Battlefield Wiki
Battlefield Wiki
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|image = [[File:BF3 MK11 ICON.png|256px]]
 
|image = [[File:BF3 MK11 ICON.png|256px]]
 
|name = Mk 11 Mod 0
 
|name = Mk 11 Mod 0
|damage = 50-34
+
|damage = 50-34<br>[[File:BF3 MKMOD0 RANGEUPDATE.png|180px]]
|magazine = 10+1
+
|magazine = 10+1 rounds
|level = Available Instantly
+
|level = Unlocked by default
  +
|range = 2750m
|range = [[File:BF3 MKMOD0 RANGEUPDATE.png|180px]]
 
 
|fire = Semi-automatic
 
|fire = Semi-automatic
|faction = [[File:Flag of the United States.svg|20px]] [[United States|US]]
+
|faction = [[File:Flag of the United States.svg|20px]] [[United States Marine Corps]]<br>[[File:Flag of Russia.svg|20px]] [[Russian Ground Forces]] <small>(195,000 [[Recon]] score)</small>
 
|kit = [[File:BF3_Recon_Icon.png|20px]] [[Recon]]
 
|kit = [[File:BF3_Recon_Icon.png|20px]] [[Recon]]
|source = |video = <center>[[Video:Overview of the MK11 MOD 0|246px]]</center>|mult = 2.0x Head<br>
+
|source = http://symthic.com/?s=bf3|video = <center>[[Video:Overview of the MK11 MOD 0|246px]]</center>|mult =
  +
|unlocks = [[Rifle Scope]]<br>[[ACOG]] <small>(10 kills)</small><br>[[Laser Sight]] <small>(20 kills)</small><br>[[Foregrip]] <small>(30 kills)</small><br>[[Tactical flashlight|Tactical Light]] <small>(40 kills)</small><br>[[Holographic Sight|Holographic]] <small>(50 kills)</small><br>[[Deployable Bipod|Bipod]] <small>(60 kills)</small><br>[[Suppressor]] <small>(70 kills)</small><br>[[12x Ballistic Scope|Ballistic Scope]] <small>(80 kills)</small><br>[[Red Dot Sight (attachment)#Battlefield 3|Reflex]] <small>(90 kills)</small><br>[[IRNV scope|IRNV]] <small>(100 kills)</small><br>[[PKS-07]] <small>(125 kills)</small><br>[[M145 Machine Gun Optic|M145 MGO]] <small>(150 kills)</small><br>[[PSO-1]] <small>(175 kills)</small><br>[[PKA-S]] <small>(200 kills)</small><br>[[Kobra]] <small>(235 kills)</small><br>[[PK-A]] <small>(270 kills)</small><br>
1.0x Body<br>
 
  +
|startammo = 55+1 rounds
0.9x Legs}}
 
  +
|maxammo = 88+1 rounds
  +
|reload = 1.85 seconds loaded<br>2.4 seconds empty
  +
|rof = 260 RPM
  +
|vel = 550m/s
  +
|recoil = 1.5 up<br>0.1 left<br>0.3 right
  +
|spreadz = 0.0-2.0
  +
|spreaduz = 6.0-7.0 standing<br>4.0-7.0 crouching<br>3.0-7.0 prone
  +
|spreadinc = 0.8
  +
|spreaddec = 8.0
  +
|slot = Main weapon}}
 
{{Quote|Essentially an M16 chambered for the heavy 7.62mm NATO caliber the Mk 11 Mod 0 features a longer, heavier, free-floating barrel, enhanced rail system and provisions to mount a sound suppressor. Everything about the Mk 11 Mod 0 is designed to enhance accuracy and provide a squad long range, accurate, Semi-Automatic fire. The Mk 11 Mod 0 is equipped with a Rifle Scope (8x) by default.|Battlelog description}}
 
{{Quote|Essentially an M16 chambered for the heavy 7.62mm NATO caliber the Mk 11 Mod 0 features a longer, heavier, free-floating barrel, enhanced rail system and provisions to mount a sound suppressor. Everything about the Mk 11 Mod 0 is designed to enhance accuracy and provide a squad long range, accurate, Semi-Automatic fire. The Mk 11 Mod 0 is equipped with a Rifle Scope (8x) by default.|Battlelog description}}
 
===Singleplayer===
 
===Singleplayer===
 
In Singleplayer mode, the '''Mk11 Mod 0''' is used during the mission, [[Operation Swordbreaker]]. It is primarily intended to cover [[Chaffin]]'s extraction after taking out the enemy sniper in the hotel. It is also seen in [[Night Shift]] being used by [[Steve Campo]] equipped with a [[Holographic Sight]] and [[Suppressor]].
 
In Singleplayer mode, the '''Mk11 Mod 0''' is used during the mission, [[Operation Swordbreaker]]. It is primarily intended to cover [[Chaffin]]'s extraction after taking out the enemy sniper in the hotel. It is also seen in [[Night Shift]] being used by [[Steve Campo]] equipped with a [[Holographic Sight]] and [[Suppressor]].
 
