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"American forces striking south are now poised to seize this crucial logistic component in China’s ongoing war effort, seeking to both divert petroleum resources while simultaneously hindering PLA mechanized efforts in this sector. The stakes are high in this head-on collision between advancing US brigades and the defending Chinese forces, with both sides advised to cautiously advance through this volatile landscape."

— Loading screen

Daqing Oilfields (Chinese: 大庆油田) is a map featured in Battlefield 2. It features the United States Marine Corps and the People's Liberation Army fighting for control over a Chinese oilfield.

Map layout[]

The 16-player version is Double Assault, while the 32- and 64-player versions are Head-on.

Control Point layouts[]

show/hide
Control Point 16 32 64
Chinese Base People's Republic of China
Conq UncapEnemy
People's Republic of China
Conq UncapEnemy
Power Station Conq Neutral Conq Neutral
West Oilfield Conq Neutral
Old City People's Republic of China Conq Neutral Conq Neutral
Oil Cisterns Conq Neutral Conq Neutral Conq Neutral
Refinery Flag of the United States Conq Neutral Conq Neutral
East Oilfield Conq Neutral
Gas Station Conq Neutral Conq Neutral
US Town Flag of the United States
Conq UncapFriendly
Flag of the United States
Conq UncapFriendly

Equipment[]

Flag of the United States United States Marine Corps
Light vehicle(s)
Main battle tank(s)
Anti-aircraft vehicle(s)
Helicopters(s)
Fixed-wing aircraft
People's Republic of China People's Liberation Army
Light vehicle(s)
Main battle tank(s)
Anti-aircraft vehicle(s)
Helicopters(s)
Fixed-wing aircraft

On all versions, for Vehicle Drops, the USMC get the DPV while the PLA get the FAV.

16-player[]

"This is a Conquest: Double assault map. You reduce opponent’s tickets by holding more than half of the control points on the map. You win by capturing all control points or by reducing the opponent’s tickets to zero."

— Game Mode Description

Combat on the 16-player version is mainly carried out by infantry, with stationary machine guns as support, and light vehicles to travel quickly across the map. Both sides are also able to use a tank and a helicopter, and are also provided with anti-air emplacements to counter these.

The default number of tickets is 100 for each side.

Refinery[]

The USMC main base in the south. It spawns two artillery pieces, the UAV trailer and Radar station, as well as a stationary M249 LMG, a Stinger, two FAVs, two HMMWV, an M1A2 and an AH-1Z. Under PLA control, it will spawn a stationary Type 95 LMG, an IGLA, two DPVs and two NJ2046.

Oil Cisterns[]

The neutral control point in the center. Under USMC control, it will spawn four stationary M249 LMG, a DPV, a HMMWV and a Stinger. Under PLA control, it will spawn four stationary Type 95 LMG, a FAV, a NJ2046 and an IGLA.

Old City[]

The PLA main base in the north. It spawns two artillery pieces, the UAV trailer and radar station, as well as two stationary Type 95 LMG, an IGLA, two FAVs, two NJ2046, a Type 98 and a Z-10. Under USMC control, it will spawn two stationary M249 LMG, a Stinger, two DPVs and two HMMWV.

32-player[]

"This is a Conquest: Head-on map. Your team will win if you cause your opponent's tickets to reach zero. You can increase the rate at which they lose tickets by holding at least half of the control points on this map."

— Game Mode Description

The 32-player adds aerial combat and increases the amount of armor.

The default number of tickets is 200 for each side.

Chinese Base[]

The uncapturable PLA main base in the north. It spawns four artillery pieces, the UAV trailer and radar station, as well as three stationary Type 95 LMG, two IGLA, two HJ-8, three FAV, two NJ2046, a Type 98, a PGZ-95, a Z-8, a Z-10, a Su-30 and a J-10.

US Town[]

The uncapturable USMC main base in the south. It spawns four artillery pieces, the UAV trailer and radar station, as well as four stationary M249 LMG, a Stinger, three TOW, three DPV, two HMMWV, an M1A2, a Linebacker, a Black Hawk, an AH-1Z, an F-15 and an F-18.

