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|-
 
|-
 
|SPRINT
 
|SPRINT
|[[File:BF4 SPRINT.PNG]]
+
|[[File:BF4 SPRINT.PNG|100px]]
 
|Increases mamimum [[Sprint]] speed by 10%.
 
|Increases mamimum [[Sprint]] speed by 10%.
 
|
 
|
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|-
 
|-
 
|AMMO
 
|AMMO
|[[File:BF4 AMMO.PNG]]
+
|[[File:BF4 AMMO.PNG|100px]]
 
|Increases maximum amount of ammunition held by 50% to 100% depending on the weapon being used.
 
|Increases maximum amount of ammunition held by 50% to 100% depending on the weapon being used.
 
|
 
|
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|-
 
|-
 
|GRENADES
 
|GRENADES
|[[File:BF4 GRENADES.PNG]]
+
|[[File:BF4 GRENADES.PNG|100px]]
 
|Increases the maximum number of [[Grenade]]s held by one.
 
|Increases the maximum number of [[Grenade]]s held by one.
 
|
 
|
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|-
 
|-
 
|REDUCED FALL
 
|REDUCED FALL
|[[File:BF4 REDUCED FALL.PNG]]
+
|[[File:BF4 REDUCED FALL.PNG|100px]]
 
|Increases the height a player is able to fall before sustaining damage. Only works at certain height thresholds such as that similar to a two story building.
 
|Increases the height a player is able to fall before sustaining damage. Only works at certain height thresholds such as that similar to a two story building.
 
|
 
|
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|-
 
|-
 
|ARMOR
 
|ARMOR
|[[File:BF4 ARMOR.PNG]]
+
|[[File:BF4 ARMOR.PNG|100px]]
 
|Reduces incoming damage taken to the torso by 10%. Requires most primary weapons to fire an extra bullet in order in order to kill players with ARMOR equipped. Also prevents standard sniper rifles from earning close-range kills to the chest.
 
|Reduces incoming damage taken to the torso by 10%. Requires most primary weapons to fire an extra bullet in order in order to kill players with ARMOR equipped. Also prevents standard sniper rifles from earning close-range kills to the chest.
 
|
 
|
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|-
 
|-
 
|COVER
 
|COVER
|[[File:BF4 COVER.PNG]]
+
|[[File:BF4 COVER.PNG|100px]]
 
|Decreases the amount of incoming suppressive fire by 50%.
 
|Decreases the amount of incoming suppressive fire by 50%.
 
|
 
|
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|-
 
|-
 
|FLAK
 
|FLAK
|[[File:BF4 FLAK.PNG]]
+
|[[File:BF4 FLAK.PNG|100px]]
 
|Increases damage from explosives by 15%. Does not protect against direct hits from explosives.
 
|Increases damage from explosives by 15%. Does not protect against direct hits from explosives.
 
|
 
|
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|-
 
|-
 
|QUICK REGEN
 
|QUICK REGEN
|[[File:BF4 QUICK REGEN.PNG]]
+
|[[File:BF4 QUICK REGEN.PNG|100px]]
 
|Decreases the amount of time it takes to start regenerating health by 20%.
 
|Decreases the amount of time it takes to start regenerating health by 20%.
 
|
 
|
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|-
 
|-
 
|QUICK UNSPOT
 
|QUICK UNSPOT
|[[File:BF4 QUICK UNSPOT.PNG]]
+
|[[File:BF4 QUICK UNSPOT.PNG|100px]]
 
|Reduces the amount of time a player is spotted when they move out of their spotters sight from seven seconds to five seconds.
 
|Reduces the amount of time a player is spotted when they move out of their spotters sight from seven seconds to five seconds.
 
|
 
|
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|-
 
|-
 
|STEALTH
 
|STEALTH
|[[File:BF4 STEALTH.PNG]]
+
|[[File:BF4 STEALTH.PNG|100px]]
 
|Causes players to be undetectable to the [[MTN-55]] and [[T-UGS]] except when sprinting.
 
|Causes players to be undetectable to the [[MTN-55]] and [[T-UGS]] except when sprinting.
 
|
 
|
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|-
 
|-
 
|MEDKIT UPGRADE
 
|MEDKIT UPGRADE
|[[File:BF4 MEDKIT UPGRADE.PNG]]
+
|[[File:BF4 MEDKIT UPGRADE.PNG|100px]]
 
|Increases the number of [[Medkit]]s and [[First Aid Pack]]s able to be deployed at once by one each.
 
|Increases the number of [[Medkit]]s and [[First Aid Pack]]s able to be deployed at once by one each.
 
