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The '''Refractor''' Engine, is a game engine designed by Stockholm-based studio Refraction Games, first developed for the computer game [[Codename Eagle]], which was released in November 1999. Since then, Refraction Games was bought by Digital Illusions CE, and working alongside with the Refraction Games team, designed and developed the Refractor 2 Engine for the famous Battlefield game series for the computer.
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The '''Refractor''' Engine, is a game engine designed by Stockholm-based studio Refraction Games, first developed for the computer game [[Codename Eagle]], which was released in November 1999. Since then, Refraction Games was bought by [[Digital Illusions CE]], and working alongside with the Refraction Games team, designed and developed the Refractor 2 Engine for the famous Battlefield game series for the computer. In 2008 when ''[[Battlefield: Bad Company 1|Battlefield: Bad Company]]'', DICE stopped using the engine, using the [[Frostbite Engine]] instead. The engine is still used in games not completely developed by DICE.
   
   

Revision as of 00:50, 10 August 2011

This article is a stub

The Refractor Engine, is a game engine designed by Stockholm-based studio Refraction Games, first developed for the computer game Codename Eagle, which was released in November 1999. Since then, Refraction Games was bought by Digital Illusions CE, and working alongside with the Refraction Games team, designed and developed the Refractor 2 Engine for the famous Battlefield game series for the computer. In 2008 when Battlefield: Bad Company, DICE stopped using the engine, using the Frostbite Engine instead. The engine is still used in games not completely developed by DICE.



Battlefield Games that use Refractor 2