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(→‎Battlefield 4: +gallery header. +4 images.)
Tag: sourceedit
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{{Classification|standard}}
 
{{Classification|standard}}
 
{{See|Not to be confused with the similarly named [[QJY-88]]}}
 
{{See|Not to be confused with the similarly named [[QJY-88]]}}
  +
{{Infobox/image
[[File:Norinco-qbu88.png|thumb|The QBU-88 in real life]]
 
 
|image1 = [[File:Norinco-qbu88.png]]
  +
|caption1 = The QBU-88 in real life.}}
 
The '''QBU-88''', or '''Type 88''', is a Chinese-made bullpup semi-automatic marksman rifle designed in the late 1980s by Norinco. By the first decade of 2000s, it was deployed in increasing numbers by the Chinese [[People's Liberation Army]] primarily among 1st grade mechanized outfits. It replaced the local copy of the [[SVD]], the Type 85 rifle. In addition to military arm, the Chinese People's Armed Police Force as well as some local police forces adopted the '''QBU-88''' as part of their sharpshooter's arsenal as well.
 
The '''QBU-88''', or '''Type 88''', is a Chinese-made bullpup semi-automatic marksman rifle designed in the late 1980s by Norinco. By the first decade of 2000s, it was deployed in increasing numbers by the Chinese [[People's Liberation Army]] primarily among 1st grade mechanized outfits. It replaced the local copy of the [[SVD]], the Type 85 rifle. In addition to military arm, the Chinese People's Armed Police Force as well as some local police forces adopted the '''QBU-88''' as part of their sharpshooter's arsenal as well.
   
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The '''Type 88''' is a weapon featured in ''[[Battlefield 2]]'' and is the standard Sniper Rifle for the [[People's Liberation Army]] in the game. It has lower damage than the [[MEC]]'s [[SVD]], but it has higher accuracy. A Type 88 will kill unarmored infantry in 3 torso hits, while an armored soldier may take up to 4 hits to eliminate at times. A headshot will provide an instantaneous kill.
 
The '''Type 88''' is a weapon featured in ''[[Battlefield 2]]'' and is the standard Sniper Rifle for the [[People's Liberation Army]] in the game. It has lower damage than the [[MEC]]'s [[SVD]], but it has higher accuracy. A Type 88 will kill unarmored infantry in 3 torso hits, while an armored soldier may take up to 4 hits to eliminate at times. A headshot will provide an instantaneous kill.
   
  +
===Gallery===
 
<gallery widths="150">
 
<gallery widths="150">
 
QBU88 BF2.jpg|The Type 88 in ''Battlefield 2''.
 
QBU88 BF2.jpg|The Type 88 in ''Battlefield 2''.
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BF2 Type 88 Model 3.png|An 3D model of the '''Type 88'''
 
BF2 Type 88 Model 3.png|An 3D model of the '''Type 88'''
 
</gallery>
 
</gallery>
  +
 
{{Weapons/BF2}}
 
{{Weapons/BF2}}
   
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|faction = [[File:PLA.png|20px]] [[PLA]]
 
|faction = [[File:PLA.png|20px]] [[PLA]]
 
|kit = [[File:MC_sniper.png|25px]] [[Recon]]}}
 
|kit = [[File:MC_sniper.png|25px]] [[Recon]]}}
  +
 
The '''Type 88''' is a weapon featured in ''Battlefield 2: Modern Combat'' and is the standard sniper rifle issued to the [[PLA]] [[Sniper]] Kit. It has high firepower and good accuracy, but a low rate of fire due to functioning as a bolt-action sniper rifle. Despite dealing very high damage, the action of cycling the bolt can be fairly slow, so it's advisable to use the [[QSZ-92]] when dealing with enemies up close.
 
