(Created page with "{{DISPLAYTITLE:Weapon Specializations}} {{Classification}} {{See|For vehicle specializations in ''Battlefield V'', see [[Specializations (Battlefield V)/Vehicles|Vehicle Speci...") |
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|<center>All</center> |
|<center>All</center> |
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|''Switch weapons 15% faster and shoot sooner after sprinting.'' |
|''Switch weapons 15% faster and shoot sooner after sprinting.'' |
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+ | |Decreases the time it takes to switch between weapons by 15% and decreases the amount of time it takes to fire again. |
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|Ported Barrel |
|Ported Barrel |
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|<center>All</center> |
|<center>All</center> |
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|''Hipfire becomes more accurate, increasing the range within which you can hipfire efficiently.'' |
|''Hipfire becomes more accurate, increasing the range within which you can hipfire efficiently.'' |
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− | |Decreases hipfire spread by 25% and |
+ | |Decreases hipfire spread by 25% and increases effective hipfire range by 33%. |
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|Custom Stock |
|Custom Stock |
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|<center>All</center> |
|<center>All</center> |
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|''10% faster bullets make it easier to hit moving or distant targets.'' |
|''10% faster bullets make it easier to hit moving or distant targets.'' |
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− | |Increases |
+ | |Increases bullet velocity by 10%, allowing distant or moving targets to be hit easier. |
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|Lightened Stock |
|Lightened Stock |
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|Double Drum Magazine |
|Double Drum Magazine |
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|[[File:BFV Double Drum Magazine.PNG|100px]] |
|[[File:BFV Double Drum Magazine.PNG|100px]] |
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− | |<center> |
+ | |<center>[[MG34]]</center> |
|''Load the weapon with a double drum magazine that have a higher capacity and reload faster.'' |
|''Load the weapon with a double drum magazine that have a higher capacity and reload faster.'' |
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|Equips weapon with a drum magazine, increasing ammo capacity and reduces reload time. |
|Equips weapon with a drum magazine, increasing ammo capacity and reduces reload time. |
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|<center>[[M28 con Tromboncino]]</center> |
|<center>[[M28 con Tromboncino]]</center> |
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|''Increases direct damage against vehicles, but reduces blast damage and radius.'' |
|''Increases direct damage against vehicles, but reduces blast damage and radius.'' |
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− | |Increases the direct damage of the weapon's grenade launcher against enemy vehicles but also decreases blast damage and radius. |
+ | |Increases the direct damage of the weapon's grenade launcher against enemy vehicles but also decreases blast damage and radius. |
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|APCR Bullets |
|APCR Bullets |
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|<center>[[Boys AT Rifle]]</center> |
|<center>[[Boys AT Rifle]]</center> |
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|''Use Armor Piercing Composite Rigid projectiles that deal increased damage against vehicles.'' |
|''Use Armor Piercing Composite Rigid projectiles that deal increased damage against vehicles.'' |
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− | |Increases damage against enemy vehicles. |
+ | |Increases damage against enemy vehicles. |
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|Selective Fire Trigger |
|Selective Fire Trigger |
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|''Increases long range damage at the cost of rate of fire.'' |
|''Increases long range damage at the cost of rate of fire.'' |
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|Makes weapon function in a similar manner to a semi-auto sniper rifle. |
|Makes weapon function in a similar manner to a semi-auto sniper rifle. |
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+ | |- |
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+ | |[[Suppressor]] |
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+ | |[[File:BFV Suppressor Specialization.PNG|100px]] |
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+ | |<center>[[M3 Grease Gun]]</center> |
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+ | |''Reduces the noise from firing the weapon.'' |
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+ | |Attaches a suppressor to the weapon to reduce firing noise. |
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+ | |- |
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+ | |Top Up |
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+ | |[[File:BFV Top Up Specialization.PNG|100px]] |
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+ | |<center>[[Type 11 LMG]]</center> |
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+ | |''Enables a quick top up reload with stripper clips with 5, 10, 15, 20, or 25 shots left in the magazine.'' |
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+ | |Allows the weapon to perform a quick top-up reload |
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Revision as of 06:00, 16 February 2020
Weapon Specializations in Battlefield V are oriented around improving the statistics of a weapon, as well as granting new abilities in the form of Weapon Accessories.
The price of weapon upgrades increases with each tier and are priced as follows:
The typical paths available are as such:
- At Ranks 1 and 2, either the "left" or "right" choice can be selected without consequence.
- At Rank 3, the choice is locked to the same path chosen for Rank 2. For example, if the "left" choice was chosen at Rank 2, the "left" choice is only available at Rank 3.
- At Rank 4, either the "left" or "right" choice can be selected, regardless of any previous choice.
