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{{Classification|standard}}
 
{{Classification|standard}}
  +
{{Infobox/image
[[File:M416.IRL.jpg|thumb|272px|An M416 in reality.]]
 
  +
|image1 = [[File:M416.IRL.jpg]]
The HK416, also known as the '''M416''', is an assault rifle that was made by German firearms company Heckler & Koch in 2004. The M416 shares lower receiver, magazine, receiver extension, grip, trigger assembly and stock with normal AR-15 rifles, leading to a level of parts commonality, weapon familiarity with troops and relative low cost (in theory). The M416 uses a short-stroke piston design that cycles the bolt carrier, instead of the direct gas impingement system used by the AR-15. The purpose of this was to prevent carbon build up inside the bolt carrier, which can cause catastrophic failure if it is not properly maintained. The short stroke piston design means that no gas from the barrel ever comes in contact with the bolt, increasing reliability and lifespan. This gas system is based on the G36 gas system. The gun has a rate of fire of around 850 rounds per minute, and can mount optics, grenade launchers and grips to the numerous Picatinny rails mounted on the weapon. It is currently in use by many countries around the world including, but not limited to, the United States, Norway, Poland, Singapore, and Turkey.
 
  +
|caption1 = An HK416 in reality.}}
 
The '''HK416''' is a [[German]] [[Assault rifle]] developed by Heckler & Koch in 2004. The HK416 shares lower receiver, magazine, receiver extension, grip, trigger assembly and stock with normal AR-15 rifles, like the [[M16]] and [[M4 carbine]], leading to a level of parts commonality, weapon familiarity and relative low cost. The HK416 uses a short-stroke piston design from the [[G36]] that cycles the bolt carrier, instead of the direct gas impingement system used by the AR-15, which prevents carbon build up inside the bolt carrier to avoid weapon failure and increase reliability and lifespan of the weapon. It is currently in use by many countries around the world including, but not limited to, the United States, Norway, Poland, Singapore, and Turkey.{{Clear}}
   
  +
<tabber>
  +
|-|BFBC =
 
==Battlefield: Bad Company==
 
==Battlefield: Bad Company==
 
{{Infobox/weapon
 
{{Infobox/weapon
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|acc = 70
 
|acc = 70
 
|range = Mid-Long
 
|range = Mid-Long
|faction = [[File:United States Department of the Army Seal.png|20px]] [[United States of America|US Army]]
+
|faction = [[File:Flag_of_the_United_States.svg|20px]] [[United States of America|US Army]]
 
|kit = [[File:BC_assault.png|20px]] [[Assault]]
 
|kit = [[File:BC_assault.png|20px]] [[Assault]]
|source = Battlefield: Bad Company Official Prima Guide
+
|source = Battlefield: Bad Company Official Prima Guide}}
}}{{Template:Quote|The M416 is an upgraded version of the M4 and M16 assault rifles. With new firing mechanics, this modification solved many of the performance issues with the old weapon systems, and also proved to be a more cost effective solution than replacing the huge number of aging rifles in service.|In game description.}}
+
{{Quote|The M416 is an upgraded version of the M4 and M16 assault rifles. With new firing mechanics, this modification solved many of the performance issues with the old weapon systems, and also proved to be a more cost effective solution than replacing the huge number of aging rifles in service.|In game description.}}
  +
 
The '''M416''' is a weapon featured in ''[[Battlefield: Bad Company]]''.
   
 
===Singleplayer===
 
===Singleplayer===
In ''Battlefield: Bad Company'''s singleplayer, the '''M416''' is the first weapon the player starts with in every mission (except for [[Crash and Grab]], where the [[MP-443|MP-443 Grach]] takes its place). [[Preston Marlowe|Marlowe]] and [[Samuel Redford|Redford]] always have it in cutscenes. The soldiers of Juneau convoy in [[Welcome to Bad Company]] are equipped with the M416, possibly implying it is the standard service rifle of the US Army.
+
The '''M416''' is the first weapon the player starts with in every mission (except for [[Crash and Grab]], where the [[MP-443|MP-443 Grach]] takes its place). [[Preston Marlowe|Marlowe]] and [[Samuel Redford|Redford]] always have it in cutscenes. The soldiers of Juneau convoy in [[Welcome to Bad Company]] are equipped with the M416, possibly implying it is the standard service rifle of the US Army.
   