The '''Type 88''' is a weapon featured in ''Battlefield 2: Modern Combat'' and is the standard sniper rifle issued to the [[PLA]] [[Sniper]] Kit. It has high firepower and good accuracy, but a low rate of fire due to functioning as a bolt-action sniper rifle. Despite dealing very high damage, the action of cycling the bolt can be fairly slow, so it's advisable to use the [[QSZ-92]] when dealing with enemies up close.
  +
 
{{Weapons/BF2MC}}
 
{{Weapons/BF2MC}}
   
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The '''QBU-88''' is a weapon featured in ''[[Battlefield: Bad Company]]'' and is unlocked by completing a Find-all-Five! challenge. For those who pre-ordered the game, a code was given to unlock the weapon. DICE later released a universal code to unlock the weapon. The code is <code>your3mynextt4rget</code>.
 
The '''QBU-88''' is a weapon featured in ''[[Battlefield: Bad Company]]'' and is unlocked by completing a Find-all-Five! challenge. For those who pre-ordered the game, a code was given to unlock the weapon. DICE later released a universal code to unlock the weapon. The code is <code>your3mynextt4rget</code>.
   
It is a semi-automatic sniper rifle and takes about 3-4 shots to take down an enemy through body shots. It has a 10 round magazine and 40 rounds in reserve. However, unlike the [[SVU]], the QBU-88 has no suppressor, which can easily give away the position of a sniper.
+
It is a semi-automatic sniper rifle and takes about 3-4 shots to take down an enemy through body shots. It has a 10-round magazine and 40 rounds in reserve. However, unlike the [[SVU]], the QBU-88 has no suppressor, which can easily give away the position of a sniper.
   
  +
===Gallery===
 
<gallery widths="150">
 
<gallery widths="150">
 
File:BFBC_QBU88.jpg|The QBU88 in ''Battlefield: Bad Company'' at [[Par for the Course]].
 
File:BFBC_QBU88.jpg|The QBU88 in ''Battlefield: Bad Company'' at [[Par for the Course]].
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File:BFBC_QBU88_reloading.jpg|The QBU-88 being reloaded in ''[[Battlefield: Bad Company]]'' on the multiplayer level [[Ascension]]''.
 
File:BFBC_QBU88_reloading.jpg|The QBU-88 being reloaded in ''[[Battlefield: Bad Company]]'' on the multiplayer level [[Ascension]]''.
 
</gallery>
 
</gallery>
  +
 
{{Weapons/BFBC}}
 
{{Weapons/BFBC}}
   
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{{Infobox/weapon
 
{{Infobox/weapon
 
|image = [[File:BFBC2 Type 88 Sniper ICON.png|256px]]
 
|image = [[File:BFBC2 Type 88 Sniper ICON.png|256px]]
  +
|faction = [[File:Flag_of_Russia.svg|20px]] [[Russian Army]] <small>(SP)</small> <br>[[File:Flag_of_Bolivia_(state).svg|20px]] [[Latin American Militia]] <small>(SP)</small>
 
|name = Type 88 Sniper
 
|name = Type 88 Sniper
 
|damage = 39 - 28
 
|damage = 39 - 28
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|source = <ref>[http://denkirson.xanga.com/722757523/bad-company-2/ Bad Company 2 DenKirson on Xanga] - retrieved March 11, 2010</ref>
 
|source = <ref>[http://denkirson.xanga.com/722757523/bad-company-2/ Bad Company 2 DenKirson on Xanga] - retrieved March 11, 2010</ref>
 
|range = [[File:M1GarandOrginalStats.png|165px]]
 
|range = [[File:M1GarandOrginalStats.png|165px]]
|video = <center>[[File:Type 88 Sniper|246px]]</center>|]]</center>|]]</center>|]]</center>|]]</center>|]]</center>
+
|video = [[File:Type 88 Sniper]]
  +
|sound = [[File:Battlefield Bad Company 2 - Type 88 Sniper Sound]]
|sound = <youtube width="155" height="25">http://www.youtube.com/watch?v=CRAqM-k4ST4
 