|
 
|
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|-
 
|-
 
|DEFIB UPGRADE
 
|DEFIB UPGRADE
|[[File:BF4 DEFIB UPGRADE.PNG]]
+
|[[File:BF4 DEFIB UPGRADE.PNG|100px]]
 
|Increases both the charge up and recharge speeds of [[Defibrillator]]s by 100%. It also increases the minimum health upon revive from 20% to 34%.
 
|Increases both the charge up and recharge speeds of [[Defibrillator]]s by 100%. It also increases the minimum health upon revive from 20% to 34%.
 
|
 
|
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|-
 
|-
 
|MEDICAL UNIT
 
|MEDICAL UNIT
|[[File:BF4 MEDICAL UNIT.PNG]]
+
|[[File:BF4 MEDICAL UNIT.PNG|100px]]
 
|Slowly heals nearby teammates when inside a vehicle.
 
|Slowly heals nearby teammates when inside a vehicle.
 
|
 
|
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|-
 
|-
 
|40MM GRENADES
 
|40MM GRENADES
|[[File:BF4 40MM GRENADES.PNG]]
+
|[[File:BF4 40MM GRENADES.PNG|100px]]
 
|Increases the maximum number of any type of rounds for the [[M320]] or [[GP-30]] by three.
 
|Increases the maximum number of any type of rounds for the [[M320]] or [[GP-30]] by three.
 
|
 
|
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|-
 
|-
 
|FAST REPAIR
 
|FAST REPAIR
|[[File:BF4 FAST REPAIR.PNG]]
+
|[[File:BF4 FAST REPAIR.PNG|100px]]
 
|Increases the speed of repairs or damage to vehicles by 35%.
 
|Increases the speed of repairs or damage to vehicles by 35%.
 
|
 
|
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|-
 
|-
 
|REPAIR UNIT
 
|REPAIR UNIT
|[[File:BF4 REPAIR UNIT.PNG]]
+
|[[File:BF4 REPAIR UNIT.PNG|100px]]
 
|Slowly repairs nearby vehicles when inside another vehicle.
 
|Slowly repairs nearby vehicles when inside another vehicle.
 
|
 
|
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|-
 
|-
 
|MINES
 
|MINES
|[[File:BF4 MINES.PNG]]
+
|[[File:BF4 MINES.PNG|100px]]
 
|Increases the maximum number of [[Anti-Tank Mine]]s and [[M2 SLAM]] munitions able to be held to six.
 
|Increases the maximum number of [[Anti-Tank Mine]]s and [[M2 SLAM]] munitions able to be held to six.
 
|
 
|
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|-
 
|-
 
|ROCKETS
 
|ROCKETS
|[[File:BF4 ROCKETS.PNG]]
+
|[[File:BF4 ROCKETS.PNG|100px]]
 
|Increases the maximum number of AT and AA ammunition to seven.
 
|Increases the maximum number of AT and AA ammunition to seven.
 
|
 
|
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|-
 
|-
 
|MORE DEPLOYED EXPLOSIVES
 
|MORE DEPLOYED EXPLOSIVES
|[[File:BF4 MORE DEPLOYED EXPLOSIVES.PNG]]
+
|[[File:BF4 MORE DEPLOYED EXPLOSIVES.PNG|100px]]
 
|Maximizes the number of AT Mines and M2 SLAMs to six.
 
|Maximizes the number of AT Mines and M2 SLAMs to six.
 
|
 
|
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|-
 
|-
 
|AMMO BAG UPGRADE
 
|AMMO BAG UPGRADE
|[[File:BF4 AMMO BAG UPGRADE.PNG]]
+
|[[File:BF4 AMMO BAG UPGRADE.PNG|100px]]
 
|Increases the maximum number of [[Ammunition Box|Ammo Boxes]] and [[Ammo Pouch|Ammo Pouches]] able to be deployed at once by one.
 
|Increases the maximum number of [[Ammunition Box|Ammo Boxes]] and [[Ammo Pouch|Ammo Pouches]] able to be deployed at once by one.
 
|
 
|
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|-
 
|-
 
|INDIRECT FIRE
 
|INDIRECT FIRE
|[[File:BF4 INDIRECT FIRE.PNG]]
+
|[[File:BF4 INDIRECT FIRE.PNG|100px]]
 
|Increases the maximum ammunition of the [[M224 Mortar]] and [[XM25]].
 
|Increases the maximum ammunition of the [[M224 Mortar]] and [[XM25]].
 
|
 
|
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|-
 
|-
 
|RESUPPLY UNIT
 
|RESUPPLY UNIT
|[[File:BF4 RESUPPLY UNIT.PNG]]
+
|[[File:BF4 RESUPPLY UNIT.PNG|100px]]
 
|Resupplies ammunition to nearby teammates when occupying a vehicle.
 