 
===Multiplayer===
 
===Multiplayer===
In multiplayer, the '''M416''' is the default assault rifle issued to the American [[Assault (Kit)|Assault]] kit, and is the American counterpart to the [[Russian Ground Forces|Russian]] [[AEK-971]] and [[Middle Eastern Coalition|MEC]] [[AUG]]. It has average stats and is capable of killing in 8-10 shots. Like every other assault rifle in the game, it has a 50 round magazine, 150 rounds in reserve and an M203 grenade launcher. Compared to other assault rifles, it has very clear iron sights which are good for pinpoint accuracy.
+
The '''M416''' is the default assault rifle issued to the American [[Assault (Kit)|Assault]] kit, and is the American counterpart to the [[Russian Ground Forces|Russian]] [[AEK-971]] and [[Middle Eastern Coalition|MEC]] [[AUG]]. It has average stats and is capable of killing in 8-10 shots. Like every other assault rifle in the game, it has a 50-round magazine, 150 rounds in reserve and an M203 grenade launcher. Compared to other assault rifles, it has very clear iron sights which are good for pinpoint accuracy.
  +
{{clear}}
 
  +
===Gallery===
 
<gallery>
 
<gallery>
 
File:BFBC_M416.jpg|The M416 in ''Battlefield: Bad Company'', on the multiplayer map [[Oasis]]
 
File:BFBC_M416.jpg|The M416 in ''Battlefield: Bad Company'', on the multiplayer map [[Oasis]]
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M416BC.jpg|The M416 in an earlier build of ''Battlefield: Bad Company''. Note the Woodland Camo that was not kept in the final release.
 
M416BC.jpg|The M416 in an earlier build of ''Battlefield: Bad Company''. Note the Woodland Camo that was not kept in the final release.
 
</gallery>
 
</gallery>
  +
 
{{Weapons/BFBC}}
 
{{Weapons/BFBC}}
   
  +
|-|BFBC2 =
 
==Battlefield: Bad Company 2==
 
==Battlefield: Bad Company 2==
 
{{Infobox/weapon
 
{{Infobox/weapon
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|recoil = Low
 
|recoil = Low
 
|fire = Automatic
 
|fire = Automatic
|video = <center>[[File:Battlefield_Bad_Company_2_-_M416|246px]]</center>
+
|video = [[File:Battlefield Bad Company 2 - M416]]
 
|kit = [[File:BFBC2 Assault Icon.gif]] Assault
 
|kit = [[File:BFBC2 Assault Icon.gif]] Assault
  +
|sound = [[File:Battlefield Bad Company 2 - M416 Sound]]
|sound = Firing sound<br>
 
<youtube width="155" height="25">http://www.youtube.com/watch?v=CYymz-xh4Ck
 
</youtube>
 
 
|slot = Primary Weapon
 
|slot = Primary Weapon
 
|maxammo = 90 + 30 (without Ammo Upgrade) <br> 180 + 30 (with Ammo Upgrade)}}
 
|maxammo = 90 + 30 (without Ammo Upgrade) <br> 180 + 30 (with Ammo Upgrade)}}
 
{{Quote|A German creation, the 416 Assault rifle was built as a solution to the M4/M16 outdated weapon systems. The modifications guard against malfunctions and prolongs the life of parts.|In-game description.}}
 
{{Quote|A German creation, the 416 Assault rifle was built as a solution to the M4/M16 outdated weapon systems. The modifications guard against malfunctions and prolongs the life of parts.|In-game description.}}
  +
Only available in multiplayer, the '''M416''' is the sixth assault rifle issued to the [[Assault]] kit requiring 35000 points to unlock. It has a 30 round magazine with a grenade launcher, and can be further modified with a [[Red Dot Sight (Specialization)|Red Dot Sight]] or [[4X Rifle Scope]]. It boasts all-around effectiveness, but is still outclassed by SMGs and shotguns at close quarters and semi-automatic rifles at longer ranges.
+
The '''M416''' is a weapon featured in ''[[Battlefield: Bad Company 2]]'' as the sixth assault rifle issued to the [[Assault]] kit, requiring 35000 points to unlock. It has a 30-round magazine with a grenade launcher, and can be further modified with a [[Red Dot Sight (Specialization)|Red Dot Sight]] or [[4X Rifle Scope]]. It boasts all-around effectiveness, but is still outclassed by SMGs and shotguns at close quarters and semi-automatic rifles at longer ranges.
   
 
Compared to its close counterpart, the [[AUG]], the M416 is slightly superior in recoil control, reload time and minimum damage. It is equal in maximum damage per second and slightly inferior to the AUG in hipfire spread. The weapon's good and balanced stats give it an easy learning curve and excellent versatility making it a popular assault rifle.
 
Compared to its close counterpart, the [[AUG]], the M416 is slightly superior in recoil control, reload time and minimum damage. It is equal in maximum damage per second and slightly inferior to the AUG in hipfire spread. The weapon's good and balanced stats give it an easy learning curve and excellent versatility making it a popular assault rifle.
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While the iron sights are clear and open, it may be advisable to equip a Red Dot Sight or a 4x Scope on the M416 as the bullet trajectory actually travels higher than the end of the front post sight.
 
While the iron sights are clear and open, it may be advisable to equip a Red Dot Sight or a 4x Scope on the M416 as the bullet trajectory actually travels higher than the end of the front post sight.
   
  +
===Gallery===
 
<gallery captionalign="left" widths="150">
 
<gallery captionalign="left" widths="150">
BFBC2 M416 Resting.png|M416 in static mode.
+
BFBC2 M416 Resting.png|M416.
 
BFBC2 M416 Sight.png|Iron sight.
 