</youtube>
 
 
|maxammo = 70+10 (SP) <br> 30+10 (without Ammo Upgrade) <br> 60+10 (with Ammo Upgrade)
 
|maxammo = 70+10 (SP) <br> 30+10 (without Ammo Upgrade) <br> 60+10 (with Ammo Upgrade)
 
|slot = Primary Weapon}}
 
|slot = Primary Weapon}}
 
{{Quote|The Type 88 is a new Chinese automatic rifle used as a marksman weapon rather than a sniper rifle. Able to employ various optics, the weapon has backup iron sights and a 10 round magazine.|In-game description.}}
 
{{Quote|The Type 88 is a new Chinese automatic rifle used as a marksman weapon rather than a sniper rifle. Able to employ various optics, the weapon has backup iron sights and a 10 round magazine.|In-game description.}}
   
The '''Type 88''' is a weapon featured in ''[[Battlefield: Bad Company 2]]''.
+
The '''Type 88 Sniper''' is a weapon featured in ''[[Battlefield: Bad Company 2]]''.
   
 
===Singleplayer===
 
===Singleplayer===
 
The Type 88 Sniper is the default weapon in [[Upriver]]. It can also be found with a Red Dot Sight on [[Heart of Darkness]] after the first weapon crate drops next to a building, and being used by an enemy in "[[Crack the Sky]]". Both variants of it are [[Collectible weapons]].
 
The Type 88 Sniper is the default weapon in [[Upriver]]. It can also be found with a Red Dot Sight on [[Heart of Darkness]] after the first weapon crate drops next to a building, and being used by an enemy in "[[Crack the Sky]]". Both variants of it are [[Collectible weapons]].
   
It is one of the two snipers in the Singleplayer game, the other being the [[M95]]. However, both snipers can kill in one shot to the body, and as the Type 88 is semi-automatic and has a 10 round magazine, it has a superior rate of fire.
+
It is one of the two snipers in the Singleplayer game, the other being the [[M95]]. However, both snipers can kill in one shot to the body, and as the Type 88 is semi-automatic and has a 10-round magazine, it has a superior rate of fire.
   
 
===Multiplayer===
 
===Multiplayer===
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The weapon can also be modified with a [[Red Dot Sight (specialization)|Red Dot Sight]], a [[4X Rifle Scope]], [[12X High Power Scope]], and/or [[Sniper Spotting Scope|Spotting Scope]]. It has exactly the same stats as the [[SVU]], except in terms of reload time. However, the recoil pattern on the SVU is significantly longer than that of the Type 88, making it easier for the Type 88 to put the second/third killing round on target.
 
The weapon can also be modified with a [[Red Dot Sight (specialization)|Red Dot Sight]], a [[4X Rifle Scope]], [[12X High Power Scope]], and/or [[Sniper Spotting Scope|Spotting Scope]]. It has exactly the same stats as the [[SVU]], except in terms of reload time. However, the recoil pattern on the SVU is significantly longer than that of the Type 88, making it easier for the Type 88 to put the second/third killing round on target.
   
  +
===Gallery===
 
<gallery widths="250" position="center" captionalign="left" captionsize="medium">
 
<gallery widths="250" position="center" captionalign="left" captionsize="medium">
 
Type88StatsBC2.jpg|The Type 88 Sniper's in-game description and stats evaluation.
 
Type88StatsBC2.jpg|The Type 88 Sniper's in-game description and stats evaluation.
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BFBC2 Type 88 12X Sight.png|'''Type 88 Sniper''' view through [[12X High Power Scope]].
 
BFBC2 Type 88 12X Sight.png|'''Type 88 Sniper''' view through [[12X High Power Scope]].
 
