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{{Quote|Need to clear out a trench of hostiles? This is the gun for the job! If you can hold it steady, that is.|In-Game Description}}
 
{{Quote|Need to clear out a trench of hostiles? This is the gun for the job! If you can hold it steady, that is.|In-Game Description}}
   
'''The Landmaker''' is a weapon featured in ''[[Battlefield Heroes]]'' for the [[National Army]] [[Gunner]] kit. It was released as a part of the World War II themed map [[Inland Invasion]]. The weapon functions in a similar manner to the Uber Default MG but with added recoil and better critical hit damage. Its counterpart for the [[Royal Army]] is [[The Anchor Drop]] and is statistically and functionally identical.
+
'''The Landmaker''' is a weapon featured in ''[[Battlefield Heroes]]'' for the [[National Army]] [[Gunner]] kit. It was released as a part of the World War II themed map [[Inland Invasion]]. The weapon functions in a similar manner to the Uber Default MG but with added recoil and better critical hit damage. Its counterpart for the [[Royal Army]] is [[The Anchor Drop]] and is statistically and functionally identical.
   
 
===Gallery===
 
===Gallery===
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|level = Support Rank 1
 
|level = Support Rank 1
 
|speed = 740 m/s<br />840 m/s <small>(High Velocity Bullets)</small>
 
|speed = 740 m/s<br />840 m/s <small>(High Velocity Bullets)</small>
|damage = 25.1 - 18.5<br />
+
|damage = 25.1 - 15.0
*25.1-25.0 (0-10m)
+
*25.1 - 25.0 <small>(0-10m)</small>
*25.0-20 (10-50m)
+
*25.0 - 20.0 <small>(10-30m)</small>
*20-18.5 (50-75m)
+
*20.0 - 16.7 <small>(30-50m)</small>
  +
*16.7 - 15.0 <small>(50-75m)</small>
  +
*15.0 <small>(>75m)</small>
 
|partial = 4.00s
 
|partial = 4.00s
 
|empty = 5.80s<br />5.50s <small>(Double Drum Magazine)</small>
 
|empty = 5.80s<br />5.50s <small>(Double Drum Magazine)</small>
|recoil = {{Recoil|0.55|0.2|0.2}}
+
|recoil = {{Recoil|1.372|0.200|0.200}}
 
}}
 
}}
 
{{Quote|The MG34 was the first of a kind: a portable, air-cooled machine gun with a high rate of fire. Too complex to properly mass-produce, it was later supplanted by the MG42.|In-game description}}
 
{{Quote|The MG34 was the first of a kind: a portable, air-cooled machine gun with a high rate of fire. Too complex to properly mass-produce, it was later supplanted by the MG42.|In-game description}}
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The '''MG 34''' used as an infantry weapon first appeared in the [[Battlefield 5 Official Multiplayer Trailer]]. It is unlocked for the [[Support#Battlefield V|Support]] kit at class rank 1.
 
The '''MG 34''' used as an infantry weapon first appeared in the [[Battlefield 5 Official Multiplayer Trailer]]. It is unlocked for the [[Support#Battlefield V|Support]] kit at class rank 1.
   
The MG 34 is a medium machine gun is one of two medium machine guns initially available, along with the [[MG42#Battlefield V|MG 42]]. Its weapon category cannot be aimed with the sights when not supported by a [[Bipod#Battlefield V|bipod]], and as such is best used from a stationary position in cover or when prone. The MG 34 has the lowest default rate of fire of all Medium Machine Guns at 670 RPM and as such has a comparatively low time to kill, however this is mitigated by also having the lowest per-shot recoil in class. Its moderate fire rate can be beneficial - in addition to helping to conserve ammo, as the default belt size of 50 rounds could otherwise be quickly depleted, the weapon is capable of expending a full 50 round belt in one continuous burst without overheating. The MG 34 therefore has greater shot consistency than its counterparts due to its lower recoil buildup during sustained fire. Despite its innate precision, as with all other MMG, the MG 34 has very low accuracy when fired from the hip, greatly incentivizing bipod use.
+
The MG 34 is a [[Machine Gun#Medium Machine Guns|medium machine gun]] is one of two medium machine guns initially available, along with the [[MG42#Battlefield V|MG 42]]. Its weapon category cannot be aimed with the sights when not supported by a [[Bipod#Battlefield V|bipod]], and as such is best used from a stationary position in cover or when prone.
   
