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"Developed for the US SOCOM the SCAR is a modular series of weapons available in multiple interchangeable calibers, barrel lengths, and configurations. This particular model has been configured as a SCAR-H CQB with a shortened barrel and chambered for the hard hitting 7.62mm NATO round. This gives the SCAR-H a greater range than typical Carbines at the expense of some serious recoil."

— Battlelog description

The SCAR-H is a weapon featured in Battlefield 3.


The SCAR-H is one of the player's starting weapons for the first half of Operation Guillotine. It is also found in the mission Kaffarov equipped by Amir Kaffarov's security guards, of which some have attached 8x Rifle Scopes and Bipods - a combination not possible in Multiplayer.


Classified as a carbine and issued to the Engineer kit, the SCAR-H is the third unlockable item. Overall, the SCAR-H is a high-damage, slow firing battle rifle that is more suited to long range combat than the other carbines.

When stationary and aiming down the sight, it is more accurate than all carbines except the M4 and the ACW-R. The SCAR-H deals a high 30 damage up to 8 meters and trails down to 20 damage at 50 meters, which is higher than most assault rifles and carbines. It does however (unlike other 7.62 weapons) mean that the SCAR-H still requires 4 shots to torso at close range in order to kill. However, unlike most other assault rifles and carbines, the 4-shot kill capability is kept up to 28 meters, and at longer ranges, it will still kill with 1 less shot than assault rifles and 3 less than a standard carbine. As such, it performs exceptionally well on larger maps where engagements beyond 60 meters are common, and where standard carbines prove too low-powered and inaccurate. It's role as long range carbine is further emphasized by the fact that it has hipfire accuracy comparable to standard assault rifles.

Players can further optimize the SCAR-H for long range engagements by equipping a heavy barrel, a bipod and 3.4 or 4x zoom scope, although the SCAR-H still suffers from the standard carbine weakness of lower muzzle velocity than other class weapons. Foregrip is less beneficial on the SCAR-H as it's horizontal recoil is comparatively low to that of other carbines (like the G3A3, the vertical recoil is a substantially more influential factor) as well as the decrease in accuracy can prove detrimental at longer ranges which is where the SCAR-H performs best. Compared with its long barreled, light caliber version, the SCAR-L, they both favor medium to long range combat. However, the SCAR-H has a much higher recoil, lower magazine size and fire rate. While the SCAR-L has near-zero recoil, the SCAR-H has very strong vertical recoil, up to the point where the player must burst- or single-fire to counter the recoil. The SCAR-H also holds only 20+1 rounds in its magazine, as opposed to the SCAR-L. which has 30+1 rounds in its magazine, though the small magazine is effectively countered by its high damage. The SCAR-H fires at 600 RPM while the SCAR-L fires slightly faster, at 620 RPM. Battlefield Premium members can earn a carbon-fiber Engineer dog tag by completing the Wrench Wielder assignment. They can also equip the Desert Stripe or Berkut Camo for the SCAR-H by completing the SCAR-H Specialist assignment.



  • In Battlefield 3, the SCAR-H's proficiency dog tag shows a SCAR-L, identified by its curved magazine.
  • The SCAR-H's fire selector ingame is always set to semi-auto fire, even when the player switches fire modes to full-auto.