BFBC2 M416 Sight.png|Iron sight.
BFBC2 M416 Reloading.png|Reloding the M416.
+
BFBC2 M416 Reloading.png|Reloading the M416.
 
BFBC2 M416 Red Dot Sight.png|[[Red Dot Sight (specialization)|Red Dot Sight]].
 
BFBC2 M416 Red Dot Sight.png|[[Red Dot Sight (specialization)|Red Dot Sight]].
 
BFBC2 M416 ACOG.png|[[4X Rifle Scope]].
 
BFBC2 M416 ACOG.png|[[4X Rifle Scope]].
BC2 M416.png|The M416 at [[Oasis]] in [[Conquest]].
 
BC2 M416 IS.png|The M416's iron sights.
 
M416 4x.JPG|The M416 with a [[4X Rifle Scope]] at [[Arica Harbor]] in [[Rush]].
 
bfbc2iosm416.png|The M416 in ''Battlefield: Bad Company 2'' iOS.
 
 
</gallery>
 
</gallery>
  +
 
{{Weapons/BFBC2}}
 
{{Weapons/BFBC2}}
   
  +
==Battlefield: Bad Company 2 iOS==
  +
The M416 is a weapon in ''[[Battlefield: Bad Company 2 iOS]]''.
  +
  +
<gallery>
  +
bfbc2iosm416.png|The M416 in ''Battlefield: Bad Company 2'' iOS.
  +
</gallery>
  +
  +
|-|BFP4F =
 
==Battlefield Play4Free==
 
==Battlefield Play4Free==
 
{{Infobox/weapon
 
{{Infobox/weapon
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|ani =
 
|ani =
 
|vidcaption =
 
|vidcaption =
|video = <center>[[File:Battlefield Play4Free - 416-Carbine|246px]]</center>
+
|video = <center>[[File:Battlefield Play4Free - 416-Carbine|246px]]</center>}}
  +
}}
 
 
The '''416-Carbine''' is an [[Assault Rifle]] featured in ''[[Battlefield Play4Free]]''.
 
The '''416-Carbine''' is an [[Assault Rifle]] featured in ''[[Battlefield Play4Free]]''.
   
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The 416-Carbine has a similar appearance to the [[M27 IAR]] in the same game, but the M27 has an unusable bipod attached and longer magazines.
 
The 416-Carbine has a similar appearance to the [[M27 IAR]] in the same game, but the M27 has an unusable bipod attached and longer magazines.
   
  +
===Gallery===
 
<gallery widths="150">
 
<gallery widths="150">
HK416-reference.jpg|HK-416 sights
+
HK416-reference.jpg|The 416-Carbine's iron sights
HK416-Holo-reference.jpg|HK-416 with Holo-sight
+
HK416-Holo-reference.jpg|416-Carbine with Holo-sight
 
BFP4f m416 screen.png|416-Carbine as it appears in-game
 
BFP4f m416 screen.png|416-Carbine as it appears in-game
 
BFP4f m416 sight.png|416-Carbine's view through iron sight
 
BFP4f m416 sight.png|416-Carbine's view through iron sight
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P4FM416MODEL.png|Detailed render of the 416-Carbine
 
P4FM416MODEL.png|Detailed render of the 416-Carbine
 
</gallery>
 
</gallery>
  +
 
{{Weapons/BFP4F}}
 
{{Weapons/BFP4F}}
   
  +
|-|BF3 =
 
==Battlefield 3==
 
==Battlefield 3==
 
{{Infobox/weapon
 
{{Infobox/weapon
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|spreadz = 0.2 (static)<br>
 
|spreadz = 0.2 (static)<br>
 
1.0 (moving)
 
1.0 (moving)
|spreaduz = <b>Standing</b>: 2.5 (static) 3.0 (moving)<br> <b>Crouching</b>: 2.0 (static) 2.5 (moving)<br> <b>Prone</b>: 1.5 (static) 2.0 (moving)
+
|spreaduz = '''Standing''': 2.5 (static) 3.0 (moving)<br> '''Crouching''': 2.0 (static) 2.5 (moving)<br> '''Prone''': 1.5 (static) 2.0 (moving)
 
|spreadinc = 0.1
 
|spreadinc = 0.1
 
|spreaddec = 15.0
 
|spreaddec = 15.0
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|recoildec = 18.0}}
 
|recoildec = 18.0}}
 
{{Quote|The M416 was developed by a famous German weapons manufacturer as a more reliable version of the classic M16. The weapon is essentially a fusion of the M16 and the G36 Assault Rifles. The M416 is reliable and accurate, with a moderate recoil and rate of fire that makes for an effective all around weapon.|Battlelog description}}
 
{{Quote|The M416 was developed by a famous German weapons manufacturer as a more reliable version of the classic M16. The weapon is essentially a fusion of the M16 and the G36 Assault Rifles. The M416 is reliable and accurate, with a moderate recoil and rate of fire that makes for an effective all around weapon.|Battlelog description}}
  +
  +
The '''M416''' is a weapon featured in ''[[Battlefield 3]]''.
   
