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The Projector, Infantry, Anti Tank (PIAT) Mk I was a British man-portable anti-tank weapon developed during the Second World War. The PIAT was designed in 1942 in response to the British Army's need for a more effective infantry anti-tank weapon and entered service in 1943.
The PIAT was a Spigot Motar system, that launched a 2.5 pound (1.1 kg) shaped charge using a cartridge in the tail of the projectile. It possessed an effective range of approximately 115 yards (105 m) in a direct fire anti-tank role. Its shaped charge was capable of penetrating around 100 mm (4 in) of armour. The PIAT had several advantages over other infantry anti-tank weapons of the period, which included absence of back-blast, lack of muzzle smoke to reveal the position of the user, and an inexpensive barrel; however, the PIAT also had some disadvantages such as a difficulty in cocking the weapon, fragile barrels, powerful recoil, and problems with ammunition reliability.
— In-game description
Compared to the Panzerfaust, the PIAT has more drop, less range and a much slower moving projectile, which can make hitting moving targets especially troublesome. However, the weapon has some mechanical provisions to assist with calculating drop. By opening the minimap while aiming, the user can observe the impact point of a projectile, allowing them to adjust onto a spotted enemy or marked position. The significant drop can also allow players to hit tanks on their top armor, where they present a much larger target and potentially killing turret machine gunners, or attack positions out of direct line of sight. This can present a problem when shooting from indoors or with overhead cover, as compensating for distance may cause the projectile to hit a ceiling or window frame when firing. The PIAT has a marginally faster reload than the Panzerfaust.