Colt
Ammunition type
ColtProjectile
Starting ammunition
4 magazines
Maximum ammunition
4 magazines
Projectile lifetime
1 second
Multipliers
3.5x Head 2x Body 1x Legs/Arms
Range
Damage drops off after 40 meters to 80 meters
Recoil
RecoilForceUp .4-.6 RecoilForceLeftRight -0.2 - -0.2
Accuracy
Movement modifier
.2 (minimum deviation) Does not affect spread (standing, crouching or prone)
General Movement 0.8 (maximum deviation by moving) 0.2 (moving forward/backwards) 0.2 (add for moving sideways) 0.1 (reduce per server-frame (30 fps)) Turning 0 (maximum deviation by turning) 0 (turning up and down) 0 (turning left and right) 0 (reduce per server-frame (30 fps)) Jumping 2.5 (maximum deviation by jumping) 2.5 (performing a jump) 0.1 (reduce per server-frame (30 fps))
Increase per bullet
Decrease per second
2.5 (first shot) 1.5 (added per shot)
0.07 (amount reduced per server-frame (30 per second))
The Colt is a weapon featured in Battlefield 1942 . It is the standard sidearm for the Allies . It has an eight-round magazine, medium damage and fair accuracy. It can kill in around three or four body shots, or two head shots. However, it still remains a last resort weapon.
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