No edit summary |
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Line 28: | Line 28: | ||
|faction = [[File:MEC.jpg|x20px]] Middle Eastern Coalition Special Forces |
|faction = [[File:MEC.jpg|x20px]] Middle Eastern Coalition Special Forces |
||
|light = *[[FAV]] |
|light = *[[FAV]] |
||
− | *[[ |
+ | *[[Technical]] |
|emplacement = *[[HJ-8]] |
|emplacement = *[[HJ-8]] |
||
*[[RPK-74]]}} |
*[[RPK-74]]}} |
||
Line 65: | Line 65: | ||
|1 FAV |
|1 FAV |
||
|- |
|- |
||
+ | |2 Technicals |
||
− | |2 Pickup Truck |
||
+ | |2 Technicals |
||
− | |2 Pickup Truck |
||
|- |
|- |
||
|1 ATV |
|1 ATV |
||
|1 ATV |
|1 ATV |
||
|- |
|- |
||
− | |2 |
+ | |2 TOWs |
− | |2 HJ- |
+ | |2 HJ-8s |
|- |
|- |
||
− | |2 M249 |
+ | |2 M249 LMGs |
− | |2 RPK-74 |
+ | |2 RPK-74 LMGs |
|} |
|} |
||
Line 89: | Line 89: | ||
=====Asylum Gates===== |
=====Asylum Gates===== |
||
− | The Asylum Gates is the one of the two starting MEC-SF bases. It can be captured by |
+ | The Asylum Gates is the one of the two starting MEC-SF bases. It can be captured by the US Navy SEALs. |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
||
|United States Navy SEALs |
|United States Navy SEALs |
||
Line 97: | Line 97: | ||
|1 FAV |
|1 FAV |
||
|- |
|- |
||
+ | |1 Technical |
||
− | |1 Pickup Truck |
||
+ | |1 Technical |
||
− | |1 Pickup Truck |
||
|- |
|- |
||
|2 ATV |
|2 ATV |
||
Line 105: | Line 105: | ||
=====Asylum===== |
=====Asylum===== |
||
− | This is the other starting MEC-SF base. It can also be captured by |
+ | This is the other starting MEC-SF base. It can also be captured by the US Navy SEALs. |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
||
|United States Navy SEALs |
|United States Navy SEALs |
||
Line 111: | Line 111: | ||
|- |
|- |
||
|1 Pickup Truck |
|1 Pickup Truck |
||
− | |1 Pickup |
+ | |1 Pickup Truck |
|- |
|- |
||
|1 RIB |
|1 RIB |
||
Line 122: | Line 122: | ||
====32 Player Variant==== |
====32 Player Variant==== |
||
=====Hydroelectric Plant===== |
=====Hydroelectric Plant===== |
||
− | The US Navy SEALs starting base. The base cannot be captured by |
+ | The US Navy SEALs starting base. The base cannot be captured by the MEC-SF. |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
||
|United States Navy SEALs |
|United States Navy SEALs |
||
Line 130: | Line 130: | ||
| |
| |
||
|- |
|- |
||
− | |5 |
+ | |5 RIBs |
| |
| |
||
|- |
|- |
||
− | |3 Jet |
+ | |3 Jet Skis |
| |
| |
||
|} |
|} |
||
Line 149: | Line 149: | ||
|1 Pickup Truck |
|1 Pickup Truck |
||
|- |
|- |
||
− | |2 |
+ | |2 ATVs |
− | |2 |
+ | |2 ATVs |
|- |
|- |
||
|1 RIB |
|1 RIB |
||
Line 166: | Line 166: | ||
=====Upper Village===== |
=====Upper Village===== |
||
− | One of four starting MEC-SF bases. It can be captured by |
+ | One of four starting MEC-SF bases. It can be captured by the US Navy SEALs. |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
||
|United States Navy SEALs |
|United States Navy SEALs |
||
Line 183: | Line 183: | ||
|1 HJ-8 |
|1 HJ-8 |
||
|- |
|- |
||
− | |2 M249 |
+ | |2 M249 LMGs |
− | |2 RPK-74 |
+ | |2 RPK-74 LMGs |
|} |
|} |
||
=====Guard House===== |
=====Guard House===== |
||
− | The second starting MEC-SF base. It can be captured by |
+ | The second starting MEC-SF base. It can be captured by the US Navy SEALs. |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
||
|United States Navy SEALs |
|United States Navy SEALs |
||
Line 196: | Line 196: | ||
| |
| |
||
|- |
|- |
||
+ | |1 Technical |
||
− | |1 Pickup Truck |
||
+ | |2 Technicals |
||
− | |2 Pickup Truck |
||
|- |
|- |
||
|1 ATV |
|1 ATV |
||
Line 205: | Line 205: | ||
|1 HJ-8 |
|1 HJ-8 |
||
|- |
|- |
||
− | |2 M249 |
+ | |2 M249 LMGs |
− | |2 RPK-74 |
+ | |2 RPK-74 LMGs |
|} |
|} |
||
=====Church===== |
=====Church===== |
||
− | The third starting MEC-SF base. It can be captured by |