</gallery>
 
</gallery>
  +
 
{{Weapons/BFBC2}}
 
{{Weapons/BFBC2}}
   
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|faction = [[File:Flag of the United States.svg|20px]] [[United States Marine Corps]]<br>[[File:Flag of Russia.svg|20px]] [[Russian Ground Forces]]
 
|faction = [[File:Flag of the United States.svg|20px]] [[United States Marine Corps]]<br>[[File:Flag of Russia.svg|20px]] [[Russian Ground Forces]]
 
|kit = [[File:BF3 Recon Icon.png|20px]] [[Recon]]
 
|kit = [[File:BF3 Recon Icon.png|20px]] [[Recon]]
|video = <center>[[file:Battlefield 3 QBU-88 Wiki Video|246px]]</center>
+
|video = <center>[[File:Battlefield 3 QBU-88 Wiki Video|246px]]</center>
 
|unlocks = [[PKS-07]]<br>[[PSO-1]] <small>(10 kills)</small><br>[[Laser Sight]] <small>(20 kills)</small><br>[[Foregrip]] <small>(30 kills)</small><br>[[Tactical flashlight|Tactical Light]] <small>(40 kills)</small><br>[[PKA-S]] <small>(50 kills)</small><br>[[Deployable Bipod|Bipod]] <small>(60 kills)</small><br>[[Suppressor]] <small>(70 kills)</small><br>[[12x Ballistic Scope|Ballistic Scope]] <small>(80 kills)</small><br>[[Kobra]] <small>(90 kills)</small><br>[[IRNV scope|IRNV]] <small>(100 kills)</small><br>[[Rifle Scope]] <small>(125 kills)</small><br>[[PK-A]] <small>(150 kills)</small><br>[[ACOG]] <small>(175 kills)</small><br>[[Holographic Sight|Holographic]] <small>(200 kills)</small><br>[[Red Dot Sight (attachment)#Battlefield 3|Reflex]] <small>(235 kills)</small><br>[[M145]] <small>(270 kills)</small>
 
|unlocks = [[PKS-07]]<br>[[PSO-1]] <small>(10 kills)</small><br>[[Laser Sight]] <small>(20 kills)</small><br>[[Foregrip]] <small>(30 kills)</small><br>[[Tactical flashlight|Tactical Light]] <small>(40 kills)</small><br>[[PKA-S]] <small>(50 kills)</small><br>[[Deployable Bipod|Bipod]] <small>(60 kills)</small><br>[[Suppressor]] <small>(70 kills)</small><br>[[12x Ballistic Scope|Ballistic Scope]] <small>(80 kills)</small><br>[[Kobra]] <small>(90 kills)</small><br>[[IRNV scope|IRNV]] <small>(100 kills)</small><br>[[Rifle Scope]] <small>(125 kills)</small><br>[[PK-A]] <small>(150 kills)</small><br>[[ACOG]] <small>(175 kills)</small><br>[[Holographic Sight|Holographic]] <small>(200 kills)</small><br>[[Red Dot Sight (attachment)#Battlefield 3|Reflex]] <small>(235 kills)</small><br>[[M145]] <small>(270 kills)</small>
 
|level = After completing the "[[Specops]]" [[Assignments|assignment]]
 
|level = After completing the "[[Specops]]" [[Assignments|assignment]]
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|source = http://symthic.com/?s=bf3
 
|source = http://symthic.com/?s=bf3
 
|sound = Original sound<br>
 
|sound = Original sound<br>
  +
[[File:Battlefield 3 - QBU-88 Sound|155px]]
<youtube width="155" height="25">http://www.youtube.com/watch?v=gIRbMOJZkoE
 
</youtube>
 
 
|slot = Main weapon}}
 
|slot = Main weapon}}
 
{{Quote|Semi-automated sniper rifle of Chinese design. The QBU-88 is equipped with a standard PKS-07 (7x) scope|Battlelog description}}
 
{{Quote|Semi-automated sniper rifle of Chinese design. The QBU-88 is equipped with a standard PKS-07 (7x) scope|Battlelog description}}
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The weapon also suffered a glitch when deployed with the bipod. The weapons sights, including irons, were wrongly placed, aiming lower than the real bullet point of impact. This has been fixed during the patch 1.07.
 
The weapon also suffered a glitch when deployed with the bipod. The weapons sights, including irons, were wrongly placed, aiming lower than the real bullet point of impact. This has been fixed during the patch 1.07.
   
