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The '''PDS-1''' ('''P'''ersonal '''D'''eployed '''S'''onar) is an unlockable [[gadget]] featured in ''Battlefield 2142''. It is available to the [[Engineer]] class after unlocking the [[AE-Defuser]] and [[NetBat Helmet#Engineer|NetBat Vehicle ID]] |
The '''PDS-1''' ('''P'''ersonal '''D'''eployed '''S'''onar) is an unlockable [[gadget]] featured in ''Battlefield 2142''. It is available to the [[Engineer]] class after unlocking the [[AE-Defuser]] and [[NetBat Helmet#Engineer|NetBat Vehicle ID]] |
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− | It provides wide-area scanning for enemy vehicles based on the characteristic noise they emit during operation. Any vehicle within its detection range is automatically identified and its coordinates transmitted via [[NetBat Helmet|NetBat]] and visible on all players' |
+ | It provides wide-area scanning for enemy vehicles based on the characteristic noise they emit during operation. Any vehicle within its detection range is automatically identified and its coordinates transmitted via [[NetBat Helmet|NetBat]] and visible on all players' map view and [[minimap]]. |
As a "sticky" device, it can be planted on any surface or vehicle, but not on other players. It can be placed on the ground to detect the surrounding area. It can also be placed on friendly vehicles to provide early warning, or on neutral and enemy vehicles to track their movement. |
As a "sticky" device, it can be planted on any surface or vehicle, but not on other players. It can be placed on the ground to detect the surrounding area. It can also be placed on friendly vehicles to provide early warning, or on neutral and enemy vehicles to track their movement. |
Revision as of 00:55, 2 April 2012
This article is a stub. It is short and in need of fortification. Why not help out? |
The PDS-1 (Personal Deployed Sonar) is an unlockable gadget featured in Battlefield 2142. It is available to the Engineer class after unlocking the AE-Defuser and NetBat Vehicle ID
It provides wide-area scanning for enemy vehicles based on the characteristic noise they emit during operation. Any vehicle within its detection range is automatically identified and its coordinates transmitted via NetBat and visible on all players' map view and minimap.
As a "sticky" device, it can be planted on any surface or vehicle, but not on other players. It can be placed on the ground to detect the surrounding area. It can also be placed on friendly vehicles to provide early warning, or on neutral and enemy vehicles to track their movement.
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Trivia
- Both the PDS-1 and IDS-1 can detect targets within a certain map radius. The detection calculation ignores height, so both devices have virtually unlimited detection along the "Z" axis.