed

Armored Kill

Borrowing from the Battlefield 3: Armored Kill DLC, Armored Kill game mode increases the number of vehicles present on large maps, and eliminates long range infantry primary weapons.[10]

  • Conquest game mode (large maps with vehicles)
  • Increased vehicle count for both teams
  • Medic self-loading rifles and Scout single-action rifles are unavailable

Bleed Out

Added on 18 January 2018.[11]

References