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m (As I remember, there was no medkit in 1943...)
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{{classification|standard}}
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{{classification|standard}}[[File:800px-British_Red_Cross_First_Aid_Kits.jpg|thumb|270px|A real-life medkit.]]
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The '''Medkit''' is a small box or bag used/dropped by [[Medic (Kit)|Medics]] to heal themselves and/or other soldiers on the battlefield that are [[File:800px-British_Red_Cross_First_Aid_Kits.jpg|thumb|270px|A real-life medikit.]]within range. They are featured in every game in the [[Battlefield series|''Battlefield'' series]] except [[Battlefield 1943 ]]and  [[Battlefield Heroes]] .
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The '''Medkit''' is a small box or bag used/dropped by the [[Medic]], [[Assault]] or [[Support]] classes to heal themselves and other soldiers that are within range. They are featured in every game in the [[Battlefield series|''Battlefield'' series]] except ''[[Battlefield 2: Modern Combat]]'', ''[[Battlefield 1943]]'' and ''[[Battlefield Heroes]]''.
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{{Clear}}
   
 
==Battlefield 1942==
 
==Battlefield 1942==
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{{Infobox/weapon
In ''[[Battlefield 1942]]'', the Medkit is issued to all [[Medic (Kit)|Medics]]. It is used to heal an injured player, all the way up to full health. It can be used to both heal the player possessing it as well as other wounded players. It can 'overheat', to avoid abuse of the medical bag, but it only "overheats" after a long time of consistent healing. Generally, players can heal a very large amount of health before it overheats.
 
  +
|name=Medikit
  +
|image=[[File:BF1942 Medikit icon.png]]
  +
|kit=[[File:BF1942 Medic icon.png]] [[Medic/Battlefield 1942|Medic]]
  +
}}
 
The '''Medikit''' is a gadget featured in ''[[Battlefield 1942]]'' and is issued to the [[Medic (Kit)|Medic]] kit. It is used to heal an injured player, all the way up to full health. It can be used to both heal the player possessing it as well as other wounded players. It can 'overheat', to avoid abuse of the medical bag, but it only "overheats" after a long time of consistent healing. Generally, players can heal a very large amount of health before it overheats.
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  +
There are also stationary medikits located around control points, usually one per flag. They are usually found indoors, but with ''[[Battlefield 1942: The Road to Rome|The Road to Rome]]'' and ''[[Battlefield 1942: Secret Weapons of WWII|Secret Weapons of WWII]]'' they can also be found outdoors with a new model.
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===Gallery===
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<gallery>BF1942 Medicbox.png|A stationary medikit located indoors near a control point.
  +
BF1942 Medicbox2.png|Another model of a stationary medikit located outdoors, introduced with ''[[Battlefield 1942: The Road to Rome|The Road to Rome]]''.</gallery>
 
{{Weapons/BF1942}}
 
{{Weapons/BF1942}}
   
 
==Battlefield Vietnam==
 
==Battlefield Vietnam==
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{{Infobox/weapon
In ''[[Battlefield Vietnam]]'', the Medkit is uniquely issued to the [[Assault]], [[Heavy Assault]], and [[Scout]] kits for the [[Military Assistance Command, Vietnam|MACV - Studies and Observations Group]]. It acts exactly as it does in ''Battlefield 1942'', with the same model and animations.
 
  +
|name=Medpack
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|image=[[File:BFVietnam Medkit icon.png]]
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|faction=[[File:Flag of the United States.svg|20px]] [[US Special Forces#Battlefield Vietnam|Special Forces]]
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|kit=[[File:Assault.BF.V.png|20px]] [[Assault/Vietnam|Assault]]<br>
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[[File:Heavy Assault.BF.V.png|20px]] [[Heavy Assault#Battlefield Vietnam|Heavy Assault]]<br>
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[[File:Scout.BF.V.png|20px]] [[Scout#Battlefield Vietnam|Scout]]
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}}
 
The '''Medpack''' is a gadget featured in ''[[Battlefield Vietnam]]'' and is issued to the [[Assault]], [[Heavy Assault]], and [[Scout]] kits for the [[US Special Forces]]. It acts exactly as it does in ''Battlefield 1942'', with the same model and animations.
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There are also one or more stationary medkits around each control point, with different models being used indoors and outdoors, and different models being used depending on the initial holder of the control point.
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===Gallery===
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<gallery>
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BFVietnam US Medbox.png|US indoors medikit
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BFVietnam NVA Medbox.png|NVA indoors medikit
  +
BFVietnam US Medbox 2.png|US outdoors medikit
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BFVietnam NVA Medbox 2.png|NVA outdoors medikit
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</gallery>
 
{{Weapons/BFV}}
 
{{Weapons/BFV}}
   
===World War II mod===
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===World War II Mod===
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{{Infobox/weapon
In the World War II mod for ''Battlefield Vietnam'', the medkit is issued to the [[USMC]] and [[IJA]] as a healing implement.
 