 
===Singleplayer===
 
===Singleplayer===
The '''M416''' appears in ''Battlefield 3's'' singleplayer campaign. It is the starting weapon of [[Henry Blackburn]] during the mission [[Rock and a Hard Place]].
+
The '''M416''' appears as the starting weapon of [[Henry Blackburn]] during the mission [[Rock and a Hard Place]] with an ACOG and M320 GLM. The M416 re-appears in the mission [[Kaffarov (Mission)|Kaffarov]] when the gameplay shifts to Blackburn's POV, but the M320 is unusable.
   
 
===Multiplayer===
 
===Multiplayer===
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===Gallery===
 
===Gallery===
 
<gallery widths="150">
 
<gallery widths="150">
BF3 M416 Left Side.jpg|Left side of the M416
+
M416crouch.png|Left side of the M416/
BF3 M416 Iron Sight.jpg|M416's iron sights.
 
 
BF3 M416 Rest.png|M416.
 
BF3 M416 Rest.png|M416.
 
BF3 M416 Iron Sight.png|Iron sight.
 
BF3 M416 Iron Sight.png|Iron sight.
  +
M416_Attach.png|M416 with assorted attachments.
  +
M416_reload.png|M416 dry-reload.
  +
M416_TPV.png|M416 in Third-Person view.
 
</gallery>
 
</gallery>
  +
{{Clear}}
 
 
{{Weapons/BF3}}
 
{{Weapons/BF3}}
   
  +
|-|BF4 =
 
==Battlefield 4==
 
==Battlefield 4==
 
{{Infobox/weapon
 
{{Infobox/weapon
 
|name = M416
 
|name = M416
 
|image = [[File:bf4_m416.png|256px]]
 
|image = [[File:bf4_m416.png|256px]]
|damage = 24-18
+
|damage = 24.5 - 18
 
|mult =
 
|mult =
|magazine = 30+1 rounds
+
|magazine = 30 + 1 rounds
 
|level = 11,000 Assault Rifle Score
 
|level = 11,000 Assault Rifle Score
 
|startammo = 124+31 rounds
 
|startammo = 124+31 rounds
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|reload = 1.85 seconds (loaded)<br>2.4 seconds (empty)
 
|reload = 1.85 seconds (loaded)<br>2.4 seconds (empty)
 
|range = [[File:AR_range.png|185px]]
 
|range = [[File:AR_range.png|185px]]
|recoil = 0.32 up<br>0.1 left<br>0.3 right
+
|recoil = {{recoil|0.32|0.12|0.28}}
 
|fire = Fully-automatic<br>Semi-automatic
 
|fire = Fully-automatic<br>Semi-automatic
 
|ammotype = 5.56x45mm NATO
 
|ammotype = 5.56x45mm NATO
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|vel = 600 m/s<br>340 m/s (suppressed)
 
|vel = 600 m/s<br>340 m/s (suppressed)
 
|maxrange = 900 m
 
|maxrange = 900 m
|recoil1st = 2.2x
+
|recoil1st = 2.2&times;
 
|recoildec = 18
 
|recoildec = 18
 
|spreadz = 0.2 (static)<br>1.0 (moving)
 
|spreadz = 0.2 (static)<br>1.0 (moving)
 
|spreaduz = 3 hip, 2.5 crouch, 2 prone (static)<br>3.5 hip, 3 crouch, 2.5 prone (moving)
 
|spreaduz = 3 hip, 2.5 crouch, 2 prone (static)<br>3.5 hip, 3 crouch, 2.5 prone (moving)
 
|spreadinc = 0.098
 
|spreadinc = 0.098
|spreaddec = 15}}
+
|spreaddec = 11.1}}
  +
The '''M416''' appears in ''[[Battlefield 4]]''. It is the second [[Assault Rifle]] unlocked, after the [[SCAR-H]] and the default [[AK-12]]. Much like in ''[[Battlefield: Bad Company 2|BF:BC2]]'' and ''[[Battlefield 3]]'', it is a very balanced weapon, a middle ground between the other assault rifles, and hence is versatile for many situations.
 
  +
The '''M416''' is a weapon featured in ''[[Battlefield 4]]''.
   
 
===Singleplayer===
 
===Singleplayer===
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===Multiplayer===
 
===Multiplayer===
 
The M416 is the second [[Assault Rifle]] unlocked for the [[Assault]] kit, after the [[SCAR-H]] and the default [[AK-12]] and [[AN-94]]. Much like in ''[[Battlefield: Bad Company 2|BF:BC2]]'' and ''[[Battlefield 3]]'', it is a very balanced weapon, a middle ground between the other assault rifles, and hence is versatile for many situations.
It has a moderate firerate at 750 RPM, average damage, good accuracy and a quick reload. Its recoil is average, similar to the AK-12 but with a slight rightwards pull. Like other [[US|American]] and Western European weapons, it unlocks the US attachments. The Chinese and Russian attachments are unlocked through Battlepacks.
 
