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"This variant is equipped with high explosive shells, smoke and frag grenades, and supply crates making it ideal for supporting infantry on the offensive."

— In-game description


Functioning as the "All rounder" loadout, the Armored Assault Truck is the default choice for the Assault Truck.

The Driver (once "switched Seats" similar to the Artillery Truck) has access to the 76mm Gun firing HE rounds, which Inflicts more damage through blast effect and does average damage against infantry/vehicles.

The Secondary HMG is available to the driver. Functioning like Seat 2/3 HMGs, require 4-6 shots to kill depending on the range, gives the driver a tad bit more flexibility when attacking/defending oneself. Its usage can range from killing enemies from far distances, suppressing or finishing off wounded enemies that the main gun didn't kill them outright. It also enables the user to defend themselves if out of primary ammo. Like all HMGs, the gun will overheat after long periods of fire. Note that turning the max angle on the right side will not allow the MG to fire.

Seat 2 (situated on the left side of the vehicle) and 3 (situated on the left side of the vehicle) have access to HMGs and serve as passengers. Serving mostly to harass/eliminate enemy infantry and damage light vehicles/planes, they have a better angle firing towards the frontal area than the driver's main gun. Both seats have access to Hand Grenades that can be thrown a limited distance in case an enemy is behind cover or close to the vehicle/or at close range.

Its abilities are:

  • Smoke Grenade: The player throws a smoke grenade out of the vehicle from a hatch. Which can help to conceal friendly players and/or the vehicle itself.
  • Drop Supplies: Drops a Medical Crate/Ammo Crate behind the vehicle, earning the user point if used. Can be used where there are a large concentration of friendly players at a certain location or a capture point.