  +
|name=Med Kit
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|image=[[File:BFVietnam Medkit icon.png]]
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|faction=[[File:Flag of the United States.svg|20px]] [[United States Marine Corps#World War II Mod|U.S. Marines]]<br>
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[[File:Japan Flag.png|20px]] [[Imperial Japanese Army#Battlefield Vietnam|Japanese Imperial Army]]
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|kit=[[File:Engineer.BF.V.png|20px]] [[Engineer#World War II Mod|Engineer]]
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}}
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In the [[Battlefield Vietnam World War II Mod|World War II Mod]], the '''Med Kit''' is issued to both factions for the [[Engineer#World War II Mod|Engineer]]'s second loadout, along with the [[Thompson#Battlefield Vietnam|Thompson]] or [[MP40#Battlefield Vietnam|Mp 40]] and [[Frag Grenade/Vietnam#World War II Mod|Grenade]]s. The gadget functions in the same manner as ''Battlefield Vietnam''.
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Stationary Med Kits also appear in the World War II Mod, and the model is taken from ''Battlefield 1942''.
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<gallery>
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BFVWW2M.Medkit.png
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</gallery>
   
 
{{Weapons/BFVWWII}}
 
{{Weapons/BFVWWII}}
   
 
==Battlefield 2==
 
==Battlefield 2==
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{{Infobox/weapon
[[File:MedkitBF2.png|thumb|The Medkit in Battlefield 2]] [[File:MedKitRendersBF2.png|thumb]]
 
  +
|name=Medic bag
In ''[[Battlefield 2]]'', the '''Medic Bag''' issued to the [[Medic (Kit)|Medickit]]. It takes the form of a bag with medical supplies inside and strapped tight. It gradually heals player for a short period of time or can be thrown on the ground to instantly heal players to full health. A player can deploy a maximum of 5 Medic Bags on the ground before throwing the next one replaces the first one. The Medkits are also very useful as bait for enemy infantry.
 
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|kit=[[File:Medic-icon.png|20px]] [[Medic/Battlefield 2|Medic]]
The player can use one to lure an enemy toward a booby trap (e.g. a [[Claymore]]anti-personnel mine). They can also be used to reset the bodies of severely wounded players which would normally be impossible to revive (e.g. if they are clipping or too far away from the soldier's kit).{{Weapons/BF2}}
 
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|hud=[[File:BF2 Medikit HUD.png]]
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|image=[[File:MedkitBF2.png]]
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|slot=[[File:BF2 medkit icon.png]]
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}}
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{{Quote|The Medic Bag is used to heal friendly soldiers. Hold the bag when you are near friendly soldiers to gradually heal them. Alternatively, you can throw one on the ground and any teammate who runs over it will be healed fully.|In-game description}}
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The '''Medic Bag''' is a gadget featured in ''[[Battlefield 2]]'' and is issued to the [[Medic/Battlefield 2|Medic]] kit. It takes the form of a bag with medical supplies inside and strapped tight. It gradually heals player for a short period of time or can be thrown on the ground to instantly heal players to full health. A player can deploy a maximum of 5 Medic Bags on the ground before throwing the next one replaces the first one. The Medkits are also very useful as bait for enemy infantry.
 
The player can use one to lure an enemy toward a booby trap (e.g. a [[Claymore]] anti-personnel mine). They can also be used to reset the bodies of severely wounded players which would normally be impossible to revive (e.g. if they are clipping or too far away from the soldier's kit).
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===Gallery===
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<gallery>
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MedKitRendersBF2.png|Various renders of the Medic bag.
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BF2.Medic_Bag.png|Holding Medic Bag
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BF2.Medic_bag_ground.png|Medic Bag on the ground
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</gallery>
 
{{Weapons/BF2}}
   
 
==Battlefield 2142==
 
==Battlefield 2142==
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{{Infobox/weapon
In ''[[Battlefield 2142]]'' the '''Medic Hub''' is issued to the [[Assault]] class. It can be thrown on the ground to heal nearby teammates (and enemies). Holding the hub increases the healing rate, though an "exhausted" hub cannot be thrown to the ground. A deployed hub will expire if its contents have been exhausted, enough time has passed, or it has received too much damage.
 
  +
|kit = Assault
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|level = Unlocked at start
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|slot = Gadget
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|name = Medic Hub|image=[[file:Unl Medkit.PNG]]}}
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{{Quote|Within its medical equipment and supply package, the MHUB-21 Medical Hub includes a nitrate cauterizer, naproxen dosages, providone iodine wipes, benzalkonium chloride, a bulb syringe, trauma shears, petroleum gauze, occlusive dressings, and adhesive bandages.|Prima Official Game Guide}}
   
 
The '''Medic Hub''' is a gadget featured in ''[[Battlefield 2142]]'' and is issued to the [[Assault]] kit as standard equipment. It can be thrown on the ground to heal nearby teammates (and enemies). Holding the hub increases the healing rate, though an "exhausted" hub cannot be thrown to the ground. A deployed hub will expire if its contents have been exhausted, enough time has passed, or it has received too much damage.
The Advanced Medic Hub upgrade increases the healing rate, and also allows an Assault soldier inside a vehicle to heal infantry outside the vehicle.<gallery captionalign="left">
 
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The Advanced Medic Hub upgrade increases the healing rate, and also allows an Assault soldier inside a vehicle to heal infantry outside the vehicle.
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===Gallery===
  +
<gallery>
 
MedkitBF2142.png|The Medic Hub while held.
 
MedkitBF2142.png|The Medic Hub while held.
 
MedkitBF2142Deployed.png|The Medic Hub deployed.
 
