Evolution is a game mode in Battlefield Vietnam, involving two maps set in the same location played one after another, with a change in environment and control point layouts.
Gameplay[]
In an Evolution game, the players start on the first map of a selected pair. When time is up for the first map, there will be a short break or "intermezzo" where the tickets and top players of the current round are shown, and then the second map will start. The players will keep their team assignments, scores and tickets.
If one team's tickets reach zero on the first map, the game will end at that point, and the second map will not start. If no time limit is set, the first map will continue until one team is completely defeated.
Available maps[]
Five pairs of maps are available in this mode:
First map | Second map |
---|---|
The Ia Drang Valley |
Landing Zone Albany |
Fall of Lang Vei |
Siege of Khe Sahn |
Hue - 1968 |
Reclaiming Hue |
Quang Tri - 1968 |
Quang Tri - 1972 |
Ho Chi Minh Trail |
Cambodian Incursion |