  +
The MG 34, along with all weapons in its category, uses the generic LMG/MMG damage model of a minimum four body shot and maximum seven shot kill. The weapon itself has one of the lowest default fire rates of all Medium Machine Guns at 670 RPM resulting in a comparatively long time to kill. This is mitigated somewhat by its moderate per-shot recoil, which in unison with the fire rate can assist with accuracy at medium range, as well as ammo conservation - at a higher fire rate the default belt size of 50 rounds could otherwise be quickly depleted. The weapon is capable of expending a full 50 round belt in one continuous burst without overheating. The MG 34 therefore has greater shot consistency than its counterparts due to its lower recoil buildup during sustained fire. As with most other MMGs, the MG 34 has very low accuracy when fired from the hip, and has very high recoil for the first five shots in a burst. Its long TTK and innate imprecision as a portable weapon greatly incentivizes bipod use.
[[Specializations#Battlefield V|Specializations]] for the weapon generally either aim to address ammunition capacity and reduce recoil. The left side of the tree, with its combination of Recoil Buffer, Flashless Propellant and Light Bolt provide modest buffs in several areas, such as reducing vertical recoil from 0.55 to 0.44 and boosting fire rate to 770 RPM. The right is similar, with High Velocity Bullets, Chrome Lining and Ported Barrel increasing bullet velocity from the MMG standard 740 m/s to 870 m/s and reducing horizontal recoil by nearly half. At rank 3, players are offered a choice between the Double Drum Magazine and Extended Belt specializations. Both increase ammunition capacity; the former, by implementing what is effectively a detachable magazine, boosting per-reload capacity to 75 rounds and slightly shortening full reloads; the latter, by doubling belt length to 100 rounds. As Chrome Lining must be applied before the Double Drums the MG 34 can again empty the full 75 round magazine without overheating.
 
  +
 
[[Specializations#Battlefield V|Specializations]] for the weapon generally either aim to address ammunition capacity and reduce recoil. The left side of the tree, with its combination of Recoil Buffer, Flashless Propellant and Light Bolt provide modest buffs in several areas, such as reducing vertical recoil from 1.372 to 1.100 and boosting fire rate to 770 RPM. The right is similar, with High Velocity Bullets, Chrome Lining and Ported Barrel increasing bullet velocity from the MMG standard 740 m/s to 870 m/s and reducing horizontal recoil by nearly half. At rank 3, players are offered a choice between the Double Drum Magazine and Extended Belt specializations. Both increase ammunition capacity; the former, by implementing what is effectively a detachable magazine, boosting per-reload capacity to 75 rounds and slightly shortening full reloads; the latter, by doubling belt length to 100 rounds. As Chrome Lining must be applied before the Double Drums the MG 34 can again empty the full 75 round magazine without overheating.
   
 
====Gallery====
 
====Gallery====
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</gallery>
 
</gallery>
   
===Stationary MG 34===
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===Stationary MG34===
 
{{Infobox/vehicle
 
{{Infobox/vehicle
|name = Stationary MG 34
+
|name = Stationary MG34
 
|type = Heavy Machine Gun
 
|type = Heavy Machine Gun
 
|used = [[File:Flag_Germany_1933.png|20px]] [[Wehrmacht#Battlefield V|Germany]]
 
|used = [[File:Flag_Germany_1933.png|20px]] [[Wehrmacht#Battlefield V|Germany]]
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|fire1 = Fully Automatic
 
|fire1 = Fully Automatic
 
|ammo1 = Unlimited <small>(Overheat)</small>
 
|ammo1 = Unlimited <small>(Overheat)</small>
  +
}}{{Quote|Although portable versions were used by infantry, while mounted in a stationary position this machine gun was an easily guided weapon capable of prolonged sustained fire. An effective tool against enemies on foot.|In-game description}}
}}
 
In addition to its appearance as a man-portable MMG, two emplaced versions of the MG 34 are shown in-game, known as the '''Stationary MG 34''' (labelled also as '''MG 34 Tripod''').
+
In addition to its appearance as a man-portable MMG, two emplaced versions of the MG 34 are shown in-game, known as the '''Stationary MG34''' (labelled also as '''MG34 Tripod''').
   
 
====Singleplayer====
 
====Singleplayer====
The shieldless tripod-mounted variant of the Stationary MG 34 is the variant most commonly found in singleplayer. It appears in all the [[Battlefield V#Singleplayer|War Stories]], where it is used within German outposts and fortifications. Pintle-mounted versions can also be found in watchtowers and pillboxes, such as the ones guarding Schanze 66 in the first act of [[Tirailleur]].
+
The shieldless tripod-mounted variant of the Stationary MG34 is the variant most commonly found in singleplayer. It appears in all the [[Battlefield V#Singleplayer|War Stories]], where it is used within German outposts and fortifications. Pintle-mounted versions can also be found in watchtowers and pillboxes, such as the ones guarding Schanze 66 in the first act of [[Tirailleur]].
   
