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The term shoulder-fired missile refers to large weapons that fulfill the role of a ranged anti-vehicle weapon, firing large, relatively slow moving and explosive projectiles. Throughout the Battlefield series, shoulder-fired missiles have come in the form of either recoilless rifles, rocket-propelled grenades, surface to air missiles, wire guided, and lock-on missiles.
A rocket launcher fires a rocket-propelled projectile which deploys stabilizing fins to increase its accuracy. After leaving the barrel, the projectile continues to accelerate as it travels because it is constantly being propelled by its engine. Battlefield 3 introduced a feature that gave rockets an arming time which activates sometime after the projectile has left the barrel, making rocket launchers fully effective after a certain range. Battlefield V introduced backblast, propellant gases exiting from the rear of the weapon that can incapacitate someone behind the user.
While a variety of different ammunition types are available for certain weapons, these have not yet been reflected in the Battlefield series.