  +
===Gallery===
 
<gallery widths="179" columns="2">
 
<gallery widths="179" columns="2">
 
Back-to-karkand-6.jpg|The QBU-88 from Back to Karkand trailers.
 
Back-to-karkand-6.jpg|The QBU-88 from Back to Karkand trailers.
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{{Weapons/BF3}}
 
{{Weapons/BF3}}
  +
   
 
==Battlefield 4==
 
==Battlefield 4==
 
{{Stub/section}}
 
{{Stub/section}}
 
{{Infobox/weapon
 
{{Infobox/weapon
  +
|image = [[File:bf4_qbu88.png|256px]]
|damage = 43-34
 
|unlocks = [[JGM-4|JGM-4 (4x)]] <small>(10 kills)</small><br>[[Canted Ironsights]] <small>(20 kills)</small><br>[[Angled Grip]] <small>(30 kills)</small><br>[[Heavy Barrel]] <small>(40 kills)</small><br>[[Coyote|Coyote (RDS)]] <small>(50 kills)</small><br>[[Laser Sight]] <small>(60 kills)</small><br>[[Ergo Grip]] <small>(70 kills)</small><br>[[Suppressor|LS06 Suppressor]] <small>(80 kills)</small><br>[[HD-33|HD-33 (1x)]] <small>(90 kills)</small><br>[[Magnifier|Magnifier (2x)]] <small>(100 kills)</small><br>[[Stubby Grip]] <small>(110 kills)</small><br>[[Muzzle Brake]] <small>(120 kills)</small><br>[[PRISMA (3.4x)]] <small>(130 kills)</small><br>[[Flash Light]] <small>(140 kills)</small><br>[[Bipod]] <small>(150 kills)</small><br>[[Compensator]] <small>(160 kills)</small><br>
 
|magazine = 10+1 rounds
 
|ammotype = 5.8x42mm DAP-87
 
|maxammo = 77+11 rounds (SP)
 
|fire = Semi-automatic
 
 
|kit = All kits
 
|kit = All kits
 
|slot = Primary weapon
 
|slot = Primary weapon
 
|unlocks = [[JGM-4|JGM-4 (4x)]] <small>(10 kills)</small><br>[[Canted Ironsights]] <small>(20 kills)</small><br>[[Angled Grip]] <small>(30 kills)</small><br>[[Heavy Barrel]] <small>(40 kills)</small><br>[[Coyote|Coyote (RDS)]] <small>(50 kills)</small><br>[[Laser Sight]] <small>(60 kills)</small><br>[[Ergo Grip]] <small>(70 kills)</small><br>[[Suppressor|LS06 Suppressor]] <small>(80 kills)</small><br>[[HD-33|HD-33 (1x)]] <small>(90 kills)</small><br>[[Magnifier|Magnifier (2x)]] <small>(100 kills)</small><br>[[Stubby Grip]] <small>(110 kills)</small><br>[[Muzzle Brake]] <small>(120 kills)</small><br>[[PRISMA (3.4x)]] <small>(130 kills)</small><br>[[Flash Light]] <small>(140 kills)</small><br>[[Bipod]] <small>(150 kills)</small><br>[[Compensator]] <small>(160 kills)</small><br>
|image = [[File:bf4_qbu88.png|256px]]
 
 
|fire = Semi-automatic
 
|rof = 310 rpm
 
|rof = 310 rpm
 
|ammotype = 5.8x42mm DAP-87
 
|magazine = 10+1 rounds
 
|maxammo = 77+11 rounds (SP)
  +
|velocity = 670 m/s<br>380 m/s (suppressed)
 
|damage = 43-34
 
|range = [[File:QBU88_range.png|185px]]
 
|range = [[File:QBU88_range.png|185px]]
  +
|maxrange = 3,350 m
|vel = 670 m/s<br>380 m/s (suppressed)|maxrange = 3,350 m|recoil1st = 2x|recoil = 0.4 up<br>-0.1 left<br>0.3 right|recoildec = 8|spreadz = 0.062 (static)<br>0.762 (moving)|spreaduz = 2.25 hip, 1.875 crouch, 1.5 prone (static)<br>3.75 hip, 3.25 crouch, 2.75 prone (moving)|spreadinc = 0.2|spreaddec = 15}}
 
