Week 1: A Few Good Soldiers (January 17, 2019 - January 24, 2019)[]
"I was made lance corporal of my squad. The Captain wanted to be sure there was someone in charge before we entered combat and possibly separated from our unit. At that moment I felt the weight of the world set upon my shoulders. At that moment I felt these soldiers lives were in my hands. And mine in theirs."
— LCpl Roberts, Royal Marines. (In-game description)
Image | Name | Description | Criteria | Reward |
Squad Conquest | Squad Conquest is a variation of the Conquest game mode in which the number of players is reduced to 8 versus 8. |
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Squad Spawn | Staying alive in the heat of battle allows your squadmates the chance to deploy in your immediate area. |
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Tag Team | If you injure an opponent but a teammate deals the final blow It will result in a kill assist. If the final blow is dealt by a squadmate it will result in a squad assist. |
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Earning Trust | With the reduced number of players within Squad Conquest working as a squad and helping each other to play the objective will be essential to achieve a good score. |
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Defend or Perish | Defensive kills may be achieved by being the defending team and being located in an objective area when striking the final blow. Alternatively a defensive kill may be achieved if you down an opponent that is currently in an objective area if you are the defending team, regardless of your location. |
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Foresight | Defensive fortifications may be built inside an objective area if you are the defending team. |
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On Your Feet | All squadmates can revive each other however medics can revive faster than other classes. Reviving a squadmate is faster than a squadmate redeploying however reviving will also make you vulnerable for a few seconds. |
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Sanitäter! Sonny Tater? | I was looking down from my position and I see a German soldier, injured, crying out 'Sonny Tater! Sonny Tater!' Suddenly a medic runs to them, gets on his knee then BAM! He's down too. And then he- both of them 'Sonny Tater!' I'm not sure who Sonny is, but he's one popular lad. |
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Winning | To win a round of Squad Conquest you must hold the majority of the objective points long enough for the opponents tickets to countdown to zero. |
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Week 2: A Few Good Soldiers (January 24, 2019 - January 31, 2019)[]
"I was made lance corporal of my squad. The Captain wanted to be sure there was someone in charge before we entered combat and possibly separated from our unit. At that moment I felt the weight of the world set upon my shoulders. At that moment I felt these soldiers lives were in my hands. And mine in theirs."
— LCpl Roberts, Royal Marines. (In-game description)
Image | Name | Description | Criteria | Reward |
Squad Conquest | Squad Conquest is a variation of the Conquest game mode in which the number of players is reduced to 8 versus 8. In Conquest the objective is for a team to hold as many of the objective points at one time as possible. The more objective points under a teams control the faster a team's tickets will count down. |
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Widow Cleaner | To achieve an enemy squad wipe you must manage to kill the last surviving member of an enemy squad before any other member of the squad redeploys. |
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Death Dealer | Objective areas are located around objective points and appear in a lighter shade on the mini-map. |
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Untouchable | Awareness and having a good sense of one's surroundings would be required to engage in any combat and be able to walk away completely unscathed. |
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Scorer | With the fewer teammates available in Squad Conquest capturing objectives is likely to take longer, but may also create opportunities when defending objectives. |
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Steady Aim | A head shot will deal the maximum amount of damage to the enemy but may be difficult to achieve. |
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Max Capture | To capture an objective point more teammates must be in the objective area than the opposing team. Once this is met the objective will begin to turn to your teams ownership. |
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Life Capture | Capturing an objective by yourself will be difficult. It is more easily achieved when teammates work together and occupy an objective area at the same time. |
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Deployed | Squad leaders may call in supply cannister drops as reinforcements if the squad has earned enough requisition points. |
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Week 3: Hold the Line (January 31, 2019 - February 7, 2019)[]
"We are ready. Each position is fortified and we are prepared to fight. There will be no surrender. There will be no quarter. For us there is no other outcome than victory."