  +
{{clear}}
 
 
It has a moderate firerate at 750 RPM, average damage, good accuracy and a quick reload. Its recoil is average, similar to the AK-12 but with a slight rightwards pull. Like the other [[US|American]] and Western European weapons, it unlocks the US attachments. The Chinese and Russian attachments are unlocked through [[Battlepacks]].
   
 
===Gallery===
 
===Gallery===
 
<gallery>
 
<gallery>
M416 BF4.png|M416
+
BF4_M416_model.png|'''M416'''
 
M416 BF4.png|The M416 in first person
 
M416 iron sights BF4.png|Iron sights
 
M416 iron sights BF4.png|Iron sights
 
M416 sprinting BF4.png|Side view
 
M416 sprinting BF4.png|Side view
M416 third person BF4.png|Third person view
 
 
M416 held BF4.png|M416 held by an USMC [[Assault]].
 
M416 held BF4.png|M416 held by an USMC [[Assault]].
 
</gallery>
 
</gallery>
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{{Weapons/BF4}}
 
{{Weapons/BF4}}
   
  +
|-|BFHL =
 
==Battlefield Hardline==
 
==Battlefield Hardline==
{{RA|section}}
+
{{Stub/section}}
 
{{Infobox/weapon
 
{{Infobox/weapon
 
|image = [[File:BFHL M416.png|250px]]
 
|image = [[File:BFHL M416.png|250px]]
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|recoil1st = 2.2&times;
 
|recoil1st = 2.2&times;
 
|recoil = {{Recoil|0.525|0.05|0.20}}
 
|recoil = {{Recoil|0.525|0.05|0.20}}
|magazine = 30 + 1<br>
+
|magazine = 30 + 1 rounds<br>35 + 1 rounds <small>([[Extended Magazine]])</small>
35 + 1 <small>([[Extended Magazine]])</small>
 
 
|rof = 850 RPM
 
|rof = 850 RPM
 
|fire = Fully Automatic <br> Semi-Automatic
 
|fire = Fully Automatic <br> Semi-Automatic
 
|kit = [[File:BFHL Operator Icon.png|25px]] [[Operator]]
 
|kit = [[File:BFHL Operator Icon.png|25px]] [[Operator]]
 
|faction = {{faction|CR}}
 
|faction = {{faction|CR}}
  +
|cost = $50,000|ammotype = 5.56x45mm NATO
|cost = $50,000|ammotype = 5.56x45mm NATO|startammo = 31 + 124 rounds|maxammo = 31 + 217 rounds <small>([[Extra Magazines]])</small>|reload = 2.21 seconds loaded<br>2.6 seconds empty|vel = 600m/s|recoildec = 12|spreadz = 0.2 (static) 1 (moving)|spreaduz = '''Standing''': 3.0 (static) 3.5 (moving) '''Crouching''': 2.5 (static) 3.0 (moving) '''Prone''': 2.0 (static) 2.5 (moving)|spreadinc = 0.098|spreaddec = 15|source = http://symthic.com/bf-hardline-weapon-info?w=M416 <small>Retrieved Mar. 20th</small>}}
 
  +
|startammo = 124 + 31 rounds (MP)
  +
|maxammo = 58 + 29 rounds (SP)<br>170 + 34 rounds (SP <small>with [[Extended Magazine]]</small>)<br>217 + 31 rounds (MP - <small>[[Extra Magazines]]</small>)
 
|reload = 2.21 seconds loaded<br>2.6 seconds empty|vel = 600m/s|recoildec = 12|spreadz = 0.2 (static) 1 (moving)|spreaduz = '''Standing''': 3.0 (static) 3.5 (moving) '''Crouching''': 2.5 (static) 3.0 (moving) '''Prone''': 2.0 (static) 2.5 (moving)|spreadinc = 0.098|spreaddec = 15|source = http://symthic.com/bf-hardline-weapon-info?w=M416 <small>Retrieved Mar. 20th</small>}}
 
{{Quote|The M416 is an [[M16|AR-15]]-style rifle that sports a short-stoke gas system similar to the [[G36]]. This makes the M416's rate of fire slightly higher than traditional blow-back operation.|In-game description}}
 
{{Quote|The M416 is an [[M16|AR-15]]-style rifle that sports a short-stoke gas system similar to the [[G36]]. This makes the M416's rate of fire slightly higher than traditional blow-back operation.|In-game description}}
   
The '''M416''' returns in ''[[Battlefield Hardline]]'' as a purchasable assault rifle available to the [[Criminal]] [[Operator]] kit. 
+
The '''M416''' is a weapon featured in ''[[Battlefield Hardline]]'' as a purchasable assault rifle available to the [[Criminal]] [[Operator]] kit. 
   
It has the highest rate of fire in its weapon class at 850 RPM.
+
It has the second highest rate of fire in its weapon class at 850 RPM. By default, the M416 is equipped with the [[Comp M4S]].
   
  +
===Gallery===
By default, the M416 is equipped with the [[Comp M4S]].
 
