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Project Reality: BF2 is a popular modification that is developed by the Project Reality Team for Battlefield 2. It adds many new features and modifications to the game and is continually updated on a regular basis. It eventually no longer required Battlefield 2 to be installed and became a standalone game on May 30, 2015.[1][2] The latest release added World War II Eastern Front, featuring Soviet Union and German factions, with more than 10 new maps. [3]

A spiritual successor, Squad, was developed by Offworld Industries and released on September 23, 2020.

Features[]

  • Chechens

    Militia and Chechen Forces, two of the most recently added factions to Project Reality

    Standalone game. No Battlefield 2 installation required.
  • 100 player dedicated servers with up to 8 man squads.
  • Integrated custom VOIP system with 3D local speech.
  • Realistic behaviour for all aspects of the game while keeping it fun.
  • Heavy focus on teamwork based squad-gameplay with many new soldier classes.
  • Over 70 maps spanning 5 unique gamemodes.
  • Over 25 factions.
  • Many additional features such as deployable defences, thermal vision, logistics and many more
  • Modern warfare & insurgency but also historic battles such as Vietnam, WW2 and Falklands are featured.
  • Eight man Squads
  • Realistic and authentic behavior for all aspects of the game
  • Addition of many new Kits
  • Addition of 5 new gamemodes

Gameplay Features[]

Screen072

Trench Warfare in WW2 maps

Removal of Vanilla Battlefield 2 Elements:[]

  • Spawning on flags / Spawning on Squad Leaders.
  • User Interface reduction: Removal of several unnecessary HUD elements.
  • Automatic spotting of infantry and vehicles using the Q Commo Rose.
  • External views for all vehicles.
  • vBF2 commander assets: Scan,Supply & Vehicle drops.
  • Commander overhead "spy" camera.

Custom Game Modes:[]

  • AAS - Assault and Secure focuses the battles over a few key areas. These areas usually have very large capture radius , which means its about area control rather than flag capture. In fact flags are not visible in the game world at all. In addition to the large capture radius, many of the Control Points are set to be random, so each new round of AAS has a different flag layout, immensely increasing the re-playability of the game mode over traditional vBF2 Conquest.
  • Insurgency - PR's asymmetrical game mode. Featuring unconventional forces defending weapon caches. the conventional forces have to gather intelligence and find and destroy these caches.
  • Skirmish - Small scale infantry mode intended to be played by the Clan community of PR. Intended for 6v6 Infantry battles.
  • Vehicle Warfare - Dedicated gamemode to our armoured and airborne assets.
  • Command & Control - A gamemode without flags where the objective is to destroy the enemy's main Forward Operating Base before they destroy yours.

Revamp of Soldier Equipment[]

All soldier classes now carry realistic equipment and useful tools such as: Unarmed fighting, bayonets, entrenching Tools, long lasting Smoke Grenades, binoculars and field Dressings. Only a few classes carry a sidearm, and only pilots are equipped with a parachute.

Non-Cluttered HUD[]

The Heads-Up Display has been heavily tweaked, keeping with a minimalist theme that only shows you what you need to see, and allowing the mods powerful updated graphics to be the most prominent feature instead of non-essential 2D information. The following vBF2 HUD elements have been removed: Cross-hairs, Name Tags, Hit & Kill Indication, Health Bar, Ammo Bar, Infantry Minimap, Ticket Counter (now on map only). The Project Reality HUD allows you to focus on what matters.

Realistic Warfare[]

Everything from weapon ballistics, heavy armour movement, soldier sprint speeds, animation to aircraft missile systems is made to behave as realistic as possible in Project Reality while at the same time remain fun and engaging to the player.

Dutch-Logistic-Trucks

Dutch DAF YA-4442 Logistics and Transport Trucks

Logistics[]

Project Reality has introduced a logistics system that ensures that a team that works together can ensure that supplies, repairs and ammo are always at hand near the front line.

Art Assets[]

P51d

P-15D Mustang - the main attack aircraft of US forces in WW2 maps

Models[]

Project Reality comes packed full of quality custom content, ranging from new weapons to heavy armour, all with new custom animations. Why not browse our Media section and take a look for yourself. There's simply far too much to list here!

Maps[]

Project Reality comes with over 70 unique maps, based off of realworld geographical locations and imagery, and include custom statics. No vanilla BF2 maps are retained within Project Reality. To give an estimation of the size that some of Project Reality's maps include, vanilla BF2 maps are scaled as 2km squared (4km area). Most of Project Reality's maps are 4km squared (16km area), and some are 8km squared (64km area). This, along with less system intensive statics have allowed the team to improve the view distance to more realistic proportions and greatly improve the realism of combat within the mod. More persistent foliage statics ensures that cover actually means cover! You can see all maps here

Updated Map Screen Features[]

The map screen that players have access to has been tweaked drastically from BF2. The ability to "auto-spot" and track enemy units has been removed. In its place is a Contact Report system where squad leaders can call up the chain of command to the commanding officer, and have enemy units marked, deleted, and moved around at the whim of the commander. Player directional arrows have been removed and all vehicle icons have been updated to reflect the various new vehicle classes showcased in Project Reality. In addition to sending contact reports, squad leaders can more effectively communicate by placing markers for APC Transport Requests, Helicopter Transport Requests, Troop Reinforcements Requests, Resupply Requests, and Build Order Requests.

New Main Menu[]

Completely redesigned interactive main menu for sleeker look and easier navigation, as well as new features. Online and offline training modes are available, as well as map overview previews, before you join a server.

Factions[]

Polish-Forces001

Polish Forces - One of the many factions included in Project Reality

Released Factions:[]

  • United States Marine Corps
  • Peoples Liberation Army
  • Middle East Coalition
  • British Army
  • Russian Forces
  • United States Army
  • Canadian Forces
  • Israeli Defense Force
  • Syrian Rebels
  • German Forces
  • Militia
  • Taliban
  • Iraqi Insurgents
  • Dutch Forces
  • French Forces
  • African Resistance Fighters
  • Vietnam Era USA,USMC and NVA Forces
  • Polish Forces
  • Falkands British and Argentinian Forces
  • World War 2 USA, Soviet & German Forces

WIP Factions:[]

  • Syrian Armed Forces
  • The Armed Forces of Ukraine
  • Chilean Forces 1978
  • Indonesian Forces
  • Iranian Army

Gallery[]

External Links[]

Project Reality Forums



References[]

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