— Oberfeldwebel Köhler, Wehrmacht Artillery (In-game description)
Image | Name | Description | Criteria | Reward |
Breakthrough | In Breakthrough the defending team must protect objectives within a sector while the attacking team tries to capture them. If the attacking team is able to capture all the objectives in an area the next sector will become active. |
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Break the Objective | To capture and objective your team must have more teammates within an objective area than the enemy. Once this is achieved the objective will begin to be captured by your team. |
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Keep em Up | All squadmates may revive fellow squadmates but only medics can revive all teammates. |
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Breakthrough Champ | To win a round of Breathrough the defending team must prevent the attacking team from capturing all the objectives within the final sector. As the attacking team capturing all objectives through to the final sector will win the round. |
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True Blitz | At the beginning of Breakthrough all capture points will be held by the defending team. While on the attacking team having multiple teammates occupy the objective area will be the fastest method of capturing an objective. |
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Take it Back | In Breakthrough if an objective has been captured by the enemy but the sector is not yet lost you may as a defender re-take the objective from the enemy team. |
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Raider | The attacking team in Breakthrough must capture all objectives within a sector to open the next sector and continue to do so until they reach the final sector. Once all objectives are captured in the final sector the attacking team will win the round. |
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Protector | The defending team in Breakthrough must defend all the objectives within a sector to prevent a sector from being lost and ultimately must prevent all the objectives in the final sector from being captured by the enemy team to win the round. |
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Crucible | An objective area is the area around an objective that you must occupy to begin capturing the objective. It is defined by the highlighted region on the mini-map. |
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Week 4: Hold the Line (February 7, 2019 - February 14, 2019)[]
"We are ready. Each position is fortified and we are prepared to fight. There will be no surrender. There will be no quarter. For us there is no other outcome than victory."
— Oberfeldwebel Köhler, Wehrmacht Artillery (In-game description)
Image | Name | Description | Criteria | Reward |
Frontlines | In Frontlines your team must capture objective points to access the enemies strategic objectives. Once the strategic objectives are in reach you must destroy them by placing bombs to win the round. Meanwhile you must also defend your own objectives. |
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Ordnance Expert | In Frontlines if your team reaches the enemies strategic objectives you may place a bomb on the objective to destroy it after a countdown. As well if a bomb has been placed on your team's strategic objective and the countdown has not finished you may defuse the bomb and rescue your objective from destruction. |
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Keep Moving | To capture the initial objectives in Frontlines your team must occupy an objective area and have more soldiers present in the objective area than the enemy. |
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Lock and Load | Self loading rifles do not require a user to charge the weapon after each shot allowing for a much faster rate of fire. |
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Full Auto | A mounted machine gun (MMG) class weapon can be difficult to wield and is best shot prone or placed onto a surface. However their usual high rate of fire or large ammo capacity makes them a formidable force. |
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Gain Ground | To win a round of Frontlines your team must reach and destroy all of the enemies strategic objectives. |
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Dashing Death | Shooting while moving will hinder accuracy, but can be a valuable skill to learn. Especially when outnumbered. |
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Frontal Assault | To capture the initial objectives in Frontlines your team must occupy an objective area and have more soldiers present in the objective area than the enemy. |
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Spray and Pray | A submachine gun (SMG) is a fully automatic weapon that fires small calibre ammo allowing for more accuracy at a high rate of fire. |
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Do Your Part | If the enemy reaches your teams strategic objectives you must defend the objectives as well as score kills to push the enemy back and prolong the round. |
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Week 5: Iron Skin (February 14, 2019 - February 21, 2019)[]
"Enter station.
Power up station.
Start engine.
Zero coaxial machine gun.
Zero main gun.
Throttle up."
Power up station.
Start engine.
Zero coaxial machine gun.
Zero main gun.
Throttle up."