+ | The third starting MEC-SF base. It can be captured by the US Navy SEALs. |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
||
|United States Navy SEALs |
|United States Navy SEALs |
||
Line 220: | Line 220: | ||
=====Asylum===== |
=====Asylum===== |
||
− | The fourth starting MEC-SF base. It can be captured by |
+ | The fourth starting MEC-SF base. It can be captured by the US Navy SEALs. |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
||
|United States Navy SEALs |
|United States Navy SEALs |
||
Line 234: | Line 234: | ||
|1 RIB |
|1 RIB |
||
|- |
|- |
||
− | |2 Jet |
+ | |2 Jet Skis |
− | |2 Jet |
+ | |2 Jet Skis |
|- |
|- |
||
|1 M249 LMG |
|1 M249 LMG |
||
Line 243: | Line 243: | ||
====64 Player Variant==== |
====64 Player Variant==== |
||
=====Port Factory===== |
=====Port Factory===== |
||
− | One of two starting US Navy SEALs bases. It can be captured by |
+ | One of two starting US Navy SEALs bases. It can be captured by the MEC-SF. |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
||
|United States Navy SEALs |
|United States Navy SEALs |
||
Line 252: | Line 252: | ||
|- |
|- |
||
|1 AIL Raider |
|1 AIL Raider |
||
+ | |1 Technical |
||
− | |1 Pickup Truck |
||
|- |
|- |
||
|1 ATV |
|1 ATV |
||
|1 ATV |
|1 ATV |
||
|- |
|- |
||
− | |2 |
+ | |2 RIBs |
− | |2 |
+ | |2 RIBs |
|- |
|- |
||
|1 M249 LMG |
|1 M249 LMG |
||
Line 265: | Line 265: | ||
=====Submarine===== |
=====Submarine===== |
||
− | The second starting US Navy SEALs base. It cannot be captured by |
+ | The second starting US Navy SEALs base. It cannot be captured by the MEC-SF. |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
||
|United States Navy SEALs |
|United States Navy SEALs |
||
|MEC Special Forces |
|MEC Special Forces |
||
|- |
|- |
||
− | |4 |
+ | |4 RIBs |
| |
| |
||
|- |
|- |
||
− | |2 Jet |
+ | |2 Jet Skis |
| |
| |
||
|- |
|- |
||
− | |2 |
+ | |2 TOWs |
| |
| |
||
|} |
|} |
||
Line 292: | Line 292: | ||
|1 Pickup Truck |
|1 Pickup Truck |
||
|- |
|- |
||
− | |2 |
+ | |2 ATVs |
− | |2 |
+ | |2 ATVs |
|- |
|- |
||
|1 RIB |
|1 RIB |
||
Line 317: | Line 317: | ||
|1 Jet Ski |
|1 Jet Ski |
||
|- |
|- |
||
− | |2 M249 |
+ | |2 M249 LMGs |
− | |2 RPK-74 |
+ | |2 RPK-74 LMGs |
|} |
|} |
||
=====Market Square===== |
=====Market Square===== |
||
− | One of six starting MEC-SF bases. It can be captured by |
+ | One of six starting MEC-SF bases. It can be captured by the US Navy SEALs. |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
||
|United States Navy SEALs |
|United States Navy SEALs |
||
Line 338: | Line 338: | ||
=====Causeway===== |
=====Causeway===== |
||
− | The second starting MEC-SF base. It can be captured by |
+ | The second starting MEC-SF base. It can be captured by the US Navy SEALs. |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
||
|United States Navy SEALs |
|United States Navy SEALs |
||
Line 358: | Line 358: | ||
|1 HJ-8 |
|1 HJ-8 |
||
|- |
|- |
||
− | |2 M249 |
+ | |2 M249 LMGs |
− | |2 RPK-74 |
+ | |2 RPK-74 LMGs |
|} |
|} |
||
=====Hydroelectric Plant===== |
=====Hydroelectric Plant===== |
||
− | The third starting MEC-SF base. It can be captured by |
+ | The third starting MEC-SF base. It can be captured by the US Navy SEALs. |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
||
|United States Navy SEALs |
|United States Navy SEALs |
||
|MEC Special Forces |
|MEC Special Forces |
||
|- |
|- |
||
− | |2 |
+ | |2 RIBs |
− | |2 |
+ | |2 RIBs |
|- |
|- |
||
− | |2 Jet |
+ | |2 Jet Skis |
− | |2 Jet |
+ | |2 Jet Skis |
|} |
|} |
||
=====Guard House===== |
=====Guard House===== |
||
− | The fourth starting MEC-SF base. It can be captured by |
+ | The fourth starting MEC-SF base. It can be captured by the US Navy SEALs. |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
||
|United States Navy SEALs |
|United States Navy SEALs |
||
Line 384: | Line 384: | ||
| |
| |
||
|- |
|- |
||
+ | |1 Technical |