  +
|recoil = 0.4 up<br>-0.1 left<br>0.3 right
  +
|recoil1st = 2x
  +
|recoildec = 8
  +
|spreaduz = 2.25 hip, 1.875 crouch, 1.5 prone (static)<br>3.75 hip, 3.25 crouch, 2.75 prone (moving)
  +
|spreadz = 0.062 (static)<br>0.762 (moving)
  +
|spreadinc = 0.2
  +
|spreaddec = 15}}
   
 
The '''QBU-88''' is featured in ''[[Battlefield 4]]''.
 
The '''QBU-88''' is featured in ''[[Battlefield 4]]''.
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After the Fall patch, its velocity has been increased to 670 m/s, making the QBU-88 more viable as a long-range weapon, though the QBU-88 is limited to low-power scopes as with all DMRs.
 
After the Fall patch, its velocity has been increased to 670 m/s, making the QBU-88 more viable as a long-range weapon, though the QBU-88 is limited to low-power scopes as with all DMRs.
   
=== Gallery ===
+
===Gallery===
 
<gallery>
 
<gallery>
 
BF4_QBU88_model.png|'''QBU-88'''
 
BF4_QBU88_model.png|'''QBU-88'''
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===Battlefield 2: Modern Combat===
 
===Battlefield 2: Modern Combat===
*The QBU-88 is depicted as a bolt-action sniper rifle in the Xbox 360 version of ''Battlefield 2: Modern Combat'', in the original Playstation 2 and Xbox version the rifle correctly appears as semi-automatic rifle.
+
*The QBU-88 is depicted as a bolt-action sniper rifle in the Xbox 360 version of ''Battlefield 2: Modern Combat'', in the original PlayStation 2 and Xbox version the rifle correctly appears as semi-automatic rifle.
   
 
===Battlefield 3===
 
===Battlefield 3===
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===Battlefield 4===
 
===Battlefield 4===
 
*Oddly, the QBU-88 has its Type-88 title listed in English on the left side of the weapon; most other Chinese weapons in the game have Chinese characters on the weapon instead.
 
*Oddly, the QBU-88 has its Type-88 title listed in English on the left side of the weapon; most other Chinese weapons in the game have Chinese characters on the weapon instead.
  +
*The QBU-88 has an usually high amount of reserve ammo, being close to 200 rounds in reserve with the AMMO field uprgade unlocked, more than most weapons in the game. This could be a bug, but it could also be becuase the QBU-88 does little damage and has such a high fire rare.
  +
*The QBU-88 when equipped with a suppressor caused the entire game audio in Battlefield 4 to be be cut off and muted suddenly. It would result in other player's game audio being muted as well. This would affect the entire multiplayer match until the end of the round. This however was quickly patched by DICE as soon as the bug was discovered.
   
 
==Videos==
 
==Videos==
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==References==
 
==References==
 
{{Reflist}}
 
{{Reflist}}
[[Category:Weapons of Battlefield 2]]
+
[[Category:Sniper Rifles of Battlefield 2]]
[[Category:Weapons of Battlefield 2: Modern Combat]]
+
[[Category:Sniper Rifles of Battlefield 2: Modern Combat]]
[[Category:Weapons of Battlefield: Bad Company]]
+
[[Category:Sniper Rifles of Battlefield: Bad Company]]
[[Category:Weapons of Battlefield: Bad Company 2]]
+
[[Category:Sniper Rifles of Battlefield: Bad Company 2]]
 
[[Category:Sniper Rifles]]
 
[[Category:Sniper Rifles]]
 
[[Category:Battle Rifles]]
 
[[Category:Battle Rifles]]
[[Category:Weapons of Battlefield 3]]
 
[[Category:Semi-Automatic Rifles]]
 