Refinery[]

A neutral control point to the center south. Under USMC control, it will spawn a stationary M249 LMG, two DPVs, a HMMWV, an M1A2 and a Linebacker. Under PLA control, it will spawn a stationary Type 95 LMG, two FAVs, a NJ2046, a Type 98 and a PGZ-95.

Old City[]

A neutral control point to the center north. Under PLA control, it will spawn a stationary Type 95 LMG, two FAVs, a NJ2046, a Type 98 and a PGZ-95. Under USMC control, it will spawn a stationary M249 LMG, two DPVs, a HMMWV, an M1A2 and a Linebacker.

Power Station[]

A neutral control point to the west. Under PLA control, it will spawn a stationary Type 95 LMG, a FAV, a NJ2046 and a Type 98. Under USMC control, it will spawn a stationary M249 LMG, a DPV, a HMMWV and an M1A2.

Gas Station[]

A neutral control point to the east. Under USMC control, it will spawn a TOW, two DPVs and an M1A2. Under PLA control, it will spawn a HJ-8, two FAVs and a Type 98.

Oil Cisterns[]

A neutral control point in the center. Under USMC control, it will spawn four stationary M249 LMG, a Stinger, a DPV and three HMMWV. Under PLA control, it will spawn four stationary Type 95 LMG, an IGLA, a FAV and three NJ2046.

64-player[]

"This is a Conquest: Head-on map. Your team will win if you cause your opponent's tickets to reach zero. You can increase the rate at which they lose tickets by holding at least half of the control points on this map."

— Game Mode Description

The 64-player version extends the 32-player version with two additional control points, and adds more vehicles to each control point.

The default number of tickets is 300 for each side.

Chinese Base[]

The uncapturable PLA main base in the north. It spawns four artillery pieces, the UAV trailer and radar station, as well as three stationary Type 95 LMG, two IGLA, two HJ-8, three FAV, two NJ2046, a Type 98, a PGZ-95, a Z-8, a Z-10, a Su-30 and a J-10.

US Town[]

The uncapturable USMC main base in the south. It spawns four artillery pieces, the UAV trailer and radar station, as well as four stationary M249 LMG, a Stinger, three TOW, three DPV, two HMMWV, an M1A2, a Linebacker, a Black Hawk, an AH-1Z, an F-15 and an F-18.

Refinery[]

A neutral control point to the center south. Under USMC control, it will spawn a stationary M249 LMG, two DPVs, a HMMWV, an M1A2 and a Linebacker. Under PLA control, it will spawn a stationary Type 95 LMG, two FAVs, a NJ2046, a Type 98 and a PGZ-95.

Old City[]

A neutral control point to the center north. Under PLA control, it will spawn a stationary Type 95 LMG, two FAVs, a NJ2046, a Type 98 and a PGZ-95. Under USMC control, it will spawn a stationary M249 LMG, two DPVs, a HMMWV, an M1A2 and a Linebacker.

Power Station[]

A neutral control point to the west. Under PLA control, it will spawn a stationary Type 95 LMG, a FAV, two NJ2046 and a Type 98. Under USMC control, it will spawn a stationary M249 LMG, a DPV, two HMMWV and an M1A2.

Gas Station[]

A neutral control point to the east. Under USMC control, it will spawn a TOW, two DPVs and an M1A2. Under PLA control, it will spawn a HJ-8, two FAVs and a Type 98.

West Oilfield[]

A neutral control point in the southwest. Under USMC control, it will spawn two DPVs, a HMMWV and a Linebacker. Under PLA control, it will spawn two FAVs, a NJ2046 and a PGZ-95.

East Oilfield[]

A neutral control point in the northeast. Under USMC control, it will spawn a Stinger, two DPVs, an M1A2 and an AH-1Z. Under PLA control, it will spawn an IGLA, two FAVs, a Type 98 and a Z-10.

Oil Cisterns[]

A neutral control point in the center. Under USMC control, it will spawn four stationary M249 LMG, a Stinger, a DPV and three HMMWV. Under PLA control, it will spawn four stationary Type 95 LMG, an IGLA, a FAV and three NJ2046.

Gallery[]

Trivia[]

  • This map is featured on both the Battlefield 2 Trailer and Intro video.
  • The helipad near the East Oilfield control point on the 64-player version can also be used on the 32-player version for repairs and resupply by both factions at any time, even though it is not tied to any control point.
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