MedkitBF2142Deployed.png|The Medic Hub deployed.
 
</gallery>
 
</gallery>
   
 
{{Gadgets/BF2142}}
 
{{Weapons/BF2142}}
 
   
 
==Battlefield: Bad Company==
 
==Battlefield: Bad Company==
In ''[[Battlefield: Bad Company]]'', the '''Medkit''' is issued to the [[Support (Kit)|Support kit]]. The in-game health system has that players do not regenerate health over time. If a player is injured, a medic kit dropped nearby will be "consumed" by the player to heal themselves to full health over a short period of time (by 5 HP increments).
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The '''Medkit''' is a gadget featured in ''[[Battlefield: Bad Company]]'' and is issued to the [[Support (Kit)|Support kit]]. The in-game health system has that players do not regenerate health over time. If a player is injured, a medic kit dropped nearby will be "consumed" by the player to heal themselves to full health over a short period of time (by 5 HP increments).
   
 
In order to deploy a medkit, one must select the medkit, then they can see the player holding it. The player must then press the fire button (R1 or RT) to drop it on the ground. While holding the medkit, it heals the player holding it, but at a slower rate than with the medkit on the ground.
 
In order to deploy a medkit, one must select the medkit, then they can see the player holding it. The player must then press the fire button (R1 or RT) to drop it on the ground. While holding the medkit, it heals the player holding it, but at a slower rate than with the medkit on the ground.
   
An unlimited number of medkits can be dropped by one player at a time.
+
An unlimited number of medkits can be dropped by one player at a time. The healing process can be interrupted by a single point of damage on the healing player.
   
The healing process can be interrupted by a single point of damage on the healing player.
 
 
{{Weapons/BFBC}}
 
{{Weapons/BFBC}}
   
 
==Battlefield: Bad Company 2==
 
==Battlefield: Bad Company 2==
  +
[[File:BFBC2 MEDKIT ICON.png|thumb|200px|A render of the Medkit]]
   
[[File:BFBC2 MEDKIT ICON.png|thumb|200px|A render of the Medkit]]{{Template:Quote|Stocked with the latest advancements in modern medicine, this portable medical bag is deployed to aid severely injured soldiers trapped in a hot spot. Limited contents are offset by a high potency level allowing for rapid healing.|In-game description}}
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{{Quote|Stocked with the latest advancements in modern medicine, this portable medical bag is deployed to aid severely injured soldiers trapped in a hot spot. Limited contents are offset by a high potency level allowing for rapid healing.|In-game description}}
In ''[[Battlefield: Bad Company 2]]'', the '''Medkit''' is issued to the Medic kit. Players will slowly regenerate health over time, but if a Medkit is dropped nearby an injured player, it will speed up this process drastically, as well as provide the kit deployer with experience points.
 
   
 
The '''Medkit''' is a gadget featured in ''[[Battlefield: Bad Company 2]]'' and is issued to the Medic kit. Players will slowly regenerate health over time, but if a Medkit is dropped nearby an injured player, it will speed up this process drastically. It will also provide the Medic with experience points.
A Medkit can be used by any player, even enemies, and can heal multiple players at once. It can also heal through walls. If the player switches classes after deploying one or more Medkits, they will still gain experience points if a teammate heals through his or her medkit.
 
  +
 
A Medkit can be used by any player, even enemies, and can heal multiple players at once. It can also heal through walls. If the player switches classes after deploying one or more Medkits, they will still gain experience points if a teammate heals through his or her medkit.
 
[[File:BFBC2 Medkit Render.png|200px|thumb|'''Medkit'''.]]
 
[[File:BFBC2 Medkit Render.png|200px|thumb|'''Medkit'''.]]
  +
 
A Medkit takes 2 seconds after deployment before it begins healing, and heals 10 player health per second in a radius of 3.5 meters. The Medkit has a limit of 200 health to heal. The [[Medic Kit Improved Heal]] specialization increases the speed of healing by 50%, allowing the Medkit to heal 10 health every 0.5 seconds. With the [[Medic Kit Improved Range]] specialization, radius is doubled from 3.5m to 7m, allowing healing over a larger distance.
 
A Medkit takes 2 seconds after deployment before it begins healing, and heals 10 player health per second in a radius of 3.5 meters. The Medkit has a limit of 200 health to heal. The [[Medic Kit Improved Heal]] specialization increases the speed of healing by 50%, allowing the Medkit to heal 10 health every 0.5 seconds. With the [[Medic Kit Improved Range]] specialization, radius is doubled from 3.5m to 7m, allowing healing over a larger distance.
   
Unlike the first ''Bad Company'' game, only one medkit can be dropped at a time as opposed to an unlimited number. As well, on consoles, the player automatically drops the medkit to the ground. On PC, the player still holds the medkit, meaning the player has to manually drop it to the ground.
+
Only one medkit can be dropped at a time as opposed to an unlimited number. On consoles, the player automatically drops the medkit to the ground. On PC, the player still holds the medkit, meaning the player has to manually drop it to the ground.
   