List
Name | Icon | Weapon Class | Description | Effects |
Recoil Buffer | Your weapon recoils less vertically. | Vertical weapon recoil is reduced. | ||
Quick Aim | Aim down your weapon sights 33% faster. | Allows player to aim down to sight 33% faster. | ||
Swings and Swivels | Switch weapons 15% faster and shoot sooner after sprinting. | Decreases the time it takes to switch between weapons by 15% and decreases the amount of time it takes to fire again. | ||
Ported Barrel | Your weapon recoils less horizontally. | Horizontal weapon recoil is reduced. | ||
Barrel Bedding | Improved accuracy in aimed fire when stationary. | Increases weapon accuracy when stationary and aiming down to sights. | ||
Enhanced Grips | Hipfire becomes more accurate, increasing the range within which you can hipfire efficiently. | Decreases hipfire spread by 25% and increases effective hipfire range by 33%. | ||
Custom Stock | Improved accuracy in aimed fire while moving. | Increases weapon accuracy when moving and aiming down to sights. | ||
High Velocity Bullets | 10% faster bullets make it easier to hit moving or distant targets. | Increases bullet velocity by 10%, allowing distant or moving targets to be hit easier. | ||
Lightened Stock | Move 60% faster while aiming with your weapon. | Allows player to move 60% faster when aiming down to sights. | ||
Polished Action | Semi-Auto SMG |
Reduces the accuracy penalty from firing in hipfire, allowing you to fire longer. | Decreases hipfire accuracy penalty, allowing player to fire longer. | |
Extended Magazine | Semi-Auto SMG |
Equip extended magazines, allowing you to shoot longer before reloading. | Increases the size of weapon magazines. | |
Quick Reload | LMG Shotgun |
Reload your weapon 15% faster. | Decreases reload time by 15%. | |
Bayonet | SMG Shotgun Bolt-Action Self-Loading |
Enables Bayonet Charge. | Equips a Bayonet on the weapon barrel, allowing a Bayonet Charge. | |
Light Bolt | LMG MMG |
Increases the rate of fire in fully automatic fire. | Increases maximum rate of fire when in fully automatic fire. | |
Detachable Magazines | Use the weapon with detachable magazines for shorter and consistent reload times. | Replaces reload with detachable magazines instead of stripper clips/single rounds, generally reducing reload time. | ||
Machined Bolt | Cycle the weapon quicker to all for a higher rate of fire | Increases a weapon's rate of fire. | ||
Low Drag Rounds | Fire bullets optimized for long range sniping with reduced bullet drop. | Decreases bullet drop over long distances. | ||
Variable Zeroing | Allows to change the zeroing of the weapon for long range sniping. | Enables the Zeroing of a weapon to be changed for long range sniping. | ||
Bipod | Self-Loading |
Equip the weapon with a bipod for maximum accuracy. | Equips the weapon with a Bipod | |
Improved Bipod | Improved accuracy in aimed fire when using the bipod. | Increases accuracy when using the Bipod | ||
Chrome Lining | Your weapon overheats 33% slower and is less affected by heat. | Deceases weapon overheating by 33% when firing continuously and lowers overheating accuracy penalty. | ||
Double Drum Magazine | Load the weapon with a double drum magazine that have a higher capacity and reload faster. | Equips weapon with a drum magazine, increasing ammo capacity and reduces reload time. | ||
Extended Belt | Equip extended ammo belts, allowing you to shoot longer before reloading. | Increases weapon ammo capacity. | ||
Flash Propellant | Reduces muzzle flash, making it harder to spot you when firing. | Equips the weapon with a Flash Hider, reducing muzzle flash when firing. | ||
Incendiary Bullets | Increases damage against aircraft by 100%. | Replaces weapon ammo with Incendiary Ammo, increasing damage to all aircraft by 100%. | ||
Heavy Load (Shotgun) | Use a heavier buckshot load with a 2 meter longer lethal range. | Replaces weapon ammunition with 12 Gauge Buckshot to increase lethal weapon range. | ||
Slugs | Exchange buckshot for slug shells which offer better damage at range, without spread. | Replaces weapon ammunition with 12 Gauge Slug to reduce spread and increase damage. | ||
Solid Slug | Increases damage of headshots by 25% for improved lethal range. | Increases lethal range and damage to headshots by 25%. | ||
Penetrating Shot | Shot pellets can penetrate soldiers and deal damage to additional targets. | Increase pellet penetration, damaging enemies behind an object or player. | ||
Internal Choke | Increases the tightness of the shotgun pellet distribution by 33%. | Equips the weapon with a Full Choke, increasing shot spread by 33%. | ||
Trigger Job | Semi-Auto |
Increase the maximum rate of fire of the weapon. | Increases maximum rate of fire when in fully automatic fire. | |
Improved Grenades | Increases direct damage against vehicles, but reduces blast damage and radius. | Increases the direct damage of the weapon's grenade launcher against enemy vehicles but also decreases blast damage and radius. | ||
APCR Bullets | Use Armor Piercing Composite Rigid projectiles that deal increased damage against vehicles. | Increases damage against enemy vehicles. | ||
Selective Fire Trigger | Enables fully automatic fire. | Enables fully automatic fire for weapon. | ||
Grenade Launcher | Allows to fire rifle grenades. | Allows the weapon to use Rifle Grenades. | ||
Heavy Load (Rifle) | Increases long range damage at the cost of rate of fire. | Makes weapon function in a similar manner to a semi-auto sniper rifle. | ||
Suppressor | Reduces the noise from firing the weapon. | Attaches a suppressor to the weapon to reduce firing noise. | ||
Top Up | Enables a quick top up reload with stripper clips with 5, 10, 15, 20, or 25 shots left in the magazine. | Allows the weapon to perform a quick top-up reload |