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"The Schrapnellmine or "Bouncing Betty" is an anti-personnel proximity mine. When triggered, shoots up and deploys a lethal spray of shrapnel that can only be avoided by quickly going prone."

— In-game description


The AP Mine is a gadget featured in Battlefield V. It is the default Gadget 2 of the Recon kit, and is an unlockable Gadget for the two other kits. One is carried upon spawning, but an additional mine can be equipped using an Ammo Cache.

The AP Mine works similarly to the Tripwire Bomb - HE in Battlefield 1. When set down, the two trip wires are automatically deployed on either side of the mine which connect to nearby surfaces. Should an enemy player make contact with these wires, the mine will leap into the air and explode, which takes just under a second. This delay means the weapon can be ineffective against players sprinting through the blast zone, as unlike the Tripwire Bomb bonus damage is not applied to sprinting enemies. A single mine is technically capable of killing a full health player, as it deals 112 damage within its 1m inner blast radius. However, by the time the mine is in the air and exploding, it is likely a player has moved into its outer blast radius, within which damage drops of precipitously out to 5.4m. Therefore, a common tactic involves placing two mines together for more consistent kills.

Players can shoot enemy mines to prematurely detonate them. Additionally, going or staying prone before the mine is detonated will completely nullify damage to the player (due to mine exploding in midair), providing a last resort dodge if reflexes are quick.

Certain German land vehicles, such as the Panzer IV and Tiger I, can unlock S-Mines as part of their Vehicle Upgrades, typically replacing Smoke in the vehicles' equipment slot 1. When used, the mines are ejected in a 360° ring around the vehicle, exploding in mid air after a short delay and potentially killing any close-range attackers. Tanks carry a maximum of five volleys of S-Mines.

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