  +
<gallery>
  +
BFHL M416model.png|'''M416'''
  +
</gallery>
   
 
{{Weapons/BFHL}}
 
{{Weapons/BFHL}}
  +
  +
</tabber>
   
 
==Trivia==
 
==Trivia==
 
===General===
 
===General===
The M416 has been in every modern-era Battlefield installment since Battlefield: Bad Company.
+
*The M416 has appeared in every modern-era ''Battlefield'' installment since ''Battlefield: Bad Company''.
   
 
===Battlefield: Bad Company series===
 
===Battlefield: Bad Company series===
 
*In ''Battlefield: Bad Company'' and ''Battlefield: Bad Company 2'', when the M416's grenade launcher is fired, the player model does not have his finger on the trigger of the M203, in both third, and first-person. This is the same with the M16.
 
*In ''Battlefield: Bad Company'' and ''Battlefield: Bad Company 2'', when the M416's grenade launcher is fired, the player model does not have his finger on the trigger of the M203, in both third, and first-person. This is the same with the M16.
  +
 
*In ''Battlefield: Bad Company 2'', when the M416 is fired, the ejection port remains in a closed position at all times.
 
*In ''Battlefield: Bad Company 2'', when the M416 is fired, the ejection port remains in a closed position at all times.
  +
 
*The reloading animation in ''Battlefield: Bad Company 2'' is the same as the M4A1 in ''Medal of Honor's'' multiplayer. This is likely as DICE designed Medal of Honor's multiplayer.
 
*The reloading animation in ''Battlefield: Bad Company 2'' is the same as the M4A1 in ''Medal of Honor's'' multiplayer. This is likely as DICE designed Medal of Honor's multiplayer.
   
 
===Battlefield Play4Free===
 
===Battlefield Play4Free===
* In ''[[Battlefield Play4Free]]'', the 416-Carbine shares the same firing sound and reloading sounds as the [[M4 Carbine|M4A1]] in game, probably due to it being very similar to the latter.
+
*In ''[[Battlefield Play4Free]]'', the 416-Carbine shares the same firing sound and reloading sounds as the [[M4 Carbine|M4A1]] in game, probably due to it being very similar to the latter.
  +
* As well, it shares the same sounds and animations as the [[M27 IAR]] in game (except for the reloading animation), as it is the 416-carbine's LSW variant.
+
*As well, it shares the same sounds and animations as the [[M27 IAR]] in game (except for the reloading animation), as it is the 416-carbine's LSW variant.
   
 
===Battlefield 3===
 
===Battlefield 3===
 
*The M416 portrayed in ''Battlefield 3 ''is a D10RS 10.4-inch barrel variant.
 
*The M416 portrayed in ''Battlefield 3 ''is a D10RS 10.4-inch barrel variant.
  +
* In ''Battlefield 3'', the M416 possessed a three-round burst fire mode in addition to semi and full-auto. However, the March 27th patch removed this feature.
+
*In ''Battlefield 3'', the M416 possessed a three-round burst fire mode in addition to semi and full-auto. However, the March 27th patch removed this feature.
*It shares all the same reload animations as the [[M16]], [[M27 IAR]] and [[M417]].
 
  +
 
*It shares all the same reload animations as the [[M27 IAR]] and [[M417]].
  +
 
*The proficiency dogtag shows the M416 modified with an M203 launcher, resembling the M416 from previous games.
 
*The proficiency dogtag shows the M416 modified with an M203 launcher, resembling the M416 from previous games.
   
 
===Battlefield 4===
 
===Battlefield 4===
 
*The M416 shares the same default iron sights as the [[SAR-21]].
 
*The M416 shares the same default iron sights as the [[SAR-21]].
  +
* The M416 portrayed in ''Battlefield 4 ''is a D14.5RS 14.5-inch barrel variant.
+
*The M416 portrayed in ''Battlefield 4 ''is a D14.5RS 14.5-inch barrel variant.
   
 
===Battlefield Hardline===
 
===Battlefield Hardline===
*During the Open Beta, the M416 was originally a [[Law Enforcement]] weapon, but was switched to the Criminals following the Beta, with Law Enforcement instead getting the [[G36C]]. This was probably due to Law Enforcement having access to both the [[M16A3]] and M416, which were similarly functioning high rate of fire weapons, while the Criminal rifles were mostly slower firing and higher damaging. The switch helped balance out the discrepancy between the two faction's weapons.
+
*During the Open Beta, the M416 was originally a [[Law Enforcement]] weapon, but was switched to the Criminals following the Beta, with Law Enforcement instead getting the [[G36C]]. This was probably due to Law Enforcement having access to both the [[M16#Battlefield Hardline|M16A3]] and M416, which were similarly functioning high rate of fire weapons, while the Criminal rifles were mostly slower firing and higher damaging. The switch helped balance out the discrepancy between the two faction's weapons.
  +
 
==Videos==
 
==Videos==
 
<gallery>
 
<gallery>
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File:Battlefield Bad Company 2 - M416 Sound|Firing signature from the M416 in Bad Company 2
 
File:Battlefield Bad Company 2 - M416 Sound|Firing signature from the M416 in Bad Company 2
 
</gallery>
 
</gallery>
 
   
 
==External links==
 
==External links==
 
*[[wikipedia:Heckler & Koch HK416|M416 on Wikipedia]]
 
*[[wikipedia:Heckler & Koch HK416|M416 on Wikipedia]]
 
*[http://deltaforce.americanspecialops.com/weapons/hk416.php HK416 on the American Special Ops website.]
 
