The PKP Pecheneg (Russian: ПКП Печенег) is a modernized version of the PKM machine gun designed by TsNIITochMash to be more accurate with the use of a non-interchangeable air-cooled barrel while firing the same 7.62×54mmR round of the PKM. Named after a tribe of Turkic nomads who previously inhabited the steppes, as well as Moldavia and Wallachia, the Pecheneg is capable of mounting telescopic sights to further improve its accuracy over range. Unlike the PKM, the weapon's barrel is not detachable but can still use the same box magazines that can hold 100, 200, or even 250 rounds of ammunition.
The weapon also retains the same tripod mounting mechanism as the PKM, but is more suited in the light machine gun role. A bullpup configuration of the Pecheneg was also developed, with a shorter barrel.
— In game description
The Pecheneg is a primary weapon for the Medic kit. This machine gun with its cost of 5,499 funds is the most expensive weapon in the game.
- Main article: PKP Pecheneg/Battlefield 3
— Battlelog description
The PKP Pecheneg is a weapon featured in Battlefield 3. In singleplayer, it can be seen carried by soldiers or mounted on vehicles. In multiplayer, it is the fifth unlock for the Support kit at 60,000 Support points.
- Main article: PKP Pecheneg/Battlefield 4
In singleplayer, it is the standard machine gun for the Russian Army. In multiplayer, the PKP is the third LMG to be unlocked.
— In-game description
It has a medium rate of fire and is decently accurate. It is very effective against infantry, cars, and helicopters, and can also be used against bulletproof vehicles, due to its armor-piercing ability.
It is by far the best weapon for fighting against infantry, and is well-rounded, but if the player wants to play a dedicated anti-vehicle role with the armored vehicle, the HMG or M3M are good choices.
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— In-game description
- In Battlefield Play4Free, the reload animation for the Pecheneg is much more akin to the belt-fed LMG reload animations from Battlefield 3, which has the player pull the charging handle first and then change the magazine. That is unlike the rest of the belt-fed LMGs in the game, in which their reload animations are akin to the belt-fed LMG reloads in Battlefield: Bad Company 2, which happen the other way around.