|Resupplies ammunition to nearby teammates when occupying a vehicle.
 
|
 
|
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|-
 
|-
 
|SUPPRESSION
 
|SUPPRESSION
|[[File:BF4 SUPPRESSION.PNG]]
+
|[[File:BF4 SUPPRESSION.PNG|100px]]
 
|Increases the amount of outgoing [[Suppression|suppressive fire]] by 50%.
 
|Increases the amount of outgoing [[Suppression|suppressive fire]] by 50%.
 
|
 
|
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|-
 
|-
 
|CLAYMORES
 
|CLAYMORES
|[[BF4 CLAYMORES.PNG]]
+
|[[BF4 CLAYMORES.PNG|100px]]
 
|Increases the maximum number of [[M18 Claymore]]s able to be held to three.
 
|Increases the maximum number of [[M18 Claymore]]s able to be held to three.
 
|
 
|
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|-
 
|-
 
|MP-APS UPGRADE
 
|MP-APS UPGRADE
|[[File:BF4 MP-APS UPGRADE.PNG]]
+
|[[File:BF4 MP-APS UPGRADE.PNG|100px]]
 
|Increases the amount of times the [[MP-APS]] can deflect incoming explosives before getting destroyed.
 
|Increases the amount of times the [[MP-APS]] can deflect incoming explosives before getting destroyed.
 
|
 
|
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|-
 
|-
 
|C4 EXPLOSIVES
 
|C4 EXPLOSIVES
|[[File:BF4 C4 EXPLOSIVES.PNG]]
+
|[[File:BF4 C4 EXPLOSIVES.PNG|100px]]
 
|Increases the maximum amount of [[C4]] able to be held to six.
 
|Increases the maximum amount of [[C4]] able to be held to six.
 
|
 
|
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|-
 
|-
 
|MOTION SENSORS
 
|MOTION SENSORS
|[[File:BF4 MOTION SENSORS.PNG]]
+
|[[File:BF4 MOTION SENSORS.PNG|100px]]
 
|Increases the number of [[MTN-55]] able to be held to five. It also increases the sensing range of the [[T-UGS]] and [[MAV]] by 40%.
 
|Increases the number of [[MTN-55]] able to be held to five. It also increases the sensing range of the [[T-UGS]] and [[MAV]] by 40%.
 
|
 
|
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|-
 
|-
 
|HOLD BREATH
 
|HOLD BREATH
|[[File:BF4 HOLD BREATH.PNG]]
+
|[[File:BF4 HOLD BREATH.PNG|100px]]
 
|Increases the time a player can steady a scope of a sniper rifle by 100%.
 
|Increases the time a player can steady a scope of a sniper rifle by 100%.
 
|
 
|
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|-
 
|-
 
|ADVANCED SPOT
 
|ADVANCED SPOT
|[[File:BF4 ADVANCED SPOT.PNG]]
+
|[[File:BF4 ADVANCED SPOT.PNG|100px]]
 
|Increases the amount of time an enemy is spotted by 45%.
 
|Increases the amount of time an enemy is spotted by 45%.
 
|
 
|

Revision as of 02:00, March 30, 2019

BF1 Check green

Specializations are a game mechanic featured in Battlefield 4. Functioning in a similar manner to Battlefield 3, these grant additional abilities to players. Specializations are available as Field Upgrades and Vehicle Specializations.

Defensive

The Defensive Upgrade Path

Field Upgrades function in a similar manner to Battlefield 2142. There are over 25 different specializations available for use when choosing from the 11 available Upgrade Paths. Each path holds up to four different specializations that are obtained by progress chained by squad-based team work.

Three of these specializations are initially locked. As the squad completes objectives, or the squad is granted a promotion by the commander, the remaining specializations are unlocked and stack. If everyone in the squad is simultaneously either dead or has not deployed, however, then the squad loses one specialization each time that happens. This system replaces the collaborative system in Battlefield 3 and the potential waste if squadmates selected the same specialization. Upstanding upgrades at the end of rounds will be carried over to consecutive matches on that server.


