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Dynamic weather

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*Clouds converging on a map, creating overcast skies.
 
*Clouds converging on a map, creating overcast skies.
*Dense fog may blanket a map, greatly reducing visibility and limiting long range and air combat. This can make close-quarter combat in the open a feasible tactic for a limited time. It is possible to fly above the fog to regain some visibility.
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*Dense fog may blanket a map, greatly reducing visibility and limiting long range and air combat. This can make close-quarter combat in the open a feasible tactic for a limited time.
 
*Rain does not affect how far a ground player may see but can be distracting and may distort vision. It can also make it more difficult to notice movement at a distance. Rain also collects on soldiers' gear and vehicles, and can cause mud to form in low areas. Mud can also collect on gear, and be washed off by rain.
 
*Rain does not affect how far a ground player may see but can be distracting and may distort vision. It can also make it more difficult to notice movement at a distance. Rain also collects on soldiers' gear and vehicles, and can cause mud to form in low areas. Mud can also collect on gear, and be washed off by rain.
 
*Sandstorms and snowstorms greatly impair player vision and hearing, and make it extremely difficult to pilot any air vehicles.
 
*Sandstorms and snowstorms greatly impair player vision and hearing, and make it extremely difficult to pilot any air vehicles.
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