 
[[Category:Battlefield 3: Back to Karkand]]
 
[[Category:Battlefield 3: Back to Karkand]]
[[Category:Weapons of Battlefield 4]]
+
[[Category:Semi-Automatic Rifles]]
 
[[Category:Designated Marksman Rifles]]
 
[[Category:Designated Marksman Rifles]]
[[Category:Weapons of Battlefield 3: Back to Karkand]]
 

Revision as of 21:34, 20 June 2020

This article is rated as standard
Not to be confused with the similarly named QJY-88

The QBU-88, or Type 88, is a Chinese-made bullpup semi-automatic marksman rifle designed in the late 1980s by Norinco. By the first decade of 2000s, it was deployed in increasing numbers by the Chinese People's Liberation Army primarily among 1st grade mechanized outfits. It replaced the local copy of the SVD, the Type 85 rifle. In addition to military arm, the Chinese People's Armed Police Force as well as some local police forces adopted the QBU-88 as part of their sharpshooter's arsenal as well.

The rifle uses the 5.8x42mm DBP88 cartridge from a 10-round box magazine with an effective range of 800 meters.

Battlefield 2

"The Type 88 is a member of the same family of guns as the Type 95 rifles. It fires a similar type of 5.8mm ammunition. It is semi-automatic and loaded from a 10 round box magazine."

— In-game description

The Type 88 is a weapon featured in Battlefield 2 and is the standard Sniper Rifle for the People's Liberation Army in the game. It has lower damage than the MEC's SVD, but it has higher accuracy. A Type 88 will kill unarmored infantry in 3 torso hits, while an armored soldier may take up to 4 hits to eliminate at times. A headshot will provide an instantaneous kill.

Gallery

Battlefield 2: Modern Combat

The Type 88 is a weapon featured in Battlefield 2: Modern Combat and is the standard sniper rifle issued to the PLA Sniper Kit. It has high firepower and good accuracy, but a low rate of fire due to functioning as a bolt-action sniper rifle. Despite dealing very high damage, the action of cycling the bolt can be fairly slow, so it's advisable to use the QSZ-92 when dealing with enemies up close.


Battlefield: Bad Company

"Chinese marksman's rifle designed in the late 1980s. It features iron sights but is usually equipped with a 4x scope. Used by the PLA and Chinese police forces. "

— In game description

The QBU-88 is a weapon featured in Battlefield: Bad Company and is unlocked by completing a Find-all-Five! challenge. For those who pre-ordered the game, a code was given to unlock the weapon. DICE later released a universal code to unlock the weapon. The code is your3mynextt4rget.

It is a semi-automatic sniper rifle and takes about 3-4 shots to take down an enemy through body shots. It has a 10-round magazine and 40 rounds in reserve. However, unlike the SVU, the QBU-88 has no suppressor, which can easily give away the position of a sniper.

Gallery

Battlefield: Bad Company 2

"The Type 88 is a new Chinese automatic rifle used as a marksman weapon rather than a sniper rifle. Able to employ various optics, the weapon has backup iron sights and a 10 round magazine."

— In-game description.

The Type 88 Sniper is a weapon featured in Battlefield: Bad Company 2.

Singleplayer

The Type 88 Sniper is the default weapon in Upriver. It can also be found with a Red Dot Sight on Heart of Darkness after the first weapon crate drops next to a building, and being used by an enemy in "Crack the Sky". Both variants of it are Collectible weapons.

It is one of the two snipers in the Singleplayer game, the other being the M95. However, both snipers can kill in one shot to the body, and as the Type 88 is semi-automatic and has a 10-round magazine, it has a superior rate of fire.

Multiplayer

The Type 88 Sniper is the second sniper rifle issued to the Recon requiring 1300 points. It is semi-automatic, and therefore has a significantly higher rate of fire than bolt-action sniper rifles, but is balanced by the fact that it is less accurate, has higher recoil and deals less damage (headshots are not one hit kills unless using Magnum Ammunition and other shots require a few hits) than the bolt-action sniper rifles.