Name Icon Effects Upgrade Path
SPRINT BF4 SPRINT Increases mamimum Sprint speed by 10%.
  • Offensive - Tier 1
  • Shadow - Tier 2
  • Combat Medic - Tier 2
  • Grenadier - Tier 2
AMMO BF4 AMMO Increases maximum amount of ammunition held by 50% to 100% depending on the weapon being used.
  • Offensive - Tier 2
  • Indirect Fire - Tier 2
  • Perimeter Defense - Tier 1
GRENADES BF4 GRENADES Increases the maximum number of Grenades held by one.
  • Offensive - Tier 3
  • Grenadier - Tier 1
REDUCED FALL BF4 REDUCED FALL Increases the height a player is able to fall before sustaining damage. Only works at certain height thresholds such as that similar to a two story building.
  • Offensive - Tier 4
  • Shadow - Tier 3
ARMOR BF4 ARMOR Reduces incoming damage taken to the torso by 10%. Requires most primary weapons to fire an extra bullet in order in order to kill players with ARMOR equipped. Also prevents standard sniper rifles from earning close-range kills to the chest.
  • Defensive - Tier 1
COVER BF4 COVER Decreases the amount of incoming suppressive fire by 50%.
  • Defensive - Tier 2
  • Mechanic - Tier 3
  • Sniper - Tier 2
FLAK BF4 FLAK Increases damage from explosives by 15%. Does not protect against direct hits from explosives.
  • Defensive - Tier 3
  • Grenadier - Tier 4
  • Mechanic - Tier 2
  • Anti-Tank - Tier 4
QUICK REGEN BF4 QUICK REGEN Decreases the amount of time it takes to start regenerating health by 20%.
  • Defensive - Tier 4
QUICK UNSPOT BF4 QUICK UNSPOT Reduces the amount of time a player is spotted when they move out of their spotters sight from seven seconds to five seconds.
  • Shadow - Tier 1
  • Spec Ops - Tier 4
  • Sniper - Tier 3
STEALTH BF4 STEALTH Causes players to be undetectable to the MTN-55 and T-UGS except when sprinting.
  • Shadow - Tier 4
  • Spec Ops - Tier 1
MEDKIT UPGRADE BF4 MEDKIT UPGRADE Increases the number of Medkits and First Aid Packs able to be deployed at once by one each.
  • Combat Medic - Tier 1
DEFIB UPGRADE BF4 DEFIB UPGRADE Increases both the charge up and recharge speeds of Defibrillators by 100%. It also increases the minimum health upon revive from 20% to 34%.
  • Combat Medic - Tier 3
MEDICAL UNIT BF4 MEDICAL UNIT Slowly heals nearby teammates when inside a vehicle.
  • Combat Medic - Tier 4
40MM GRENADES BF4 40MM GRENADES Increases the maximum number of any type of rounds for the M320 or GP-30 by three.
  • Grenadier - Tier 3
FAST REPAIR BF4 FAST REPAIR Increases the speed of repairs or damage to vehicles by 35%.
  • Mechanic - Tier 1
REPAIR UNIT BF4 REPAIR UNIT Slowly repairs nearby vehicles when inside another vehicle.
  • Mechanic - Tier 3
MINES BF4 MINES Increases the maximum number of Anti-Tank Mines and M2 SLAM munitions able to be held to six.
  • Anti-Tank - Tier 1
ROCKETS BF4 ROCKETS Increases the maximum number of AT and AA ammunition to seven.
  • Anti-Tank - Tier 2
MORE DEPLOYED EXPLOSIVES BF4 MORE DEPLOYED EXPLOSIVES Maximizes the number of AT Mines and M2 SLAMs to six.
  • Anti-Tank - Tier 3
AMMO BAG UPGRADE BF4 AMMO BAG UPGRADE Increases the maximum number of Ammo Boxes and Ammo Pouches able to be deployed at once by one.
  • Indirect Fire - Tier 1
INDIRECT FIRE BF4 INDIRECT FIRE Increases the maximum ammunition of the M224 Mortar and XM25.
  • Indirect Fire - Tier 3
RESUPPLY UNIT BF4 RESUPPLY UNIT Resupplies ammunition to nearby teammates when occupying a vehicle.
  • Indirect Fire - Tier 4
SUPPRESSION BF4 SUPPRESSION Increases the amount of outgoing suppressive fire by 50%.
  • Perimeter Defense - Tier 2
CLAYMORES 100px Increases the maximum number of M18 Claymores able to be held to three.
  • Perimeter Defense - Tier 3
MP-APS UPGRADE BF4 MP-APS UPGRADE Increases the amount of times the MP-APS can deflect incoming explosives before getting destroyed.
  • Perimeter Defense - Tier 4
C4 EXPLOSIVES BF4 C4 EXPLOSIVES Increases the maximum amount of C4 able to be held to six.
  • Spec Ops - Tier 2
MOTION SENSORS BF4 MOTION SENSORS Increases the number of MTN-55 able to be held to five. It also increases the sensing range of the T-UGS and MAV by 40%.
  • Spec Ops - Tier 3
HOLD BREATH BF4 HOLD BREATH Increases the time a player can steady a scope of a sniper rifle by 100%.
  • Sniper - Tier 1
ADVANCED SPOT BF4 ADVANCED SPOT Increases the amount of time an enemy is spotted by 45%.
  • Sniper - Tier 4

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