*[http://deltaforce.americanspecialops.com/weapons/hk416.php HK416 on the American Special Ops website.]
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[[pl:M416]]
 
[[ru:M416]]
 
[[ru:M416]]
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[[Category:Assault Rifles of Battlefield: Bad Company]]
[[Category:Weapons of Battlefield: Bad Company 2]]
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[[Category:Assault Rifles of Battlefield: Bad Company 2]]
[[Category:Weapons of Battlefield Play4Free]]
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[[Category:Assault Rifles of Battlefield Play4Free]]
[[Category:Weapons of Battlefield 3]]
 
 
[[Category:Assault Rifles]]
 
[[Category:Assault Rifles]]
[[Category:Weapons of Battlefield 4]]
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[[Category:Assault Rifles of Battlefield 3]]
[[Category:Weapons of Battlefield Hardline]]
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[[Category:Assault Rifles of Battlefield 4]]
 
[[Category:Assault Rifles of Battlefield Hardline]]

Revision as of 04:20, 19 July 2019

This article is rated as standard

The HK416 is a German Assault rifle developed by Heckler & Koch in 2004. The HK416 shares lower receiver, magazine, receiver extension, grip, trigger assembly and stock with normal AR-15 rifles, like the M16 and M4 carbine, leading to a level of parts commonality, weapon familiarity and relative low cost. The HK416 uses a short-stroke piston design from the G36 that cycles the bolt carrier, instead of the direct gas impingement system used by the AR-15, which prevents carbon build up inside the bolt carrier to avoid weapon failure and increase reliability and lifespan of the weapon. It is currently in use by many countries around the world including, but not limited to, the United States, Norway, Poland, Singapore, and Turkey.


Battlefield: Bad Company

"The M416 is an upgraded version of the M4 and M16 assault rifles. With new firing mechanics, this modification solved many of the performance issues with the old weapon systems, and also proved to be a more cost effective solution than replacing the huge number of aging rifles in service."

— In game description.

The M416 is a weapon featured in Battlefield: Bad Company.

Singleplayer

The M416 is the first weapon the player starts with in every mission (except for Crash and Grab, where the MP-443 Grach takes its place). Marlowe and Redford always have it in cutscenes. The soldiers of Juneau convoy in Welcome to Bad Company are equipped with the M416, possibly implying it is the standard service rifle of the US Army.

Multiplayer

The M416 is the default assault rifle issued to the American Assault kit, and is the American counterpart to the Russian AEK-971 and MEC AUG. It has average stats and is capable of killing in 8-10 shots. Like every other assault rifle in the game, it has a 50-round magazine, 150 rounds in reserve and an M203 grenade launcher. Compared to other assault rifles, it has very clear iron sights which are good for pinpoint accuracy.

Gallery

Battlefield: Bad Company 2

"A German creation, the 416 Assault rifle was built as a solution to the M4/M16 outdated weapon systems. The modifications guard against malfunctions and prolongs the life of parts."

— In-game description.

The M416 is a weapon featured in Battlefield: Bad Company 2 as the sixth assault rifle issued to the Assault kit, requiring 35000 points to unlock. It has a 30-round magazine with a grenade launcher, and can be further modified with a Red Dot Sight or 4X Rifle Scope. It boasts all-around effectiveness, but is still outclassed by SMGs and shotguns at close quarters and semi-automatic rifles at longer ranges.

Compared to its close counterpart, the AUG, the M416 is slightly superior in recoil control, reload time and minimum damage. It is equal in maximum damage per second and slightly inferior to the AUG in hipfire spread. The weapon's good and balanced stats give it an easy learning curve and excellent versatility making it a popular assault rifle.

While the iron sights are clear and open, it may be advisable to equip a Red Dot Sight or a 4x Scope on the M416 as the bullet trajectory actually travels higher than the end of the front post sight.

Gallery

Battlefield: Bad Company 2 iOS

The M416 is a weapon in Battlefield: Bad Company 2 iOS.

Battlefield Play4Free

The 416-Carbine is an Assault Rifle featured in Battlefield Play4Free.

The 416-Carbine has the best range of the assault rifles, tied with the AN-94 for long range, but an increased close range distance by ten meters. However, it deals much lower damage and has noticeable recoil. It has 20 rounds per magazine, same as the M4A1, but comes with 1 less magazine than the former upon spawning. Aesthetically, the weapon has the typical black finish of regular weapons, and the sights closely resemble those of the MP5 and G3A4.

The 416-Carbine has a similar appearance to the M27 IAR in the same game, but the M27 has an unusable bipod attached and longer magazines.