The weapon can also be modified with a Red Dot Sight, a 4X Rifle Scope, 12X High Power Scope, and/or Spotting Scope. It has exactly the same stats as the SVU, except in terms of reload time. However, the recoil pattern on the SVU is significantly longer than that of the Type 88, making it easier for the Type 88 to put the second/third killing round on target.

Gallery

Battlefield 3

"Semi-automated sniper rifle of Chinese design. The QBU-88 is equipped with a standard PKS-07 (7x) scope"

— Battlelog description

The QBU-88 is a weapon introduced in the Battlefield 3: Back to Karkand expansion and is unlocked upon the completion of the Specops assignment.[2] It holds 10+1 rounds per magazine.

Patch History

There was a glitch where the weapon would appear at the top of the screen with the player's arms stretched out, blocking the player's view. While you could ADS to remove the weapon and zoom in, there was no indication of where the bullet would land and no scope. This glitch only happened on the Back to Karkand expansion maps, but was patched in a recent update.

The weapon also suffered a glitch when deployed with the bipod. The weapons sights, including irons, were wrongly placed, aiming lower than the real bullet point of impact. This has been fixed during the patch 1.07.

Gallery



Battlefield 4

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The QBU-88 is featured in Battlefield 4.

Singleplayer

The QBU-88 is unlocked by completing the Gold assignment in Tashgar by scoring 14,000 points. It is equipped with a JGM-4 and Compensator. It sports a Worm Naval finish.

Multiplayer

The QBU-88 is an unlockable DMR for all kits.

It has the highest velocity and least recoil of all DMRs, after the SKS, as well as excelling in rate of fire and accuracy. Along with the RFB, it is more accurate on the move than other DMRs, as it is a bullpup weapon. These factors combine to make it very easy to land multiple shots quickly.

However, it also has the lowest capacity in its class, making frequent reloads necessary. It also has below-average damage, the same as the SKS.

While it will generally kill an enemy in three hits, enemies outside of close range with Defensive Upgrade Path equipped will require an additional hit to take down.

Compared to other DMRs, it sacrifices magazine capacity and raw power for greater accuracy and stability.

After the Fall patch, its velocity has been increased to 670 m/s, making the QBU-88 more viable as a long-range weapon, though the QBU-88 is limited to low-power scopes as with all DMRs.

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Trivia

General

  • In Bad Company 1 and 2, the scope of the QBU-88 has chevrons, but in Battlefield 2, the scope has crosshairs.

Battlefield 2: Modern Combat

  • The QBU-88 is depicted as a bolt-action sniper rifle in the Xbox 360 version of Battlefield 2: Modern Combat, in the original PlayStation 2 and Xbox version the rifle correctly appears as semi-automatic rifle.

Battlefield 3

  • In Battlefield 3, the QBU-88 has a hexagonal camouflage in first-person.
  • This weapon shares its magazine change animation with the QBZ-95B, but it has a unique charging handle pulling animation, where the gun is tilted left by 90° and the handle is charged with the left hand.
  • The QBU-88 is the only bullpup sniper rifle in Battlefield 3.
  • The weapon's Iron Sights are very obtrusive, a trait shared with the FAMAS.
  • All of the DLC sniper rifles do not have scopes attached on their respective proficiency dogtag, including the QBU-88.

Battlefield 4

  • Oddly, the QBU-88 has its Type-88 title listed in English on the left side of the weapon; most other Chinese weapons in the game have Chinese characters on the weapon instead.
  • The QBU-88 has an usually high amount of reserve ammo, being close to 200 rounds in reserve with the AMMO field uprgade unlocked, more than most weapons in the game. This could be a bug, but it could also be becuase the QBU-88 does little damage and has such a high fire rare.
  • The QBU-88 when equipped with a suppressor caused the entire game audio in Battlefield 4 to be be cut off and muted suddenly. It would result in other player's game audio being muted as well. This would affect the entire multiplayer match until the end of the round. This however was quickly patched by DICE as soon as the bug was discovered.

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