 
====Combined Arms====
 
====Combined Arms====
The singleplayer variant of the Stationary MG 34 is also found in [[Combined Arms]].
+
The singleplayer variant of the Stationary MG34 is also found in [[Combined Arms]].
   
 
====Multiplayer====
 
====Multiplayer====
The Stationary MG 34 is the standard stationary MG of the German multiplayer faction, counterpart to the [[British Army#Battlefield V|United Kingdom's]] [[Vickers]]. to [[Wehrmacht#Battlefield V|Germany's]] [[MG 34#Battlefield V|Stationary MG 34]]. It appears pre-constructed on various multiplayer maps, but can also be built in specific areas by German [[Support#Battlefield V|Support]] players as part of the [[Fortification]] system.
+
The Stationary MG34 is the standard stationary MG of the German multiplayer faction, counterpart to the [[British Army#Battlefield V|United Kingdom's]] [[Vickers]]. to [[Wehrmacht#Battlefield V|Germany's]] [[MG 34#Battlefield V|Stationary MG 34]]. It appears pre-constructed on various multiplayer maps, but can also be built in specific areas by German [[Support#Battlefield V|Support]] players as part of the [[Fortification]] system.
   
In multiplayer, the weapon has a gunshield attached that is impenetrable to all smalls arms except for the [[Boys AT Rifle]] and [[Panzerbüchse 39]]. These weapons as well as explosive gadgets and vehicle ordnance can damage and destroy the emplacement. Stationary MG 34s can be repaired using the [[Repair Tool]] and rebuilt by Supports when destroyed. It cannot be [[Towing|towed]] by vehicles.
+
In multiplayer, the weapon has a gunshield attached that is impenetrable to all smalls arms except for the [[Boys AT Rifle]] and [[Panzerbüchse 39]]. These weapons as well as explosive gadgets and vehicle ordnance can damage and destroy the emplacement. Stationary MG34s can be repaired using the [[Repair Tool]] and rebuilt by Supports when destroyed. It cannot be [[Towing|towed]] by vehicles.
   
The Stationary MG 34 has a higher rate of fire than the British Vickers gun, but overheats more quickly and has noticeably higher bullet dispersion during sustained fire.
+
The Stationary MG34 has a higher rate of fire than the British Vickers gun, but overheats more quickly and has noticeably higher bullet dispersion during sustained fire.
   
 
===Vehicle Mounted MG 34===
 
===Vehicle Mounted MG 34===
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{{Weapons/BF5}}
 
{{Weapons/BF5}}
   
  +
==References==
  +
{{Reflist}}
 
[[ru:MG34]]
 
[[ru:MG34]]
 
[[Category:Vehicles of Battlefield: Bad Company 2: Vietnam]]
 
[[Category:Vehicles of Battlefield: Bad Company 2: Vietnam]]

Revision as of 12:58, 26 April 2020

This article is rated as standard

The MG34 is a German machine gun designed by Heinrich Vollmer in 1934. It fires 7.92x57mm Mauser ammunition at a rate of approximately 850 rounds per minute. It was often mounted onto vehicles; German tanks would use them as co-axial machine guns. They also found use as anti-air guns due to their extremely high rate of fire. Soviet and French forces captured many during World War II, and through trading, found their way into use by the Chinese, Korean and Vietnamese forces.

Battlefield Heroes

"Need to clear out a trench of hostiles? This is the gun for the job! If you can hold it steady, that is."

— In-Game Description

The Landmaker is a weapon featured in Battlefield Heroes for the National Army Gunner kit. It was released as a part of the World War II themed map Inland Invasion. The weapon functions in a similar manner to the Uber Default MG but with added recoil and better critical hit damage. Its counterpart for the Royal Army is The Anchor Drop and is statistically and functionally identical.

Gallery

Battlefield: Bad Company 2: Vietnam

In Battlefield: Bad Company 2: Vietnam, the MG34 is mounted on North Vietnamese Army (NVA) vehicles, specifically the GAZ-69 and T-54. It provides a very high rate of fire, of 900 rounds per minute, and as such is very effective against light targets. It is issued specifically to NVA vehicles to be used as an anti-aircraft weapon to counter the U.S. Army UH-1 Iroquois as the NVA lacks its own helicopter.