— In-game description
Image | Name | Description | Criteria | Reward |
Going Mobile | Mechanized warfare went from being a novelty in World War 1 to ubiquitous from the very start of World War 2. A limited number of vehicles can be found at spawn points. |
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Service Deal | A tank can overcome most infantry defenses, but are vulnerable to anti tank weapons and explosives. Playing as the Support class, repair your squadmate's tank when it is damaged. |
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Mobile Firebase | Both drivers and passengers in vehicles can achieve kill assists. Work together,all guns forward, fire at will. |
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Handyman | Beasts of steel feel a lot more manageable when there is something solid between them and you. Hedgehogs and tank blockers can impede the mobility of enemy tanks. The support class may also build Anti Tank cannons to defend against armor attacks as well as Vehicle supply stations allowing your teammates to repair their vehicles. |
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Can Opener | Aim, shoot, reload, repeat. That armor cant hold forever. Using explosives and anti tank weaponry gives you a fighting chance against enemy armor. |
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Tank Ace | Be the apex predator. Tanks and halftracks can be effective in dealing with all manner of enemy vehicles but are equally matched againt each other. |
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Prepared Positions | A Panzerfaust or PIAT will be more effective when fired at the rear of the tank than the front. If its not shooting you have not been spotted, wait for the right moment to strike. |
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Road Trip | Get in, there is no time to explain. Reinforcement vehicles called in by squadleaders will make your team more mobile on the battlefield, however are less effective when no passengers are onboard. |
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Hard Targets Sighted | Spotting flares and spotting scopes can be used to spot tanks and make their location visible to your teammates. The rest is someone elses problem. |
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Might Makes Right | Crush them under tread, flatten their barricades, and pave the way for your allies. Armored vehicles can provide a way to push into and capture objectives, but without infantry support could be easily surrounded by enemy infantry. |
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Armored Fist | Break through and exploit the gap. The Allies pioneered armored warfare to break the stalemate of World War 1, yet 20 years later it was the Germans who spearheaded its evolution. |
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Week 6: Armor on the Horizon (February 21, 2019 - February 28, 2019)[]
"In May of 1940 following their attacks in the Netherlands, German forces prepared to push towards the city of Hannut in Belgium. Panzer divisions prepared to storm the region forcing the defending armies into retreat. Meanwhile Allied forces prepared for a prolonged defense of the region."
— In-game description
Image | Name | Description | Criteria | Reward |
The Whites of Their Eyes | After the initial blitz, desperate fighting followed as Allied troops scrambled to parry the German advance. The Battle of Hannut in Belgium was the largest armored confrontation at the time. The Germans secured a costly victory and continued racing over farmlands into France. |
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Relentless Advance | Keep pushing, and make them fight for their country. Keep an eye on the capture area of the objective you are attacking. Follow up every kill by advancing towards your target. |
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Improved Visibility | A ghostly light illuminates the carnage. Fire flares over contested objectives or groups of enemies to spot as many targets as possible. |
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Keep Them at Bay | Dont give them an inch, but be mindful the ground you're standing on is worth dying for. Be sure you are in the capture area for the objective you are defending, boots on the ground are just as important as good marksmanship. |
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Knock em Down | Bring it down, smoke them out. Using explosives to destroy barbed wire, sandbags and barricades may reveal an exposed flank, or give you and your teammates a clear sightline on anyone behind them. |
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Shore It Up | Keep those sandbags coming. Barbed wire and sandbags impede the enemy and keep you safe from snipers. They are invaluable for defense and to support an assault. |
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Keep Them Running | War is a marathon, a tank which breaks down after the first sprint is not an effective instrument. Using as the support class, keep your team's vehicles repaired. |
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Operational Success | An operations success means battle counts. Keep track of your objectives and work with your teammates to achieve victory. |
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On Two Feet | No matter how fancy your gear is, you need soldiers who can stand on two feet an make use of it. Medics are essential in any squad, keep your teammates alive and patched up all the way to victory. |
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Fire in the Hole | Securing the target is only half the job, you still need to light the fuse. Objectives in Airborne and Rush need someone to take the risk of arming them. That someone could be you. |
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Common Goal | Together you are stronger. If you are a squadleader be sure to give orders, and if you are a squadmember, follow them. Going in alone gets you killed, but together you can change the battlefield. |
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Device Disabled | Dont give up because the enemy managed to arm an objective, push them back and disarm the explosives. |
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Pineapple Mash | Smoked pineapple-pommegranate fruit salad with a side of mashed potatoes and an incendiary drizzle, how's that sound? |
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Week 7: Armor on the Horizon (February 28, 2019 - March 7, 2019)[]
"In May of 1940 following their attacks in the Netherlands, German forces prepared to push towards the city of Hannut in Belgium. Panzer divisions prepared to storm the region forcing the defending armies into retreat. Meanwhile Allied forces prepared for a prolonged defense of the region."