Without a medkit, players regenerate health at a rate of 3 health per second after not taking damage after 6 seconds. Players do not regenerate health in Hardcore. {{Weapons/BFBC2}}
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Without a medkit, players regenerate health at a rate of 3 health per second after not taking damage after 6 seconds. Players do not regenerate health in Hardcore.
  +
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{{Gadgets/BFBC2}}
   
 
===Battlefield: Bad Company 2: Vietnam===
 
===Battlefield: Bad Company 2: Vietnam===
 
[[File:MedKitBC2V.png|thumb|right|200px]][[File:BFBC2V Medkit Resting.png|200px|thumb|Medic wielding the '''Medkit'''.]]
 
[[File:MedKitBC2V.png|thumb|right|200px]][[File:BFBC2V Medkit Resting.png|200px|thumb|Medic wielding the '''Medkit'''.]]
  +
In ''[[Battlefield: Bad Company 2: Vietnam]]'', the Medkit is again provided to the Medic kit, and allows the user to quickly heal team-mates when injured. It is identical in performance to its ''Battlefield: Bad Company 2''counterpart, with the same specializations affecting it. The only difference between the counterparts are aesthetic.
+
The '''Medkit''' is a gadget featured in the ''[[Battlefield: Bad Company 2: Vietnam]]'' expansion, once again issued to the Medic kit. It is identical in performance to the base game counerpart, with the same specializations affecting it. The only difference between the counterparts are aesthetic.
  +
 
{{Weapons/BFBC2V}}
 
{{Weapons/BFBC2V}}
   
 
==Battlefield Play4Free==
 
==Battlefield Play4Free==
 
[[File:Medic Box P4F.png|thumb|right|The Medkit in battlefield Play4Free]]
 
[[File:Medic Box P4F.png|thumb|right|The Medkit in battlefield Play4Free]]
  +
{{Quote|This combat kit contains and other medical supplies to help keep nearby infantry in top fighting position.|In-game Description}}
The medkit returns as a [[Medic (Kit)|medic]]-only gadget. It functions in a near-identical manner to its counterparts in other games, gradually restoring an amount of health. However, two alternatives to the medkit exists in ''[[Battlefield Play4Free]]'' which exist in no other game apart from their own counterparts in ''[[Battlefield Heroes]]'', the [[field bandages]] and the [[adrenaline shot]]. If a medic puts points into the [[Training]] tree related to the medkit, they can improve the healing range and amount of health a kit can heal before disappearing, as well as the capability of placing two or three medkits at once. {{clear}}
 
   
 
The '''Medkit''' is a gadget featured in ''[[Battlefield Play4Free]]'' and is issued to the [[Medic (Kit)|Medic]] kit. It functions in a near-identical manner to its counterparts in other games, gradually restoring an amount of health. However, two alternatives to the medkit exists, the [[field bandages]] and the [[adrenaline shot]]. If a medic puts points into the [[Training]] tree related to the medkit, they can improve the healing range and amount of health a kit can heal before disappearing, as well as the capability of placing two or three medkits at once.
<gallery widths="175" bordercolor="transparent" position="center">
 
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===Gallery===
  +
<gallery>
 
MedicBoxP4F2.png|A render of the Medkit in [[Battlefield Play4Free]]
 
MedicBoxP4F2.png|A render of the Medkit in [[Battlefield Play4Free]]
 
MedicBoxP4F3.png|A render of the Medkit in [[Battlefield Play4Free]]
 
MedicBoxP4F3.png|A render of the Medkit in [[Battlefield Play4Free]]
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P4Fthrowing MK.png|Deploying the MedKit.
 
P4Fthrowing MK.png|Deploying the MedKit.
 
</gallery>
 
</gallery>
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{{Weapons/BFP4F}}
 
  +
{{Gadgets/BFP4F}}
   
 
==Battlefield 3==
 
==Battlefield 3==
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|name=Medic Kit
 
|name=Medic Kit
 
|kit=[[File:BF3_Assault_Icon.png|20px]] [[Assault]]
 
|kit=[[File:BF3_Assault_Icon.png|20px]] [[Assault]]
|feature=[[Heal]] self and teammates
+
|feature=[[Heal]]s self and teammates
 
|level=Initial equipment
 
|level=Initial equipment
 
|slot=Gadget 1}}
 
|slot=Gadget 1}}
{{Template:Quote|A deployable Medical Kit provides healing over time to soldiers near the kit, greatly speeding the body’s natural healing processes. |Battlelog description}}
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{{Quote|A deployable Medical Kit provides healing over time to soldiers near the kit, greatly speeding the body’s natural healing processes. |Battlelog description}}
The '''Medic Kit''' is a gadget available in ''[[Battlefield 3]]'' for the [[Assault]] kit. Unlike previous games, the medkit's [[healing]] effect does not stack—players receive the same high rate of healing regardless of how many medkits are nearby. If a teammate's medkit is nearby, it is marked with an icon with a bandage on the mini-map. Enemy medkits can be used as well with same effect, though they are not marked on the mini-map.
 
   
 
The '''Medic Kit''' is a gadget featured in ''[[Battlefield 3]]'' for the [[Assault]] kit. Unlike previous games, the medkit's [[healing]] effect does not stack as players receive the same high rate of healing regardless of how many medkits are nearby. If a teammate's medkit is nearby, it is marked with an icon with a bandage on the mini-map. Enemy medkits can be used as well with same effect, though they are not marked on the mini-map.
Players can opt for using the [[M320]] or [[M26 MASS]] instead, sacrificing their [[support action|healing ability]] for more firepower.
 
