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'''Squad Conquest''' was introduced to ''[[Battlefield V]]'' for a limited time in the second chapter of [[Tides of War]], [[Lightning Strikes]] from January 17th to January 30th, 2019. The gamemode will be added permanently to the game if community feedback is positive.<ref>[https://www.ea.com/games/battlefield/news/squad-conquest Battlefield V Squad Conquest Arrives in Chapter 2: Lightning Strikes]</ref>
 
'''Squad Conquest''' was introduced to ''[[Battlefield V]]'' for a limited time in the second chapter of [[Tides of War]], [[Lightning Strikes]] from January 17th to January 30th, 2019. The gamemode will be added permanently to the game if community feedback is positive.<ref>[https://www.ea.com/games/battlefield/news/squad-conquest Battlefield V Squad Conquest Arrives in Chapter 2: Lightning Strikes]</ref>
   
In contrast of ''Battlefield 4'' version, all three flags are neutral at the start of the match and does not prevent one team from respawning if the opposing team has captured all objectives. Additionally it does not feature a fourth flag and allows the use of a single vehicle. Vehicle is featured on the [[Arras]] and [[Hamada]] with one tank per team. While [[Rotterdam]] featured only one armored transport vehicle when opposing team owns all flags.
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In contrast of ''Battlefield 4'' version, all three flags are neutral at the start of the match and does not prevent one team from respawning if the opposing team has captured all objectives. Additionally, it does not feature a fourth flag and allows the use of a single vehicle. A vehicle is available as well, with one tank per team on [[Arras]] and [[Hamada]], while [[Rotterdam]] features only one armored transport vehicle when a team owns all flags.
   
 
{{Gamemodes}}
 
{{Gamemodes}}

Revision as of 13:20, 24 January 2019

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This article is currently under construction. It may contain little or inaccurate information.

Squad Conquest is a gamemode featured in several installments of the Battlefield series. It is a smaller, more competitive variant of the Conquest gamemode.

Gameplay

Main article: Conquest#Gameplay

Similar to Squad Rush and Squad Deathmatch, the gamemode pits two opposing squads against one another as they try to capture and hold all flags. Team team that depletes the others tickets to zero will be declared the winner of the match. Due to the modes intention for competitive gameplay, map boundaries are much smaller than normal to accommodate for close quarters combat.

Battlefield 4

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The subject of this article, Squad Conquest, has been cut from the final version of a Battlefield game.


Squad Conquest was introduced on the Battlefield 4 Community Test Environment in May 2015, It was never released for the retail version of Battlefield 4.

In the original variant of the gamemode, the Defenders start with control of all flags while attackers have only an uncap. Upon losing control of all flags, the defenders are unable to respawn and lose the match by default if all players have been killed. While the mode features three normal flags, it also holds a fourth, known as a "Strategic Team Resource". Depending on the map the gamemode is played on, this flag may be either a Battle Pickup or a vehicle. In order to use the resource, it must first be captured which done at an exponentially longer rate than a normal flag.


Battlefield V

Squad Conquest was introduced to Battlefield V for a limited time in the second chapter of Tides of War, Lightning Strikes from January 17th to January 30th, 2019. The gamemode will be added permanently to the game if community feedback is positive.[1]

In contrast of Battlefield 4 version, all three flags are neutral at the start of the match and does not prevent one team from respawning if the opposing team has captured all objectives. Additionally, it does not feature a fourth flag and allows the use of a single vehicle. A vehicle is available as well, with one tank per team on Arras and Hamada, while Rotterdam features only one armored transport vehicle when a team owns all flags.


References