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Invasion of the Philippines is a map featured in Battlefield 1942. It features the United States Marine Corps in combat against the Japanese Navy during the Japanese invasion of the Philippine Islands.
Contents
Overview[edit | edit source]
Invasion of the Philippines is a Conquest Assault map with the Imperial Japanese Navy attacking a series of islands in the Philippines with US Marines bases and outpost. The US Starts off with Numerical superiority in terms of vehicles and bases. But will lose their advantage if the Japanese team can start capturing bases from the US team. The IJN starts with a constant ticket loss until they capture one base. While the US will start its ticket bleed after it loses all it bases.
The map itself is slightly naval flavored, with majority of the map taking place in shallow water and the outer map being usable to. However, one can still walk through certain parts with their weapons up due to it being shallow enough to not make the character swim (its denoted on the very light blue mixed with a sand color). Though this leaves players in a slower state and easily exposable to enemy fire ranging from small arms to PT or Landing craft machine gun fire.
Conquest[edit | edit source]
Equipment[edit | edit source]
USMC | |
Defenders | |
Light vehicle(s) | |
Main battle tank(s) | |
Armored personnel carrier(s) | |
Fixed-wing aircraft | |
Naval vessel(s) | |
Emplacement(s) | |
Imperial Japanese Navy | |
Attackers | |
Light vehicle(s) | |
Main battle tank(s) | |
Armored personnel carrier(s) | |
Fixed-wing aircraft | |
Naval vessel(s) | |
Emplacement(s) |
Bases[edit | edit source]
Japanese Ship[edit | edit source]
The Japanese start off with a Hatsuzuki and the accompanying Daihatsus on the rear of the ship with the closest base to it being the East Harbour and its spawned facing north. The ship is free to move on the map that is deep enough and can be used to flank around the map with Daihatsu's and support troops with artillery fire. While the USMC doesn't have any Fletchers on this map; caution should be exercised when approaching the shoreline, as the destroyer can be fired upon by Defguns or Elco 80s which can easily damage the destroyer. Planes additionally pose a threat to the ship until the IJN team takes the Airfield.
If the Hatsuzuki is sunk, it will respawn after 30 seconds. If the Hatsuzuki is sunk and all the Japanese players are killed with no bases captured, this results in an automatic win for the USMC team.
East Harbour[edit | edit source]
Point Boyington[edit | edit source]
Airfield[edit | edit source]
Landing Beach[edit | edit source]
West Harbour[edit | edit source]
US Marine Base[edit | edit source]
Trivia[edit | edit source]
- There is code in the
ObjectSpawn.con
template file for the level for an Allied fleet. It is nulled out and through modding one will be able to spawn a Fletcher south of the West Harbor flag. This was probably due to balance reasons.
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