Battlefield 2: Modern CombatEdit
The QJY-88 is a weapon featured in Battlefield 2: Modern Combat as the primary Support kit weapon for the PLA. It has a large magazine, decent firepower, and a moderate fire rate with medium recoil. It cannot be aimed down sights, just like the M249 or PKM, and is therefore relatively ineffective at range.
Battlefield: Bad CompanyEdit
— In game description.
The QJU88 is a light-machine gun featured in Battlefield: Bad Company.
The QJU88 can be found in the final mission, Ghost Town, being used by MEC soldiers.
The QJU88 is the default light machine gun issued to the MEC Support kit. It features a 150-round box magazine (with 300 rounds in reserve). It has a good fire rate, range and power, but lacks in accuracy, so farther targets will be harder to kill. It can kill in about 10 or so hits. Like all LMGs, it has a long reload, but this is balanced by its large capacity. It is the MEC equivalent to the American M249 and Russian PKM.
Battlefield: Bad Company 2Edit
— In-game description
The Type 88 LMG is a light-machine gun featured in Battlefield: Bad Company 2.
The Type 88 LMG is the third light machine gun issued to the Medic kit requiring 8,600 points to unlock. Its magazine is on the larger side, with 200 rounds in it. It has relatively controllable recoil and is a great weapon for continuous suppressing fire. The Type 88 LMG is extremely similar to and nearly outclassed by the PKM, which has a higher damage per shot at the expense of magazine size and slightly lower rate of fire.
The QJY-88 is a purchasable LMG featured in Battlefield Play4Free. It boasts a large magazine of 80 rounds and the highest damage in the LMG class. However, it suffers from poor accuracy which makes it difficult to connect with longer ranged shots even when fired in short bursts. It costs 1249 for unlimited use and features a black paint, instead of the standard elite tan paint.
— Battlelog description
The Type 88 LMG is a Light Machine Gun featured in Battlefield 3. It can equip the same series of attachments as the other light machine guns, and like all light machine guns, it comes default with a Bipod.
The Type 88 LMG is highly found in the campaign missions, Kaffarov and The Great Destroyer. It is very rare, but it does appear in other levels, and even frequently in some. One version of the Type 88 LMG in Kaffarov is preferred by many specialists for its Thermal Vision scope. This gun, along with the said specialization is found around the second concrete wall after you steal the Sniper from the guard on the first area. Several guards inside the pool house are also seen wielding this weapon, but without attachments. It can also be found in The Great Destroyer on a PLR operative directly before the car chase.
In multiplayer, the Type 88 LMG was only available through the Physical Warfare Pack, originally a pre-order bonus, but is now a free download on all platforms.
The weapon has medium damage, a medium rate of fire and manageable recoil, as well as clear iron sights. Even without the foregrip, the player can play with the Type 88 on the move effectively due its good capacity and controllable recoil, and with bipod deployed remains still effective, but not as effective in such manner as other machine guns like PKP Pecheneg or M249 that are better suited for suppressive fire.
These advantages were hindered by the longest reload time of all weapons in Battlefield 3 at 7.4 seconds. Players equipping this weapon should aware of their surroundings and avoid to be killed by surprise when reloading.
Compared to the other two weapons unlocked at the beginning of the support kit, the M27 IAR and RPK-74, the gun has the advantage of having a larger magazine, with 100 rounds standard and 200 with extended mag, ideal for suppressive fire role where a support class player can really shine. That being said however, the Type 88 is relatively ineffective for suppressive fire compared to either the M249's higher rate of fire or the medium machine guns higher damage and suppression rates. It's main advantage lies in being the most controllable belt-fed machine gun when not having the bipod deployed.
— Battlelog description
The Type 88 LMG is an LMG featured in Battlefield 4. It has had broad stat adjustments since Battlefield 3, and is now one of the most versatile LMGs, with low recoil, massive boxes, and decent rate of fire.
The Type 88 LMG is the second light machine gun unlocked in multiplayer after scoring 10,000 points with LMGs. It has very low recoil, one of the lowest out of all LMGs, as well as a high ammunition capacity of 200 rounds per box. This allows the weapon to lay down suppressive fire for extended periods, and with minimal recoil and a low rate of fire of 650 RPM, can accurately attack enemies at medium to long range. The low recoil does impact close range performance, however. Additionally, its large magazine capacity is balanced by the longest reload time in game at 7.4 seconds.
- It is unusual that the Type 88 LMG is the standard Russian machine gun in the campaign of Battlefield: Bad Company 2 due to the PKM - which is made and used by the Russian Military - fulfilling that role in the first Battlefield: Bad Company, considering it was the MEC's standard LMG in the previous game.
- In Battlefield: Bad Company 2, the weapon had the same damage as the PKM before a patch reduced it by two points.
- A Battlelog portrait featuring a Chinese Support soldier displays them holding a QJY-88 with a backwards mounted JGM-4 scope.