   
The medic kit can be placed on and in vehicles allowing them to become mobile healing points. The Medkit will disappear when the user deploys another one. They can also be destroyed by enemy gunfire or explosives.
+
Players can opt for using the [[M320]] or [[M26 MASS]] instead, sacrificing their [[support action|healing ability]] for more firepower. The medic kit can be placed on and in vehicles allowing them to become mobile healing points. The Medkit will disappear when the user deploys another one. They can also be destroyed by enemy gunfire or explosives.
   
  +
===Gallery===
<gallery captionalign="left" captionposition="below" captionsize="medium" spacing="medium" columns="2">
 
  +
<gallery>
 
Medicbag.png|3D render of the medkit.
 
Medicbag.png|3D render of the medkit.
 
BF3 Medkit Render.png|'''Medkit'''.
 
BF3 Medkit Render.png|'''Medkit'''.
 
</gallery>
 
</gallery>
   
{{Weapons/BF3}}
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{{Gadgets/BF3}}
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==Battlefield 4==
  +
{{infobox/weapon
  +
|name = Medic Bag
  +
|range = 4.0 meters
  +
|image = [[File:BF4 Medic Bag.png|256px]]
  +
|kit = [[File:BF4_Assault_Icon.png|20px]] [[Assault]]
  +
|feature = [[Heal]]s 10 points/second
  +
|hitpoints = 50
  +
|level = 101,000 Assault Score
  +
|slot = Gadget}}
  +
{{Quote|Stationary persistent Medic Bag. Soldiers nearby will slowly heal to full health even in combat.|Battlelog}}
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  +
The '''Medic Bag''' is a gadget featured in ''[[Battlefield 4]]''. It functions in a similar manner to the ''Battlefield 3'' counterpart, healing 10 HP per second to any nearby players.
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  +
The [[First Aid Pack]] is unlocked at start, while the Medic Bag is acquired later in [[Assault]] progression. The player can equip both types of Medkits in their kit at the same time. Players can receive healing from both a Medic Bag and a First Aid Pack simultaneously.
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{{Gadgets/BF4}}
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==Battlefield Hardline==
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{{Infobox/weapon
  +
|name = First Aid Pack
  +
|image=
  +
|kit=[[Operator]]
  +
|maxammo=1 pack (SP)
  +
|level=Default}}
  +
{{Quote|Deployable First Aid Pack. Nearby combatants slowly heal to full health, even in combat. Anyone carrying a First Aid Pack can be interacted with by a teammate for healing|In-Game Description}}
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  +
The '''First Aid Pack''' is a gadget featured in ''Battlefield Hardline''. It functions in a manner similar to past installments, with health being replenished to players within its aura at a steady rate. Other players now have the option to interact with a player who has the First Aid Pack equipped and heal themselves without needing the pack to be thrown down. Healing using this method restores blocks of 10 hitpoints per second, similarly to how the [[First Aid Pack#Battlefield 4|First Aid Pack]] functions in ''Battlefield 4''. The player with the First Aid Pack will receive mobile healer experience points if this is done.
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{{Gadgets/BFHL}}
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==Battlefield 1==
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{{Infobox/weapon
  +
|image = [[File:BF1 Medic Bag Icon Update.png]]
  +
|name = Medical Crate
  +
|kit =
  +
* {{BF1 Medic}}
  +
* {{BF1 Trench Raider}}
  +
|slot = Gadget
  +
|range = 7 meters
  +
|hrestore = 500 HP at 12 HP/s
  +
|hitpoints = 60 HP
  +
|cost = {{Warbonds|60}}}}
  +
{{Codex|First Aid}}
  +
{{Quote|Once placed, this medical crate will heal wounded nearby infantry.|In-Game Description}}
  +
  +
The '''Medical Crate''' is a gadget featured in ''[[Battlefield 1]]'' for the [[Medic]] class. It was first seen at second official reveal event of the game.
  +
  +
Deployed at the carrier's feet, the crate will heal up to 500 health for infantry within 7 meters, including enemies. Users receive 12 health per second, which can stack with healing provided by the {{BF1|Bandage|Bandage Pouch}} and [[regeneration]], but not from other medkits.
  +
  +
Healing is interrupted if the user takes damage or is suppressed. Thus, medical crates may be more useful when placed where teammates have sufficient cover to retreat.
  +
  +
The crate disappears when its contents are depleted, a new crate is deployed, or if it is destroyed by weaponry. Should its owner be killed, the medical crate will disappear five seconds later.
  +
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Medical Crates can also be [[Drop Supplies|dropped]] by certain vehicle loadouts catering to infantry support.
  +
  +
===Gallery===
  +
<gallery>
  +
BF1 Medic Bag Icon.png|Old Icon
  +
</gallery>
  +
  +
{{Gadgets/BF1}}
  +
  +
==Battlefield V==
  +
{{Infobox/weapon
  +
|image = [[File:BFV Medical Crate.PNG|270px]]
  +
|name = Medical Crate
  +
|kit = [[Medic]]
  +
|level = Medic Rank 4
  +
|slot = Gadget 2
  +
|range = 7 meters
  +
|hrestore = 500 HP at 12 HP/s
  +
|hitpoints = 60 HP
  +
|hud = }}
  +
{{Quote|A Medical Crate will provide a fixed healing position for a squad to regroup, defend or prepare a coordinated assault.|In-game description}}
  +
  +
The '''Medical Crate''' is a gadget featured in ''[[Battlefield V]]'', available to the [[Medic]] class. Similarly to past titles, the box will heal players in a 4 meter radius when deployed and held, With a faster healing rate compared to manual use of [[Bandages]]. This will subside temporarily when a player gets shot or is under suppression. Players may also interact with a deployed box or player with the box equipped in order to obtain Bandages to heal and resupply their stocks. Similar to the [[Ammunition Box]], the Medical Crate has a cooldown once interacted with before a player can obtain more bandages. [[Bipod]]s can also be set up on a crate when placed.
  +
  +
===Gallery===
  +
<gallery>
  +
BF5 Medical Crate Beta 01.png
  +
</gallery>
  +
  +
{{Gadgets/BF5}}
  +
  +
==Battlefield 2042==
  +
{{Infobox/weapon
  +
|image =2042_Medical Crate.jpg
  +
|name = Medical Crate
  +
|kit = [[File:Battlefield 2042 Support Icon Small.png|20px]] [[Support/Battlefield 2042|Support]]
  +
|level = Default
  +
|slot = Gadget
  +
|range =
  +
|hrestore =
  +
|hitpoints =
  +
|hud = }}
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The '''Medical Crate''' returns in {{2042}}. With the return of delayed, full [[regeneration]] to the health system, the Medical Crate is used to immediately start regeneration for any player entering its area of effect, as well as resupply [[Autoinjector|med pens]] for the [[Assault/Battlefield 2042|Assault]].
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As with the [[Ammo Crate#BF2042|Ammo Crate]], the range of these gadgets is now shown on field. This may potentially alert players at a distance (from both sides) that a Medical Crate has been deployed, along with the traditional minimap icon.
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The healing radius of a Medical Crate is 2 meters for all eras except ''BC2 Portal'' (for the [[Medic/Battlefield 2042|Medic]] in this portion has a trait to increase healing range), and its recharge time is 16 seconds.
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{{Gadgets/BF2042}}
   
