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Dalian Plant is a map featured in Battlefield 2 and Battlefield Play4Free. It is set during a USMC amphibious assault on a Chinese nuclear power plant.

Battlefield 2[]

Description[]

"US Rapid Deployment forces are advancing to capture the Dalian Plant nuclear facility and force disruptions to the electrical grid in northern China. Elements of the Second Army of the People’s Republic of China have moved forward to serve as an improvised defensive force. This location is of vital strategic importance to both sides, for a major reduction of the generating capacity of the PLA forces would allow rapid consolidation of US units dispersed throughout this vast region."

— Loading screen

When a Vehicle Drop is called, the USMC will get a DPV, and the PLA will get a FAV.

Control Point overview[]

show/hide
Control Point 16 32 64
Airfield People's Republic of China
Conq UncapEnemy
People's Republic of China
Conq UncapEnemy
Power Plant People's Republic of China
Main Entrance Conq Neutral Conq Neutral Conq Neutral
Maintenance Buildings Conq Neutral Conq Neutral
Warehouse Conq Neutral
North Docks Conq Neutral
South Docks Conq Neutral Conq Neutral
Reactor Towers/Reactors Conq Neutral Conq Neutral Conq Neutral
Construction Site Flag of the United States
US Carrier Flag of the United States
Conq UncapFriendly
Flag of the United States
Conq UncapFriendly

Equipment[]

Flag of the United States United States Marine Corps
Light vehicle(s)
Main battle tank(s)
Anti-aircraft vehicle(s)
Helicopters(s)
Fixed-wing aircraft
  • F-35B (32 & 64 player modes)
Naval vessel(s)
Emplacement(s)
People's Republic of China People's Liberation Army
Light vehicle(s)
Infantry fighting vehicle(s)
Main battle tank(s)
Anti-aircraft vehicle(s)
Helicopters(s)
Fixed-wing aircraft
  • J-10 (32 & 64 player modes)
Emplacement(s)

16-player version[]

"This is a Conquest: Double assault map. You reduce opponent’s tickets by holding more than half of the control points on the map. You win by capturing all control points or by reducing the opponent’s tickets to zero."

— Game Mode Description

Combat is mainly within the flat area in the central part of the map around four control points. The two starting bases face each other north-south in the center, with a small distance between them. Both sides start with a tank at their disposal, along with several anti-tank emplacements. The two neutral control points are located to the east and west respectively and are relatively far from both starting bases. When captured, one point offers an attack helicopter at one point, and the other offers an anti-air vehicle. Combined with the existing anti-air emplacements at the main bases, a small element of air combat further intensifies the battle.

The default number of tickets is 100 per side.

Power Plant[]

The Power Plant is the PLA's starting control point located at the south of the map, located behind a large chimney and in front of a large building. There are HJ-8 launchers located on the chimney platform, as well as on the platform of the structure to its west. On the roof of the building is an IGLA emplacement, accessible by a ladder behind the building. The control point also provides a Type 98 on the path west of the chimney, as well as a NJ2046 beside the Power Plant.

The UAV Trailer is located to the west of the Power Plant building. Two artillery emplacements are located behind this, and to the west of the artillery is the Radar Station.

If this point is captured by the USMC, the HJ-8 will be replaced by TOW launchers, the IGLA by a Stinger, and the NJ2046 by a HMMWV, but the tank will not respawn.

Construction Site[]

The Construction Site is the USMC's starting point near the center of the combat area. The control point is located in front of a building under construction. There are TOW launchers on the second ground of the construction building in the north, as well as on the top of the construction building in the west. Also on the top of this building is a Stinger emplacement. In addition, there is a DPV to the east of the northern construction building, and an M1A2 on the road between the two construction buildings.

The Radar Station is located on top of the northern construction building. The UAV trailer is beside the M1A2, and two artillery emplacements are behind the UAV trailer.

If this point is captured by the PLA, the TOW will be replaced by HJ-8, the Stinger by an IGLA, and the DPV by a FAV, but the tank will not respawn.

Reactor Towers[]

The Reactor Towers, or Reactors in singleplayer, is a neutral control point to the far east. The control point is located in a sandbag structure behind several barracks.

When captured by the USMC, a TOW launcher will spawn in a sandbag structure, facing the main battlefield, and a HMMWV will also spawn near it. On the helipad an AH-1Z will appear, and to the east on lower ground, a Stinger emplacement will spawn.

When captured by the PLA, there will be a HJ-8, a NJ2046, a Z-10 and an IGLA emplacement.

Main Entrance[]

The Main Entrance is a neutral control point to the southwest of the map. Due to its proximity to the Power Plant, it tends to be captured early in the game by the PLA. The control point is located in front of a construction building and behind a watchhouse.

When captured by the USMC, a DPV will spawn in front of the construction building, and a Linebacker will spawn behind it. Additionally, there will be two stationary M249 LMG guarding the road towards this control point, one on each side of the road. There will also be a TOW behind the M249 LMG on the right (southern) side.

When captured by the PLA, a FAV, a PGZ-95, two Type 95 LMG and a HJ-8 will spawn at this point.

32-player version[]

"This is a Conquest: Head-on map. Your team will win if you cause your opponent's tickets to reach zero. You can increase the rate at which they lose tickets by holding at least half of the control points on this map."

— Game Mode Description

In this version, both sides have an abundance of aircraft at their disposal, and combat is extended to two uncapturable main bases and four neutral control points.

US Carrier[]

The US Carrier is the USMC's uncapturable starting point, located out in the sea in the far east. There are two spawn points for the Carrier. One of them is located under the carrier and provides access to two RIBs for a landing operation onto the battlefield. Another is on the deck of the carrier, where one has access to two F-35B, two Black Hawks, an AH-1Z and two carrier anti-air emplacements. The UAV trailer and Radar Station are also located on the Carrier.