Gallery

Battlefield V

In Battlefield V, the MG 34 appears as a an infantry weapon, a stationary weapon and a vehicle-based weapon.

MG 34

"The MG34 was the first of a kind: a portable, air-cooled machine gun with a high rate of fire. Too complex to properly mass-produce, it was later supplanted by the MG42."

— In-game description

The MG 34 used as an infantry weapon first appeared in the Battlefield 5 Official Multiplayer Trailer. It is unlocked for the Support kit at class rank 1.

The MG 34 is a medium machine gun is one of two medium machine guns initially available, along with the MG 42. Its weapon category cannot be aimed with the sights when not supported by a bipod, and as such is best used from a stationary position in cover or when prone.

The MG 34, along with all weapons in its category, uses the generic LMG/MMG damage model of a minimum four body shot and maximum seven shot kill. The weapon itself has one of the lowest default fire rates of all Medium Machine Guns at 670 RPM resulting in a comparatively long time to kill. This is mitigated somewhat by its moderate per-shot recoil, which in unison with the fire rate can assist with accuracy at medium range, as well as ammo conservation - at a higher fire rate the default belt size of 50 rounds could otherwise be quickly depleted. The weapon is capable of expending a full 50 round belt in one continuous burst without overheating. The MG 34 therefore has greater shot consistency than its counterparts due to its lower recoil buildup during sustained fire. As with most other MMGs, the MG 34 has very low accuracy when fired from the hip, and has very high recoil for the first five shots in a burst. Its long TTK and innate imprecision as a portable weapon greatly incentivizes bipod use.

Specializations for the weapon generally either aim to address ammunition capacity and reduce recoil. The left side of the tree, with its combination of Recoil Buffer, Flashless Propellant and Light Bolt provide modest buffs in several areas, such as reducing vertical recoil from 1.372 to 1.100 and boosting fire rate to 770 RPM. The right is similar, with High Velocity Bullets, Chrome Lining and Ported Barrel increasing bullet velocity from the MMG standard 740 m/s to 870 m/s and reducing horizontal recoil by nearly half. At rank 3, players are offered a choice between the Double Drum Magazine and Extended Belt specializations. Both increase ammunition capacity; the former, by implementing what is effectively a detachable magazine, boosting per-reload capacity to 75 rounds and slightly shortening full reloads; the latter, by doubling belt length to 100 rounds. As Chrome Lining must be applied before the Double Drums the MG 34 can again empty the full 75 round magazine without overheating.

Gallery

Stationary MG34

"Although portable versions were used by infantry, while mounted in a stationary position this machine gun was an easily guided weapon capable of prolonged sustained fire. An effective tool against enemies on foot."

— In-game description

In addition to its appearance as a man-portable MMG, two emplaced versions of the MG 34 are shown in-game, known as the Stationary MG34 (labelled also as MG34 Tripod).

Singleplayer

The shieldless tripod-mounted variant of the Stationary MG34 is the variant most commonly found in singleplayer. It appears in all the War Stories, where it is used within German outposts and fortifications. Pintle-mounted versions can also be found in watchtowers and pillboxes, such as the ones guarding Schanze 66 in the first act of Tirailleur.

Combined Arms

The singleplayer variant of the Stationary MG34 is also found in Combined Arms.

Multiplayer

The Stationary MG34 is the standard stationary MG of the German multiplayer faction, counterpart to the United Kingdom's Vickers. to Germany's Stationary MG 34. It appears pre-constructed on various multiplayer maps, but can also be built in specific areas by German Support players as part of the Fortification system.

In multiplayer, the weapon has a gunshield attached that is impenetrable to all smalls arms except for the Boys AT Rifle and Panzerbüchse 39. These weapons as well as explosive gadgets and vehicle ordnance can damage and destroy the emplacement. Stationary MG34s can be repaired using the Repair Tool and rebuilt by Supports when destroyed. It cannot be towed by vehicles.

The Stationary MG34 has a higher rate of fire than the British Vickers gun, but overheats more quickly and has noticeably higher bullet dispersion during sustained fire.

Vehicle Mounted MG 34

The MG 34 is a common passenger weapon on Germany's ground vehicles such as the Sd. Kfz.251 Halftrack and Kubelwagen. Tanks like the Panzer IV and Tiger I also have multiple MG 34s; the driver, with a turret-mounted coaxial, the hull gunner and the top gunner with a pintle mount. The MG 17 used by defensive gunners on the Stuka and Ju-88 uses the same model as the MG 34, but with a higher rate of fire and muzzle velocity.


References