 
==Trivia==
 
==Trivia==
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*The Medkit in both ''[[Battlefield: Bad Company]]'' and ''[[Battlefield: Bad Company 2]]'' share the same model.
 
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=== Battlefield 2 ===
*The Medkit appears in every Battlefield game except for ''Batttlefield Heroes'' and ''[[Battlefield 1943]]''.
 
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*In ''Battlefield 2'', the medkit is referred to in the game files as <code>healbag</code>.
*An assault player carrying a Medkit will always have one on their back, wether it's already deployed or not.
 
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=== Battlefield 3 ===
 
*The Medkit in ''Battlefield 3'' has a small window of time where the player can withdraw the kit before throwing. Even if it is not thrown, a Medkit quote will still be heard.
 
*The Medkit in ''Battlefield 3'' has a small window of time where the player can withdraw the kit before throwing. Even if it is not thrown, a Medkit quote will still be heard.
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*Until the ''Battlefield 3'' 1.09 patch, Medkits and Ammo Crates could destroy concrete walls.
 
*Until the ''Battlefield 3'' 1.09 patch, Medkits and Ammo Crates could destroy concrete walls.
   
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=== Battlefield 1 ===
==References==
 
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*Medical Crates in ''Battlefield 1'' can absorb some of the damage from explosives, potentially shielding nearby prone infantry from harm.
<references/>
 
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=== Battlefield 2042 ===
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*The Medical Crates used to have a recharge time of 30 seconds. This was changed in [[Battlefield 2042/Patch Notes/Update 5.2 (Season 5)|Update 5.2.0]].
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[[Category:Healing Items]]
 
[[Category:Gadgets of Battlefield 1942]]
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[[Category:Gadgets of Battlefield Vietnam]]
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[[Category:Gadgets of Battlefield 2]]
 
[[Category:Gadgets of Battlefield 2142|Medic Hub]]
 
[[Category:Gadgets of Battlefield 2142|Medic Hub]]
 
[[Category:Gadgets of Battlefield Play4Free]]
 
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[[Category:Gadgets of Battlefield 1942]]
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[[Category:Gadgets of Battlefield 4]]
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[[Category:Gadgets of Battlefield Hardline]]
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[[Category:Gadgets]]
 

Latest revision as of 22:42, 20 March 2024

This article is rated as standard
800px-British Red Cross First Aid Kits

A real-life medkit.

The Medkit is a small box or bag used/dropped by the Medic, Assault or Support classes to heal themselves and other soldiers that are within range. They are featured in every game in the Battlefield series except Battlefield 2: Modern Combat, Battlefield 1943 and Battlefield Heroes.


Battlefield 1942[]

The Medikit is a gadget featured in Battlefield 1942 and is issued to the Medic kit. It is used to heal an injured player, all the way up to full health. It can be used to both heal the player possessing it as well as other wounded players. It can 'overheat', to avoid abuse of the medical bag, but it only "overheats" after a long time of consistent healing. Generally, players can heal a very large amount of health before it overheats.

