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— Official Battlefield Blog
Pacific Storm is a map of Battlefield V introduced on October 31st, 2019 within the fifth chapter of Tides of War, War in the Pacific. It was first revealed in Battlefield V – War in the Pacific Official Trailer.
The map is set during the US invasion of the Marshall Islands in early 1944, with the aim of seizing Japanese bases on the islands of Manjuro, Kwajalein, and Eniwetok. Learning from their costly mistakes in the Battle of Tarawa in the nearby Gilbert Islands, the US massed a considerable 6 to 1 advantage in numbers over the Japanese defenders, and attacked with overwhelming force which included a month of heavy naval and air bombardment. Despite this, logistical problems during the beach landings coupled with determined resistance characteristic of the Japanese meant it took over a week to secure both Kwajalein and Eniwentok.
Standing in stark contrast to the bleak and desolate Iwo Jima, Pacific Storm is a lush tropical paradise of white sand, emerald grasslands and gleaming blue ocean. The land is a tangle of palm trees and dense thickets of vegetation, carved through by dirt roads linking together beachside hamlets of straw-roofed cabins, scattered fortifications and a small Japanese military base, all overlooked by a series of hazy mountain peaks in the distance. The area is teeming with life - the coast is a mosaic of coral reefs inhabited by sharks, manta rays and schools of colorful fish, while above the waves there is a cacophony of bird calls from seagulls and more exotic birds, circling overhead. However, the US armada on the horizon and dark clouds beyond are omens of two kinds of rapidly approaching storm.
The playable area of the island grouping consists of seven named, low-lying islands - listed from largest to smallest they are Metene, Adawo, Atero, Revo, Namuko, Nadakele and Menuko - as well as over a dozen smaller islands dotting the ocean out from the coastline. The islands are separated by waterways of varying breadth and depth, although the majority of the oceanic map surface is impassable to tanks and transports alike. While a series of road bridges link most of them together, these can be destroyed with explosives or blocked with dragon's teeth, severing the easiest route. Alternatively, specific fording points for ground vehicles are designated on the map, marked in person by steel treadwork along the waterline, although these are relatively few. The main method of overcoming this obstacle is via the use of boats and amphibious tanks, which afford a great deal of freedom when traversing the map.
The map is stated to invoke shades of Paracel Storm from Battlefield 4, it being a set of small islands with a decided naval focus, as well as the possibility of severe storms rolling in during a match. The dark clouds, lashing rain and flurry of leaves swept along by gale-force winds that accompanies the typhoon greatly reduces visibility both on the ground and in the air.
|Control Point||Conquest||Breakthrough||Squad Conquest|
|Fort May Courtyard||D||3A|
|Air Wing Command||5A|
3 40mm AA
1 40mm AA
American Yorktown class aircraft carrier
A: Forward BaseEdit
C: Officers QuartersEdit
D: Fort May CourtyardEdit
E: Fishing VillageEdit
The Fishing Village is a small village on Adawo Island. It consists of a collection of huts on both sides of a road that runs through the middle of the town. The village houses are made out of wood, and inside are barrels of rice, which can be penetrated by gunfire. The houses's walls are easily destroyed by gunfire and explosions, making it possible to destroy the entire village in the course of a round. The main road makes a perfect position for tanks to capture and defend the village. but tank drivers should be aware of flanking routes around the huts that attackers can use to enter the village.
F: Radio TowerEdit
G: South BatteryEdit
In Breakthrough, the US set out to capture all territory in the Marshall Island chain from the Japanese occupiers. Although the assault is spearheaded by amphibious forces including tanks and supported with generous airpower, the terrain is decidedly favored on the defender as the bodies of water between each island act as their own natural defensive line. Despite this, the lack of terrain obstacles on the islands themselves grant the US great freedom in where to land troops, meaning the defenders must be ever vigilant of flank attacks.
The islands must be captured with a maximum of 500 respawn tickets available to the attackers, with the operation being carried out in five stages.
The first target of the Pacific assault is the outlying Adawo Island on the western end of the chain. One of the largest of the seven major landforms within the system, Adawo contains two objectives - the Beach Camp and the Fishing Village.
Battle continues on the far side of the island as teams fight over objective A, Bastion, and objective B, Forward Base.
The US advance reaches Atero Island as they push towards the Courtyard at Fort May and the associated Officers Quarters.
Crossing onto Metene Island, the airfield looms into view in front of the attackers. The outlying defensive positions of South Battery and Radio Tower must be secured before the final objective can be taken.
The last objectives to fall are at either end of the airfield. Northern Hill is located, fittingly, on the north side while the Air Wing Command is found opposite.
If the US team secures these flags, they win the match. The airbases they have won across the Marshall Islands leave them masters of the Central Pacific, prelude to invasions of the nearby Marianas and Japanese Volcano Islands.
- Despite having shallow draft, the LCVP can get stranded on some wet portions of the map with very little clearance.
- The map features sharks that can attack players swimming between islands, potentially killing them if they are on low health.