===Multiplayer===
 
===Multiplayer===
The '''Mk11''' is the standard-issue rifle of the [[USMC]] [[Recon]] kit. It is a default unlock for the USMC, and is the equivalent of the [[SVD]] for the Russian faction and, like the SVD and [[M14 Mod 0 Enhanced]], is equipped with a 10-round-magazine, a semi-automatic firemode, and also has a high damage. It is later unlocked for both USMC and Russian faction at 195,000 Recon points.
+
The '''Mk11''' is the standard-issue rifle of the [[USMC]] [[Recon]] kit. It is a default unlock for the USMC, and is the equivalent of the [[SVD]] for the Russian faction and, like the SVD and [[M14 Mod 0 Enhanced]], is equipped with a 10-round-magazine, a semi-automatic firemode, and also has a high damage. It is later unlocked for both USMC and Russian faction at 195,000 Recon points.{{clear}}
  +
===Gallery===
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 500px;"
 
! scope="col"|Attachment
 
! scope="col"|Kills Required
 
|-
 
|[[ACOG]]
 
|10
 
|-
 
|[[Laser Sight]]
 
|20
 
|-
 
|[[Foregrip]]
 
|30
 
|-
 
|[[Tactical Flashlight]]
 
|40
 
|-
 
|[[Holographic Sight]]
 
|50
 
|-
 
|[[Bipod]]
 
|60
 
|-
 
|[[Suppressor]]
 
|70
 
|-
 
|[[Ballistic Scope|Ballistic]]
 
|80
 
|-
 
|[[Red Dot Sight (attachment)|Red Dot Sight]]
 
|90
 
|-
 
|[[IRNV Scope|IRNV]]
 
|100
 
|-
 
|[[PKS-07]]
 
|125
 
|-
 
|[[M145 Machine Gun Optic]]
 
|150
 
|-
 
|[[PSO-1]]
 
|175
 
|-
 
|[[PKA-S]]
 
|200
 
|-
 
|[[Kobra]]
 
|235
 
|-
 
|[[PK-A]]
 
|270
 
|}
 
   
 
<gallery widths="165" captionalign="left">
 
<gallery widths="165" captionalign="left">
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MK11 Scope.gif|The Mk11's aiming scope
 
MK11 Scope.gif|The Mk11's aiming scope
 
mk11mod0dogtag.png|The Mk11 Mod 0 Proficiency Dog Tag.
 
mk11mod0dogtag.png|The Mk11 Mod 0 Proficiency Dog Tag.
</gallery>{{clear}}{{Weapons/BF3}}
+
</gallery>{{Weapons/BF3}}
   
 
==Videos==
 
==Videos==

Revision as of 11:51, 22 March 2012

This article is rated as standard
For the related rifle, see M110
File:SR-25 pic01.jpg

The Mk 11 in real life. Note the attached sound suppressor.

The Mk 11 Mod 0, the United States Marine Corps designation of the SR-25, is a semi-automatic sniper rifle designed by Eugene Morrison Stoner, based on his famous AR-10 design, and firing the 7.62x51mm NATO round from a 10 or 20-round box magazine. The weapon is produced by Knights Armament Company and is currently in service in the USMC as well as several other countries worldwide. The weapon has 60% parts similarity with the AR-15 family of weapons such as the M16 and M4 and has seen use in both the wars in Afghanistan and Iraq since its introduction in 1990, as well as the 2006 crisis of East Timor and the Second Intifada in Israel and Palestine.

Battlefield 3

"Essentially an M16 chambered for the heavy 7.62mm NATO caliber the Mk 11 Mod 0 features a longer, heavier, free-floating barrel, enhanced rail system and provisions to mount a sound suppressor. Everything about the Mk 11 Mod 0 is designed to enhance accuracy and provide a squad long range, accurate, Semi-Automatic fire. The Mk 11 Mod 0 is equipped with a Rifle Scope (8x) by default."

— Battlelog description

Singleplayer

In Singleplayer mode, the Mk11 Mod 0 is used during the mission, Operation Swordbreaker. It is primarily intended to cover Chaffin's extraction after taking out the enemy sniper in the hotel. It is also seen in Night Shift being used by Steve Campo equipped with a Holographic Sight and Suppressor.

Multiplayer

The Mk11 is the standard-issue rifle of the USMC Recon kit. It is a default unlock for the USMC, and is the equivalent of the SVD for the Russian faction and, like the SVD and M14 Mod 0 Enhanced, is equipped with a 10-round-magazine, a semi-automatic firemode, and also has a high damage. It is later unlocked for both USMC and Russian faction at 195,000 Recon points.

Gallery


Videos

<videogallery> Video:Overview of the MK11 MOD 0|Overview of the Mk 11 Mod 0 in Battlefield 3 </videogallery>

External links