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A sight is a device used to assist aligning or aiming weapons, surveying instruments, or other items by eye. They can also be optical devices that allow the user to see the image of an aligned aiming point in the same focus as the target. Iron sights are normally the default sight built into all firearms.
Weapons[]
In all Battlefield games since Battlefield: Bad Company 2, the player can unlock and equip optical sights in place of the default weapon iron sights. These optical sights range from red dot sights to magnified rifle scopes and serve to give the shooter a better view while in ADS and aid in target acquisition. Additionally, some sights, such as high zoom rifle scopes, can only be attached to certain weapons.
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Battlefield 1[]
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As weapon attachments have been largely grouped into individual Weapon Variants, none of the weapon sights in Battlefield 1 are given official names. The names used in this article are based on the weapon variants they are present on and in-game descriptions.
Each kind of sight has four customization options for magnification, and another four for the type of reticle.
Lens Sight[]
Found on Optical, Carbine, Slug (except for Model 1900) and Defensive variants of various weapons, the sight is modeled after an experimental British Lee-Enfield dot sight known as Gibbs Magnifying Sights.
Magnification | Optic |
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![]() 1.25x |
![]() Cross Reticle |
![]() 1.50x |
![]() Beam Reticle |
![]() 2.00x |
![]() Dot Reticle |
![]() 2.50x |
![]() Ring Reticle |
Telescopic Sight[]
Found on Marksman variants for single-action rifles as well as Telescopic variants of light machine guns, the sight is modeled after the Warner & Swasey Model 1913 Prismatic Musket Scope.
Magnification | Optic |
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![]() 2.50x |
![]() Cross Reticle |
![]() 3.00x |
![]() Beam Reticle |
![]() 3.50x |
![]() Chevron Reticle |
![]() 4.00x |
![]() Post Reticle |
Sniper Scope[]
The Sniper Scope is only available on Sniper variants of single-action rifles. It is modeled after a PPCo scope.
Magnification | Optic |
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![]() 5.00x |
![]() Cross Reticle |
![]() 6.00x |
![]() Beam Reticle |
![]() 8.00x |
![]() Chevron Reticle |
![]() 10.00x |
![]() Post Reticle |
Patrol Scope[]
The Patrol Scope can be found on Sniper variants of self-loading rifles in the Medic class, as well as on the Patrol weapon variants introduced with the 2018 Weapon Crate update. In singleplayer, it is also used on the Scoped C96 Carbine. It resembles the Sniper Scope, but with the front and rear parts removed.
Magnification | Optic |
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![]() 2.50x |
![]() Cross Reticle |
![]() 3.00x |
![]() Beam Reticle |
![]() 3.50x |
![]() Chevron Reticle |
![]() 4.00x |
![]() Post Reticle |
Suppressive Sight[]
Found on Suppressive variants of light machine guns, this sight is modeled after the German Zielfernrohr 12 (ZF 12) sight, and offers medium-range zoom.
Magnification | Optic |
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![]() 2.00x |
![]() Cross Reticle |
![]() 2.50x |
![]() Beam Reticle |
![]() 3.00x |
![]() Chevron Reticle |
![]() 3.50x |
![]() Post Reticle |
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Vehicles[]
In most Battlefield games, vehicles have access to unlockable imaging/target acquisition systems. Commonly, these vehicle specializations include some sort of thermal imaging upgrade or enhanced zoom upgrade to the vehicle's main sights. In games where the player can choose their vehicle loadouts, optical upgrades are often available to many different vehicle types (in some cases however, the same upgrade can have slightly different effects depending on the vehicle it is equipped to).
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