There are also stationary medikits located around control points, usually one per flag. They are usually found indoors, but with The Road to Rome and Secret Weapons of WWII they can also be found outdoors with a new model.

Gallery[]

Battlefield Vietnam[]

The Medpack is a gadget featured in Battlefield Vietnam and is issued to the Assault, Heavy Assault, and Scout kits for the US Special Forces. It acts exactly as it does in Battlefield 1942, with the same model and animations.

There are also one or more stationary medkits around each control point, with different models being used indoors and outdoors, and different models being used depending on the initial holder of the control point.

Gallery[]

World War II Mod[]

In the World War II Mod, the Med Kit is issued to both factions for the Engineer's second loadout, along with the Thompson or Mp 40 and Grenades. The gadget functions in the same manner as Battlefield Vietnam.

Stationary Med Kits also appear in the World War II Mod, and the model is taken from Battlefield 1942.

Battlefield 2[]

"The Medic Bag is used to heal friendly soldiers. Hold the bag when you are near friendly soldiers to gradually heal them. Alternatively, you can throw one on the ground and any teammate who runs over it will be healed fully."

— In-game description

The Medic Bag is a gadget featured in Battlefield 2 and is issued to the Medic kit. It takes the form of a bag with medical supplies inside and strapped tight. It gradually heals player for a short period of time or can be thrown on the ground to instantly heal players to full health. A player can deploy a maximum of 5 Medic Bags on the ground before throwing the next one replaces the first one. The Medkits are also very useful as bait for enemy infantry. The player can use one to lure an enemy toward a booby trap (e.g. a Claymore anti-personnel mine). They can also be used to reset the bodies of severely wounded players which would normally be impossible to revive (e.g. if they are clipping or too far away from the soldier's kit).

Gallery[]

Battlefield 2142[]

"Within its medical equipment and supply package, the MHUB-21 Medical Hub includes a nitrate cauterizer, naproxen dosages, providone iodine wipes, benzalkonium chloride, a bulb syringe, trauma shears, petroleum gauze, occlusive dressings, and adhesive bandages."

— Prima Official Game Guide

The Medic Hub is a gadget featured in Battlefield 2142 and is issued to the Assault kit as standard equipment. It can be thrown on the ground to heal nearby teammates (and enemies). Holding the hub increases the healing rate, though an "exhausted" hub cannot be thrown to the ground. A deployed hub will expire if its contents have been exhausted, enough time has passed, or it has received too much damage.

The Advanced Medic Hub upgrade increases the healing rate, and also allows an Assault soldier inside a vehicle to heal infantry outside the vehicle.

Gallery[]


Battlefield: Bad Company[]

The Medkit is a gadget featured in Battlefield: Bad Company and is issued to the Support kit. The in-game health system has that players do not regenerate health over time. If a player is injured, a medic kit dropped nearby will be "consumed" by the player to heal themselves to full health over a short period of time (by 5 HP increments).

In order to deploy a medkit, one must select the medkit, then they can see the player holding it. The player must then press the fire button (R1 or RT) to drop it on the ground. While holding the medkit, it heals the player holding it, but at a slower rate than with the medkit on the ground.

An unlimited number of medkits can be dropped by one player at a time. The healing process can be interrupted by a single point of damage on the healing player.

Battlefield: Bad Company 2[]

BFBC2 MEDKIT ICON

A render of the Medkit

"Stocked with the latest advancements in modern medicine, this portable medical bag is deployed to aid severely injured soldiers trapped in a hot spot. Limited contents are offset by a high potency level allowing for rapid healing."

— In-game description

The Medkit is a gadget featured in Battlefield: Bad Company 2 and is issued to the Medic kit. Players will slowly regenerate health over time, but if a Medkit is dropped nearby an injured player, it will speed up this process drastically. It will also provide the Medic with experience points.

A Medkit can be used by any player, even enemies, and can heal multiple players at once. It can also heal through walls. If the player switches classes after deploying one or more Medkits, they will still gain experience points if a teammate heals through his or her medkit.

BFBC2 Medkit Render

Medkit.

A Medkit takes 2 seconds after deployment before it begins healing, and heals 10 player health per second in a radius of 3.5 meters. The Medkit has a limit of 200 health to heal. The Medic Kit Improved Heal specialization increases the speed of healing by 50%, allowing the Medkit to heal 10 health every 0.5 seconds. With the Medic Kit Improved Range specialization, radius is doubled from 3.5m to 7m, allowing healing over a larger distance.

Only one medkit can be dropped at a time as opposed to an unlimited number. On consoles, the player automatically drops the medkit to the ground. On PC, the player still holds the medkit, meaning the player has to manually drop it to the ground.

Without a medkit, players regenerate health at a rate of 3 health per second after not taking damage after 6 seconds. Players do not regenerate health in Hardcore.


Battlefield: Bad Company 2: Vietnam[]

MedKitBC2V
BFBC2V Medkit Resting

Medic wielding the Medkit.

The Medkit is a gadget featured in the Battlefield: Bad Company 2: Vietnam expansion, once again issued to the Medic kit. It is identical in performance to the base game counerpart, with the same specializations affecting it. The only difference between the counterparts are aesthetic.

Battlefield Play4Free[]

Medic Box P4F

The Medkit in battlefield Play4Free

"This combat kit contains and other medical supplies to help keep nearby infantry in top fighting position."