To the south of the Carrier is a small island, providing a RIB, a Stinger and three artillery pieces, but no spawn point.

Airfield[]

The Airfield is the PLA's uncapturable starting point, located behind a mountain range in the far west. There are two spawn points for the Airfield. One of them is at the northern end of the airstrip and provides access to a J-10, Z-10, a FAV, a HJ-8 and an IGLA emplacement. The second one is at the southern end of the airstrip, providing access to a WZ551, a Type 98, a FAV, a Z-8, two HJ-8 and an IGLA emplacement. There are two stationary Type 95 LMG guarding the entrance to the Airfield.

The Radar Station is located on the side of the airstrip. The UAV trailer is to the north of the group of buildings surrounding the control point. Three artillery pieces are distributed on both sides of the main road.

Main Entrance[]

The Main Entrance is the closest control point to the Airfield. When captured by the PLA, it spawns three stationary Type 95 LMG, one pointing towards the airfield, and two towards the center of the map, in addition to an IGLA, a HJ-8, a FAV, a Type 98 and a Z-10. When captured by the USMC, it spawns three stationary M249 LMG, a Stinger, a TOW, a DPV, a LAV-25 and an AH-1Z.

Reactor Towers[]

The Reactor Towers is the closest control point to the US Carrier. When captured by the USMC, it spawns a TOW, two DPVs, a M1A2 and an AH-1Z. When captured by the PLA, it spawns a HJ-8, two FAVs, a WZ551 and a Z-10.

Maintenance Buildings[]

Maintenance Buildings is a control point located inside a warehouse to the center-south of the map. For the USMC it spawns a LAV-25, a stationary M249 LMG, a DPV and a Stinger, while for the PLA it spawns a WZ551, a stationary Type 95 LMG, a FAV and an IGLA.

South Docks[]

South Docks is a control point located to the southeast of the map. For the USMC it spawns a Stinger, two DPV and a M1A2, and for the PLA it spawns an IGLA, two FAV and a Type 98.

64-player version[]

"This is a Conquest: Head-on map. Your team will win if you cause your opponent's tickets to reach zero. You can increase the rate at which they lose tickets by holding at least half of the control points on this map."

— Game Mode Description

The 64-player version extends the 32-player version by adding two control points to the north.

US Carrier[]

The US Carrier remains the same, spawning two RIBs, two F-35B, two Black Hawks, an AH-1Z and two carrier anti-air emplacements. The UAV trailer and Radar Station are also located on the Carrier.

To the south of the Carrier is a small island, providing a RIB, a Stinger and three artillery pieces, but no spawn point.

Airfield[]

The Airfield remains the same, spawning J-10, Z-10, two FAV, three HJ-8, two IGLA, a WZ551, a Type 98, a Z-8, and two Type 95 LMG.

The Radar Station is located on the side of the airstrip. The UAV trailer is to the north of the group of buildings surrounding the control point. Three artillery pieces are distributed on both sides of the main road.

Main Entrance[]

The Main Entrance is the closest control point to the Airfield. When captured by the PLA, it spawns three stationary Type 95 LMG, an IGLA, a HJ-8, a FAV, a Type 98 and a Z-10. When captured by the USMC, it spawns three stationary M249 LMG, a Stinger, a TOW, a DPV, a LAV-25 and an AH-1Z.

Reactor Towers[]

The Reactor Towers is the closest control point to the US Carrier. When captured by the USMC, it spawns a TOW, two DPVs, a M1A2 and an AH-1Z. When captured by the PLA, it spawns a HJ-8, two FAVs, a WZ551 and a Z-10.

Maintenance Buildings[]

Maintenance Buildings is a control point located inside a warehouse to the center-south of the map. For the USMC it spawns a LAV-25, a DPV and a Stinger, while for the PLA it spawns a WZ551, a FAV and an IGLA. The stationary LMG has been removed.

South Docks[]

South Docks is a control point located to the southeast of the map. For the USMC it spawns a Stinger, two DPV and a M1A2, and for the PLA it spawns an IGLA, two FAV and a Type 98.

Warehouse[]

The Warehouse is a new control point to the north of the Construction Site from the 16-player version. For the USMC, it spawns two stationary M249 LMG, two DPVs and a LAV-25. For the PLA, it spawns two stationary Type 95 LMG, two FAVs and a WZ551.

North Docks[]

North Docks is a new control point to the northeast. For the USMC, it spawns a Stinger, two DPVs and a LAV-25. For the PLA, it spawns an IGLA, two FAVs and a WZ551.

Gallery[]

Battlefield Play4Free[]

BF1 Wrench Icon
This section is currently under construction. It may contain little or inaccurate information.

Dalian is a modified version of the Battlefield 2 map that was added in a recent update for Battlefield Play4Free. While retaining many traits of the original version, the maps features a few notable differences such as the snowstorm and the absence of the artillery island. The map features light vehicles, Main Battle Tanks, attack and transport helicopters and jets. The rush mode has three stages, with the USMC attacking. The USMC has access to 4 Black Hawks, 2 F-35, one Littlebird and one Apache.

The Russians have a BTR-90, a Z-11w and a number of GAZs. In the next two stages, both sides have access to ground vehicles, tanks and APCs, while the RU also have access to jets, a Mi-28 and a Z-11w. If the RU team acquire an enemy jet in the first stage (the enemy bails over land, etc.) they cannot resupply in the first stage, but in the next stages they can resupply at their own airbase or the carrier if they survive that long. It can be played in both conquest and rush.

Gallery[]


Trivia[]

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