"Located off the coast of Lebanon, the Devil's Perch was once a sanitarium but has since been abandoned. MEC Special Forces have moved in and are using it as an intelligence base to gather information on nearby European countries. Having made this discovery, the U.S. is sending in the Navy SEALs under the cover of night to clear out the MEC threat. The battle will be swift and fierce, but the team that can perform expertly on rugged terrain and use the dark to their advantage will be victorious."
This is the US Navy SEALs starting base. The base is uncapturable.
United States Navy Seals
MEC Special Forces
1 LAV-25
1 AIL Raider
1 ATV
1 RIB
3 Jet Ski
Upper Village
This base is located south of the US base and is neutral, meaning it can be captured by either team
United States Navy SEALs
MEC Special Forces
1 AIL Raider
1 FAV
2 Technicals
2 Technicals
1 ATV
1 ATV
2 TOWs
2 HJ-8s
2 M249 LMGs
2 RPK-74 LMGs
Church
The Church is a neutral base located west of the US Base and north-east of the Asylum Gate.
United States Navy SEALs
MEC Special Forces
1 ATV
1 ATV
Asylum Gates
The Asylum Gates is the one of the two starting MEC-SF bases. It can be captured by the US Navy SEALs.
United States Navy SEALs
MEC Special Forces
1 AIL Raider
1 FAV
1 Technical
1 Technical
2 ATV
2 ATV
Asylum
This is the other starting MEC-SF base. It can also be captured by the US Navy SEALs.
United States Navy SEALs
MEC Special Forces
1 Pickup Truck
1 Pickup Truck
1 RIB
1 RIB
1 M249 LMG
1 RPK-74 LMG
32 Player Variant
Hydroelectric Plant
The US Navy SEALs starting base. The base cannot be captured by the MEC-SF.
United States Navy SEALs
MEC Special Forces
1 LAV-25
5 RIBs
3 Jet Skis
Lower Village
The only neutral base in this map variant.
United States Navy SEALs
MEC Special Forces
1 AIL Raider
1 FAV
1 Pickup Truck
1 Pickup Truck
2 ATVs
2 ATVs
1 RIB
1 RIB
1 Jet Ski
1 Jet Ski
1 TOW
1 HJ-8
1 M249 LMG
1 RPK-74 LMG
Upper Village
One of four starting MEC-SF bases. It can be captured by the US Navy SEALs.
United States Navy SEALs
MEC Special Forces
1 AIL Raider
1 Pickup Truck
1 ATV
1 ATV
1 RIB
1 RIB
1 TOW
1 HJ-8
2 M249 LMGs
2 RPK-74 LMGs
Guard House
The second starting MEC-SF base. It can be captured by the US Navy SEALs.
United States Navy SEALs
MEC Special Forces
1 AIL Raider
1 Technical
2 Technicals
1 ATV
1 ATV
1 TOW
1 HJ-8
2 M249 LMGs
2 RPK-74 LMGs
Church
The third starting MEC-SF base. It can be captured by the US Navy SEALs.
United States Navy SEALs
MEC Special Forces
1 ATV
1 ATV
Asylum
The fourth starting MEC-SF base. It can be captured by the US Navy SEALs.
United States Navy SEALs
MEC Special Forces
1 Pickup Truck
1 Pickup Truck
1 ATV
1 ATV
1 RIB
1 RIB
2 Jet Skis
2 Jet Skis
1 M249 LMG
1 RPK-74 LMG
64 Player Variant
Port Factory
One of two starting US Navy SEALs bases. It can be captured by the MEC-SF.
United States Navy SEALs
MEC Special Forces
1 LAV-25
1 BMP-3
1 AIL Raider
1 Technical
1 ATV
1 ATV
2 RIBs
2 RIBs
1 M249 LMG
1 RPK-74 LMG
Submarine
The second starting US Navy SEALs base. It cannot be captured by the MEC-SF.
United States Navy SEALs
MEC Special Forces
4 RIBs
2 Jet Skis
2 TOWs
Lower Village
One of two neutral bases in this map variant.
United States Navy SEALs
MEC Special Forces
1 LAV-25
1 BTR-90
1 AIL Raider
1 Pickup Truck
2 ATVs
2 ATVs
1 RIB
1 RIB
1 M249 LMG
1 RPK-74 LMG
Upper Village
The second neutral base in this map variant.
United States Navy SEALs
MEC Special Forces
1 AIL Raider
1 Pickup Truck
1 ATV
1 ATV
1 Jet Ski
1 Jet Ski
2 M249 LMGs
2 RPK-74 LMGs
Market Square
One of six starting MEC-SF bases. It can be captured by the US Navy SEALs.
United States Navy SEALs
MEC Special Forces
1 AIL Raider
1 FAV
1 RIB
1 RIB
1 TOW
1 HJ-8
Causeway
The second starting MEC-SF base. It can be captured by the US Navy SEALs.
United States Navy SEALs
MEC Special Forces
1 Pickup Truck
1 Pickup Truck
1 ATV
1 ATV
1 RIB
1 RIB
1 Jet Ski
1 Jet Ski
1 TOW
1 HJ-8
2 M249 LMGs
2 RPK-74 LMGs
Hydroelectric Plant
The third starting MEC-SF base. It can be captured by the US Navy SEALs.
United States Navy SEALs
MEC Special Forces
2 RIBs
2 RIBs
2 Jet Skis
2 Jet Skis
Guard House
The fourth starting MEC-SF base. It can be captured by the US Navy SEALs.
United States Navy SEALs
MEC Special Forces
1 AIL Raider
1 Technical
2 Technicals
1 ATV
1 ATV
1 TOW
1 HJ-8
2 M249 LMGs
2 RPK-74 LMGs
Church
The fifth starting MEC-SF base. It can be captured by ethe US Navy SEALs.
United States Navy SEALs
MEC Special Forces
1 ATV
1 ATV
Asylum
The sixth starting MEC-SF base. It can be captured by the US Navy SEALs.
United States Navy SEALs
MEC Special Forces
1 LAV-25
1 BMP-3
1 AIL Raider
1 FAV
1 ATV
1 ATV
1 RIB
1 RIB
1 M249 LMG
1 RPK-74 LMG
Trivia
The Battlefield 2: Special Forces instruction book description for Devil's Perch mentions the Insurgent Forces as the enemies instead of the MEC-SF. It is not known whether they were originally planned to be in the map or if it was a mistake on DICE's part.