— In-game Description

The Medkit is a gadget featured in Battlefield Play4Free and is issued to the Medic kit. It functions in a near-identical manner to its counterparts in other games, gradually restoring an amount of health. However, two alternatives to the medkit exists, the field bandages and the adrenaline shot. If a medic puts points into the Training tree related to the medkit, they can improve the healing range and amount of health a kit can heal before disappearing, as well as the capability of placing two or three medkits at once.

Gallery[]


Battlefield 3[]

"A deployable Medical Kit provides healing over time to soldiers near the kit, greatly speeding the body’s natural healing processes. "

— Battlelog description

The Medic Kit is a gadget featured in Battlefield 3 for the Assault kit. Unlike previous games, the medkit's healing effect does not stack as players receive the same high rate of healing regardless of how many medkits are nearby. If a teammate's medkit is nearby, it is marked with an icon with a bandage on the mini-map. Enemy medkits can be used as well with same effect, though they are not marked on the mini-map.

Players can opt for using the M320 or M26 MASS instead, sacrificing their healing ability for more firepower. The medic kit can be placed on and in vehicles allowing them to become mobile healing points. The Medkit will disappear when the user deploys another one. They can also be destroyed by enemy gunfire or explosives.

Gallery[]



Battlefield 4[]

"Stationary persistent Medic Bag. Soldiers nearby will slowly heal to full health even in combat."

— Battlelog

The Medic Bag is a gadget featured in Battlefield 4. It functions in a similar manner to the Battlefield 3 counterpart, healing 10 HP per second to any nearby players.

The First Aid Pack is unlocked at start, while the Medic Bag is acquired later in Assault progression. The player can equip both types of Medkits in their kit at the same time. Players can receive healing from both a Medic Bag and a First Aid Pack simultaneously.


Battlefield Hardline[]

"Deployable First Aid Pack. Nearby combatants slowly heal to full health, even in combat. Anyone carrying a First Aid Pack can be interacted with by a teammate for healing"

— In-Game Description

The First Aid Pack is a gadget featured in Battlefield Hardline. It functions in a manner similar to past installments, with health being replenished to players within its aura at a steady rate. Other players now have the option to interact with a player who has the First Aid Pack equipped and heal themselves without needing the pack to be thrown down. Healing using this method restores blocks of 10 hitpoints per second, similarly to how the First Aid Pack functions in Battlefield 4. The player with the First Aid Pack will receive mobile healer experience points if this is done.


Battlefield 1[]

This item has a Codex entry: First Aid
"Once placed, this medical crate will heal wounded nearby infantry."

— In-Game Description

The Medical Crate is a gadget featured in Battlefield 1 for the Medic class. It was first seen at second official reveal event of the game.

Deployed at the carrier's feet, the crate will heal up to 500 health for infantry within 7 meters, including enemies. Users receive 12 health per second, which can stack with healing provided by the Bandage Pouch and regeneration, but not from other medkits.

Healing is interrupted if the user takes damage or is suppressed. Thus, medical crates may be more useful when placed where teammates have sufficient cover to retreat.

The crate disappears when its contents are depleted, a new crate is deployed, or if it is destroyed by weaponry. Should its owner be killed, the medical crate will disappear five seconds later.

Medical Crates can also be dropped by certain vehicle loadouts catering to infantry support.

Gallery[]


Battlefield V[]

"A Medical Crate will provide a fixed healing position for a squad to regroup, defend or prepare a coordinated assault."

— In-game description

The Medical Crate is a gadget featured in Battlefield V, available to the Medic class. Similarly to past titles, the box will heal players in a 4 meter radius when deployed and held, With a faster healing rate compared to manual use of Bandages. This will subside temporarily when a player gets shot or is under suppression. Players may also interact with a deployed box or player with the box equipped in order to obtain Bandages to heal and resupply their stocks. Similar to the Ammunition Box, the Medical Crate has a cooldown once interacted with before a player can obtain more bandages. Bipods can also be set up on a crate when placed.

Gallery[]


Battlefield 2042[]

The Medical Crate returns in Battlefield 2042. With the return of delayed, full regeneration to the health system, the Medical Crate is used to immediately start regeneration for any player entering its area of effect, as well as resupply med pens for the Assault.

As with the Ammo Crate, the range of these gadgets is now shown on field. This may potentially alert players at a distance (from both sides) that a Medical Crate has been deployed, along with the traditional minimap icon.

The healing radius of a Medical Crate is 2 meters for all eras except BC2 Portal (for the Medic in this portion has a trait to increase healing range), and its recharge time is 16 seconds.


Trivia[]

Battlefield 2[]

  • In Battlefield 2, the medkit is referred to in the game files as healbag.

Battlefield 3[]

  • The Medkit in Battlefield 3 has a small window of time where the player can withdraw the kit before throwing. Even if it is not thrown, a Medkit quote will still be heard.
  • Until the Battlefield 3 1.09 patch, Medkits and Ammo Crates could destroy concrete walls.

Battlefield 1[]

  • Medical Crates in Battlefield 1 can absorb some of the damage from explosives, potentially shielding nearby prone infantry from harm.

Battlefield 2042[]

  • The Medical Crates used to have a recharge time of 30 seconds. This was changed in Update 5.2.0.