The Mark 14 Enhanced Battle Rifle (EBR) is an American selective fire military rifle based upon the M14 rifle. Originally created in 2001 for the United States Navy SEALs, it was first deployed for combat use in 2003.
It is now used by the United States Army and Coast Guard. New improvements such an adjustable stock, Picatinny rails on the top and sides of the rifle and new construction techniques allow the M14 to become a highly adaptive rifle, yet it still retains its firepower coming from the powerful 7.62x51mm NATO round.
Battlefield: Bad Company 2
The M14 Mod 0 Enhanced is a weapon featured in Battlefield: Bad Company 2 and is unlocked at rank 19. The weapon is semi-automatic in game and uses a 10-round magazine, and it can be modified with either a Red Dot Sight or a 4X Rifle Scope.
It is highly accurate and does high damage, but is balanced by its small magazine and high recoil. These traits make the M14 very deadly at medium and long range combat against weapons such as assault rifles and SMGs, though it is at a disadvantage in close quarters combat.
With Magnum Ammunition equipped, the M14 will kill in three shots at any distance, and can kill a slightly injured opponent at close range with just two shots. Equipping an optic can be very advantageous with the M14 as it greatly aids in long range accuracy.
The M14 is nearly identical to the semi-auto sniper rifles, with one of the few differences being that the M14 can use iron sights. In fact, the M14 has very similar stats to the Type 88 Sniper and SVU Snaiperskaya, only differing in reload time and that the M14 is affected by spray when moving and aiming at the same time.
This, coupled with a 4X rifle scope, allows the M14 to help players act as designated marksman to take down long range targets. It is also very similar to the M1 Garand in stats, only differing in reload time, ammunition capacity and attachments, though the M14 does have a slightly faster fire rate.
The M14 EBR us a weapon featured in Battlefield Play4Free for the Recon kit. It features a larger magazine, lower recoil, and a higher fire rate than other sniper rifles. However, the weapon also has a decreased range and firepower, as well as a cost of up to 899 P4F Funds for unlimited use. Its semi-automatic nature allows users to easily wield the weapon in close-range situations, like on Karkand, Sharqi, and Basra.
- Previously, the Weapons & Gadgets menu in-game stated that the weapon was unlocked at Rank 21, however the weapon was unlocked at Rank 19. Due to this the player was not notified when the weapon was unlocked at Rank 19 and instead they were notified at Rank 21. This was an accident by the developers and has been patched. However, players who received the M14 at Rank 19 prior to the patch will still have it unlocked.
- Using this weapon with the Assault class in Battlefield: Bad Company 2 causes the player to lose their grenade launcher, which counts as one of the two gadgets for each class, and is instead replaced by C4 to compensate.
- DICE had originally intended for the M14 Mod 0 Enhanced and the G3 to be able to be modified with attachable optics. However, they locked the ability to do so before the release of the game. Although players knew it was possible through evidence from the first Squad Rush trailer and the VIP Map Pack 3 trailer, it was originally impossible to equip the Red Dot Sight or 4X Rifle Scope, except through the use of private PC servers which modified the game to unlock the ability. DICE had asked the community through a Battlefield Blog post if players wanted to have the optics for both the M14 and G3. Though many comments opposed the idea, many community members were for it. Hence, the G3 and M14 Mod 0 Enhanced were able to equip optics with the release of the 1.05 patch.
- The main menu picture of the M14 in Battlefield: Bad Company 2 shows the M14 with desert camouflage, yet in game it has no camouflage.
- The M14 is described as having a 20-round magazine in the menu, though the actual in-game magazine capacity is 10 rounds.
- In Battlefield Play4Free, the Holosight M14 EBR did suffer heavily from fast inaccuracy after the first shot being fired, since the aim reset time was so slow. The community made an forum post that requested the developers take an closer look upon the problem. Finally the Holosight M14 EBR have been buffed with greater accuracy when firing faster.