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The '''Refractor''' Engine, is a game engine designed by Stockholm-based studio Refraction Games, first developed for the computer game [[Codename Eagle]], which was released in November 1999. Since then, Refraction Games was bought by [[Digital Illusions CE]], and working alongside with the Refraction Games team, designed and developed the Refractor 2 Engine for the famous Battlefield game series for the computer. In 2008 when ''[[Battlefield: Bad Company 1|Battlefield: Bad Company]]'', DICE stopped using the engine, using the [[Frostbite Engine]] instead. The engine is still used in games not completely developed by DICE.
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The '''Refractor''' Engine, is a game engine designed by Stockholm-based studio Refraction Games, first developed for the computer game [[Codename Eagle]], which was released in November 1999.
 
 
 
   
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Since then, Refraction Games has been bought by [[Digital Illusions CE]] and the Refractor 2 engine developed for the Battlefield game series on PC. For 2008's ''[[Battlefield: Bad Company]]'', DICE stopped using the engine, switching to the [[Frostbite Engine]] instead. The engine is still used in games not completely developed by DICE.
   
 
==Battlefield Games that use Refractor 2==
 
==Battlefield Games that use Refractor 2==

Revision as of 16:49, August 11, 2011

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The Refractor Engine, is a game engine designed by Stockholm-based studio Refraction Games, first developed for the computer game Codename Eagle, which was released in November 1999.

Since then, Refraction Games has been bought by Digital Illusions CE and the Refractor 2 engine developed for the Battlefield game series on PC. For 2008's Battlefield: Bad Company, DICE stopped using the engine, switching to the Frostbite Engine instead. The engine is still used in games not completely developed by DICE.

Battlefield Games that use Refractor 2

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