Gallery

Battlefield 3

"The M416 was developed by a famous German weapons manufacturer as a more reliable version of the classic M16. The weapon is essentially a fusion of the M16 and the G36 Assault Rifles. The M416 is reliable and accurate, with a moderate recoil and rate of fire that makes for an effective all around weapon."

— Battlelog description

The M416 is a weapon featured in Battlefield 3.

Singleplayer

The M416 appears as the starting weapon of Henry Blackburn during the mission Rock and a Hard Place with an ACOG and M320 GLM. The M416 re-appears in the mission Kaffarov when the gameplay shifts to Blackburn's POV, but the M320 is unusable.

Multiplayer

The M416 is the first unlockable weapon of the Assault kit at 22,000 Assault score. It boasts the same damage as most other assault rifles, mild recoil, and fast reload times for both empty and partially-full reloads much like the M16A3. The M416 has less tendency to kick rightwards than the M16A3, allowing for better recoil control during automatic fire. The accuracy is particularly high, also comparable to an M16A3. It also has a lower first shot recoil than the M16A3, but a higher first shot recoil than the AK-74M.

It is nearly identical to the M27 IAR, which is based off the M416, although the M416 has a smaller magazine, a shorter barrel, and differs in accuracy and recoil.

As of the December Soldier Upgrade, premium members will be able to equip the Airman Camo on the M416 by default and can also equip the Woodland Stripe Camo once the M416 Specialist assignment is completed.

Gallery

Battlefield 4

The M416 is a weapon featured in Battlefield 4.

Singleplayer

William Dunn wields the M416 in Baku with a ACOG (4x).

It can be unlocked for singleplayer missions by completing the Bronze assignment in Tashgar by scoring 5,000 points. It is fitted with a Reflex, Magnifier, Angled Grip and Heavy Barrel. It features an ERDL Woodland paint.

Multiplayer

The M416 is the second Assault Rifle unlocked for the Assault kit, after the SCAR-H and the default AK-12 and AN-94. Much like in BF:BC2 and Battlefield 3, it is a very balanced weapon, a middle ground between the other assault rifles, and hence is versatile for many situations.

It has a moderate firerate at 750 RPM, average damage, good accuracy and a quick reload. Its recoil is average, similar to the AK-12 but with a slight rightwards pull. Like the other American and Western European weapons, it unlocks the US attachments. The Chinese and Russian attachments are unlocked through Battlepacks.

Gallery

Battlefield Hardline

BF1 Puzzle Piece This section is a stub. It is short and in need of fortification. Why not improve this section?

"The M416 is an AR-15-style rifle that sports a short-stoke gas system similar to the G36. This makes the M416's rate of fire slightly higher than traditional blow-back operation."

— In-game description

The M416 is a weapon featured in Battlefield Hardline as a purchasable assault rifle available to the Criminal Operator kit. 

It has the second highest rate of fire in its weapon class at 850 RPM. By default, the M416 is equipped with the Comp M4S.

Gallery

Trivia

General

  • The M416 has appeared in every modern-era Battlefield installment since Battlefield: Bad Company.

Battlefield: Bad Company series

  • In Battlefield: Bad Company and Battlefield: Bad Company 2, when the M416's grenade launcher is fired, the player model does not have his finger on the trigger of the M203, in both third, and first-person. This is the same with the M16.
  • In Battlefield: Bad Company 2, when the M416 is fired, the ejection port remains in a closed position at all times.
  • The reloading animation in Battlefield: Bad Company 2 is the same as the M4A1 in Medal of Honor's multiplayer. This is likely as DICE designed Medal of Honor's multiplayer.

Battlefield Play4Free

  • In Battlefield Play4Free, the 416-Carbine shares the same firing sound and reloading sounds as the M4A1 in game, probably due to it being very similar to the latter.
  • As well, it shares the same sounds and animations as the M27 IAR in game (except for the reloading animation), as it is the 416-carbine's LSW variant.

Battlefield 3

  • The M416 portrayed in Battlefield 3 is a D10RS 10.4-inch barrel variant.
  • In Battlefield 3, the M416 possessed a three-round burst fire mode in addition to semi and full-auto. However, the March 27th patch removed this feature.
  • It shares all the same reload animations as the M27 IAR and M417.
  • The proficiency dogtag shows the M416 modified with an M203 launcher, resembling the M416 from previous games.

Battlefield 4

  • The M416 shares the same default iron sights as the SAR-21.
  • The M416 portrayed in Battlefield 4 is a D14.5RS 14.5-inch barrel variant.

Battlefield Hardline

  • During the Open Beta, the M416 was originally a Law Enforcement weapon, but was switched to the Criminals following the Beta, with Law Enforcement instead getting the G36C. This was probably due to Law Enforcement having access to both the M16A3 and M416, which were similarly functioning high rate of fire weapons, while the Criminal rifles were mostly slower firing and higher damaging. The switch helped balance out the discrepancy between the two faction's weapons.

Videos

External links