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{{Quote|Deploys an incendiary smoke that gives damage to players within the proximity.|Battlelog Description}} |
{{Quote|Deploys an incendiary smoke that gives damage to players within the proximity.|Battlelog Description}} |
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− | '''Proximity Defense''' is a |
+ | '''Proximity Defense''' is a vehicular specialization exclusive to the [[mobile artillery|mobile artillery system]] found in the [[Armored Kill]] expansion. It is the last specialization unlocked for the mobile artillery at 9,000 points. |
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The main visual difference is that the IR Smoke goes off softly while the proximity defense goes off more violently, even stirring up the surface. |
The main visual difference is that the IR Smoke goes off softly while the proximity defense goes off more violently, even stirring up the surface. |
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− | The specialization also cannot be used in the Gunner position, only the Driver can. |
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− | ==Tips== |
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− | *The proximity defense is ideal where there is a high frequency of [[C4]] users. Plus it is unexpecting and so violent, it can be used to induce fear into them. |
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− | *This version '''<u>WILL NOT </u>'''<span style="font-family:Helvetica,sans-serif;font-size:10pt;line-height:115%;">shield you from Guided Missiles/Shells as it doesn't contain the metal filaments mentioned in the IR Smoke description. It can, however, be used to conceal your allies.</span> |
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− | <p class="MsoNormal"> |
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− | </p> |
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− | <p class="MsoNormal">'<u> </u>'''''</p> |
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==Trivia== |
==Trivia== |
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− | * |
+ | *The Proximity Defense was once bugged; occasionally, the smoke would kill the driver and may leave enemies nearby unscathed. This has been fixed in a bugfix release, however.</span> |
{{Specializations/BF3}} |
{{Specializations/BF3}} |
Revision as of 02:24, 30 December 2013
"Deploys an incendiary smoke that gives damage to players within the proximity."
— Battlelog Description
Proximity Defense is a vehicular specialization exclusive to the mobile artillery system found in the Armored Kill expansion. It is the last specialization unlocked for the mobile artillery at 9,000 points.
Incendiary smoke is deployed in the same way as IR smoke but holds no benefits of the IR smoke; instead the cloud of smoke will instantly kill enemy infantry within a certain proximity to the vehicle.
The main visual difference is that the IR Smoke goes off softly while the proximity defense goes off more violently, even stirring up the surface.
Trivia
- The Proximity Defense was once bugged; occasionally, the smoke would kill the driver and may leave enemies nearby unscathed. This has been fixed in a bugfix release, however.
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