Line 20: | Line 20: | ||
===Equipment=== |
===Equipment=== |
||
{{Equipment/BF2 |
{{Equipment/BF2 |
||
− | |image = [[File:US Navy SEALs Insignia.png|150px]] |
||
|faction = [[File:Flag of the United States.svg|x20px]] [[United States Navy SEALs]] |
|faction = [[File:Flag of the United States.svg|x20px]] [[United States Navy SEALs]] |
||
|light = *[[AIL Raider]] |
|light = *[[AIL Raider]] |
||
Line 30: | Line 29: | ||
{{Equipment/BF2 |
{{Equipment/BF2 |
||
− | |faction = [[File:MEC.jpg|x20px]] |
+ | |faction = [[File:MEC.jpg|x20px]] [[MECSF]] |
|light = *[[FAV]] |
|light = *[[FAV]] |
||
*[[Technical]] |
*[[Technical]] |
Revision as of 02:49, 23 May 2014
Devil's Perch is a map featured in the Battlefield 2 expansion pack, Special Forces. It features a United States Navy SEALs assault on a Middle Eastern Coalition intelligence base.
Description
"Located off the coast of Lebanon, the Devil's Perch was once a sanitarium but has since been abandoned. MEC Special Forces have moved in and are using it as an intelligence base to gather information on nearby European countries. Having made this discovery, the U.S. is sending in the Navy SEALs under the cover of night to clear out the MEC threat. The battle will be swift and fierce, but the team that can perform expertly on rugged terrain and use the dark to their advantage will be victorious."
Conquest
Commander Assets
Equipment
United States Navy SEALs | |
Light vehicle(s) | |
Infantry fighting vehicle(s) | |
Naval vessel(s) | |
Emplacement(s) |
MECSF | |
Light vehicle(s) | |
Emplacement(s) |
Bases
16 Player Variant
Village Centre
Upper Village
Church
Asylum Gates
Asylum
32 Player Variant
Hydroelectric Plant
Lower Village
Upper Village
Guard House
Church
Asylum
64 Player Variant
Port Factory
Submarine
Lower Village
Upper Village
Market Square
Causeway
Hydroelectric Plant
Guard House
Church
Asylum
Gallery
Trivia
- The Battlefield 2: Special Forces instruction book description for Devil's Perch mentions the Insurgent Forces as the enemies instead of the MEC-SF.
- The singleplayer and multiplayer sixteen-player version of this map feature slightly different flag layouts. The play area in the singleplayer version is slightly smaller, lacking the asylum and asylum gate flags, while also having the upper village flag replaced by a watchtower flag and a flag closer to the US spawn.
|