— In-game description
Image | Name | Description | Criteria | Reward |
The Objective | It doesn't matter how many soldiers are lost, just who wins. Playing the objectives is the path to victory. |
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Shoot for the Stars | Take care to not hit the treetops. All weapons can damage aircraft but flak cannons and mounted machine guns work best. |
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Mudwrestler | No matter how modern warfare becomes, you will always have to worry about something small and sharp. Stabbing someone in the back is as effective as it sounds and quicker than reloading. |
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Eyes on the Prize | Every mission has a purpose. Capture the flags, pick up the bombs, arm the objectives. Or prevent your enemies from doing the same. |
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Toybox | So much potential in such a small package. Keeping your teammates stocked up on ammunition will keep them in the fight longer. It does the same for you as well. |
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Long Road Ahead | Anything is better than nothing. Always be aware of an opportunity to help your team. Build fortifications, resupply your teammates, suppress the enemy, and so on. |
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One Man Army | A single soldier in the wrong place with the right equipment can make the difference on the battlefield. |
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Grand Ambitions | Victory in a single battle may not win the war, but it helps. Winning each day in a Grand Operation has an effect on the next day. |
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Second Wind | Staying alive to fulfill a single objective is a good start. But each success presents a new challenge. |
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Primary Priority | Heroes may be remembered but victory is a team effort. |
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Week 8: Unstoppable Force (March 7, 2019 - March 14, 2019)[]
"...I have been surprised by many soldiers' stubbornness. If there is ever hope to defend a location, some of these soldiers will not leave their post. I am convinced some do it out of spite. But I have also learned defeating an enemy means leaving no possible hope behind."
— Maj Cook, British Army (In-game description)
Image | Name | Description | Criteria | Reward |
What a Rush | Strike first and get the last laugh. The best way to overcome enemy defenses is to stop them before they can be built. |
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Reaper | There is more than one way to skin a cat. Utilize every tool at your disposal. |
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Executioner | Survival and making use of your surroundings will make you a more effective hunter. |
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Demolitions Specialist | Opportunities multiply as they are seized. Always be proactive when attacking as well as defending. |
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Big Guns Never Tire | Squad leaders can now spend Requisition Points to call in artillery and smoke barrages. Use this to smash groups of enemies, or cover you own advance on an objective. |
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Guardian Angel | Rescue your teammates and give them a chance to return the favor. |
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Aegis | They will come in waves, you must be the rock that breaks them. |
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Adrenaline Addict | Think fast, act quickly, repeat. There is no time to rest in Rush. |
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Week 9: Unstoppable Force (March 14, 2019 - March 21, 2019)[]
"...I have been surprised by many soldiers' stubbornness. If there is ever hope to defend a location, some of these soldiers will not leave their post. I am convinced some do it out of spite. But I have also learned defeating an enemy means leaving no possible hope behind."
— Maj Cook, British Army (In-game description)
Image | Name | Description | Criteria | Reward |
Fire for Effect | It doesn't get any more straightforward than that. |
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Puffball | It may not be as safe as something solid, but preventing the enemy from seeing you can get you out of a sticky situation. Deploying smoke is crucial for medics but can also be utilized by the Recon class and many vehicles. |
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Dirty Work | Deploying crates, ammunition, or bandages as well as reviving teammates and building fortifications are just as important as a high kill count. Don't underestimate the Medic or Support classes. |
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Glory Hounds | Spotting the enemy as the Recon class or knocking out vehicles as the Assault class will make everyone's life easier in the heat of battle. |
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Firebug | Get to the objective and light the fuse. Sounds easy right? |
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Material Advantage | Reinforcements are at the ready. When your squad has gathered enough points the squad leader may call in artillery strikes and flying bombs to break through a well defended enemy position, or an extra vehicle to help you do the work. |
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Nerves of Steel | No time to waste. If an objective is armed you still have time to disarm it, but you must act quickly. |
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Spearhead | Man invented the wheel. Now we use it to haul around big guns. Vehicles have the firepower neccessary to break down enemy defenses, but they are not impervious. |
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Bring it Down | When an enemy tank growls, everyone listens. Be prepared to defend an objective when they do. Stationary cannons and anti-tank mines usually do the trick. |
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Accomplished Arsonists | Until it explodes your job is not done. Arm the objectives and prevent the enemy from disarming them. |
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Thick as Thieves | The Medic and Support classes are crucial in keeping a squad running. But the Recon and Assault classes can also keep you on your feet. |
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A-Team | 4 against 1 sounds like good odds. Work together as a squad to turn the tide of any bad situation. |
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Trivia[]
This challenge was cut from the release version of the game, but was present in game's Tides of War screen or blogpost.[4]
Week 5: Iron Skin (February 14, 2019 - February 21, 2019)[]
Image | Name | Description | Criteria | Reward |
Moon Shot |
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