Fortifications are a new gameplay feature introduced in Battlefield V. Fortifications allow players to construct their own structures during matches by utilizing a toolbox. This allows cover or obstacles to be created and change the flow of maps. Each class can construct the standard defensive fortifications, but the Support kit can also construct offensive fortifications as well as build at a faster rate. This is further enhanced with the Engineer Combat Role.
Fortifications are neutral objects and thus can be built or used by either faction. Each fortification takes a different amount of time to construct. The time is decreased if multiple players are building the same fortification. The Advanced Toolbox is carried by the Support kit and only differs from the normal toolbox by allowing fortifications to be built twice as fast as well as allowing players to repair vehicles with the blowtorch. Tanker and Pilot kits are also able to repair vehicles with the toolbox but can only build fortifications at the normal rate.
Fortifications may only be constructed at certain locations on a map. These locations change depending on what gamemode is being played. Positions are indicated on the minimap, and shown in outline with a hammer icon when the toolbox is actively equipped. Unbuilt fortifications are highlighted in a transparent white and are only visible to those who have toolboxes equipped. If a player or vehicle lies on top of a fortification once it has been built, it will be highlighted in a transparent red. The fortification will only be completed and physically present once the obstruction has moved. Some fortifications require multiple steps in order unlock additional fortifications. For example, a bridge will need to be destroyed first in order to build a new bridge. The bridge will then require its railing, frames, and platform to be built separately before the bridge is complete.
Both helping the building process and completing fortifications within a friendly-held capture area awards a small amount of objective points, and may satisfy certain assignments. If a teammate gets a kill while using a constructed fortification to support their Bipod, the player who constructed it will be awarded a Mounted Cover Kill Assist bonus.
Fortifications can only be destroyed using explosives or vehicles, and will resist most other projectiles. The toolbox cannot be used to attack enemy players or vehicles, nor used to dismantle standing fortifications. Some partially demolished fortifications can be replaced anew, while some others like the anti-tank obstacle can only be built once.
The Build Tool is a gadget carried by all classes and is used to build fortifications. When equipped by a player, the tool being used will change based on the contextual action the player intends to perform, ranging from a hammer for constructing wooden objects or driving barbed wire posts, a Wrench when constructing metal objects, a Shovel when digging earthworks, or a sandbag when building up sandbag walls.
The tools have no effect when away from a fortification, and cannot normally be used to injure opponents. The Support, Tanker, and Pilot kits also carry a Repair Tool with which they can restore damaged vehicles.
May only be built on Marita in the small ravine on the west side of the map.
May be placed on the ground. They can also be placed on dirt barriers, foxholes, or trenches if the latter is built first. May only be placed in buildings if an exterior wall is destroyed.
May be placed on the ground. They can also be placed in buildings if destroyed to supplement walls.
May be placed on the ground. The top portion may only be built once the bottom portion has been built.
May be placed on the ground. They are automatically built when constructing foxholes or trenches. They allow sandbags to be built on top once completed.
Replaces dirt barriers on Narvik and Fjell 652 and may be placed on the ground. They are automatically built when constructing foxholes or trenches. They allow sandbags to be built on top once completed.
Dug in the ground, creating either snow or dirt barriers. Sandbags may be placed on it once the foxhole has been built.
May be built in open areas. Trenches features multiple sections which must be dug separately. Once dug sandbags and wooden boxes may be built on them.
Wrench and Hammer*May only be built on destroyed bridges. Only available on urbans maps as well as Hamada. Requires railing, two frames, and six boards to be built sequentially in order to complete the bridge. Only wooden boards are able to be destroyed once a bridge is built.
Can be built on Narvik next to a yellow house, north of the A Flag and Fjell 652 near the E flag. It can also be built on Wake Island near the A flag and next to the commemorative plaque easter egg on the southeast corner of the island.
Available on the Practice Range as an easter egg. Requires four players to stand on four plates around the range. This will allow players to start building stairways into the sky. Functioning as a puzzle, multiple paths can be built but only one will be correct. At taller heights, V-1 Rockets and other explosives will start to be fired at players. After a certain amount of time has passed, lower stairways will begin to deteriorate and disappear.
When idle with a toolbox, the player's third-person model shows them holding only a hammer for infantry class. Tankers and Pilots will hold the Repair Tool instead.
The Snowman was originally located at the A flag and other positions on Narvik during the Open Beta. The release of the game saw the reduction to only one snowman on Narvik. After the Overture update , the location changed to its current position.
In the rare circumstance where a player can "attack" an enemy with the toolkit (by catching them against an unbuilt fortification), it inflicts 50 damage, similar to the Repair Hammer from Battlefield 1.