The Carl Gustaf M2 is the standard rocket launcher issued to the EUEngineer kit. It usually takes two or three rockets to destroy a tank with this launcher.
The M2CG is used by the MEC Demolition kit; its statistics are identical to those of its RU and US counterparts. However, the M2GC has a less awkward reload animation compared to the RPG-7 and M136. This can give players an advantage when using it as the lack of awkwardness can help with making the next shot more accurate.
The M2CG in Battlefield: Bad Company on the multiplayer map Oasis
The M2 Carl Gustav is the second rocket launcher unlocked by the Engineer kit, requiring 8,700 Engineer points. It does less damage to vehicles than the other rocket launchers, with 280 base damage, as opposed to the M136 AT4's 380 and the RPG-7's 360, but the rockets fly significantly faster than those of the RPG-7 while still being capable of locking on to vehicles tagged with a tracer dart. The Gustav is well-suited for bunker-busting, anti-infantry, and anti-helicopter roles because of its accuracy, speed, and (in the case of anti-infantry) large splash radius. The M2 Carl Gustav is often more efficient than even the AT4 at destroying helicopters because the projectile fires at full speed immediately, unlike the AT4 which takes some time to accelerate to full speed after being fired. The Carl Gustav is extremely effective when used by UH-60 Black Hawk passengers due to its high damage and quick projectile speed.
In Battlefield: Bad Company 2, no multiplayer faction has an Engineer character model with an M2 Carl Gustav. However, the Bolivian Militia's engineer model has an M2, as seen in singleplayer.
The splash damage of the Carl Gustav has been dramatically reduced in 2 updates.