||
− | |1 Pickup Truck |
||
+ | |2 Technicals |
||
− | |2 Pickup Truck |
||
|- |
|- |
||
|1 ATV |
|1 ATV |
||
Line 393: | Line 393: | ||
|1 HJ-8 |
|1 HJ-8 |
||
|- |
|- |
||
− | |2 M249 |
+ | |2 M249 LMGs |
− | |2 RPK-74 |
+ | |2 RPK-74 LMGs |
|} |
|} |
||
=====Church===== |
=====Church===== |
||
− | The fifth starting MEC-SF base. It can be captured by |
+ | The fifth starting MEC-SF base. It can be captured by ethe US Navy SEALs. |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
||
|United States Navy SEALs |
|United States Navy SEALs |
||
Line 408: | Line 408: | ||
=====Asylum===== |
=====Asylum===== |
||
− | The sixth starting MEC-SF base. It can be captured by |
+ | The sixth starting MEC-SF base. It can be captured by the US Navy SEALs. |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
||
|United States Navy SEALs |
|United States Navy SEALs |
||
Line 428: | Line 428: | ||
|1 RPK-74 LMG |
|1 RPK-74 LMG |
||
|} |
|} |
||
+ | |||
==Trivia== |
==Trivia== |
||
*The ''Battlefield 2: Special Forces'' instruction book description for Devil's Perch mentions the [[Insurgent Forces]] as the enemies instead of the MEC-SF. It is not known whether they were originally planned to be in the map or if it was a mistake on DICE's part. |
*The ''Battlefield 2: Special Forces'' instruction book description for Devil's Perch mentions the [[Insurgent Forces]] as the enemies instead of the MEC-SF. It is not known whether they were originally planned to be in the map or if it was a mistake on DICE's part. |
Revision as of 00:55, 28 August 2012
Devil's Perch is a map featured in the Battlefield 2 expansion pack, Special Forces. It features a United States Navy SEALs assault on a Middle Eastern Coalition intelligence base.
Description
"Located off the coast of Lebanon, the Devil's Perch was once a sanitarium but has since been abandoned. MEC Special Forces have moved in and are using it as an intelligence base to gather information on nearby European countries. Having made this discovery, the U.S. is sending in the Navy SEALs under the cover of night to clear out the MEC threat. The battle will be swift and fierce, but the team that can perform expertly on rugged terrain and use the dark to their advantage will be victorious."
Conquest
Commander Assets
Equipment
United States Navy SEALs | |
Light vehicle(s) | |
Infantry fighting vehicle(s) | |
Naval vessel(s) | |
Emplacement(s) |
Middle Eastern Coalition Special Forces | |
Light vehicle(s) | |
Emplacement(s) |
Bases
16 Player Variant
Village Centre
This is the US Navy SEALs starting base. The base is uncapturable.
United States Navy Seals | MEC Special Forces |
1 LAV-25 | |
1 AIL Raider | |
1 ATV | |
1 RIB | |
3 Jet Ski |
Upper Village
This base is located south of the US base and is neutral, meaning it can be captured by either team
United States Navy SEALs | MEC Special Forces |
1 AIL Raider | 1 FAV |
2 Technicals | 2 Technicals |
1 ATV | 1 ATV |
2 TOWs | 2 HJ-8s |
2 M249 LMGs | 2 RPK-74 LMGs |
Church
The Church is a neutral base located west of the US Base and north-east of the Asylum Gate.
United States Navy SEALs | MEC Special Forces |
1 ATV | 1 ATV |
Asylum Gates
The Asylum Gates is the one of the two starting MEC-SF bases. It can be captured by the US Navy SEALs.
United States Navy SEALs | MEC Special Forces |
1 AIL Raider | 1 FAV |
1 Technical | 1 Technical |
2 ATV | 2 ATV |
Asylum
This is the other starting MEC-SF base. It can also be captured by the US Navy SEALs.
United States Navy SEALs | MEC Special Forces |
1 Pickup Truck | 1 Pickup Truck |
1 RIB | 1 RIB |
1 M249 LMG | 1 RPK-74 LMG |
32 Player Variant
Hydroelectric Plant
The US Navy SEALs starting base. The base cannot be captured by the MEC-SF.
United States Navy SEALs | MEC Special Forces |
1 LAV-25 | |
5 RIBs | |
3 Jet Skis |
Lower Village
The only neutral base in this map variant.
