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{{See|For other uses of "Operation", see [[Operation (Disambiguation)]]}}
 
{{See|For other uses of "Operation", see [[Operation (Disambiguation)]]}}
 
{{See|For the gamemode in ''[[Battlefield 1]]'', see [[Operations]]}}
 
{{See|For the gamemode in ''[[Battlefield 1]]'', see [[Operations]]}}
   
   
'''Grand Operations''' is a gamemode set to be introduced to ''[[Battlefield V]]''. Unlike [[Operations]], this mode splits matches over the course of four fictional days, providing players with four unique and distinct game modes. Additionally each with their own custom rules and map layouts. Players relive various vast historical battles across these four days, with the outcome of each day affecting a team's status in the next such as amount of tickets, ammunition, vehicle, and other resources.
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'''Grand Operations''' is a gamemode set to be introduced to ''[[Battlefield V]]''. Unlike [[Operations]], this mode splits matches over the course of four fictional days, providing players with four unique and distinct game modes. Additionally each with their own custom rules and map layouts. Players relive various vast historical battles across these four days, with the outcome of each day affecting a team's status in the next such as amount of tickets, ammunition, vehicle, and other resources.
   
The gamemode will not be available at the release of ''Battlefield V '' but has been stated to become available shortly after.<ref>http://www.gamerevolution.com/news/411399-battlefield-5-grand-operations-mode-wont-be-available-at-launch</ref>
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The gamemode will not be available at the release of ''Battlefield V '' but has been stated to become available "shortly after".<ref>http://www.gamerevolution.com/news/411399-battlefield-5-grand-operations-mode-wont-be-available-at-launch</ref>
   
 
==Overview==
 
==Overview==
 
===Day 1: Airborne===
 
===Day 1: Airborne===
The first day of each Grand Operation starts with the Airborne. Attackers will parachute onto the map from circling aircraft where their goal is to defeat the defenders destroying the artillery cannons. Attackers have the option to eject aircraft at any point of the map. Once on the ground, the artillery cannon locations will not be immediately known and must first be located.
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The first day of each Grand Operation starts with the Airborne. Attackers will parachute onto the map from circling aircraft where their goal is to defeat the defenders destroying the artillery cannons. Attackers have the option to eject aircraft at any point of the map. Once on the ground, the artillery cannon locations will not be immediately known and must first be located.
   
 
===Day 2-3: Breakthrough===
 
===Day 2-3: Breakthrough===
 
{{Main|Breakthrough}}The second and third day of Grand Operations will divide each map into sectors. All flags are initially controlled by the defending team, with attackers tasked with capturing all flags in a section in order to proceed to the next sector.
{{Main|Breakthrough}}
 
 
The second and third day of Grand Operations will divide each map into sectors. All flags are initially controlled by the defending team, with attackers tasked with capturing all flags in a section in order to proceed to the next sector.
 
   
 
===Day 4: Final Stand===
 
===Day 4: Final Stand===
Most Grand Operations will end on day 3 of the match but should both teams end it at a draw then the fourth day, Final Stand will commence. The objective of the fourth day is to eliminate all members of the opposing team. On this day players will not be able respawn once killed and their amount of ammunition and health will be dependent on the previous day's events.
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Most Grand Operations will end on day 3 of the match but should both teams end it at a draw then the fourth day, Final Stand will commence. The objective of the fourth day is to eliminate all members of the opposing team. On this day players will not be able respawn once killed and their amount of ammunition and health will be dependent on the previous day's events.
   
 
==Grand Operations==
 
==Grand Operations==
 
 
{{Gamemodes}}
 
{{Gamemodes}}
   
 
==References==
 
==References==
{{Reflist}}
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{{Reflist}}[[de:Große Operationen]]
 
[[de:Große Operationen]]
 
 
[[Category:Games of Battlefield]]
 
[[Category:Games of Battlefield]]
 
[[Category:Battlefield V]]
 
[[Category:Battlefield V]]

Revision as of 18:54, 27 July 2018

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For other uses of "Operation", see Operation (Disambiguation)
For the gamemode in Battlefield 1, see Operations


Grand Operations is a gamemode set to be introduced to Battlefield V. Unlike Operations, this mode splits matches over the course of four fictional days, providing players with four unique and distinct game modes. Additionally each with their own custom rules and map layouts. Players relive various vast historical battles across these four days, with the outcome of each day affecting a team's status in the next such as amount of tickets, ammunition, vehicle, and other resources.

The gamemode will not be available at the release of Battlefield V but has been stated to become available "shortly after".[1]

Overview

Day 1: Airborne

The first day of each Grand Operation starts with the Airborne. Attackers will parachute onto the map from circling aircraft where their goal is to defeat the defenders destroying the artillery cannons. Attackers have the option to eject aircraft at any point of the map. Once on the ground, the artillery cannon locations will not be immediately known and must first be located.

Day 2-3: Breakthrough

Main article: Breakthrough

The second and third day of Grand Operations will divide each map into sectors. All flags are initially controlled by the defending team, with attackers tasked with capturing all flags in a section in order to proceed to the next sector.

Day 4: Final Stand

Most Grand Operations will end on day 3 of the match but should both teams end it at a draw then the fourth day, Final Stand will commence. The objective of the fourth day is to eliminate all members of the opposing team. On this day players will not be able respawn once killed and their amount of ammunition and health will be dependent on the previous day's events.

Grand Operations


References