United States Navy SEALs | MEC Special Forces |
1 AIL Raider | 1 FAV |
1 Pickup Truck | 1 Pickup Truck |
2 ATVs | 2 ATVs |
1 RIB | 1 RIB |
1 Jet Ski | 1 Jet Ski |
1 TOW | 1 HJ-8 |
1 M249 LMG | 1 RPK-74 LMG |
Upper Village
One of four starting MEC-SF bases. It can be captured by the US Navy SEALs.
United States Navy SEALs | MEC Special Forces |
1 AIL Raider | 1 Pickup Truck |
1 ATV | 1 ATV |
1 RIB | 1 RIB |
1 TOW | 1 HJ-8 |
2 M249 LMGs | 2 RPK-74 LMGs |
Guard House
The second starting MEC-SF base. It can be captured by the US Navy SEALs.
United States Navy SEALs | MEC Special Forces |
1 AIL Raider | |
1 Technical | 2 Technicals |
1 ATV | 1 ATV |
1 TOW | 1 HJ-8 |
2 M249 LMGs | 2 RPK-74 LMGs |
Church
The third starting MEC-SF base. It can be captured by the US Navy SEALs.
United States Navy SEALs | MEC Special Forces |
1 ATV | 1 ATV |
Asylum
The fourth starting MEC-SF base. It can be captured by the US Navy SEALs.
United States Navy SEALs | MEC Special Forces |
1 Pickup Truck | 1 Pickup Truck |
1 ATV | 1 ATV |
1 RIB | 1 RIB |
2 Jet Skis | 2 Jet Skis |
1 M249 LMG | 1 RPK-74 LMG |
64 Player Variant
Port Factory
One of two starting US Navy SEALs bases. It can be captured by the MEC-SF.
United States Navy SEALs | MEC Special Forces |
1 LAV-25 | 1 BMP-3 |
1 AIL Raider | 1 Technical |
1 ATV | 1 ATV |
2 RIBs | 2 RIBs |
1 M249 LMG | 1 RPK-74 LMG |
Submarine
The second starting US Navy SEALs base. It cannot be captured by the MEC-SF.
United States Navy SEALs | MEC Special Forces |
4 RIBs | |
2 Jet Skis | |
2 TOWs |
Lower Village
One of two neutral bases in this map variant.
United States Navy SEALs | MEC Special Forces |
1 LAV-25 | 1 BTR-90 |
1 AIL Raider | 1 Pickup Truck |
2 ATVs | 2 ATVs |
1 RIB | 1 RIB |
1 M249 LMG | 1 RPK-74 LMG |
Upper Village
The second neutral base in this map variant.
United States Navy SEALs | MEC Special Forces |
1 AIL Raider | 1 Pickup Truck |
1 ATV | 1 ATV |
1 Jet Ski | 1 Jet Ski |
2 M249 LMGs | 2 RPK-74 LMGs |
Market Square
One of six starting MEC-SF bases. It can be captured by the US Navy SEALs.
United States Navy SEALs | MEC Special Forces |
1 AIL Raider | 1 FAV |
1 RIB | 1 RIB |
1 TOW | 1 HJ-8 |
Causeway
The second starting MEC-SF base. It can be captured by the US Navy SEALs.
United States Navy SEALs | MEC Special Forces |
1 Pickup Truck | 1 Pickup Truck |
1 ATV | 1 ATV |
1 RIB | 1 RIB |
1 Jet Ski | 1 Jet Ski |
1 TOW | 1 HJ-8 |
2 M249 LMGs | 2 RPK-74 LMGs |
Hydroelectric Plant
The third starting MEC-SF base. It can be captured by the US Navy SEALs.
United States Navy SEALs | MEC Special Forces |
2 RIBs | 2 RIBs |
2 Jet Skis | 2 Jet Skis |
Guard House
The fourth starting MEC-SF base. It can be captured by the US Navy SEALs.
United States Navy SEALs | MEC Special Forces |
1 AIL Raider | |
1 Technical | 2 Technicals |
1 ATV | 1 ATV |
1 TOW | 1 HJ-8 |
2 M249 LMGs | 2 RPK-74 LMGs |
Church
The fifth starting MEC-SF base. It can be captured by ethe US Navy SEALs.
United States Navy SEALs | MEC Special Forces |
1 ATV | 1 ATV |
Asylum
The sixth starting MEC-SF base. It can be captured by the US Navy SEALs.
United States Navy SEALs | MEC Special Forces |
1 LAV-25 | 1 BMP-3 |
1 AIL Raider | 1 FAV |
1 ATV | 1 ATV |
1 RIB | 1 RIB |
1 M249 LMG | 1 RPK-74 LMG |
Trivia
- The Battlefield 2: Special Forces instruction book description for Devil's Perch mentions the Insurgent Forces as the enemies instead of the MEC-SF. It is not known whether they were originally planned to be in the map or if it was a mistake on DICE's part.
Gallery
|